RPG Game News
RPG Game News
8 followers
31 articles/week
Immerse yourself in the world of RPGs. Stay updated with the latest news, updates, and reviews of the best RPG games. Dive into epic adventures and create your own story!
NIS America Releasing Village in the Shade This Fall
NIS America Releasing Village in the Shade This Fall NIS America announced that it will be releasing farming sim Honogurashi no Niwa in the west. The game -- which is developed by Nippon Ichi Software and set to release in Japan and Asia on July 30, 2026 -- will release for PC, PlayStation 5, Nintendo Switch, and Nintendo Switch 2 the west this fall as Village in the Shade . A Limited Edition is available to pre-order from NIS America's online store for $89.99 that includes: Collector's Box Physical copy of the game for PlayStation 5, Nintendo Switch, or Nintendo Switch 2 (Switch 2 version is a Game-Key Card) Art book Digipak original soundtrack Acrylic stand (peg type) Set of five enamel pins Sticker sheet   Village in the Shade is set in the Japanese mountain village of Kagatsu. Players look to settle down in the village, planting crops, customising their homestead, and befriending various characters. However, the village is home to various secrets, and inhabitants are expected to follow the rules: don't talk to strangers, don't leave the village, and don't go out at night. Players may seek to learn the secrets of the village by flouting the rules at their own risk.     The post NIS America Releasing Village in the Shade This Fall appeared first on RPGamer .
RPGamerMar 25
Spellcrafting RPG Foundlings Announced
Spellcrafting RPG Foundlings Announced Developer Maypole Games announced its debut title, Foundlings . The game is a pixel-graphic spellcrafting RPG set in a version of 12th-century England. It is available to wishlist on Steam . Foundlings is set around the Revolt of 1173 and follows two mages -- healer's apprentice Agnes and ex-executioner Frant -- who are arrested on the same night for performing unsanctioned magical acts. They are tasked by a local lord with tracking down the head of a deviant mages' guild, said to be responsible for recent unrest. The game's combat mixes tactical planning with real-time spell execution that makes use of conduits, scrolls, and potions. It also makes use of the Four Humours system and planetary movements; players will need to balance blood, phlegm, yellow bile, and black bile to stablise their emotions while spells can be aligned to enhance their effects. Foundlings is planned to feature over ten potential endings, with players making various choices through branching dialogues and skill checks that shape the story.   [foogallery id="187479"]   The post Spellcrafting RPG Foundlings Announced appeared first on RPGamer .
RPGamerMar 25
Lords of the Fallen II Shows Some Alpha Gameplay
Lords of the Fallen II Shows Some Alpha Gameplay CI Games released some new footage of action RPG Lords of the Fallen II . The 90-second Umbral gameplay teaser features alpha footage from the game, which is also included in a full 37-minute "Lifting the Veil" developer roundtable video where Chief Creative Officer/Creative Strategist Ryan Hill, Game Director James Lowe, Lead Systems Designer Daniel Regan, and Producer Alex Harkin discuss the game's Umbral mechanics. Lords of the Fallen II is a sequel to 2023 title Lords of the Fallen , itself a reboot of the original 2014 game of the same name. The game is set 100 years after the events of the 2023 game and sees players traverse two merged realities: the classic dark fantasy realm of Axiom and the invasive horror of Umbral. It will feature full shared co-op progression and optional PvP and game modifiers. Lords of the Fallen II is planned to release later this year for PC, PlayStation 5, and Xbox Series X|S.     The post Lords of the Fallen II Shows Some Alpha Gameplay appeared first on RPGamer .
RPGamerMar 25
Pokémon Champions Hitting Switch on April 8
Pokémon Champions Hitting Switch on April 8 The Pokémon Company announced that Pokémon Champions , its "free-to-start" competitive battle game, will release on Nintendo Switch on April 8, 2026. It will be playable on Nintendo Switch 2 systems with a free update enabling enhanced visual performance on the console to be available at launch. The game is also planned to release for iOS and Android later in 2026. Players will be able to purchase the Pokémon Champions + Starter Pack bundle, which grants 50 more Pokémon in players' storage box, the “Battle! (Trainer Battle)” song from Pokémon: Let’s Go, Pikachu! and Let’s Go, Eevee! , 30 Teammate Tickets, and 50 Training Tickets. A Premium Battle Pass and Membership will also be available for players to purchase in the game. Pokémon Champions focuses on competing online against other players in turn-based, one-on-one Single Battles or two-on-two Double Battles like those in the mainline Pokémon series. Players can transfer Pokémon they have obtained from the Pokémon RPG series and the Pokémon GO app through the Pokémon HOME app into the game. They can also recruit one random Pokémon per day, which become available for one week and are only usable in Pokémon Champions , or use Victory Points (VP) to recruit multiple Pokémon or recruit Pokémon permanently. It will be used as the primary platform for the Pokémon Video Game Championships.   The post Pokémon Champions Hitting Switch on April 8 appeared first on RPGamer .
RPGamerMar 24
Keylocker Physical Release Announced
Keylocker Physical Release Announced Publishers Serenity Forge and Tesura Games announced a physical release for Moonana's turn-based cyberpunk RPG Keylocker . The game will be available for PlayStation 5 and Nintendo Switch in a Premium/Standard Edition and a Collector's Edition, both planned to release later this year. The editions are available to pre-order now through Serenity Forge and Tesura Games 's online stores and include: Premium/Standard Edition ($44.99/€39.99) Physical copy of the game for Nintendo Switch or PlayStation 5 Original sticker sheet OST download concert ticket Collector's Edition ($84.99/€69.99) Collector’s Edition Box Physical copy of the game for Nintendo Switch or PlayStation 5 Original sticker sheet OST download concert ticket Original soundtrack CD Magnetic B0B0 pin Double-Sided poster Acrylic B0B0 singing standee     Keylocker is the latest title from the developer behind Virgo Versus the Zodiac and released digitally for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch in 2024. The game is set on a future Saturn where music is strictly prohibited. It follows B0B0 and Dealer, who are Doppelgangers, twins that are born to be perfect fits for particular societal castes. However, B0B0 fights against her position in the lowest caste, forming her own band in rebellion against the Saturnian Satellites that act as the ultimate law. The game’s turn-based tactical combat system features rhythm elements. Those looking to read more about the game can check out Ezra Kinnell’s review of its PC release. The post Keylocker Physical Release Announced appeared first on RPGamer .
RPGamerMar 24
Fifth Aether & Iron Dev Diary Discusses Visual Evolution
Fifth Aether & Iron Dev Diary Discusses Visual Evolution Seismic Squirrel released its latest developer diary video for Aether & Iron . The three-minute video, the fifth in the series, discusses the game's artistic evolution for its 1930s decopunk noir setting as well as some of the inspirations behind it. Aether & Iron  will release for PC and Mac via  Steam on March 31, 2026. The game puts players in the role of Gia, a smuggler in an alternate 1930s New York. The city has been transformed after the discovery of an anti-gravitational technology called aether. As they become drawn into a deep conspiracy, players must build a crew while upgrading their car to be outfitted to survive turn-based vehicular battles.   The post Fifth Aether & Iron Dev Diary Discusses Visual Evolution appeared first on RPGamer .
RPGamerMar 24
Robot Recycler Ryn Demo Impression
Robot Recycler Ryn Demo Impression The mini-games are fun in short bursts, but that's just a tiny fraction of what's available to build.  A lot of polish still needed to bring out the best to offer and it will be tricky line to walk to avoid becoming too ambitious with its systems. Rablo Games has been incrementally growing a reputation behind the scenes as an indie developer that takes risks with its gameplay.  With its debut title Healer's Quest , it mixed comedy with an auto battler.  In Necro Story , combat progressed to including on-screen actions to make it more interactive.  Their latest title, Robot Recycler Ryn , is the most ambitious one yet.  There's a lot of polish still to come on this active-time auto battling RPG that includes a lot of crafting mini-games.  RPGamer got the chance to take a look at a early build demo that shows off the robot creation process and some basic combat situations. Robot Recycler Ryn takes place in a world where scavengers known as Recyclers are highly sought after.  Recyclers are technical wizards who are able to build powerful robots piece-by-piece using the parts found in a post-apocalyptic world as its premiere group, the Recycler Rumble League, gains in popularity and influence.  In this demo, there was no hint at the state of the world or how the story will evolve, focusing instead on how to build the robots and test them out in combat. [caption id="attachment_187341" align="aligncenter" width="640"] Bending the sheet metal just right, or wrong in this case.[/caption] Robots are comprised of five pieces that are each hand crafted.  First, a set of legs is needed to keep the robot upright during combat, then a body piece, two arms, and there's a space for a head, but the demo didn't have any that could be created.  Options were for two different set of legs and body pieces to show a bit of visual variety.  Three weapons were provided: a sweeping laser, a single blaster pistol, and a shield.  Despite the limited options, customization was highlighted due to how different each finished robot could look, the variety of enemy designs, and how each piece could vary in quality.  The default amount of resources that the player had access to only created one robot, so it was best used trying to match up against each enemy individually to avoid being overwhelmed. Before sending the robot out to fight they have to be fully built.  A basic blueprint for the part's casing is drafted using a few different shaped pieces to make the outline.  This minigame is just a copy and paste affair, taking the part that's needed and moving it over, with the only customization being how well the welding gun solders the pieces together.  More fun comes from the next steps, as finalizing the part involves molding zinc in various ways.  Raw ore is pounded flat into sheets after being heated up, and then can be cut in half and bent with pliers to fit the shape that the blueprints require.  Using a variety of drill bits, players get to drill into and shave down pieces that match up as best as they can to a handy blueprint.  Small details like heating and cooling pieces are necessary, then assembling each piece of zinc together creates a finished piece for the robot.  How well the player accomplishes each aspect of this process is then graded and the final result is given stats based on how well it was formed.  Overall, this is a fun enough diversion that will be interesting to see its expansion in the full release, but at this basest form it is rudimentary enough that for those without a builder's mindset can feel it takes away from the fighting. [caption id="attachment_187342" align="aligncenter" width="640"] An imposing blueprint, but drilling the specialized pieces is flexible, just needing to be an approximate recreation.[/caption] After each part is fully assembled and a robot is created, they can be tested in the arena.  Videos showcasing Robot Recycler Ryn 's final product make this feel much more dynamic, with the player character hiding behind the robots and repairing them as the auto-battling actions happen in real time.  The speed of this being done looks generous, giving players time to react.  This demo does not go that in-depth, instead just showing how the auto battling aspects would play out with a created robot versus a decent variety of enemies, with up to three on the screen at a time.  However, with no onscreen avatar, there's not much to see beyond the flash of lasers and blaster fire until one side is defeated.  Winning gains some resources, though with limited access to zinc, there are no more pieces available to build.  The heart of the gameplay lies with the protagonist, and hopefully future demonstrations will show them darting around and doing more. [caption id="attachment_187343" align="aligncenter" width="640"] A robot shooting a laser at an enemy during the auto battle sequence.[/caption] Robot Recycler Ryn is a continuation of the risky gameplay decisions of Rablo Games' titles.  It makes its best showing in the trailers, and what we can see of players building their robots piece by piece and leading them to success still makes for an enjoyable loop.  The mini-games are fun in short bursts, but that's just a tiny fraction of what's available to build.  A lot of polish is still needed to bring out the best on offer and it will be tricky line to walk to avoid becoming too ambitious with its systems. Ambition is admirable, and this is a studio that keeps learning with each title, so there's hope for the quirky charm of these robots, friend and foe, to be enjoyably built and battled when the final release is ready.   Disclosure: This article is based on a build of the game provided by the publisher. The post Robot Recycler Ryn Demo Impression appeared first on RPGamer .
RPGamerMar 24
Aniimo Adds PS5 Version
Aniimo Adds PS5 Version Developer Pawprint Studio announced that its free-to-play creature-collecting RPG Aniimo will also be releasing on PlayStation 5. The PlayStation 5 version joins the previously-announced PC, Xbox Series X|S, iOS, and Android versions. The developer also announced that the game's PC version will be released on the Epic Games Store in addition to Steam . Aniimo sees players collect, battle, and interact with Aniimo in the open-world realm of Idyll. The game features a mechanic called Twining, where players merge with their Aniimo to use their abilities. It is planned to release globally later this year. A playable demo will be available at this weekend's PAX East. The post Aniimo Adds PS5 Version appeared first on RPGamer .
RPGamerMar 23
Wartales Newest DLC, Contract: Fires in the Capital, Releasing End of April
Wartales Newest DLC, Contract: Fires in the Capital, Releasing End of April Shiro Games announced its latest DLC for tactical RPG Wartales . The Contract: Fires in the Capital DLC will release for PC on April 30, 2026, priced at $12.99/€10.99/£12.99. The DLC sees players head to Isandrin, the capital of Edoran, as tensions between the Legion and the Empire threaten to boil over. It features a different style of environment to others in the game, providing urban battle scenarios as players undertake various missions that can impact the city's security and public mood. Wartales takes place in the remnants of the Edoran Empire, which still suffer from the effects of a plague one hundred years earlier. Players attempt to survive the cutthroat world by recruiting mercenaries and taking on dangerous missions to pay the bills. The game released for PC in April 2023, before also being released on Nintendo Switch and Xbox Series X|S.   [foogallery id="187408"]   The post Wartales Newest DLC, Contract: Fires in the Capital, Releasing End of April appeared first on RPGamer .
RPGamerMar 23
2D Turn-Based RPG Toada Brava Announced
2D Turn-Based RPG Toada Brava Announced Asteristic Game Studio revealed 2D turn-based RPG Toada Brava . The game looks to blend classic JRPG inspiration from titles like Chrono Trigger , Super Mario RPG , and Vagrant Story  with 2D animation. It is available to wishlist now on Steam , with a Kickstarter crowdfunding campaign also planned. Toada Brava features a setting inspired by Latin American landscapes and culture. The game follows Kako, who lives on a ranch with his mother Matilda. After the Duke of Santacrúz seizes their land for gold extraction, Matilda is arrested and Kako is himself captured after trying to rescue her. In prison, Kako assembles a motley crue that attempts to escape to freedom. The game's combat system makes use of timed button presses to deal extra damage or block enemy attacks, with players also able to use music-based magical attacks through a variety of instruments.   [foogallery id="187396"]   The post 2D Turn-Based RPG Toada Brava Announced appeared first on RPGamer .
RPGamerMar 23