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How to expand your Power Grid in Arknights: Endfield beta
How to expand your Power Grid in Arknights: Endfield beta Your base's Power Grid is like your overall influence over the overworld in Arknights: Endfield , and expanding it is a key component of the overall game. You need an ever-increasing Power Grid to even solve some of the game's overworld puzzles, so here's how you expand it when needed. How to increase your Power Grid in Arknights: Endfield Building up your Power Grid is directly tied to the core base-building aspect of Arknight: Endfield, and you'll need to use the mechanics to accomplish this goal. The core to Power Grid expansion is the use of Relay Towers . Relay Towers are like powerlines. They connect your grid to anywhere else you've placed a Relay Tower, but you need to make sure they are all connected together to formulate your grid. This is very easy to do, but since Arknights: Endfield is rather complex at times, I'll go ahead and walk you through the process. How to place Relay Towers First, make sure you have a few Relay Towers in your Backpack . If you don't have any, you'll need to make some at any AIC (Main or Sub). They only require a bit of Origiocrust to craft. Image by Destructoid Once you have a few, make note of the location you wish to expand your grid to and start placing the Relay Towers from your Backpack. A visual silhouette will appear to inform you of exactly where the tower will be placed. Image by Destructoid Once placed, you next need to connect the Relay Tower to your existing grid. If you don't do this step, no amount of Relay Towers will expand your Power Grid. To do this, click the Start Transmission option. Image by Destructoid This will give you a Power Cord that trails behind your active character. It can only extend out to 80 meters , so you'll need to make sure the Relay Towers you place never exceed this distance. With the Power Cord active, head to a Relay Tower or an AIC Base already in your grid, and interact with it using the Plug Transmission Cable option. Image by Destructoid This will connect your new Relay Tower with the rest of your base, effectively expanding your Power Grid. This, naturally, allows you to construct additional structures away from your main base, and power them with pylons. As a core expansion mechanic in Arknight: Endfield, you can repeat this process as often as you like to expand as far as you want, as long as you have not hit base capacity. Now, if Power Capacity is getting in the way of your expansion efforts, there is a way to increase the capacity maximum. How to Increase Power Capacity in Arknights: Endfield Most structures in Arknights: Endfield require Power to function, even if fully built. There is a limit on how much Power can be used at any given time, and if you exceed this limit, your base will basically shut down into a Low Power state. You can build a special structure called a Thermal Bank to overcome this limitation. Image by Destructoid Thermal Banks generate power by consuming Fuel, which increases your Power Capacity. However, Fuel is not free, and must be inserted into the Thermal Bank to function. The best source of Fuel to use is Originum Ore , as it is extremely common and easy to mine in excess. How to unlock the Thermal Bank in Arknights: Endfield To start building Thermal Banks in your base, you must first unlock it in the Basic AIC Plan . This is a mechanic that is not unlocked at the start, so if you're not sure what it is or how to get it, simply   progress the Main Quest , and you'll earn the ability to use it. The Basic AIC Plan is where you unlock various technologies to build in your base, and the Thermal Bank is one of the said technologies. To unlock it, open the Basic AIC Plan and look for the Power 1 node in the tree. Image by Destructoid Unlocking Power 1 gives you access to Thermal Banks, which will allow you to build and place them in your base. However, you'll also need to use a Basic AIC Index to do so. This particular resource/currency is exclusive to unlocking technology in the tree, and you'll need a lot of them as you progress. How to get Basic AIC Index in Arknights: Endfield As mentioned, you'll need a lot of Basic AIC Index to upgrade your base as you progress through Arknights: Endfield . Fortunately, they aren't difficult to obtain. To get them, you must interact with VR Simulator devices in your area. These look like yellow foam tube men and appear as a broken oval on your world map. Image by Destructoid Image by Destructoid Simply interact with the VR Simulator to get a Basic AIC Index. You get only one Basic AIC Index per VR Simulator device, but each map tends to have a healthy share of them scattered around it. If you cannot interact with VR Simulator, all you need to do is progress the Main Story until you gain access to the Basic AIC Plan mechanic. The post How to expand your Power Grid in Arknights: Endfield beta appeared first on Destructoid .
Role-Playing Games Archives – DestructoidJan 19
Where to get Amethyst Components in Arknights: Endfield beta
Where to get Amethyst Components in Arknights: Endfield beta One of the earliest roadblocks to progress in Arknights: Endfield is the need for Amethyst Components, a resource that is exactly obvious to find, like some others. If you're having issues getting this resource, here's where you can locate it. How to get Amethyst Components in the Arknights: EndField beta Amethyst Components are essential for crafting gear in Arknights: Endfield. Without them, your characters will be left defenseless and unprepared for battle. Despite having access to Amethyst Crystals fairly early on, you'll probably notice no obvious method of crafting Amethyst Components specifically, even using a Refiner or Scrapper. After all, refining Amethyst creates Amethyst Fiber, while shredding it creates Amethyst Powder; neither is what you need. Image by Destructoid In my experience, the best way to obtain Amethyst Components is to simply loot the overworld . Break open every crate and open up every chest. I've found this material to be fairly common from wooden crates , especially in the Valley Pass area, the second major one in the game. Once you've progressed far enough in the game, you can begin crafting Amethyst Components using a Gearing Unit . This is a special building, similar to the Refiner and Shredder, that you can use to make this material. However, it must first be researched , and the 'recipe' must be discovered by participating in the VR Simulator next to your Core AIC Area . Image by Destructoid This mode gives you a basic rundown of how to make use of the Gearing Unit before giving you the ability to use it at your base. If you cannot yet access it, progress your Main Story until you get access to the Electric Mining Drill Rig. Once you've played your Gearing Unit, you will need the following materials to produce one Amethyst Component. 5 x Origocrust 5 x Amethyst Fiber Place the above materials into the Gearing Unit, and you'll be able to make Amethyst Components in no time. Crafting gear using Amethyst Components You can craft Gear, once the feature is unlocked for you, by going to any PAC structure (Sub-PACs included) and choosing the Gear Assembly option . Image by Destructoid All but the lowest level gear requires Amethyst Components to be crafted, which is why you need a ton of it if you're planning to upgrade your characters. The post Where to get Amethyst Components in Arknights: Endfield beta appeared first on Destructoid .
Role-Playing Games Archives – DestructoidJan 18
Best Amulet Anointments in Path of Exile 2
Best Amulet Anointments in Path of Exile 2 One of the most significant ways to empower your character's progress in Path of Exile 2 is by using the Anointment process on your Amulet. Most Notables on the game's massive Skill Tree can be anointed, so here's a list of some of the best ones you can use. Best Amulet Notables in Path of Exile 2 The most effective Amulet Anointments are those that provide substantial benefits to your build without requiring you to path over to the Notable in the passive tree. After all, if the Notable is already close to your current investments, anointing it on an amulet becomes unnecessary. With the wide variety of viable builds in Path of Exile 2 , there are several Anointments worth considering. Here are some of the most potent ones to prioritize. Screenshot by Destructoid Pure Power This notable rewards Intelligence-based builds that utilize Lightning damage. For every 10 points of Intelligence invested (through gear and Passives), all Lightning damage is increased by 2%. This scaling mechanic provides a means for Intelligence to offer up a significant boost in Lightning damage, encouraging gear and passive selection that bolsters Intelligence to maximize damage output. In practice, Pure Power is most effective in setups prioritizing intelligence as a primary attribute, ensuring consistent damage growth through passive stat investment. It is one of the best Notables to have as a Lightning character, whether you're playing Melee, Ranged, or Spells as your focal point. Lightning Rod Lightning Rod enhances the reliability of Lightning Damage by treating non-critical hits as Lucky, meaning they roll damage values twice and use the higher result. This significantly boosts overall damage consistency, particularly for strategies that rely on frequent Lightning strikes but lack critical strike scaling. Consistency is important for Lightning builds because Lightning Damage has the largest Damage Range of any elemental damage type in the game. Screenshot by Destructoid This Notable is a solid pick for setups focused on rapid lightning-based attacks, where consistent Lucky hits can improve damage output without requiring heavy investment in Critical Strikes. Coming Calamity This Notable dramatically increases Elemental Damage (Fire, Ice, Lightning) by 50% when the corresponding Herald skill (Herald of Fire, Herald of Ice, Herald of Lightning) is active. The most potent value of this Notable is that it makes the Herald skill viable for boss encounters, thanks to the major damage boost they provide. Coming Calamity is especially valuable for setups that integrate multiple elemental effects, ensuring a high damage boost for both area clearing and single-target encounters. Drenched Drenched offers dual benefits: a 40% increased chance to Shock enemies and a conversion mechanic, granting 5% of Lightning damage as Cold damage. This synergy enhances elemental interactions, enabling Lightning builds to inflict both Shock and Chill, increasing overall crowd control and damage potential. This Notable functions well in hybrid elemental setups, ensuring consistent application of multiple Ailments for added utility and damage scaling. Screenshot by Destructoid Volcanic Skin Volcanic Skin enhances Fire damage by granting an 8% bonus as Extra Fire Damage and provides 20% Fire Resistance. This dual offensive and defensive benefit makes it a must-have for fire-focused builds seeking increased survivability against fire-based enemies and makes reaching the '75%' Resistance threshold much easier to reach without relying on gear. The Extra Fire Damage portion of this Notable is also valuable because the damage that results from it scales separately from all other multipliers. Instead, it sits closer to an addition to other multipliers rather than being affected by multipliers, meaning that it provides you with a lot more damage than a standard boost to Fire Damage normally would. Branching Bolts With a 60% chance for Lightning Skills to chain an additional time, Branching Bolts increases the reach and efficiency of all Lightning-based attacks. It is ideal for clearing groups of enemies and adds flexibility to both single-target and area-of-effect strategies. This notable is particularly strong for setups focused on chain mechanics, providing excellent utility for clearing tightly packed enemies, but it is still a strong pick-up for the majority of Lightning-focused builds. Screenshot by Destructoid Power Conduction This Notable improves the Shock Ailment, increasing both its duration (25%) and magnitude (25%). Builds that rely on shocking enemies will benefit from greater damage amplification and longer debuff uptime, making it a key choice for lightning specialists. Power Conduction is a cornerstone for setups centered around frequent Shock applications, ensuring maximum efficiency in both crowd control and damage amplification. Breaking Point Breaking Point balances duration and potency by reducing Elemental Ailment durations by 10% while amplifying non-damaging Ailments by 30%. It is highly situational, favoring strategies that maximize Chill, Shock, Freeze, or other control effects for utility over prolonged ailment uptime. This notable feature is best suited for setups focusing on controlling enemy movement or amplifying non-damaging effects for tactical advantage. Since Shock Magnitude increases damage taken, this Notable directly boosts your damage output if you're utilizing the Ailment. Lay Siege Lay Siege provides a scalable damage boost by converting your block chance into damage, with a 1% increase in damage per 1% block. It is perfect for tanky offensive builds that emphasize Block mechanics, blending defense with strong offensive capabilities. It also works exceptionally well for casters using Wands or Spectres that want even more damage while boosting survivability. Shield-based setups benefit the most from this notable, turning their defensive investments into an offensive edge during combat. Offensive Stance Offensive Stance mirrors the effects of Lay Siege, offering the same damage-for-block conversion. This redundancy suggests potential stacking opportunities or alternative placement, allowing flexibility in choosing Notables within different tree branches. It is particularly effective for builds combining high block with melee-focused strategies, enhancing damage output while maintaining strong defenses. Screenshot by Destructoid Mental Perseverance This notable mitigates incoming damage by redirecting 10% to Mana before Life. It is an excellent choice for mana-stacking builds that prioritize Mana Regeneration and sustain, reducing direct life damage and improving survivability in longer engagements. Mental Perseverance pairs well with strategies utilizing high mana recovery, making it a defensive cornerstone for builds reliant on mana sustain. Adverse Growth Adverse Growth trades Life Regeneration for Mana sustain, reducing Life Regeneration by 20% but recouping 20% of Damage taken as Mana. It is an interesting trade-off for builds that focus on Mana recovery and utility over traditional health sustain. This Notable is ideal for builds that use rapid Mana Regeneration or large mana pools to offset the loss of health recovery. Screenshot by Destructoid Roil Roil increases spell Area of Effect (AoE) by 30% but reduces Area Damage by 10%. This trade-off benefits builds focused on crowd control or clearing large packs of enemies, sacrificing raw damage for increased coverage. 10% Damage loss is also easily made up via other means like gear and other Passive nodes. It works best in setups where maximizing area control is a priority, ensuring wide coverage for consistent crowd management. Breaches and Dellerium runs are great reasons to consider using this Notable. Ruin Ruin does the opposite of Roil, reducing Spell AoE by 10% but amplifying Area Damage by 30%. This is ideal for concentrated area damage builds that prioritize burst damage over wide coverage. Spells like Flameblast benefit massively from this Notable. Ruin is a powerful option for strategies that emphasize single-hit potential in confined areas, ensuring maximum impact. Screenshot by Destructoid Briny Carapace Briny Carapace enhances Stun Resistance, increasing the stun threshold by 60% each time you’ve been Stunned recently. It is a defensive tool for builds vulnerable to stuns, offering greater resilience during intense combat situations. This Notable is a strong choice for builds that do not have large health pools and must find other means to mitigate the stun Ailment. It is a strong defensive option for most general builds, anyhow. Master Fletching This notable amplifies the bonuses from equipped quivers by 30%, making it a vital choice for Bow builds that rely on quiver stats for damage, defense, or utility. The unique Bow, Widowhail, also stacks with this Notable, considerably increasing effectiveness. Master Fletching is most effective in setups that prioritize Bow builds with strong, well-invested quivers. Screenshot by Destructoid Alternating Current Alternating Current rewards Shock-focused builds by increasing Mana Regeneration Rate by 25% if you’ve Shocked an enemy recently. Additionally, it increases the Magnitude of Shocks inflicted by 20%, bolstering both resource sustain and damage amplification. Lightning-focused setups benefit the most, maintaining consistent resource pools and damage enhancements. Greatest Defense Greatest Defense synergizes offense with defense, granting a 2% attack damage increase for every 75 Armor or Evasion rating on your shield. This is ideal for shield-based characters aiming to convert defensive investments into offensive power. As another scalar node, it has the potential to be build-defining. Setups leveraging high-armor shields see the best results, turning their sturdy defenses into potent attacks. Screenshot by Destructoid Towering Shield Towering Shield boosts shield-based defenses, increasing defenses from the equipped shield by 50% and granting a 25% Chance to Block if you’ve blocked recently. It is a cornerstone notable for tanky, block-centric builds thanks to the extra Block chance gained from blocking previous attacks. This notable is essential for builds using shields to mitigate damage, providing both sustain and survivability at the same time. Fulmination Fulmination significantly enhances all Damage against Ignited enemies, increasing ignite chance by 40% and Hit damage against ignited targets by the same amount. This synergy is highly effective for Fire-based builds, but almost any build can benefit from the considerable damage boost so long as the enemy is Ignited. This Notable is notably out of the way for many Spell-based builds, so it is a strong option to consider for the Annulment process. Screenshot by Destructoid Pile On Pile On amplifies damage against enemies with Fully Broken armor, increasing it by 60%. It is an excellent choice for builds that rely on the Armor Break mechanic, ensuring substantial payoff during the window of opportunity. Powerful skills like Flameblast or Hammer of the Gods benefit most from this Notable. Additionally, this Notable is best utilized in strategies focusing on weakening enemy defenses, ensuring maximum damage output. How to add Notables to your Amulet in Path of Exile 2 The process of Anointing your Amulet and unlocking one of the above Notables is done using Distilled Emotions earned from participating and progressing Delirium Events on the Atlas World Map . This means you need to have completely finished the campaign and have access to the Atlas following its events. Screenshot by Destructoid Each Distilled Emotion listed above has a special effect when applied to a Waystone, enhancing it by adding additional mechanics. For now, just make a note of this as it's not important for putting Notables on your Amulet. For Anointing, you must combine three Distilled Emotions together in the correct order to obtain the Notable you desire. The process is started by clicking on a Distilled Emotion in your inventory. Screenshot by Destructoid Doing so will open the Instilling Window with four slots available to you. The top slot is where your Amulet will go, while the bottom three are where you need to place Distilled Emotions. When you place any three Distilled Emotions into the window, you will be shown what Notable you'll be able to put on your Amulet. Some combinations will result in nothing, and you'll be informed as such in that scenario. Image by Destructoid In order to pinpoint the Notable you desire in the tree, you need to open your Passive Tree and find the Notable you're looking to add to your Amulet. For example, if you wanted to put Pure Power on your Amulet, find it in the Passive tree, and before rolling your cursor over it , hold the ALT modifier key. While holding it, roll your cursor over Pure Power you will be able to see which Distilled Emotions you need to add to your Amulet in the right order. Image by Destructoid Pure Power requires the Distilled Emotions: Suffering , Guilt , and Suffering , in that order. Knowing this information now, you can place these in the Instilling Window and put Pure Power on your Amulet. What are Distilled Emotions? Screenshot by Destructoid Distilled Emotions are specific items that drop randomly following a Delirium Event's conclusion . There are several different types, and each one plays a role in helping you get the Notable you want on your Amulet. They are the following: Distilled Isolation : Players in the area are 50% Delirious. Distilled Ire : Players in the area are 7% Delirious; 20% increased Magic Monsters. Distilled Guilt : Players in the area are 9% Delirious; 8% increased Pack Size. Distilled Greed : Players in the area are 10% Delirious; 8% increased Rarity of Items found in this area. Distilled Paranoia : Players in the area are 12% Delirious; 15% increased number of Rare Monsters. Distilled Envy : Players in the area are 15% Delirious; 30% increased Waystones found in the area. Distilled Disgust : Players in the area are 18% Delirious; 30% increased Precursor Tablets found in the area. Distilled Despair : Players in the area are 20% Delirious; 30% increased stack size of Simulacrum Splinters found in the area. Distilled Fear : Players in the area are 22% Delirious; Rare Monsters have a 25% chance to have an additional modifier. Distilled Suffering : Players in the area are 25% Delirious; Unique Monsters have 1 additional modifier. Some Distilled Emotions are considerably rarer than others, so if you're looking to obtain one of those, you may need to farm Dellirum Events quite a bit. The better you perform during an event, the more likely you'll see a rare Distilled Emotion drop. Lastly, the modifiers listed are the effects that will be added to a Waystone if you decide to Instill a combination of Distilled Emotions to one, instead of an Amulet. This results in a much more enhanced Waystone, which can result in better loot if you're lucky. The post Best Amulet Anointments in Path of Exile 2 appeared first on Destructoid .
Role-Playing Games Archives – DestructoidJan 18
How to unlock the Lootmapper in Wuthering Waves 2.0
How to unlock the Lootmapper in Wuthering Waves 2.0 Despite being available throughout the 1.0 versions of Wuthering Waves , the Lootmapper tool is locked to you in Rinascita from the moment you arrive there. Thankfully, this useful tool can be unlocked, but it's going to require a bit of effort on your part. How to get the Lootmapper License in Wuthering Waves 2.0 If you attempt to use the Lootmapper tool while in Rinascita, you'll be greeted with a message informing you that you need a license to make use of it. Unfortunately, this is where the in-game information ends on the matter which can leave you scrambling for knowledge aimlessly. Fortunately, the method of obtaining the said license is simple. To unlock the Lootmapper of usage within Rinascita, you must first raise your Rinascita Sonance Casket Collector Level to 6. This is, naturally, done by collecting the many Sonance Casket : Ragunnas you'll find floating all around Rinactita's wilderness. Image by Destructoid Sonanace Caskets are usually found floating in mid-air, so they can be somewhat annoying to find. However, they appear on your mini-map when you are near one, so at least you know when you're close. Search high and low and use the Grapple and Flight tools to pick them up as you come across them. Once you have some, you need to give the Sonance Caskets to the Plushie Village , in order for them to count. After enough have been obtained, you'll earn the Lootmapper Use Permit: Rinascita item, which must be consumed from your inventory to function. This is a permanent action, and doing so will allow you to use your Lootmapper anywhere within Rinascita boundaries. Where to find the Sonance Casket Collector in Wuthering Waves 2.0 Unlike the first major area in Wuthering Waves , the Sonance Casket Collector in Rinascita is not located within the main hub: Ragunna City . Instead, you must find the collector in order to submit your Sonance Caskets. Thankfully, I have that information for you as well. The Sonance Casket Collector is located within the Plushie Village I mentioned earlier, but more specifically, within the Garden of the Lost area of Rinascita. Image by Destructoid The Garden of the Lost is located far from Ragunna City, so if you've not yet ventured from it yet, you'll have a bit of a journey on your hands. If you already have access to the Flight tool, though, you can reach this area within a few minutes pretty easily. Once you've arrived in the Garden of the Lost, you'll automatically receive a side quest tasking you to restore Plushy Village , which is done by giving up the Sonanace Caskets you find to the collector there. The collector can be found directly Southeast of the Garden of the Lost waypoint , just up the stairs. Image by Destructoid Depending on your progress, the collector may be a pair of hands or Teensy Weensy, a rabbit-looking Echo. Image by Destructoid Regardless though, speak with the NPC present there to submit your Sonance Caskets. When you have enough, you'll receive the permit. All you need to do, then, is use it from your Consumables inventory, and you're good to go! The post How to unlock the Lootmapper in Wuthering Waves 2.0 appeared first on Destructoid .
Role-Playing Games Archives – DestructoidJan 17
A beginner in Fallout 76: What junk items should you keep?
A beginner in Fallout 76: What junk items should you keep? One of the most horrifying things you’ll encounter as a newcomer to Fallout 76 is being perpetually over-encumbered. While it’s tempting to pick up every item you come across, your stash is limited to 2000 pounds, and that will get filled up more quickly than you expect. So, what items are useful to pick up as a low-level character in Fallout 76 ? Items to repair your gear in Fallout 76 Of utmost importance will be those items that you can scrap for components to repair your weapons and armor. Up until level 15, you’ll first use Wood, Leather, or Raider Armor and eventually Metal. For the most part, your weapons will likely be a pipe pistol/rifle, regular pistol/rifle, a melee weapon, and maybe a laser pistol/rifle. All these items require Adhesive to repair, and it will be your most valuable junk item for a while. Keep an eye out for any form of Duct Tape, Wonderglue, Handmade Glue, and Vegetable Starch. Grab it all up. Steel is your second most important junk item, as it’s used to repair most of the gear you’ll be sporting through your teens and beyond. It can easily be found from a range of items, so you’ll likely never find yourself running short. However, some items have a better weight-to-yield ratio and are more plentiful. Screenshot by Destructoid The items listed below include the variations you’ll come across in post-nuke Appalachia. For example, both Wonderglue and Sealed Wonderglue yield Adhesive. The lists are also not exhaustive; these are the items you’ll encounter most often while wandering around. Bold lettering indicates a junk item that yields multiple useful components. Adhesive Steel Duct tape Adjustable wrench Excess adhesive Antique table knife Handmade glue Ball-peen hammer Vegetable starch Bandage scissors Wonderglue Bunsen burner Can Canister Coffee pot Combination wrench Detonator Dog tags Flip lighter Fork Kitchen scale Pot Power relay coil Screwdriver Scissors Giddyup Buttercup and parts Table knife Table spoon Other junk you’ll want to hold onto are Screws, Cloth, Rubber, and Leather for armor repairs; Lead for some melee weapons like pipes; Copper if you’re using pipe pistols/rifles; Springs for your shotgun and laser pistol/rifle; and Crystal, Plastic, and Circuitry for your laser weapons as well. For Wood, Leather, Raider, and Metal Armor repairs Cloth Leather Rubber Screws Broken doll/Broken doll parts Baseball Baby bottle Clipboard Burnt books/comics/magazines Doll/Doll parts Basketball Desk fan Cigarettes/packs/cartons Hides/pelts Bonesaw Globe Cotton yarn Stuffed toys Coolant Giddyup Buttercup body Dish rag   Kickball Hot plate Doll/Doll parts   Life preserver Pepper mill Duct tape   Plunger Silver locket Napkins   Saw Tongs Oven mitt   Spatula Toy car Pillow   Surgical tray Typewriter Pre-war money   Toy alien   Stuffed toys       Screenshot by Destructoid For weapon repairs Aluminum Circuitry Copper Crystal Alarm clock Circuit board Bunsen burner Camera Can Detonator Canister Crystal liquor decanter Cake pan Enhanced targeting card Detonator Magnifying glass Coffee tin Hot plate Fuse Microscope Coolant cap Sensor module Hot plate   Glass jar lid/ring/top Telephone Lamp   Oil can   Light bulb   Surgical tray   Magnifying glass   Toy rocketship   Ornamental vase   TV dinner tray   Pot       Power relay coil       Sensor module       Telephone       Vacuum tube   Lead Plastic Springs Baby rattle Baby rattle Alarm clock Can Broken doll/Broken doll parts Camera Combination wrench Cat/Dog bowl Clipboard Dumbbell/barbell/weight Cigarettes/packs/cartons Flip lighter Paint/Paint can Coffee pot Giddyup Buttercup and parts Pencil Coolant Kitchen scale Rat poison Empty blood bag Life preserver Toy alien Hairbrush Pocket watch Toy car/truck IV bag Typewriter Toy rocketship Life preserver   Wooden block Pen     Pepper mill     Pool balls     Salt shaker     Scissors     Toothbrush     Toothpaste     Toy alien     Toy rocketship   What else should I keep in Fallout 76 as a lower level player? Generally, you want to keep around 100 each of these important junk items, and you’ll be fine keeping 50 of everything else. Any excess can be sold. Also note that other than Aluminum and Lead, bulking doesn’t decrease the weight of your items. You will need to bulk items, which requires Plastic, to sell them to vendors, though. Screenshot by Destructoid Similarly, you don’t have to hold onto every meat, flower, and plant that you come across. Use it to make food for the experience, then sell most of it to a vendor. Much of it will spoil anyway. In Fallout 76, you will happen upon enough Nuka-Cola , Sugar Bombs, Canned Dog Food, and other such goodies in to keep your hunger and thirst satiated. Grilled Radstag is also a good dish to keep on hand for its carry-weight boost. For extra security, carry a small pile of any Soup and some Tea , and you’ll be good to go. You likewise don’t need to hold onto every healing item or chem that you find. Carry a handful of Rad-X along with 15-20 Stimpaks, and keep a similar amount in your stash. Through level 20 or so, you won't be getting hurt that much, even if you wander into areas you probably shouldn’t, and most of the radiation you take will come from eating/drinking. Now that you've cleaned up your backpack and stash, you can go back to merrily picking up everything you see. The post A beginner in Fallout 76: What junk items should you keep? appeared first on Destructoid .
Role-Playing Games Archives – DestructoidJan 14
How to reach and defeat the Lifer in Wuthering Waves 2.0
How to reach and defeat the Lifer in Wuthering Waves 2.0 The Lifer is a difficult boss to find and an even harder one to defeat in Wuthering Wave's Rinacista, thanks to his unique location and his various buffs. Here's a walkthrough on how you can find and defeat it. Where to find the Lifer in Wuthering Waves The Lifer is at the center of the massive maze located at the heart of the Fagaceae Peninsula zone, within Oakheart Highcourt . This location makes up most of the entire zone in size, and it is difficult to navigate, especially since some illusionary trickery is involved with reaching the center. More on that soon. Upon laying eyes on this huge maze, your first instinct might be to use the Flight Utility tool to soar over the walls. Unfortunately, those illusions I just mentioned will prevent you from doing so: you'll get to the center, but reach a dead end every time. Instead, you have to enter the maze at its designated entrance and follow the breadcrumb trail laid before you to get to the proper center. Navigating the maze Begin by heading to the Fagaceae Peninsula, Oakheart Highcourt Resonance Beacon. Teleporting to it puts you directly in front of the correct entrance. Image by Destructoid You'll know you're in the right place if you see this ominous-looking statue in front of you. Image by Destructoid Make your way through the entrance behind the statue and interact with the stone tablet before advancing further. Image by Destructoid The tablet talks a bit about the lore of the maze, but the important part is in parenthesis: you need to follow the path of tablets littering the maze to reach the Lifer in the middle. Once you're done looking at the tablet, advance past it, following the pathway. Do not take the leftmost detour area. Image by Destructoid You want to continue to head toward the inner section of the maze for now, so make sure the path you take is doing just that. You will likely encounter several enemies on your way, so take care of them as they appear. Keep following the path until you reach the next stone tablet on the ground, then interact with it. Image by Destructoid This is where things can get confusing. The path to follow now is cut off thanks to three Overflowing Palettes in the area , which you must solve to progress. Make a mental note of how you reached the tablet before proceeding. Now, the first Overflowing Palette is at the top of the tree above the maze , in the center platform it holds up. Climb the tree (or use Flight) until you reach the platform itself. Image by Destructoid The last two Overflowing Palettes are located outside the maze entirely, in the towers overlooking and surrounding it . Enter the tops of each and solve the puzzle in the middle. Screenshot by Destructoid Image by Destructoid Once all three Overflowing Palettes have been solved, you will get a cutscene depicting the return of color to the area. Gameplay-wise, golden swirls will surround the entire area above the maze, allowing you to use Flight indefinitely as long as you stay within the golden track. This is the key indicator that you're ready to enter the inner section of the maze and face the Lifer. Image by Destructoid Return to the tablet you left behind earlier. Head back through the main entrance and retrace your steps if you're having trouble navigating back to it from above. From the tablet, head left and take the first left turn you come across. Image by Destructoid The moment you take the turn, head right and follow the path around. Do not continue left once you've cleared the walls surrounding the turn. Follow the path around and take the next right you come across, heading toward the innards of the maze. Image by Destructoid Ignore the next left turn and walk past the maze door on your right until you reach the second left turn in the area. You'll know you're in the right place when you see another stone tablet near you. Image by Destructoid Interact with the tablet, then follow the path leading away from the center of the maze. Once you hit the back wall, take the next right. Image by Destructoid From here, follow the path all the way around until you see the next stone tablet you'll be interacting with. You'll know you're in the right place if the area is lit with golden light. Image by Destructoid Follow the path toward the golden light, making your way to the final stone tablet . Beyond it lies an open doorway leading into the heart of the maze's depths. Step through, and you will find yourself face-to-face with the Lifer. Image by Destructoid How to defeat the Lifer in Wuthering Waves The Lifer is an extremely powerful enemy in Wuthering Waves , thanks to the ridiculous amount of buffs he can access at any given time. However, before you can face it in a fight, you'll need to play its game first. Image by Destructoid The game is an odd combination of Tic-Tac-Toe and chess. The Lifer controls the white pieces while you control the black ones. Your goal is to line up your pieces. You can either beat the Lifer at its game to reap the rewards—a tough task that will likely require several attempts—or the tried and true method of combat. After a few rounds of failure playing the game, you'll be given the option to fight it out directly instead. Image by Destructoid Selecting this option will initiate direct combat, but before you do, notice that the Lifer has 300% Enemy Strength . This means that fighting it now will result in a very difficult encounter you will likely lose. However, you can weaken him significantly by disabling most of its buffs. How to turn off the Lifer's buffs Image by Destructoid Disabling the Lifers' buffs is directly tied to playing its Tic-Tac-Toe game, though your goal is not to win this time. If you look around the Lifer's room, you'll notice several doors, including one behind it. These doors all lead to different previously inaccessible areas of the maze. Some also lead to locations where you can remove a buff from the Lifer . You can determine which doors lead to areas tied to the Lifer's buffs by using Sensor and following the purple path it reveals. Image by Destructoid These doors can be opened by lining up your black piece with any of them . Doing so will open up the initial door and clear a full path to the outer portion of the maze to an area that was not accessible to you before. You can do this for any of the doors at the center. Image by Destructoid Once you've opened a door, follow the path all the way to the back and look for a terminal in the area. Image by Destructoid Interacting with the terminal will let you disable a number of the Lifer's buffs. You may need to find a key piece around the area with the terminal before you can do so. Each terminal has one, located in the same room. Fighting the Lifer Once you're satisfied with the number of buffs removed from the Lifer, you can engage him in combat and defeat him pretty easily. Ignoring the buffs, the Lifer is just an empowered Chop Chop , with an extremely similar move set. Image by Destructoid Of course, if you're looking for a challenge, you can also engage the Lifer with all of his buffs enabled. This will require a lot of firepower and constant DPS, as the Lifer will heal himself if you take too long to deal damage. He is also extremely durable, able to tank some of the most powerful attacks in the game with ease. The post How to reach and defeat the Lifer in Wuthering Waves 2.0 appeared first on Destructoid .
Role-Playing Games Archives – DestructoidJan 10
How to solve Overflowing Palettes in Wuthering Waves 2.0
How to solve Overflowing Palettes in Wuthering Waves 2.0 Overflowing Palettes are a brand new type of puzzle found throughout all of Wuthering Waves 2.0 , and they can be quite tricky to solve. If you're having trouble with them, here are a few tips and tricks you can use to get yourself closer to the solution. How to Complete Overflowing Palettes in Wuthering Waves Overflowing Palette puzzles can be difficult to solve because the solution to them is not always obvious. More often than not, the color you need to switch all the blocks to is not the color you want to start using immediately. In most cases, the objective color is the last one you want to use after you've prepared all the other blocks to swap to that color. The best way to approach these puzzles is with a focus on connectivity . Blocks are only recolored if they are, in some way, connected to each other. Since you only have two to three moves you can make, it is important to recognize how you can connect disconnected blocks in as few moves as possible. Image by Destructoid You're aiming to connect everything together, in an Overflowing Palette puzzle, so that you can change all the disconnected blocks into one connected color . When everything is connected and colored, the puzzle becomes significantly easier to decipher because you know exactly which blocks will have their color altered when you aim to paint another color over them. Another key aspect of this puzzle is reducing the number of colors in the puzzle itself. The more blocks of a different color present, the more difficult these puzzles are to finish. Ideally, this is your primary goal over everything else initially , and it ties in directly to what I mentioned earlier about coloring disconnected blocks. These tips will help you solve every single Overflowing Palette puzzle available in Wuthering Waves 2.0 , as they all follow the same core aspect of color control and connectivity. The post How to solve Overflowing Palettes in Wuthering Waves 2.0 appeared first on Destructoid .
Role-Playing Games Archives – DestructoidJan 9
How to use Flight from anywhere in Wuthering Waves 2.0
How to use Flight from anywhere in Wuthering Waves 2.0 Of all the additions added in Wuthering Waves 2.0 , the Flight tool is likely the most impactful regarding exploration. Normally, you cannot use Flight if you're too close to the ground, but there are two handy little tricks that will allow you to always circumvent this limitation. How to fly from anywhere in Wuthering Waves To be clear, Flight is only allowed within Rinascita , not Huanglong or The Black Shores, so 'anywhere' refers to any of the zones that make up Rinascita, including interiors. With that clarification out of the way, Flight can be used from any position and any location as long as you meet the sole criteria of being high enough off the ground. At times, you may find yourself unable to use Flight because you simply cannot ascend enough. Elevation plays a big role in this, as climbing up a hill will often prevent standard use of the tool. However, you can overcome this obstacle by using the Grapple tool or the Superjump technique. One requires more technical skill than the other, but I will cover both so you can decide which you want to use. Using Flight with the Grapple Tool Since height is the only thing that prevents you from using Flight at all times, you can utilize the Grapple tool to remove this limitation. To do this, first, perform a standard jump , then use the Grapple to pull yourself higher into the air . Using the Tool Wheel, swap to Flight and press the Tool button immediately after. If you do this correctly, you'll be soaring from locations that were previously impossible to take off from. Image by Destructoid The one downside to using Flight this way is that it requires you to constantly swap Tools every time you want to take off. Opening the Tool Wheel drastically slows down time, which allows you to easily access the Grapple Tool and swap to Flight, but it's still a cumbersome set of actions that might get old fairly quickly. The upside is that this method doesn't require any real technical know-how of Wuthering Wave's robust movement system. Using Flight with the Superjump Technique Alternatively, to using the Grapple to gain height, you can use a complex set of aerial motions to artificially ascend beyond your normal jump capabilities. This is the Superjump technique, and it is more efficient and effective to perform over using the Grapple, though it does require more effort to learn and understand initially. First, select any character with a standard downward plunge. This is a requirement for the technique, as not all characters in the game can perform it. Characters like Yinlin, for example, cannot use Superjump because her downward plunge is unique to her. It needs to be a standard plunge attack. Image by Destructoid Once you've selected your character, to perform a Superjump in Wuthering Waves , follow these steps in order: Perform a single Standard Jump While in mid-air, initiate a Downward Plunge attack Before the attack executes, cancel with a mid-air Dodge Initiate a Downward Plunge again Use the Flight Tool This technique exists because every one of the above-mentioned steps allows you to gain a small amount of height with each one. This is clearly more complicated than simply using the Grapple and may require some practical practice on your end. However, I assure you that after some lab time, you'll find Superjump to be a much more convenient method of activating Flight from anywhere you like. Practice this, and it will become second nature to you. Then, soar freely. The post How to use Flight from anywhere in Wuthering Waves 2.0 appeared first on Destructoid .
Role-Playing Games Archives – DestructoidJan 7
Best Carlotta build in Wuthering Waves – Weapons, Echoes, team compositions, and Sequences
Best Carlotta build in Wuthering Waves – Weapons, Echoes, team compositions, and Sequences After what's felt like an eternity, Wuthering Waves 2.0 has finally been released, and with it came the newest five-star Resonator, Carlotta. Carlotta packs a serious wallop and introduces a new style of play not seen before her release, so if you've pulled her, or are planning to, here's everything you need to know. Best Carlotta Build in Wuthering Waves Carlottla is a Glacio DPS character, and the first five-star Pistol user in Wuthering Waves . Her weapon type comes with certain expectations, but I urge you to put these aside because Carlotta does not play like any other Pistol character before her. Carlotta is a unique combination of a Burst and DPS character, in that she has solid consistent damage, with a very powerful burst coming entirely from her Ultimate ability. In fact, her goal is to reach the most powerful state of her Ultimate before using it for maximum damage output. This requires you to pay attention to a number of factors and fits right into her gameplan. Carlotta's Gameplan Screenshot by Destructoid Despite appearances, Carlotta is a number-complex character , meaning the mechanics you need to be paying attention to often have little visual feedback. In Carlotta's case, her most important mechanic is Moldable Crystals , which ties to almost every other mechanic she has access to. Moldable Crystals is a stacking buff (max six stacks) that she gains when performing many of her numerous actions. Without getting stuck in the weeds on this, her most reliable ways to gain Moldable Crystals are the following: How to get Moldable Crystals Mid-Air Plunge Attack - Earns her three Moldable Crystals. If not hitting a target, you must follow this up with a Basic Attack to earn the crystals. Basic Attack Two - Earns her three Moldable Crystals only when she does not have Moldable Crystals . This is because Carlotta will utilize her Enhanced Basic Attacks when she does have crystals, dealing more damage and charging her Forte faster. Resonance Skill - The first part of the Skill only. Earns her three Moldable Crystals Heavy Attack - Earns her three Moldable Crystals. Dodging - Earns her three Modlable Crystals Carlotta consumes stacks of Moldable Crystals to charge her Forte . The more crystals consumed, the faster her Forte charges. This is important to understand, so make note of it for now. We will return to it later. Here are the main ways she consumes Moldable Crystals: How to consume Moldable Crystals Enhanced Basic Attacks - Replaces standard Basic Attacks while you have Moldable Crystals. Consumes one crystal per attack. Resonance Skill - The second part of the Skill only. Consumes all available Moldable Crystals. Dodge Counter - Activates a special riposte ability that consumes following a Dodge. Consumes one Moldable Crystal. Image by Destructoid You are doing all of this gaining and consuming of Moldable Crystals to charge Carlotta's Forte Bar to activate two special buffs upon completing filling: Tinted Crystal and Final Bow . Tinted Crystal - Allows Carlotta to use her enhanced Heavy Attack, which does massive damage in an AoE around her while reducing the cooldown of her Skill by six seconds. Tinted Crystal has a 22-second cooldown, but this cooldown only affects the AoE nuke, not the cooldown reduction portion. You will know if this buff is active if Carlotta's hair has crystalized Final Bow - Buff's Carlotta's Ultimate damage by 80% . This buff is depicted as an hourglass on your buff bar. Once her Forte bar is filled, she will receive this buff permanently until her Ultimate is used. While her Ultimate is active, she will gain the full benefit until it has concluded or she is switched out during it. Resonance Skill and Liberation I've talked a bit about Carlotta's Resonance Skill and Ultimate already, but there is a bit more to say about them separately. Carlotta's Resonance Skill, Art of Violence , is a two-part skill that requires two inputs to execute. The first part rewards you with three Moldable Crystals but also applies a very powerful debuff on the enemy hit called Dispersion . This debuff completely freezes any enemy hit by it for 1.5 seconds. This also works on bosses. Her Ultimate Era of New Wave is the source of her Burst damage, but the initial hit also applies a powerful debuff called Deconstruction on any enemies hit by it. Deconstruction causes your damage to ignore 18% of the enemy's defense, and this is the case for your entire team. Screenshot by Destructoid In Summary With all of that said, in a nutshell, Carlotta gameplan is to: Generate and Consume Moldable Crystals to fill Forte Fill Forte to activate Tinted Crystal and Final Bow Use Ultimate with Final Bow active Use Forte to reduce Skill cooldown Use Tinted Crystal buff to launch a powerful AoE nuke Repeat Any additional buffs that support the above flow, like intro skills, weapons, or team composition mechanics, enhance Carlotta's ability to perform. Best Echoes for Carlotta in Wuthering Waves Image by Destructoid With the release of Wuthering Waves 2.0 , a slew of new Echo sets also came into the picture, and one of them is extremely ideal for Carlotta. She has three options to use, with the newest set being the best choice. Frosty Resolve - This set gives Carlotta an abundance of additional Resonance Skill damage, which is why it is the most potent set for her. A majority of her damage is considered Resonance Skill damage, making it the best option by a decent mile. Lingering Tunes - Lingering Tunes is one of the original sets in Wuthering Waves , but it still packs the generic punch it always has by offering Carlotta a large amount ATK% the longer she remains on the field. Generally speaking, Carlotta likes field time, so this is a solid set to consider while you're farming up the new one. Freezing Frost - As a Glacio character, Carlotta also reaps the benefits from the significant Glacio damage Freezing Frost offers her. It simply requires Carlotta to attack with her Basic Attack to gain the full benefit of this set, so while it is technically the weakest set number-wise, it is still an excellent option for her while farming the new set. Carlotta is built like any other DPS character, so the ideal Echo setup for her is '43311' , which refers to the Echo Costs for all five Echo equipment slots. 4-Cost Echo (Crit DMG, Crit Rate) 3-Cost Echoes (Glacio DMG Bonus or ATK%) 1-Cost Echoes (ATK%) Best Weapons for Carlotta in Wuthering Waves Image by Destructoid As the first five-star Pistol character in Wuthering Waves , Carlotta doesn't have many options for weapons to choose from. In fact, she only has two. The most recommended weapon is, naturally, her signature, The Last Dance . This Pistol gives her unconditional ATK% while significantly buffing her Skill Damage when her Intro Skill or Resonance Liberation (Ultimate) is cast. The second option is the generic Static Mist , which serves as a solid stat stick for Carlotta thanks to its Crit Rate substat. However, Carlotta is a main DPS character and cannot really take advantage of Static Mist's ally buffing ability in any real way. Also, as a Standard five-star weapon, it will never compete with The Last Dance in any Echo setup, making it always the worst five-star option. If you do not have The Last Dance or Static Mist, I strongly urge you to reconsider pulling for Carlotta , as there are no viable four-star weapon choices for her, and her performance will greatly suffer if you try to use one. Best Team Compositions for Carlotta in Wuthering Waves Carlotta likes to have a lot of field time to perform her combos and stack up her Moldable Crystals, but she isn't required to be glued to it. Thanks to her versatility, she is actually rather flexible with several teammates and is a preferable option for  hypercarry and quickswap  setups . Carlotta/Zhezhi/Shorekeeper Image by Destructoid This is the premium Carlotta team composition, and it performs extremely well thanks to both Shorekeeper's and Zhezhi's buffing mechanics. Carlotta naturally serves as the hypercarry, but before she takes the stage, you'll want to open with Shorekeeper's Ult into an immediate swap to Zhezhi. Zhezhi then generates her Concerto very quickly and, thus, provides Carlotta with a significant boost in Glacio and Skill damage with very little delay. By the time Carlotta switches in to dish out damage, all buffs should be active, which is ideal for Carlotta's Ultimate, which should be used with Final Bow active. If you prefer a quicker buff cycle, Shorekeeper can be swapped out with Verina for a similar effect. Carlotta/Changli/Verina Image by Destructoid This is Carlotta's premium quickswap team composition, and it works well thanks to Carlotta's and Changli's longer-than-normal animations during combat. Long animations are a positive for quickswap teams because as long as a character is performing an animation, they will remain on the field and can be swapped back to without losing most buffs. This setup doesn't really use a rotation as much as others, only needing Verina to perform her chores to get her ATK% buff going. Carlotta and Changli then swap between each other's long animation attacks, performing their chores until it is time for them to unleash their big bursty attacks. If Carlotta has activated her Ultimate while Final Bow is active, do not quickswap during it . If you do, Carlotta will lose the massive 80% damage buff to it, which is not good. Carlotta/Sanhau/Shorekeeper Image by Destructoid This is a strong hypercarry team composition that focuses on the extremely quick Concerto generation of Sanhau to get both Shorekeeper's and Carlotta's buffs up and going ASAP. Sanhau plays the role of sub-DPS buffer here and should be using the Moonlit Clouds set for the additional buffs. The traditional rotation for this comp is opening with Sanhau via using her Skill/Ultimate, then swapping to Shorekeeper before Sanhau's Concerto is full. From here, Shorekeeper builds her Concerto and uses her Ultimate. With a full Concerto, swap back to Sanhau, who should already have a full Concerto, then immediately swap to Carlotta. Carlotta then remains on the field until it's time to renew her Ultimate buff. Sanhau does not buff Carlotta in any meaningful way outside of the Moonlit Clouds set, but the Basic Attack buff she does provide is not entirely useless to her; it is just not ideal. Best Sequences for Carlotta in Wuthering Waves Image by Destructoid Carlotta is a decently strong character at S0, and does not require Sequences to clear any of the content in Wuthering Waves . That said, she certainly does benefit considerably from her first few, and you may want to consider going for them, thanks to their effects. Without a doubt, S3 is your best stopping point , but that is not exactly easy to get. If you're interested in knowing what her Sequences do, then here they are, condensed for your clarity. Beauty Blazes Brightest Before It Fades (S1) - When hitting a target with the Deconstruction debuff, those hits have an additional 12.5% Crit Rate. When hitting a target with the second portion of her Skill, Carlotta gains 30 additional Forte. Great Sequence that increases her damage a bit while speeding up her rotation speed. Fallen Petals Give Life to New Blooms (S2) - More than doubles the damage of her Ultimate (126% Damage Increase). Considering her Ultimate is a large bulk of her damage, it is a strong Sequence to consider. Adelante, Cortado, Spinning in Grace (S3) - Carlotta gains a second mechanic to her Outro Skill, allowing her to dish out 1032.18% of her ATK to any enemies hit when she swaps out with a full Concerto. This one has huge potential and is a large buff to her quickswap playstyle. If this wasn't enough, though, it also buffs her entire Resonance Skill damage by 93% . This Sequence gives Carlotta a considerable spike in damage and should be the stopping point if you're investing in her. Screenshot by Destructoid Yesterday's Raindrops Make Finest Wine (S4) - Whenever Carlotta uses any form of her Heavy Attack, she buffs herself and her entire team with 25% Resonance Skill Damage for 30 seconds. This is actually a rather strong Sequence because Resonance Skill Damage buffs are rare in Wuthering Waves . This also helps future-proof her as she can now play a sub-dps role for characters like Jinhsi, who like Resonance Skill Damage. Toast to Past, Today, and Every Day to Come (S5) - Buffs her Forte-empowered Heavy Attack by 47%. Decent, but not worth investing in unless you're going straight to the bottom with S6. As the Curtain Falls, I Remain What I Am (S6) - Massively buffs the damage of her Ultimate while also enabling it to inflict the Scattering debuff on targets hit. Scattering functions almost exactly like Dispersion, freezing enemies hit for 1.5 seconds. The difference is that the next hit will break Scattering's freeze, but this isn't an issue since all shots of Carlotta's Ultimate will inflict it. Effectively, this ensures that no enemies will be hitting her while it is active. Very strong, very effective. The post Best Carlotta build in Wuthering Waves – Weapons, Echoes, team compositions, and Sequences appeared first on Destructoid .
Role-Playing Games Archives – DestructoidJan 5
Best Support Gems in Path of Exile 2
Best Support Gems in Path of Exile 2 It is the Support Gem that makes the Skill in Path of Exile 2, and there is quite a huge variety to choose from. The sheer volume available may be intimidating (and for good reason), but there are some Support Gems that you should absolutely not ignore. Strongest Support Gems in Path of Exile 2 Support Gems are the backbone of your Skills, and the best ones can turn a good build into an amazing one. Here are the most potent; the ones that ultimately define or unleash a Skill's potential. Screenshot by Destructoid Controlled Destruction With Controlled Destruction equipped on any Spell, it gains 30% increased damage at the cost of causing it to be unable to hit critically. If you're building raw damage, this Support Gem is one of the most powerful thanks to its multiplicative nature. It is best used on Spells with high base damage, but it will still be very strong on any of your main spell-based Skills. Just remember that it's only for Spells. Attacks cannot make use of this one. Martial Tempo Any build that uses a Martial Skill/weapon (a Skill/weapon swung or used physically) can make use of Martial Tempo. This powerful Support Gem provides any Skill that it is attached to with a free 25% Attack Speed , which is huge in terms of stats. This means that your slowest Skills can become quite fast when it's equipped. Attack Speed is a major DPS factor, so this Support Gem is a must-have staple in many builds. Unleash Unleash can be a game-changing Support Gem for any spell it is linked to thanks to its incredibly potent effect. Without getting into the mud of things, it effectively lets you cast a spell twice with a single cast, with the second spell suffering a large 50% damage decrease. Even so, Unleash is a flat DPS increase as the mana cost for said spell does not change despite it being cast a second time, effectively for free. That all said, Unleash should be on one of main DPS spells, as the damage increase is especially immense in burst-based scenarios. Considered Casting If Controlled Destruction wasn't enough Damage for your Spell, then consider Considered Casting instead. Considered Casting provides your Spell a monstrous 40% Damage Boost at the significant cost of 15% Cast Speed . The penalty here is huge and is something you should try to account for before using this Support Gem. If you can find a way to dampen the negative though, then this gem is absolutely insane for your damage. Screenshot by Destructoid Inevitable Critical There are numerous factors that critically hitting a target can trigger, but without enough Critical Hit Chance, you won't be seeing them activate. Enter Inevitable Critical, a Support Gem that grants you 25% Base Critical Strike Chance per second for the Skill it is equipped to, up to a max of 100% Crit . This effectively means that every four seconds , your Skill is guaranteed to land a Crit, which can be incredibly useful on a main DPS ability. Alternatively, you can also use this Support Gem on a Skill that you don't use unless the Critical Strike is stacked to 100%. Impetus If your build relies heavily on Energy generation for Meta Skills like Cast on Ignite or Cast on Shock, Impetus is a highly useful Support Gem to consider. Impetus can only be equipped on Meta Skills , as it provides an unconditional 40% increase to its Energy gain. Primal Armament Your DPS (Damage per Second) is very important to increase, especially when playing the endgame, and Primal Armament is one of the best in class Support Gems to use for this purpose. When equipped on an Attack-based Skill, it provides an unconditional 25% Damage boost at all times, no strings attached. There are also no negatives associated with Primal Armament, making it one of the most impactful Support Gems for any of your main damage Skills. Cannibalism Cannibalism is a potent Support Gem that allows you to recover 4% of your Maximum Life every time you score a kill . This is fantastic for sustain-based playstyles that rely on scoring kills, which is something you'll need to be doing a lot of to survive the endgame. It can only be slotted into Buff-based Skills and has a Spirit Cost associated with using it, so you may have to plan a bit in advance. However, if you can, Cannibalism is an incredible Support Gem to use. Screenshot by Destructoid Deadly Poison For any build making use of Poison-based damage, Deadly Poison is an irreplaceable Support Gem to slot. Equipping it to a Skill dramatically boosts the potency of the Poison in inflicts ( 75% Magitude ) at the cost of 2 5% less damage with direct hits . This negative is painful, but if your goal is to dish out damage using Poison DoT (Damage over Time), then Deadly Poison is a defining aspect of your build. Make use of it. Searing Flame At the cost of 25% of the Supported Skill's damage, Searing Flame compensates with a massive Ignite Magnitude increase of 75% , making this Support Gem a go-to for Ignite-based builds. Magnitude increases for Ailments are not exactly the easiest to come by, so to have such a large increase on a Support Gem makes this one, one you should not ignore. Elemental Focus Elemental Focus is another Support Gem that does nothing but increase the damage of the Skill you slot it into. It boosts damage by a sizable 25% and can be stacked with other similar Support Gems like Primal Armament for even greater effect. The only notable downside to using Elemental Focus is that it prevents the Skill it is attached to from inflicting Ailments, which can be problematic if that's your goal. Mastery Supports Every single damage type in Path of Exile 2 has a Support Gem dedicated to improving the overall level of the Skill it is attached to by one . If you're unaware, level boosts on Skills provide more benefit than most other mechanics in the game (including other Support Gems), making these Gems extremely important to slot on the Skills most integral to your build/gameplay style. There are no downsides associated with using them, so make sure to do so. Screenshot by Destructoid Immolate Immolate is one of the absolute most potent damage Support Gems in the game. It provides the slotted Skill with 30% Extra Fire Damage against Ignite enemies, which is ridiculous for a Support Gem. That 'Extra' part is especially important because it means that the damage this Gem provides comes after all other damage calculations are completed as a stand-alone modifier to your other damage. In simple terms: it boosts your damage much more than other Support Gems are capable of. 'Extra' damage, in general, is incredibly hard to come by, so for this gem to provide it so easily is insane. If you want to see a significant damage boost, make use of Immolate. Elemental Exposure Supports All the elemental forces in Path of Exile 2 have access to an Exposure Support gem that inflicts a debuff on an enemy struck by the skill it is attached to. The debuff reduces the resistance of said type by a considerable amount, allowing you to deal more damage with that elemental against that target. This is highly valuable for stripping the high elemental Resistances common on endgame enemies, letting you deal with them much more easily. What's more, Exposure debuffs stack with Curse debuffs, allowing you to further strip Resistances with ease. Bloodlust If you're making use of the Bleed Ailment, then you should consider using Bloodlust Support Gem on your main damaging Skill. Bloodlust provides the Skill it is attached to with a significant 30% Damage boost , at the cost of the ability being unable to inflict the Bleed status. More damage is always a good thing, so use this one if Bleed is your thing. Vitality Self-sustainability is more important in Path of Exile 2 when compared to its predecessor thanks to the incredibly punishing endgame. After all, you can't dish out damage when your health pool is at zero. There are many ways to improve your survivability, and vitality is a near-free easy way to do so. It lets you regenerate one percent of your Maximum Health per second. While this will obviously not save you from high amounts of burst damage, it is fantastic for keeping yourself healthy over extended periods. The only real limitation to it is its high Spirit Cost , which can make it difficult to slot in if you're unprepared to do so. Screenshot by Destructoid Arcane Tempo Arcane Tempo functions identically to Martial Tempo in functionality, only it's for Spells instead of Weapon-based Skills. It provides the slotted Spell with 25% increased Cast Speed , making it a considerable DPS increase to use overall Support Gems for your main damage ability. Like Martial Tempo, it comes with no downsides to speak of, making it one of the best Support Gems you can use to boost your overall DPS. Mobility Mobility is a strong option as a Support Gem because it allows you to more safely position yourself in combat, without suffering most of the negatives associated with attacking from range in the first place. While the entire movement penalty is not negated with this Support Gem, most of it is, and it is very noticeable against Path of Exile 2's most difficult content. The post Best Support Gems in Path of Exile 2 appeared first on Destructoid .
Role-Playing Games Archives – DestructoidDec 31