RPG Game News
RPG Game News
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Immerse yourself in the world of RPGs. Stay updated with the latest news, updates, and reviews of the best RPG games. Dive into epic adventures and create your own story!
Where Winds Meet’s Hexi Expansion Chapter 2 Arriving April 2
Where Winds Meet’s Hexi Expansion Chapter 2 Arriving April 2 NetEase Games and Everstone Studio announced that the Chapter 2 update for Where Wind Meet ' s Hexi expansion will release on April 2, 2026. Following the first chapter in Jade Gate Pass, the second chapter sees players enter the new region of Liangzhou, which is said to feature "romantic aesthetics with the harsh reality of a fortified city" and is set to undergo a transformation through an event in the storyline. The full Hexi  expansion takes place outside of the game’s main timeline, taking players into a dream hearkening back to the Tang Dynasty era of China. The third and final chapter in the expansion, which takes place in the region of Qinchuan, is set to release by the end of May 2026. Chapter 2 will contain two main storylines. "Liangzhou Melody" follows a musician's search for a hometown that he has never known, while "Paper Moon" sees a conflict in a Buddhist hall changing the destinies of two different characters. It also adds a new sect, Raging Tides. Born from the military, it features a heavy contrast between strict discipline and free-spirited nature and love for wine. The update further adds a new weapon, the Heng Blade, which uses a deflect-and-counter style and features combat animations designed by Stephen Tung Wai. Other additions include new challenges, quests, and world bosses. Where Winds Meet is currently available on PC, PlayStation 5, iOS, and Android. The game is set in the years leading to the start of the Northern Song Dynasty in China (second half of the 9th century CE). Players take on the role of a wandering swordsman, who must choose whether to uphold their moral code or live for themselves in a time ravaged by fighting. The game features fast-paced, Wuxia -style combat and implements many aspects of Chinese martial arts. Those interested in reading more about  Where Winds Meet  can check out  RPGamer’s pre-release impression  of its PlayStation 5 version.   Chapter 2: Liangzhou Screenshots and Art [foogallery id="187063"]   Hexi Overview Recap The post Where Winds Meet’s Hexi Expansion Chapter 2 Arriving April 2 appeared first on RPGamer .
RPGamerMar 16
Honkai: Star Rail Version 4.1, Unraveled for Daybreak, Releasing Next Week
Honkai: Star Rail Version 4.1, Unraveled for Daybreak, Releasing Next Week HoYoverse announced that its version 4.1 update for free-to-play turn-based RPG Honkai: Star Rail will release on March 25, 2026. The update, titled "Unraveled for Daybreak", continues the game's new Planarcadia story arc as the planet hosts a new expo to celebrate the Astral Express's adventures, while the Phantasmoon Games are still ongoing. In addition to the new story content, the update will add new limited 5-star Lightning-Type character Ashveil as a playable character, while limited 5-star characters Hyacine and Boothill will return in Warp events. It will also include a new activity: the Wispae War Saga. Here, players can lead wispae soldiers into battle in the Graphia Academy. Honkai: Star Rail  tells its own standalone story in the  Honkai  universe and is available on PC, PlayStation 5, iOS, and Android. The setting features Aeons, incarnations of universal principles that can freely travel between its worlds and apply their principles to them. Players embark on a journey on the Astral Express alongside other passengers looking to explore the universe and find out its secrets.   [foogallery id="187043"]     The post Honkai: Star Rail Version 4.1, Unraveled for Daybreak, Releasing Next Week appeared first on RPGamer .
RPGamerMar 16
Shadowrun Retroview
Shadowrun Retroview Cyberpunk Ahead of its Time With the retro wheel streams underway, catching steam and intrigue, I was able to do a few things. It enabled me to tackle games that have been sitting in my backlog for far too long, while also showcasing older SNES games that people either cherished, or never got to experience themselves. This particular game was one I never played as a kid, so it was the first time I got to play and complete Shadowrun . If Shadowrun isn't the one and only cyberpunk RPG on the Super Nintendo, it joins a very small list, which makes it a unique experience. Still, Shadowrun is ambitious and has a lot of good things it implements, but feels burdened by being on an early 90s console. Shadowrun is set in the futuristic world of 2050 in the US city of Seattle, where a virus has killed off most of the population. Mutants, magic, and other mystical beings exist now, though giant corporations still control the world. The game begins by watching the main character get gunned down by a bunch of street punks, only to get resurrected by a fox deity, before waking up in a morgue, much to the surprise of the attendants who have just stashed a corpse in the freezer. Players then take control of the amnesiac protagonist, Jake Armitage, and are introduced to the point and click aspect of the game. The world is presented in an isometric view, and Jake is able to walk around the map. If he sees something interesting, he can activate a mouse that can hover and click the interesting bits of the world. The color palette for this game is dark, and everything is saturated by design, but this also renders some important items and places hard to spot. Players will need to be very diligent to find all the secrets in Shadowrun . [caption id="attachment_186794" align="aligncenter" width="394"] Get used to sifting through rows of special words in this game![/caption] Another thing players will have to get used to is the vocabulary system. When Jake talks to NPCs, he can learn special words to use in current and future conversations. These special hints are pivotal to story progression for Jake and the mystery of who murdered him, why, and what lies beyond that plot. Who these hints need to be spoken to is not always obvious, and some words will need to be regurgitated ad nauseum until new hints are discovered. This system is innovative and unique, but also clunky, as NPCs won't offer new words unless provided with the exact key to unlock the next chain of events. Shadowrun also uses the point-and-click feature for its combat. Instead of a mouse, Jake uses a reticle and can drag it to lock on enemies and begin gunning the bad guys down. Luckily, the game has a decent homing system that keeps the target on the enemy as long as they stay on screen or aren’t too fast. It's not a terrible combat system, but it also feels like the SNES was the wrong console for it. Jake is also able to collect Karma, which acts as experience in Shadowrun , where he can boost specific stats that can help him in combat, or while navigating the other systems in the game. Jake can also equip numerous weapons and armor that enhance his combat performance. Mercenaries called Shadowrunners can be recruited by Jake. These rogues will join Jake for the right price, and most are unique enough so that RPGamers can play around with who they want accompanying Jake. [caption id="attachment_186796" align="aligncenter" width="411"] Stay still so I can shoot you please![/caption] One part of Shadowrun that seemed inventive, but fell flat on its face, was the hacking system. Jake can hack into the matrix to find secrets and collect money, but the presentation is just Minesweeper, where if Jake steps on the wrong tiles too much, it's Game Over. It's not fun, but it also can't be avoided, and the end of the game is loaded with sections where Jake must go through numerous levels of these in order to reach the finale. The concept was definitely better than the execution. Shadowrun is a grandiose RPG on the SNES with some interesting ideas that would be better utilized in games that came afterwards. Shadowrun also came out in the day and age where games did not hold players' hands, which made a lot of sections of the game hard to traverse. I had to go back and use the Counselor's Corner section of my handy-dandy Nintendo Power magazines to solve a few puzzles. I certainly saw the game plenty in that classic publication, and was eager to finally give it an honest try. Still, the game is a fun murder-mystery styled story wrapped in cyberpunk-fantasy aesthetic. Shadowrun is n entertaining journey from start to finish, so I can definitely see myself going back and replaying this game again. Disclosure: This review is purely comparing this game to other SNES RPGs. Nintendo Power issue 48 has an article for this game, and there are numerous Counselors' Corner columns featuring Shadowrun questions. The post Shadowrun Retroview appeared first on RPGamer .
RPGamerMar 16
RPG Cast – Episode 804: “Zelda Is So Underrated”
RPG Cast – Episode 804: “Zelda Is So Underrated” Erik loves the big man on a train. Chris misses the poetry jam. Andi discovers wealth extraction opportunities. Kelley takes away Onix's toy blocks and makes him sad. Question of the Week What old janky game do you love, even though everyone else HATES it? Check out the show notes here! The post RPG Cast – Episode 804: “Zelda Is So Underrated” appeared first on RPGamer .
RPGamerMar 15
RPGamer Round-Up: March 8 – March 15
RPGamer Round-Up: March 8 – March 15 Welcome to the latest edition of RPGamer's round-up column, where we look back at some of the articles that we have posted over the intervening period. This article is designed to give reminders of some interesting content and stories that our readers might have missed.       Editorial Content Monster Hunter Stories 3: Twisted Reflection Review Monster Hunter Stories 3: Twisted Reflection is the latest entry in Capcom’s monster-collecting spin-off series. Michael Apps finds out if it can live up to the recent success of the main series. Solasta II Early Access Preview Tactical Adventures’s Solasta II arrives on Steam Early Access this week. RPGamer's Alex Fuller was given the opportunity to learn more about the Early Access version and how the developer has built upon its debut title. Cyberpunk 2077 Five Years On Over five years after one of gaming’s most notorious launches, it’s worth taking a new look at Cyberpunk 2077 . Irtaza Hashmi sees how CD Projekt RED turned its disastrous launch into something genuinely worth RPGamers' time. Major News Nihon Falcom Reveals New Dragon Slayer Project As part of its 45th anniversary celebrations, Nihon Falcom announced it is working on a new Dragon Slayer project. Full details about the project are set to be revealed later on. Harvest Moon: Echoes of Teradea Announced Natsume unveiled a new title in the Harvest Moon series. Farming sim Harvest Moon: Echoes of Teradea is in development for PC and consoles. Stupid Never Dies Gameplay Revealed Developer GPTRACK50 Inc. provided gameplay details for Stupid Never Dies . Players will be able to use various combat styles as love-struck zombie Davy on PC and PS5 later this year.         Dave the Diver Arrives in the Jungle in April MINTROCKET announced that Dave the Diver ’s In the Jungle DLC will release in April. It is also partnering with Silver Lining Direct to release physical editions of the game later this year. Final Fantasy XIV Patch 7.5: Trail to the Heavens Announced Final Fantasy XIV is gearing up for its next expansion with the reveal of its Patch 7.5x update series. The first part of the main story content will arrive in late April, with the second part following in September. Moonlighter 2: The Endless Vault Gets First Major Early Access Update Digital Sun Games and 11 bit studios have released their first major Early Access update for Moonlighter 2: The Endless Vault . The update includes a new combat path, challenge mode, equipment, combat rooms, and more. Dread Delusion Arriving on Consoles Next Week DreadXP and Lovely Hellplace announced a release date for Dread Delusion ’s console release. The game will arrive on its new platforms very soon. Kyoto Xanadu Launching in Japan in July Nihon Falcom announced that Kyoto Xanadu will release in Japan in July. A western release date is due to be announced at a later time. Ys Memoire: Revelations in Celceta Releasing in April XSEED Games and Marvelous Europe announced a western release date for Ys Memoire: Revelations in Celceta . The Switch remaster of Ys: Memories of Celceta will arrive at the end of April.         Release Announcements Bravely Default: Flying Fairy HD Remaster Released on PC, Xbox Series X|S Digimon Story Time Stranger’s Third DLC Out Now Sigma Star Saga DX Gets April Release Date Bloodgrounds Fully Releasing This Week Stellar Tactics Fully Launching March 30 Mongil: Star Dive Releasing in April LumenTale: Memories of Trey Launching in May Light Fairytale Episode 3 Released on Steam Early Access Ariana and the Elder Codex Releasing on PC in April Calamity Angels: Special Delivery Arriving on PC in April Other News Narrative Farming Sim Delphinium Announced Disc Creatures World Releasing This Year The Necromancer’s Tale Coming to Consoles Action RPG The Dark West Announced Those Who Rule 2 Announced Etrange Overlord Demo Released Petal Runner Demo Released Never’s End Demo Released Descent of Lunaris Demo Available Starfinder: Afterlight Public Beta Test Announced Alaloth: Champions of The Four Kingdoms Northwind Update Released Curse Warrior Gets New Trailer, Details, Japanese Demo Media and New Releases Crimson Desert Gets Pre-Launch Trailer Warhammer 40,000: Dark Heresy Reveals Companion Epione Shadow of the Road Introduces Companion Ishida Granblue Fantasy: Relink – Endless Ragnarok Introduces Beatrix Echo Generation 2 Receives Gameplay Trailer Prelude Dark Pain Gets Narrated Gameplay Trailer Emberville Shows Gameplay, Adds New Cast Member Forge of the Fae Trailer Shows Its Celtic-Inspired World Deep Dish Dungeon Gameplay Trailer Released Trails in the Sky 2nd Chapter Shows Main Characters Aether & Iron Dev Diary Discusses Music Aether & Iron Talks Combat New Release Round-Up (March 12, 2026) Podcasts RPG Cast – Episode 803: “Game of the Year 2025” Chris, Joe, Jordan, Kell, Matt, Ryan, and Sam get together to talk about 2025's best and worst offerings. Did you remember that Borderlands 4 came out last year? Also, warning, this is a Sam podcast, so listener discretion is advised. Episode 432: Scott Pilgrim vs. Technology – Q&A Quest This week in Q&A Quest, we take a look at the Nintendo Switch 2 version of Fallout 4 . We also discuss the latest RPG news. The post RPGamer Round-Up: March 8 – March 15 appeared first on RPGamer .
RPGamerMar 15
Sagas of Lumin Coming to Steam Early Access in Summer
Sagas of Lumin Coming to Steam Early Access in Summer Developer Elos Games and Arts and publisher GameDev.ist announced that Sagas of Lumin will release on Steam Early Access in summer 2026. The game is a single-player, semi-open-world action RPG with both ground and dragon-riding aerial combat. The game is currently expected to be fully released within a year of its Early Access launch. In addition, the companies have released an updated demo for the game, which is available through Steam. Sagas of Lumin is set in a high fantasy world. Players explore the world's regions alongside their dragon mount. In addition to conducting aerial combat using their dragon's abilities, players can also fight on the ground using swords, firearms, or magic. The game's world is said to be morally complex, with player choices having an impact on the story.   [foogallery id="187012"]   The post Sagas of Lumin Coming to Steam Early Access in Summer appeared first on RPGamer .
RPGamerMar 15
Free-to-Play Turn-Based RPG Void Hunters Announced
Free-to-Play Turn-Based RPG Void Hunters Announced Artifex Mundi has announced Void Hunters , a free-to-play turn-based hero collector RPG. The game is in development for PC, iOS, and Android, and is available to wishlist on Steam . It will include cross-play and cross-progression across all platforms, with alpha testing planned to begin in the coming weeks. Void Hunters is set in the wilds of a dark fantasy world and sees players fighting against a force called the Void. Players take their party of Void Hunters through a campaign made up of roguelite-based missions where they obtain boons through randomised encounters before taking on a boss at the end.   [foogallery id="187002"]   The post Free-to-Play Turn-Based RPG Void Hunters Announced appeared first on RPGamer .
RPGamerMar 15
Final Fantasy XIV Patch 7.5: Trail to the Heavens Announced
Final Fantasy XIV Patch 7.5: Trail to the Heavens Announced During its Letter from the Producer Presentation for MMORPG Final Fantasy XIV , Square Enix revealed its next major update for the game. The Patch 7.5x update series, titled "Trail to the Heavens", the first part of the update and its main story content will arrive on April 28, 2026, with the second part of the story content coming in September 2026. The update will lead the game from Dawntrail into its next expansion, which is expected to be revealed during the upcoming Final Fantasy XIV Fan Fest events in Anaheim, Berlin, and Tokyo. The full list of new content in the Patch 7.5x update series includes: New Main Scenario Quests New Alliance Raid: Echoes of Vana'diel, Part 3 – Windurst: The Third Walk New Dungeon: The Clyteum New Trial: Enuo (Normal and Extreme modes) Allied Society Capstone Quests New Unreal Trial: Shinryu’s Domain (Unreal) New Ultimate Raid Inconceivably Further Hildibrand Adventures Occult Crescent Update: A new zone with new monsters, new Critical Encounters, an increased knowledge level, and multiple new Phantom Jobs New Limited Job: Beastmaster Duty Support Additions: Support for The Dusk Vigil and Shisui of the Violet Tides Ocean Fishing Update: New route towards Thavnair Cosmic Exploration: New planet Auxsia, plus additional updates and changes Housing Update: Increased limits for interior and exterior furnishings, new interior designs, and more Armoire Update: Increase to the number of items that can be stored Dye System Update PvP Updates: Start of PvP Series 11, including adjustments to existing PvP actions and the new Archeia Harmonia Crystalline Conflict arena Miscellaneous Updates: New Custom Deliveries, Phantom Weapon updates, Gold Saucer updates, and more     Taking place after the events of  Endwalker , and marking the start of a major new story arc for the game,  Dawntrail  sees the Warrior of Light’s help requested for Tural’s contested rite of succession. The expansion adds two new Jobs: melee DPS role Viper and ranged DPS role Pictomancer. It also includes a new level cap of 100, new dungeons, new locations, new side content, and more. Those looking to read more about  Final Fantasy XIV: Dawntrail  can check out  RPGamer’s review of its PlayStation 5 version   Full Presentation ( Twitch version also available ) The post Final Fantasy XIV Patch 7.5: Trail to the Heavens Announced appeared first on RPGamer .
RPGamerMar 13
Light Fairytale Episode 3 Released on Steam Early Access
Light Fairytale Episode 3 Released on Steam Early Access Developer miyu.works has released Light Fairytale Episode 3 on Steam Early Access for PC and Linux. The initial Early Access release includes the first half of the game, covering around two to four hours of content, with the second half planned to release as a free update in around six to nine months. It is available for $9.99 with a 10% launch discount until March 26, 2026. Light Fairytale Episode 3 takes place following the events of Episode 1 and Episode 2 , continuing Haru’s adventure as he encounters returning and new allies in his search for the lost “Sky”. Players are able to transfer their save file from Episode 2 and retain their stats, items, etc. Like previous titles, the game is also planned to release on Mac, PlayStation 4, Xbox One, and Nintendo Switch.   [foogallery id="186921"]   The post Light Fairytale Episode 3 Released on Steam Early Access appeared first on RPGamer .
RPGamerMar 13
Deep Dish Dungeon Gameplay Trailer Released
Deep Dish Dungeon Gameplay Trailer Released Publisher Raw Fury and developer Behold Studios released a gameplay trailer for dungeon-crawler Deep Dish Dungeon . The minute-long video shows puzzles and some of the threats players will encounter, including multiplayer with "player commentary". Deep Dish Dungeon sees up to three players adventure through a dungeon filled with puzzles and dangers. Players gather resources with which they can craft tools and cook meals to bolster their strength at their camping site. As players progress, they will unlock new secrets and recipes. The game is planned to release in fall 2026 for PC via Steam .   [foogallery id="186966"]   The post Deep Dish Dungeon Gameplay Trailer Released appeared first on RPGamer .
RPGamerMar 13