New Game Preview
New Game Preview
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Get a sneak peek at the most anticipated games of the year. From action-packed adventures to mind-bending puzzles, we've got something for everyone. Stay ahead of the game with our exclusive previews!
The Big Magic The Gathering x TMNT Preview: A Video Game-Themed Commander Deck, Pizza Lands, A New Multiplayer Format, And More
The Big Magic The Gathering x TMNT Preview: A Video Game-Themed Commander Deck, Pizza Lands, A New Multiplayer Format, And More Love it or hate it, Wizards of the Coast has leaned hard into its Universes Beyond subset of Magic: The Gathering cards as a way to collaborate with all manner of brands and IP, including Final Fantasy, Avatar: The Last Airbender, Marvel's Spider-Man, and soon, the Teenage Mutant Ninja Turtles. This TMNT-themed set is an expansive release hitting card shops on March 6, and it includes the usual gamut of play and collector boosters, a Commander deck, chase cards, and more.  Ahead of its launch next month, I attended a virtual preview to learn from the card game makers behind this set about its narrative design, its video game-themed deck, a new multiplayer cooperative format for four players, and so much more. There's a lot here, and I have a lot of card previews to show you, so get your pen and paper ready, turn on your deckcrafting brain, and enjoy! Wizards of the Coast senior narrative designer and TMNT narrative design lead Crystal Frasier began the preview explaining her role in designing this set, stating, "We're incredibly lucky with TMNT that a lot of our artists were already huge fans of the property, so a lot of them went above and beyond." As Magic: The Gathering fans already know, every card has just a hint of storytelling happening, even outside of the sometimes-included flavor text, and that hasn't changed with this set.  In the Vanish Lands pictured below, you can see that these basic land cards showcase various places around New York City, the metropolis the Turtles have always called home. However, if you look closer at the scenes, you'll see remnants of the Turtles – that's because these scenes showcase parts of NYC where the Turtles were just at, disappearing into the night to be heroes, according to Frasier. In the full-art Rooftop Lands , pictured in the gallery below, you'll see the Turtles' silhouettes as they leap from rooftop to rooftop, inspired by various TMNT media.  Vanish Lands and Rooftop Lands   Frasier says one of the best parts about designing this set was the breadth of TMNT iterations to draw upon for card art, and in the card below – Turtles Forever – you can see that on display as it features a different iteration of each turtle:  She adds that Nickelodeon, which owns the Turtles IP, was "incredibly supportive" of Wizards of the Coast creating its own iteration of the Turtles, and if you see art that isn't from a previous iteration, it's Magic's own take on the mutants. Wanting to ensure every pack comes with a Turtle, Frasier says, "We gave a Common, Uncommon, Rare, and Mythic that charts the Turtle's alignment," which is why you have Raphael, Tough Turtle ; Raphael, Most Attitude ; Raphael, the Nightwatcher ; and Raphael, Ninja Destroyer , for example, with flavor text of quotes from Master Splinter that speak to the Turtles' training. Some of them, as you'll see, are special silhouetted versions of the Turtles, too. Check them out below:  Common, Uncommon, Rare, And Mythic Turtle Iterations   Every Turtle gets a Team-Up card, too, with each of their brothers. Frasier says, "The vibe is to understand them as brothers and see how important that is to their family." Donatello and Leonardo are the more serious and studious brothers, so you'll see them on a team-up card, while Raphael and Michelangelo are the troublemakers, and that's reflected in their team-up card, too. Here, Frasier shared the Turtle Van (an Artifact – Vehicle card) as well:  Turtle Team-Ups   There are various villains featured in this TMNT set, but the designers wanted to highlight Krang, "an eccentric little weirdo who has all the resources to make his mad schemes everyone else's problem," according to Frasier. Senior game designer and TMNT set design lead Eric Englehard says the blue Rare Krang is meant to capture his mad scientist vibes (and in the background, you'll see various artistic iterations of his mecha-suits from the design team), while his Utrom Warlord Mythic card highlights how much of a threat Krang can be to the Turtles.  On the vigilante side, Englehard highlighted Casey Jones, Vigilante , describing him as Raphael's BFF. Frasier adds that they have a lovely bromance occurring throughout the set, and Casey is the only person/card to make Raphael seem reasonable by comparison. On that front, the team took an effect that started with a blue card from Seekers of Kamigawa, a 2005 set, and turned it into a red card effect creature in Casey Jones, Vigilante. And finally, the team highlighted Cowabunga , a green sorcery card, here; Frasier says it emphasizes the idea that despite being heroes, these brothers are still teenagers. "They go on really cool adventures, fight aliens in space [...], but they also hang out with each other, pick on each other, share meals, and find things to do. They're just a couple of poor kids in New York City finding fun ways to hang out," she says.  Englehard adds that, mechanically, the design team couldn't capture the teenager vibe, so it relied on Frasier and the narrative design team to emphasize that, at the end of the day, they're still teenagers. Check out all these cards in the gallery below:  Cowabunga, Casey Jones, and Krang   Magic: The Gathering- TMNT Mechanics At this point in the preview, the design team switched from highlighting the cards' storytelling elements to the mechanics associated with the set. There's a brand new mechanic in this TMNT set: Sneak . Englehard says it captures the Ninja aspect and can appear on instants, sorceries, and creatures, adding that anything can happen in combat because of this mechanic.  Something else new to this set is Mutagen Tokens , which read as the following: "1 (Mana), Sacrifice this token: Put a +1/+1 counter on a target creature. Activate only as a sorcery."  In terms of returning mechanics, Englehard says Alliance , which triggers when another creature enters the battlefield under your control, returns and pairs nicely with Sneak, "so you get unexpected triggers at unexpected times." Slash, Reptile Rampager , is the headliner card for Alliance. The Krang & Shredder card features the Disappear mechanic, which is an old mechanic with a new name – Revolt has become Disappear , and it triggers if something you control leaves the battlefield during your turn, which Englehard says will pair nicely with Sneak and Mutagen tokens. Two more things: classes return, after a successful introduction in the Bloomburrow set of 2024, and I can show you the Ninja Teen class card in the gallery below. Other creatures rely on adjectives from the classic 1987 animated series theme song, so expect class cards for "Party Dude" and more. The second thing here is Casey's hockey bag, and if you read the description, it might sound like a familiar Planal card.    Bundles Below, I'll break down the various bundles you can purchase when this set launches next month.  Turtle Power Commander Deck Where the main cards of the TMNT set lean into the various comic, TV, and movie iterations of the Turtles, the Turtle Power Commander Deck – Partner With Allies, Buff Your Team – is based around the mutant teenagers' video game adventures. This deck features 43 new cards separate from the main set, which is quite large for a Universes Beyond Commander deck, and you'll find all sorts of video game-inspired cards, from both old and more recent adventures. See what you recognize in the gallery below:    Turtle Team-Up: A New 2-4 Player Co-Op Game Mode Turtle Team-Up is a brand-new multiplayer cooperative mode best played with four players, though it can be played solo (with some challenge). Englehard says Turtle Team-Up was "designed from the ground up as an approachable and exciting way to learn Magic," adding, "You're not competing against each other as you and your friends or your kids play together to defeat a horde of Shredder's minions and 11 of the Turtles' worst foes that live inside a boss deck." You can use the included decks to fight each other; however, after you've grasped how they work, the primary mode is the co-op adventure.  It can be tuned to raise or lower the difficulty, and the bundle includes four player boosters in addition to four 60-card decks and a boss deck; there are 29 new-to-Magic legacy legal cards among the decks, with roughly eight new ones in each box.  Draft Night You know the deal here: this bundle includes everything you need for a pick-two draft night with you and up to three friends. It comes with 12 play boosters and one collector booster, 90 basic land cards, and a bunch of tokens.  Pizza Bundle This special edition bundle is the only part of the Magic: The Gathering – TMNT set that is not launching on March 6; it hits stores on March 27 . It is a set of thematic pizza cards described by the team as a traditional bundle that comes in a themed pizza box with nine play boosters, a collector booster, and a TMNT spin-down die, alongside an entire set of Pizza Lands . You'll even find Food Chain in this bundle, a classic Magic: The Gathering card tweaked to fit the theme of this Pizza Bundle.    Chase Cards, Special Editions, and More Like every other Magic: The Gathering set, there are chase cards fans of TMNT will be hoping to find, and this time around, keep an eye out for Borderless Signature Kevin Eastman cards, Borderless Pixel Cards, Borderless Silhouette Cards, Source Material art cards, and Japanese Showcase cards . Check them out below:    Magic: The Gathering- Arena Let's wrap things up with a quick little Arena recap: there will be a new TMNT battlefield in Arena; not every card from the Commander Deck will make it to Arena, but every legendary creature of the Commander Deck will head there, and various bundles come with Mythic Turtles, special sleeves, and more.    Alrighty, if you made it this far, thank you for reading! This is a new type of feature for us here at  Game Informer  – while many of us here on staff love and play Magic: The Gathering, we haven't really covered it much on the website (though we do post videos about Magic: The Gathering sets from time to time). We're looking to cover this card game more here, and today's preview is an example of how we might go about doing that. With that said, please drop a comment below and let me know what you think of this preview style – Do you like it? Do you hate it? Do you like the galleries? Do you like the explanations and behind-the-scenes details? 
Game Informer PreviewsFeb 17
Hands-On With Screamer, An Anime-Inspired Narrative Racer
Hands-On With Screamer, An Anime-Inspired Narrative Racer Platform: PlayStation 5, Xbox Series X/S, PC Publisher: Milestone S.r.l. Developer: Milestone S.r.l. Release: March 26, 2026 Rating: Mature A lot of times, in the racing genre, you have a pretty good idea of what to expect after just a few laps around the track. The games that buck that trend – the Forza Horizons, Mario Karts, and Burnouts of the world – often elevate themselves above the more niche racing game audience. As the studio behind the MotoGP, Ride, and Supercross series, as well as Monster Jam and Hot Wheels Unleashed, Milestone is a studio that is no stranger to the racing scene, both its conventional and nonconventional sides. The studio's latest, Screamer, might be its least conventional yet, and I went hands-on with the anime-inspired narrative racing game to learn more. In Screamer's story mode, you control a team of three racers seemingly bent on vengeance against a fellow racer. The main character seems to be Hiroshi, while he is joined by Róisín and Frederic. Frederic, a Frenchman, speaks only in French, but his teammates respond to him in English without missing a beat. In a later cutscene, I learn that's because, in this futuristic setting, all humans have an auto-translator implanted in their heads; one character even has one that translates what his dog says. Though the circumstances surrounding the death of Quinn, seemingly the fourth member of your crew, are murky, the perpetrator is clear: Gabriel. Your team, known as The Banshees, enters the tournament for revenge. The Banshees (or Green Reapers, as they come to be known to conceal their identities from Gabriel) aren't the only characters you play as. The story hops around a good bit, putting you behind the wheel as multiple different characters. Milestone promises you'll uncover the dark secrets of the tournament as you progress through the narrative. The dialogue between the characters is witty and often entertaining, but I didn't get a great sense of how it will progress in a satisfying way. However, for the purposes of this demo, I was more interested in how the racing felt. Thankfully, speeding (or screaming) around the tracks feels good. Milestone wanted to capture the vibes and feel of old-school arcade racers, and from my time with the game, they've mostly succeeded. Cars don't handle too strictly when you're going around a corner, and I absolutely love how Screamer handles drifting by mapping it to the right stick. Steering still happens with the left stick, but rather than having to activate the E-brake in conjunction with steering, you intuitively use the right stick to drift around corners. It takes a bit to get used to, but after a few races, I was cornering like a pro, and when you hit a perfect drift around an elongated corner, it's a blissful feeling. Outside of the core driving mechanics, Milestone has installed various arcade-focused mechanics, like a quick-time-event style boost mechanic, and an offensive/defensive system that uses the same energy for a unique risk/reward mechanic. To attack your enemies, you must consume Entropy, the in-game energy, which will temporarily increase your speed, causing any opponent you collide with to explode. This is an extremely fleeting speed boost, so you must be skillful to successfully take down an opponent. On the other side, you can use your energy to activate your Shield, which counters incoming Strikes. This was pretty difficult to pull off, but if you do it successfully, you get your energy refunded. There's also an Overdrive Ultimate, which you can activate when all your tanks are full. In Overdrive, every vehicle you collide with explodes, but if you touch any track barrier, so will your car. I love that every attack has a counter or risk associated with it, creating what I hope will be a balanced experience. While the full picture is still coming into focus, what I've played of Screamer delivers on the enticing premise. The arcade sensibilities and anime-style storytelling appeal to a wider audience, while the rock-solid gameplay and longstanding pedigree of Milestone will appeal to those in the know about the racing genre. We'll have to wait and see how this all coalesces into a finished product and its subsequent reception, but for now, Screamer is a game I'll be keeping my eye on. Screamer arrives on PS5, Xbox Series X/S, and PC on March 26.
Game Informer PreviewsFeb 17
Battlefield 6 – Season 2 Preview – Chemical Heart
Battlefield 6 – Season 2 Preview – Chemical HeartAll gas, no breaks The post Battlefield 6 – Season 2 Preview – Chemical Heart appeared first on WellPlayed .
Preview – WellPlayedFeb 16
Metal Gear’s Solid Snake Is Now a Rainbow Six Siege Operator— And It Actually Works
Metal Gear’s Solid Snake Is Now a Rainbow Six Siege Operator— And It Actually WorksAfter a short teaser two weeks ago, Solid Snake has been officially announced as the next permanent operator for Rainbow Six Siege.
Previews – CGMagazineFeb 15
All Hands-On Deck For Sea Of Remnants
All Hands-On Deck For Sea Of RemnantsMore and more recently, NetEase has been putting its money behind unique and interesting games, and Sea of Remnants is really shaping up to be one of those games.
Previews – CGMagazineFeb 13
Monster Hunter Stories 3: Twisted Reflection Preview – A Series That Has Found Its Stride
Monster Hunter Stories 3: Twisted Reflection Preview – A Series That Has Found Its StrideI've barely scratched the surface, but I am STARVING for more The post Monster Hunter Stories 3: Twisted Reflection Preview – A Series That Has Found Its Stride appeared first on WellPlayed .
Preview – WellPlayedFeb 13
Luna Abyss Extended Demo (PC) Preview — Going Further Into The Abyss
Luna Abyss Extended Demo (PC) Preview — Going Further Into The AbyssLuna Abyss is a sprawling action-adventure FPS with bullet hell elements.
Previews – CGMagazineFeb 12
Luna Abyss Extended Demo (PC) Preview — Going Further Into The Abyss
Luna Abyss Extended Demo (PC) Preview — Going Further Into The AbyssLuna Abyss is a sprawling action-adventure FPS with bullet hell elements.
Previews – CGMagazineFeb 12
Kena: Scars Of Kosmora Guides Players To A New Adventure This Year
Kena: Scars Of Kosmora Guides Players To A New Adventure This Year Today's PlayStation State of Play kicked off the reveal of a sequel to 2021's Kena: Bridge of Spirits . Titled Kena: Scars of Kosmora, the adventure sees an older Kena travel to a new land, and it's coming this year. In Scars of Kosmora Kena, now older and more famous, travels to a mysterious new island in search of a cure for an affliction and to reconnect with a long-lost friend.  Unfortunately, a powerful corruption fractures her staff, so she must master a new and forgotten form of Spirit Guiding that allows her to command the elements.    Most interestingly, the trailer does not show any of her little friends, the Rot, that accompanied her in the first game. Instead, she joined by new animal companions such as a small, magical fox, and we even see her riding a deer-like fox in an open world. Developer Ember Lab promises deeper, more dynamic combat as the action still sees Kena using her staff to unleash combo attacks and parry incoming offense. She also uses it to conjure giant green crystals to drop on foes or transform the staff into a heavier, claymore-like weapon.  Kena: Scars of Kosmora is coming later this year for PlayStation 5 and PC. 
Game Informer PreviewsFeb 12
Ghost Of Yōtei: Legends, The Free Four-Player Co-Op Multiplayer Mode, Goes Live Next Month
Ghost Of Yōtei: Legends, The Free Four-Player Co-Op Multiplayer Mode, Goes Live Next Month Last year, Sucker Punch Productions launched Ghost of Yōtei exclusively on PlayStation 5, with the promise of a free update for its multiplayer Legends mode . Now, courtesy of a new trailer during today's State of Play, we know Ghost of Yōtei Legends goes live on March 10.  This free update will go live for anyone who owns Ghost of Yōtei and, similar to Ghost of Tsushima Legends mode, will feature cooperative multiplayer action for up to four players. This time, you'll be taking on the "demonic Yōtei Six," which appear to be mythological spins on the Yōtei Six protagonist Atsu fought against in the game's single-player campaign.  Check it out in the Ghost of Yōtei Legends release date trailer below:    In this trailer, we got a look at the Spider, Oni, Kitsune, and Snake, and while they all look somewhat human, they are also clearly infused with elements of mythology and folk tale legend that make them appear otherworldly; they probably fight using otherworldly powers, too. We see the four-player party in the trailer fight various mob enemies in an effort to reach the demonic Yōtei Six in all kinds of locales (in different seasons, too).  Players will choose between four classes, which haven't yet been announced, and utilize different skills, weapons, and more to take down bosses.  Ghost of Yōtei's Legends update launches as a free update to the game on March 10.  In the meantime, read Game Informer's Ghost of Yōtei review , and then read about how Sucker Punch's co-founder Brian Fleming is departing from the studio . After that, read about why Ghost of Yōtei was one of Game Informer's top 10 games of the year .  Are you going to check out the Legends update next month? Let us know in the comments below!
Game Informer PreviewsFeb 12