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AU Deals: A 90% Off Winter Sale Must-owns Avalanche,  64 Buck Astro Bot, Sub $50 Ragnarok, and More!
AU Deals: A 90% Off Winter Sale Must-owns Avalanche, 64 Buck Astro Bot, Sub $50 Ragnarok, and More!The ho-ho-hottest Christmas deals have started to fall out of Santa's sleigh early!
IGN PC ArticlesDec 24
33 Games Under $10 in the Steam Winter Sale
33 Games Under $10 in the Steam Winter SaleFrom massive open world RPGs to pixelated platformers, here are the best PC games you can pick up for under $10 right now.
IGN PC ArticlesDec 23
Red Hood Rapi Stars in New NIKKE Event in 2025
Red Hood Rapi Stars in New NIKKE Event in 2025The next NIKKE event and update will focus on Rapi, and she'll get an alt inspired by her mentor Red Hood.
PC Archives - SiliconeraDec 23
Makiatto banner in Girls’ Frontline 2 release date, abilities, keys, and more
Makiatto banner in Girls’ Frontline 2 release date, abilities, keys, and more Makiatto is set to make her debut in Girls' Frontline 2 as the main star of its upcoming Rhapsody Quartet update. But although a fan favorite, is she an absolute must-pull? To help all who either cannot wait to join forces with our favorite tsundere once more or who just want to see what all the fuss is about, here's everything you need to know about Makiatto in Girls' Frontline 2 : Exilium , including when her banner will debut on global and a full overview of her kit. Table of Contents: When Will the Makiatto Banner be Released? Makiatto's Kit and Keys, Explained Should You Pull for Makiatto in Girls' Frontline 2 ? Girls' Frontline 2 Makiatto Banner Release Date As a late Christmas present to all Girls' Frontline 2 players, the global version of the Makiatto banner is set to debut on December 26, 2024. The banner will run until January 15, 2025 . Together with Makiatto, both Krolik and Sharkry will also receive a drop-rate bonus during the banner. Image via SUNBORN Information Co., Ltd. As usual, a banner starring Makiatto's signature Bittersweet Caramel sniper rifle is set to run simultaneously with her rate-up one. Bittersweet Caramel's Trait will allow Makiatto to deal 2.5% more damage to Paradeux units —the buff will then be increased by 2.5% if the target is also Frozen. Its Art of Eradication passive will then allow any T-Doll wielding it to deal 10% more Freeze DMG, all while boosting their active attack DMG by 10% for every four stances of damage dealt outside of their turn. https://twitter.com/GFL2EXILIUM_EN/status/1869225340041932837 If you are a Makiatto stan, her Ballroom Interlude alternative outfit will also debut on December 26 and will be available for purchase at the game's shop. But don't worry if you don't have the resources for it right now, as the outfit will be available permanently. All of Makiatto's Skills, Explained Image via SUNBORN Information Co., Ltd. As a Sentinel single target-damage dealer capable of dealing massive amounts of damage to targets afflicted by Freeze, Makiatto is both the perfect partner for Suomi and a unit that shines by one-shooting targets, ideally while your team draws its fire or moves to intercept. You can check out an overview of all of her skills (at base value) below, based on their official descriptions: Lone Wolf Territory (Basic Attack) : Deals Physical DMG based on her ATK Cold Precision Shot (Debuff) : Deal Freeze DMG and gain one stack of Cold Conviction for each instance of damage dealt. This attack boasts increased CRIT DMG. Professional Tactics (Buff) : Deals Physical DMG. Performing will give Makiatto a set number of Confectance Index points and one stack of Standard Approach. Absolute Mental Defense (Ultimate) : Makiatto applies Frost Barrier and Alert to herself. Battlefield Insight (Passive) : When in the field, Makiatto's Critical Rate is increased at the cost of Critical Damage. At the start of a turn, if her HP is above 80%, she will then gain one stack of both Insight and Steady Progress. To add to that, when attacking targets afflicted by Frozen and Frigid, her attacks will both ignore part of their Stability Index points and deal increased DMG. What About Her Fixed and Common Keys? As expected, all of Makiatto's Keys will be focused on boosting her overall damage and performance through a few extra native and passive buffs. Here's an overview of all of them, based on their official descriptions: Fixed Key - Additional intelligence : After killing a target with Cold Precision Shot, Makiatto will get one Confectance Index point. Fixed Key - Iced With Milk Foam : Makiatto will gain 3 extra Confectance Index points at the start of the battle. Fixed Key - Indomitable Lone Wolf : If no other units are found within 3 tiles of Makiatto, she will gain one Lone Wolf stack after performing Professional Tactics. Fixed Key - Time for a Break : Upon using any of the skills above atop a freeze tile, all freeze-related debuffs will be cleared. You will also gain 3 tiles of Additional movement. Fixed Key - Heated Caramel : Makiatto will apply Murderous Intent to the enemy with the highest HP at the beginning of battle. Fixed Kewy - Absolute Concentration : Increases her ATK by 10% at the start of battle. The effect will last until her HP drops by any amount and cannot be re-applied. Common Key - Survival Instinct : If your HP is greater than 80% at the start of a turn, the stability damage suffered by the equipped T-Doll will be reduced by 2 points. Can only be triggered once per action cycle. Should You Pull for Makiatto in GFL2? Given her exceptional synergy with Suomi (aka the game's best support/healer) and her ability to deal damage on a whole new level when compared to both Nemesis and most of the game's current cast, I highly recommend that all players who have the resources pull for Makiatto. The free-to-acquire .50 Nemesis Standard Sniper Rifle can also be seen as a great universal fit for her, thus making not pulling for her signature a luxury you can afford. The post Makiatto banner in Girls’ Frontline 2 release date, abilities, keys, and more appeared first on Destructoid .
PC Archives – DestructoidDec 23
See All the Changes in Palworld Feybreak Patch Notes
See All the Changes in Palworld Feybreak Patch NotesThe Palworld Feybreak region is now live and Terraria sword appeared, and the full patch notes go all of the additions and changes.
PC Archives - SiliconeraDec 23
The community has mixed feelings on Warframe’s big new PvPvE Faceoff mode
The community has mixed feelings on Warframe’s big new PvPvE Faceoff mode There's tons of content in Waframe's 1999 update, but its biggest new mode is undoubtedly the PvPvE Faceoff mode. However, this mode has had a mixed reception in the Warframe community. Before we dive into what's going on, take a look at all the new modes added in , whether Faceoff is worth running for Conclave standing , and how to start dating . Now, keep reading to learn everything you'll need to know about what folks think of the new Faceoff mode in Warframe . What's going on with Faceoff in Warframe https://www.reddit.com/r/Warframe/comments/1hf94yj/everything_about_faceoff_feels_bad/ In general, Warframe players really appreciate a new way to earn Conclave standing, and the PvPvE approach with Faceoff feels, to many, like a better fit for Warframe than did the game's now-dead suite of PvP modes, but that doesn't mean Faceoff's current state is perfect. Gamers have a variety of issues with Faceoff, but some are likely bugs or simply unintentional, not design that needs to be tweaked. This includes the biggest problem with Faceoff right now: the health and general tankiness of Assassination mobs. In short, they're too spongy. Another similar issue is matchmaking. Currently, queuing into the mode can take a while, and every match begins with up to a few minutes of waiting around for it to start. Plus, the mode is currently plagued by disconnections, host migrations, and other problems of that nature. That said, there are a number of other issues players are having with Faceoff that aren't obvious glitches or unintended interactions. Here are some of the top complaints: Too much RNG for a competitive mode: some objectives require you to randomly drop items from enemies or get enough enemies to spawn nearby, and this makes for a very unfair feeling experience when those things don't go your way but do for the other team. Conclave standing rewards for playing Faceoff are way too low. Missions for other syndicates can award you 9,000 standing or more in a single match when Faceoff is capped at 3,000. Plus, you only get 1,500 standing if you don't manage to win, which isn't always guaranteed. The other team disconnecting means you'll get worse rewards for completing the mission — the same rewards you get for playing the squad vs AI version of Faceoff. If you're playing Faceoff for standing, that means you won't get any standing at all for finishing the mission. This isn't a comprehensive list of every problem people have with Faceoff, but these are some of the biggest ones right now. While there are many complaints out there, many are also giving their take on ways Digital Extremes can improve the overall Faceoff experience. How Faceoff in Warframe could get a lot better https://www.reddit.com/r/Warframe/comments/1hi0kli/actual_real_feedback_on_faceoff_that_isnt_just/ Once the defenses of Assassination mobs gets adjusted and a few matchmaking upgrades are implemented, players still have a ton of ideas on how to make Faceoff itself better: Mirror spawns, modifiers on enemies, and objective locations for both teams. Then, matches won't feel one-sided when a particular team gets blessed with good RNG and the other doesn't, forcing one a loss and guaranteeing one a win — assuming the losers don't quit. Increase standing rewards by at least 50-100% to keep pace with standing rewards from other syndicate missions. Even 3,000 standing for a loss and 6,000 standing for a win wouldn't be an especially large amount to earn in a single match when it comes to Warframe missions. If a team disconnects or quits, allow the remaining team to earn the same rewards they would have initially. This means that instead of a team getting punished for staying in a match, they'll get rewarded with a free win, instead of getting their time wasted. Others suggest making the buffs and debuffs you can find more relevant, making objective indicators clearer, and better explaining how all the various mechanics of the mode work in-game. But it's still early days for the 1999 update, so many are still getting their thoughts together. It seems inevitable Digital Extremes will make changes to the mode, once the developers get back from Christmas vacation, but it remains to be seen exactly what's going to change. For that, we'll all have to wait and find out. For now, though, you may want to hold off grinding Faceoff. The post The community has mixed feelings on Warframe’s big new PvPvE Faceoff mode appeared first on Destructoid .
PC Archives – DestructoidDec 23
Elden Ring: Night Reign Makes Me Nervous, but I Trust FromSoft
Elden Ring: Night Reign Makes Me Nervous, but I Trust FromSoftI trust FromSoftware’s ability to innovate, but with such a departure from their usual style I'm nervous about Elden Ring: Night Reign
PC Archives - SiliconeraDec 23
Cloud Comes Home for Christmas in FFVII Ever Crisis
Cloud Comes Home for Christmas in FFVII Ever CrisisCloud is coming home for Christmas in a new FFVII Ever Crisis Holiday Outfit skin with matching Holiday Blade sword.
PC Archives - SiliconeraDec 23
See Shinji Hirako’s Visored Moveset in Bleach Rebirth of Souls
See Shinji Hirako’s Visored Moveset in Bleach Rebirth of SoulsNow that we know Shinji Hirako is in the game, Bandai Namco shared a Bleach Rebirth of Souls gameplay trailer for the Visored.
PC Archives - SiliconeraDec 23
Fatal Fury Series Returns with First New Entry in 26 Years
Fatal Fury Series Returns with First New Entry in 26 Years
IGN PC ArticlesDec 23