
South of Midnight Review: A glorious testament to video game storytelling excellence
Amid a flood of open-world game releases, South of Midnight arrived just in time, rescuing me from the weariness of endless exploration. While vast universes can be captivating, there are moments when I crave a more intimate scope, whether in linear gameplay or world-building. Thankfully, South of Midnight delivers, presenting an action adventure deeply rooted in an enthralling narrative.
During my preview , I was quickly mesmerized—perhaps woven is the better word—by the stop-motion universe of South of Midnight . But now that I've fully indulged in a complete playthrough, its unique charm is abundantly clear. This sense of distinctiveness comes as no surprise, given the idiosyncratic nature of Compulsion Games' previous titles, such as We Ha ppy Few and Contrast .
Image via Compulsion Games
South of Midnight (PC, Xbox Series X|S [reviewed])
Developer: Compulsion Games
Publisher: Xbox Game Studios
Released: Apr 8, 2025
MSRP: $49.99
Meet Hazel, girl wonder
In South of Midnight , we meet Hazel, a young woman on the fast track to college. But just as she was about to leave, a devastating flood carried her home away, with her helpless mother still inside. As she races to save her mom, Hazel discovers the magic within herself as a Weaver, a mystical mender capable of untangling and healing the fractured threads of an individual's suffering. It'll also lend a hand with combat, where one's suffering transforms into demonic enemies known as Haints. Additionally, she possesses the power to bottle this pain, a concept drawn from Southern folklore.
Hazel's reactions to her newfound power and the supernatural world are among the many reasons I grew to love her. She keeps it real, often questioning the reality of it all with a string of colorful expletives. It's fascinating to hear such profanity in a world like this, and it comes as a refreshing surprise. I'd much rather have a protagonist who questions it than one who accepts everything immediately and moves on without a second thought. It feels far more believable and relatable that way.
Image via Compulsion Games
Despite her reluctance to embrace her Weaver abilities, Hazel understands they are her only hope to save her mother. She will need them to heal the tortured souls and characters she encounters on her journey, bringing her ever closer to her ultimate goal. Every character she comes across draws her into their poignant stories, revealing memories that will undoubtedly tug at your heartstrings. The story structure reminds me a lot of What Remains of Edith Finch as you unravel the weight of traumatic pasts, piece by piece. However, South of Midnight adds a mystical twist woven through Hazel's Weaver powers.
A Weaver's might
Hazel's role as a Weaver manifests in three distinct forms: combat, traversing, and her aptitude to mend what's broken. For combat, Hazel primarily utilizes her trusty Hooks, allowing her to create magical strands that can push, pull, weave, and control enemies. I appreciate the diversity in her powers, which gave me many more options to work with in terms of strategy. Due to the Balanced difficulty I had chosen, battles offered a nice blend of intense challenges and triumphs. The sheer number of enemies on the field can sometimes feel overwhelming. The boss battles can be even more brutal in light of their extensive area of effect with attacks. Yet, being naturally drawn to a challenge, it only fueled my desire to keep playing—and it certainly didn't hurt that there were a few healing items available with each showdown.
In general, South of Midnight's combat is an exhilarating experience, where Hazel's swift dodges and diverse array of robust abilities make you feel truly powerful. Though, I will say every once in a while, it gets tedious, especially when you have to fight over and over again. On the bright side, this feeling usually doesn't last long once you discover a new enemy type that has the potential to switch up your strategies.
Image via Compulsion Games
In addition to the sheer destructive power of Hazel's abilities, Weaving proves invaluable when traversing the enchanting map inspired by the American Deep South. With maneuvers like double jumps, wall runs, and my personal favorite—gliding—the exploration becomes as enjoyable as the combat. It seamlessly offers all my favorite gaming movements into one, crafting the ultimate traversal experience. Moreover, the world around you is nothing short of breathtaking, from its sweeping forests to the meticulous details in every room you explore. I've never encountered such a lively, vibrant world in a game before, and I applaud the developers for bringing this beauty to life. While some stop-motion animations may occasionally give the impression of stuttering, these moments are rare and hardly detract from the overall experience.
Exploration also shines through two other delightful highlights: the ever-helpful Strand guide and her charming companion, Crouton. The Strands showcase a beam that directs you to where you need to go. Sure, it's a little bit hand-holding, but it beats the confusion of wandering around aimlessly. Then, there's Crouton, the true MVP of South of Midnight . Not only can this companion get you through tight spaces, but it also takes over enemies to give you some extra cover. On top of all these features, Hazel's Hooks conjure objects that are no longer of this world, including bridges and wagons. You'll employ them to traverse to various points of interest.
Story games are back and better than ever
At its core, South of Midnight revolves around the Weaving power's true essence: the ability to heal broken souls. Here, the game's storytelling takes center stage as Hazel unravels the tangled threads of each individual's heartache. I won't spoil the details of their stories, so you can experience them firsthand. Suffice it to say, while each character's narrative is brief, they are impactful, featuring realistic portrayals of struggle and compelling life lessons that even made me reflect on my own journey.
Hazel's relationship with her mother, in particular, resonated deeply with me. It prompted me to look at the bond I share with my own mother and how I, too, would go to any lengths for her, even attempting to outrun a flood. The deep connection I experienced with South of Midnight made me shed a few tears every time I got to the roots of each character's journey. I don't think I've cried at a game since Red Dead Redemption 2 , making this a truly rare occurrence.
Image via Compulsion Games
The voice cast also excels in portraying emotions, embodying both the pain and joy their characters experience. The soundtrack complements this perfectly, filling the air with classic Southern tunes with themes of heartache and hope. Each song tells its own story through its riveting lyrics and melodies that deepen the emotional impact.
Overall, South of Midnight is the very game I've been seeking—a rich narrative without the burden of overly lengthy gameplay. Oh, how I've missed linear games that can be completed in a day, and fortunately, Compulsion Games has fulfilled that need. It'll take you roughly 10 to 12 hours to complete, give or take a few more hours if you navigate the many side paths.
South of Midnight stands as one of the best story-driven games I've experienced in a long time, one that invites deep exploration of its lore and reflection on each character's journey. Beyond its compelling narrative, the game is simply a joy to play, thanks to its versatile combat and traversal mechanics. For those seeking an immersive story, South of Midnight is the perfect remedy. And with Xbox Game Pass, it's readily available at your fingertips upon release .
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