Authoritative Media Game Reviews
Authoritative Media Game Reviews
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Get the most reliable and unbiased reviews from top gaming media.Incloud IGN, Gamespot...
Schedule 1 Early Access Review
Schedule 1 Early Access ReviewA surprisingly cozy drug dealing simulator that will leave you with a pleasant buzz.
IGN PC ReviewsApr 14
Commandos: Origins Review
Commandos: Origins ReviewCommandos: Origins puts a strict focus on stealth, and the result is slow-paced, challenging, and consistently satisfying when all your plans come together.
IGN PC ReviewsApr 9
Blue Prince Review
Blue Prince ReviewEver-shifting halls and a rich web of enticing mysteries secure its spot as an all-time puzzle great.
IGN PC ReviewsApr 7
Blue Prince Review - An Intricate, Layered Roguelike Puzzle
Blue Prince Review - An Intricate, Layered Roguelike PuzzleImagine a piece of complex origami. You want to understand how it works, so you start looking for a place to begin unfolding it. With each corner of the paper you peel back, you notice an even more intricate structure underneath. So you unfold that too, and find even more fine detail underneath yet again. You start to wonder how many layers it can have, and marvel at the intricacy. You remember at the start, when you already thought it was complex, but you had no idea how elaborate it really was. That is the experience of playing Blue Prince. It can be difficult to describe a game like this, in which so much of the design is about curiosity and discovery. But at its most basic level, Blue Prince is a roguelike puzzle game built around exploring a shapeshifting manor house. The executor of the Mount Holly estate has left it to you, but it will only become yours if you reach the mysterious Room 46. You cannot spend the night inside the house, so you set up camp just outside the grounds. After each day, the rooms reset and all of the doors close again. The exact layout of the manor is never the same twice. It takes place in first-person, making it an unfolding puzzle box that you live inside. You start each day at the entrance, the bottom-center square of a 5x9 grid, faced with three doors. Each time you interact with a door, you're faced with three choices of which room to "draft" on the other side. Some rooms are dead ends, others are straight pathways, others only bend, and so on. You have a limited number of steps, and crossing the threshold into a new room ticks down one of them. From the start, you understand the objective to be that carving a pathway using these interlocking pieces, without expending too many steps, will successfully lead to the top of the 5x9 grid, to the Antechamber where there sits the entrance to Room 46. At this point, Blue Prince feels very much like a prestige board game, complete with a grid and tiles to place. Continue Reading at GameSpot
GameSpot - Game ReviewsApr 7
Wanderstop Review - A Mostly Delightful Anxi-Tea Simulator
Wanderstop Review - A Mostly Delightful Anxi-Tea SimulatorIn April 2019, my life fell apart. Despite enduring what felt like month-long panic attacks leading up to this ordeal, I only realized how bad everything had gotten when I woke up in the hospital, body draped in a violently purple hospital gown that I still have no recollection of putting on. I spent a couple days and a thousand or so dollars in that hospital room, an uncomfortable combination of dazed and defeated, mostly. But I also remember feeling absurdly grateful. I was in a space where nothing was expected of me. I had been completely removed from the rest of the living, breathing, working population. It was as if I didn't exist. And it's terrifying to think about how desperately I wanted that back then. Prior to my rejoining society, I was given a choice: I could seek further treatment and attempt to address my various ailments, or I could walk out those doors largely unchanged (apart from being hundreds of dollars poorer). Treatment meant time and money: two things I never felt I had enough of. But as I considered my next steps, the psychiatrist across from me set down her clipboard and told me something I'll never forget. "If you don't make time to take care of yourself, your body will make time for you--and you probably won't like when or how it does." Continue Reading at GameSpot
GameSpot - Game ReviewsApr 4
South of Midnight Review
South of Midnight ReviewA straightforward but well-executed action-adventure game that's elevated by artistry and heart.
IGN PC ReviewsApr 3
South Of Midnight Review - A Love Letter To The American Deep South
South Of Midnight Review - A Love Letter To The American Deep SouthSouth of Midnight is a remarkable celebration of the myths, sounds, culture, and language of the American Deep South, using the framework of a 3D action-platformer to spin a yarn about contending with pain and the strength necessary to rise above it. Developed by Compulsion Games--the team behind Contrast and We Happy Few --South of Midnight builds on the Canadian studio's strengths: intriguing narrative concepts, perturbing atmosphere, and memorable characters. Much like Contrast and We Happy Few, South of Midnight's gameplay pales in comparison to its narrative elements, but Compulsion Games' latest effort is its strongest game by far, delving into a setting and lore rarely seen in major video games to tell an incredible story. In South of Midnight, you play as Hazel, a teenage track star who lives in Prospero, a town in the American Deep South. After a hurricane sweeps her home away with her mother inside, Hazel vows to track down and save her. However, she soon discovers that the storm has not only transformed the rural town and surrounding swampland into a dangerous jungle gym but also knocked loose a lot of lingering dark magic, making this journey all the more perilous. Hazel quickly learns that she is a weaver, a person born with the innate ability to see the underlying strands that tie the world together and can also knot into terrifying monstrosities in places where powerful negative emotions like grief, rage, and fear gather. Armed with surprisingly sharp textile-spinning tools, Hazel's search for her mom sees her stumble across numerous legendary spirits inspired by real-world myths, which she can help by uncovering the trauma that created them and doing her best to capture those feelings in magical bottles so that they can be taken away. To whom or where? That's just another mystery to solve. It's a strong story that dips into Southern Gothic themes and cultivates a sense of dread that you cannot fully dismiss, for each of its tales exists in that unnerving middle ground of clearly being fantastical whilst pulling from real-world terrors like bigotry and child abuse. And when confronted with absurd displays of evil cruelty or agonizing tragedy in these stories, you can't easily discern where exactly reality ends and the myth begins--the pain in these gothic tales cling to you, much as they do to Hazel, and keep South of Midnight emotionally compelling all the way through. Continue Reading at GameSpot
GameSpot - Game ReviewsApr 3
The First Berserker: Khazan Review
The First Berserker: Khazan ReviewA brutal but impressive soulslike that makes pushing through its devastating bosses worth the effort.
IGN PC ReviewsMar 31
Bleach Rebirth of Souls Review
Bleach Rebirth of Souls ReviewA 3D anime arena fighter that, with a bit of optimization, will have you feeling like number one.
IGN PC ReviewsMar 29
inZOI Early Access Review
inZOI Early Access ReviewA visually striking life simulator with room to grow. 
IGN PC ReviewsMar 28