Authoritative Media Game Reviews
Authoritative Media Game Reviews
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Get the most reliable and unbiased reviews from top gaming media.Incloud IGN, Gamespot...
PGA Tour 2K25 Review
PGA Tour 2K25 Review
IGN PC ReviewsFeb 20
Like a Dragon: Pirate Yakuza in Hawaii Review
Like a Dragon: Pirate Yakuza in Hawaii ReviewAbsolutely heaving with buried treasures and varied pleasures, Like a Dragon: Pirate Yakuza in Hawaii is a consistently captivating voyage that kept my timbers shivering whether on land or at sea.
IGN PC ReviewsFeb 18
Like A Dragon: Pirate Yakuza In Hawaii Review - You Can Teach An Old Dog New Tricks
Like A Dragon: Pirate Yakuza In Hawaii Review - You Can Teach An Old Dog New TricksWelcome back to beautiful Hawaii: land of golden beaches, crystal-clear waters, and The Mad Dog of Shimano roving the seas as a swashbuckling pirate. Like a Dragon: Pirate Yakuza in Hawaii is exactly as it sounds, with Goro Majima returning as a fully fledged protagonist for the first time since 2015's Yakuza 0. Unlike that game--which saw Kiryu share the spotlight--the focus this time around is squarely on everyone's favorite eyepatched goofball: the perfect leading man for one of the series' more bizarre entries. No one commits to the bit quite like Majima, which is partly why Pirate Yakuza in Hawaii avoids the risk of diminishing returns, despite being the third Like a Dragon game in the past 15 months. This high-seas adventure doesn't stack up against the series' best, but the pirate theme does just enough to differentiate a jaunty return to the Hawaii. Set six months after the events of Like a Dragon: Infinite Wealth, Pirate Yakuza in Hawaii opens with Majima waking up on a beach somewhere in the Pacific. He has no memory of how he got there, his name, or his storied past as a crime boss/cabaret manager/construction-company owner. All he knows is that a young boy named Noah saved his life, and for whatever reason, Hawaii and the surrounding islands are now full of cutlass-wielding pirates who look like they've been pulled out of Tortuga during the 1600s. What follows is the hunt for a long-lost legendary treasure that sees Majima reinvent himself as the pirate captain of his own ship, complete with an ever-expanding crew of new and familiar characters. Stuffing the coffers with booty might be the end goal, but this is also a tale about the friends we made along the way. Like Infinite Wealth before it, Pirate Yakuza in Hawaii focuses on a strong sense of friendship and camaraderie. It's frequently eccentric, but its outlandish nature is also mixed with an earnestness and sentimentality that reflects its endearing protagonist. Since Yakuza 0, Majima's Mad Dog persona has felt like a mask he puts on to cope with the trauma he endured early in life. He's always been a caring character, but the way he often shows this is through violence because he doesn't want to be hurt again. Amnesia is an overused trope, yet it's rare to see it affecting an established character we've known for 20 years, allowing for a personality reset of sorts. With no memories of his past, Majima subconsciously lets his guard down and shaves off the rougher edges that define the protective shield he puts up. He still throws himself into deadly situations with utmost glee, hinting that the Mad Dog persona and his masochistic side may have always been a part of him. But his interactions with the crew, and especially Noah, feel like Majima revealing his true self. Continue Reading at GameSpot
GameSpot - Game ReviewsFeb 18
Avowed Review
Avowed Review
IGN PC ReviewsFeb 13
Avowed Review - Too Close To The Sun
Avowed Review - Too Close To The SunIn a similar way to how Obsidian's The Outer Worlds played very closely to a space-faring Fallout, Avowed sticks closely to the sensibilities of The Elder Scrolls V: Skyrim. Its fantasy world isn't as expansive and seamlessly stitched together, but you'd be forgiven for confusing the two at a glance, especially when you're engaged in its first-person combat. Avowed lifts some of the best aspects of the seminal RPG and improves them, especially when it comes to its refined combat. These changes extend to a move away from traditional leveling in favor of a gear-focused approach, as well as the option to experiment with wild weapon combinations. But not all of Avowed's experiments are successes, leading to an uneven role-playing adventure that surprises as much as it frustrates. Washing up on the shores of the Living Lands, you play as one the Godlike: a select few kissed by the grace of a god at birth and left with some distinct (and sometimes frightening) facial features to show for it. On a mission from a distant monarch whose influence within the Living Lands has many of its inhabitants up in arms, your job is to track down the source of a plague that's turning the land's people into mindless, bloodthirsty creatures, before it manages to make it back home. Although it is set in the same universe as Pillars of Eternity, Avowed does a good job of immediately siloing you into an area that requires little knowledge of what is happening across the ocean, but does reference some historical events from time to time. A glossary of important names and places is available as they're brought up in conversation, providing a handy guide that contextualizes some attitudes characters have to certain factions and events around you. Avowed makes a strong initial impression, quickly establishing your Godlike status but with the odd quirk of being the first not to know which god chose you. This isn't the main purpose of your mission, but that changes after a surprising event in the early hours of the game that sets the stage for a more intriguing answer to the plague ravaging the Living Lands. This setup is ultimately squandered, however, with the two big narrative hooks coalescing with one another in routinely expected and uninteresting ways, making the broader strokes of the story largely forgettable. The conversational writing does have its moments of charm, with equally serious and snarky retorts letting you inject some levity into otherwise dire situations with great comedic effect. But the severity of the plague you're trying to stop and the personal journey of finding out why you're the only Godlike without a god is not as captivating as it could be, taking steps along a narrative path that rarely deviates into surprising avenues. Continue Reading at GameSpot
GameSpot - Game ReviewsFeb 13
Synduality Echo of Ada Review
Synduality Echo of Ada ReviewA mech-based extraction shooter with a pretty cool premise.
IGN PC ReviewsFeb 7
The Legend of Heroes: Trails through Daybreak 2 Review
The Legend of Heroes: Trails through Daybreak 2 ReviewA more personal story that doesn’t move the needle in the overall Calvard saga much.
IGN PC ReviewsFeb 7
Tokyo Xtreme Racer Early Access Review
Tokyo Xtreme Racer Early Access ReviewTokyo Xtreme Racer is an infectiously addictive time capsule of a racing game that's hard to put down and already well worth its early access asking price.
IGN PC ReviewsFeb 7
Virtua Fighter 5 REVO Review - Built To Last
Virtua Fighter 5 REVO Review - Built To LastThere is no game series out there that means more to me than Virtua Fighter. I spent my weekly allowance to play VF and VF2 in arcades, cavorted cross-country in search of rare Virtua Fighter 3 cabinets, and eventually connected with overseas friends by playing VF4 Evolution and Final Tuned in Japan. So when I see a new--or new-ish, in this case--Virtua Fighter game get released, I want it to be the best it can possibly be. Not just for myself, but so others can pick it up and understand why we longtime Virtua Fighter players adore these games so much. Virtua Fighter 5 Ultimate Showdown--released a few years back on PS4--was a solid attempt at this, bringing the much-loved VF5 Final Showdown to PS4 with a fresh coat of paint. However, it fumbled in some key areas--particularly the netcode, which was a bizarre delay-based system in an era when fighting game developers were quickly and vocally embracing superior rollback systems. Now, with a new Virtua Fighter in active development and people talking about the series again, Sega has given us Virtua Fighter 5 REVO: another revision exclusively for PCs with the much-longed-for and player-demanded rollback netcode. The rollback netcode is clearly the major selling point here, as much of the game is still built upon the foundation of VF5 Ultimate Showdown: The menu graphics, interface, and character models are largely the same, with a bit of extra polish and visual flair if you've got solid graphics hardware. But that's fine--those areas didn't need much improvement, so why fix what isn't broken? Continue Reading at GameSpot
GameSpot - Game ReviewsFeb 4
Kingdom Come: Deliverance 2 Review
Kingdom Come: Deliverance 2 ReviewAn action-packed medieval saga fit for a Hollywood blockbuster.
IGN PC ReviewsFeb 3