Authoritative Media Game Reviews
Authoritative Media Game Reviews
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Get the most reliable and unbiased reviews from top gaming media.Incloud IGN, Gamespot...
MLB The Show 25 Review - Still The MVP
MLB The Show 25 Review - Still The MVPJuan Soto hopped on the subway and swapped one New York borough for another to become the highest-paid player in baseball. The Japanese phenom, Roki Sasaki, reunited with the growing list of his compatriots in Dodgers blue, making the World Series champions an even more formidable outfit. Corbin Burnes headed to the Arizona desert, the Cubs swung a trade for Kyle Tucker, and the Red Sox beefed up their rotation by acquiring ace Garrett Crotchet. It was an offseason of typical upheaval that even saw the Oakland Athletics leave their 57-year-old home for a temporary stay in Sacramento. But as the weather warms and spring training draws to a close, the return of the MLB season is just a few days away, which can only mean it's also time for the newest iteration of MLB The Show. While last year's game was one of minor iterations, MLB The Show 25 takes a few steps in the right direction by introducing a few long overdue changes to modes like Road to the Show and Franchise. Road to the Show (RTTS) has grown stale over the past couple of years, with little to no improvements and an irritating connection to the card-collecting mode, Diamond Dynasty. This isn't the case in The Show 25, as it severs that link and completely overhauls the opening few hours of your career with the addition of amateur baseball. Now, you begin your journey to the Major Leagues as a fresh-faced high school student. By playing well in the three available games, potentially winning a high school championship, and showcasing your talents at the MLB combine, you'll garner interest from both MLB teams and the eight different college programs included in the game, such as Vanderbilt, LSU, UCLA, and Texas. You can opt to sign with an MLB team straight out of high school as an 18-year-old--like previous years' games--or head to college for four years to further improve your attributes and, ideally, increase your draft stock. Each college has a rating from one to five stars in "exposure," which impacts your draft status and rating among scouts, and "skill development," which determines how many upgrade tokens you'll earn to improve your ballplayer. Once you've chosen a college that fits your needs, the game fast-forwards to your senior year as you prepare to compete in the College Baseball World Series in Omaha, Nebraska. Depending on the outcome of each game, you can potentially play in all four on the way to winning the national championship, which will significantly boost your standing in the draft if you also play well enough. After signing for an MLB team, you can expect to be fast-tracked through the minor leagues, as opposed to spending more time in AA and AAA if you decided to skip college, so there are some impactful choices to consider. Continue Reading at GameSpot
GameSpot - Game ReviewsMar 24
The First Berserker: Khazan Review - A Souls-Like That Packs A Punch
The First Berserker: Khazan Review - A Souls-Like That Packs A PunchThe First Berserker: Khazan has all the familiar hallmarks of a souls-like--from a bonfire-esque checkpoint system that respawns enemies to XP you can lose upon death--yet its primary influences might not be what you would expect. While its parry-heavy combat is immediately reminiscent of From Software's Sekiro: Shadows Die Twice, its level-based structure, weapon skills, and approach to gear are clearly inspired by Team Ninja's Nioh. Developer Neople has some ideas of its own, too, including a multifaceted progression system and cel-shaded art style that makes The First Berserker visually distinct from most of its contemporaries. As a result, this souls-like manages to feel familiar while also carving out an identity of its own, delivering a challenging yet rewarding experience that's anchored by a hard-hitting defensive style of combat and a degree of freedom in how you choose to play. In terms of story, you play as the eponymous Khazan. Once a legendary general famed for saving the empire from the fearsome Berserk Dragon, he's falsely branded a traitor at the game's outset. After being mercilessly tortured--with the tendons in both of his arms severed--and exiled to a mountainous, snowy tundra, our hero manages to escape and forms an unlikely alliance with a mysterious entity known as Blade Phantom, who grants Khazan otherworldly powers in his quest for revenge. What follows from here is a fairly boilerplate tale that's relatively light on story despite its ties to a broader world. The First Berserker is set in the Dungeon & Fighter universe--known for the MMO Dungeon Fighter Online and, most recently, the fighting game DNF Duel--so those familiar with the eclectic series might appreciate Khazan's origins. Those unfamiliar won't feel lost without this additional knowledge, but The First Berserker also gives you little reason to care about its narrative or dark fantasy world. Paper-thin characters anchor a forgettable tale that often tries to elicit emotion from characters you know next to nothing about. At least Ben Starr adds some gravitas in his role as the gruff protagonist. Continue Reading at GameSpot
GameSpot - Game ReviewsMar 24
The First Berserker: Khazan Review In Progress
The First Berserker: Khazan Review In ProgressA brutally difficult soulslike that often expects near-perfection in its toughest fights.
IGN PC ReviewsMar 24
Bleach Rebirth of Souls Review in Progress
Bleach Rebirth of Souls Review in ProgressA unique anime arena fighter that attempts to raise the genre to greater heights.
IGN PC ReviewsMar 21
Atomfall Review
Atomfall ReviewAtomfall is a compelling, post-apocalyptic survival story that satisfyingly bends to your choices and discoveries no matter which direction you take.
IGN PC ReviewsMar 21
Kaiserpunk Review
Kaiserpunk ReviewA city builder with a novel premise and a lot of problems.
IGN PC ReviewsMar 21
InZoi Early Access Review - Pretty Vacant
InZoi Early Access Review - Pretty VacantReviewing InZoi without mentioning The Sims, which is easily its most direct influence, comparison, and competitor is, quite simply, a fool's errand. There was a part of me--a very naive part, mind you--that thought it might be a bit fun to see how long I could go without making mention of the game in this review as a sort of challenge for myself. Clearly, I have already failed. However, the context in which InZoi exists matters. Whereas the world is filled with cozy games, life sims, and plenty of other titles that reside somewhere between the two, extremely few play quite like The Sims. It goes without saying that Maxis created something extremely special back in 2000--something so creative, charming, innovative, and intricately designed that seemingly no other game studio has even attempted to put an end to its quarter-century long reign over the life-sim genre. There is no denying that the franchise's reputation has taken some hits over the years, primarily due to its perceived stagnation and parent company EA's predatory monetization tactics. As this discontent has grown, so too has the number of people looking for a viable competitor. And now, thanks to InZoi, we have a fresh-faced and utterly gorgeous new challenger. Four Zois meet up to have a chat in Bliss Bay Considering its good looks were among the first of many things that made InZoi such a highly anticipated title, I'll start by saying that it is just as mind-blowing to look at as it seems. From its UI to its city streets to its pouty-lipped, pop star-esque characters, everything about InZoi is visually remarkable. Vast amounts of customization options, an immersive and ever-changing open world, and an intense focus on making things feel true-to-life yet just slightly more grand further polish this gem. And I was relieved that, despite all its luster, the game ran perfectly fine on my less-than-great gaming PC (AMD Ryzen 5 3600/NVIDIA GeForce GTX 1660 Super). And yet, I was ultimately forced to reckon with the fact that, in my 20 or so hours with InZoi, I missed out on something incredibly important: having fun. Though InZoi is impressive, immersive, and brimming with potential, in its current state there is a sterility and lifelessness that is hard to move past. This paired with stale gameplay ultimately made InZoi a game I desperately wanted to enjoy, but seldom did. Continue Reading at GameSpot
GameSpot - Game ReviewsMar 20
inZOI Early Access Review in Progress
inZOI Early Access Review in ProgressA visually striking life simulator with room to grow. 
IGN PC ReviewsMar 20
Assassin's Creed Shadows Review - Shinobi Simulator
Assassin's Creed Shadows Review - Shinobi SimulatorIt felt good to see Assassin's Creed Shadows protagonist Naoe's face nearly healed after the 50-hour journey through 16th-century Japan. The wound that had once marred her face was mostly gone, with only a thin, barely discernible scar left behind. Naoe's face slowly heals over the course of Shadows' story and the changing of the in-game seasons, providing a visual metaphor for the game's thematic journey through the ugliness of revenge, the healing process of forgiveness and moving beyond tragedy with enough time and support. It's a story that has incredible moments between Naoe and fellow protagonist Yasuke but largely feels listless during its muddled second act. And although Naoe's shinobi fantasy is the best Assassin's Creed has been in ages and remains fun to play for the entire game, it makes Yasuke's samurai gameplay feel subpar in comparison. Naoe feels like the intended protagonist of Shadows. Save for a brief hour as Yasuke, the first 12 or so hours are spent solely playing as the shinobi. Even once Yasuke returns to the story, it's in service to Naoe's goal to kill a dozen masked individuals and steal back a mysterious box that she has to recover. Shadows is Naoe's story. Yasuke is just here for the ride. But even ignoring his narrative shortcomings as a secondary protagonist, Yasuke is not fun to play. Assassin's Creed has never been a series where its individual gameplay components have surpassed those in other games. Its combat has never been as good as what's available in other action games, other titles have stronger parkour mechanics, and the series always feels a step behind when it comes to stealth. The best part about Assassin's Creed has always been that it brings those three styles of gameplay together in one cohesive package--a combination you don't often see at the level of quality Ubisoft has managed to achieve with Assassin's Creed. Naoe perfectly embodies that trifecta, even possessing new mechanics that make the stealth part of Assassin's Creed a lot better than recent entries. Yasuke, on the other hand, doesn't. Though he's able to fight, Yasuke cannot use parkour, nor can he really rely on stealth. He's only one-third of Assassin's Creed. Although the idea of making an Assassin's Creed protagonist who solely specializes in open warfare sounds cool, in practice it feels awful because that aspect of the franchise is still not up to snuff with dedicated action games. Continue Reading at GameSpot
GameSpot - Game ReviewsMar 18
Assassin's Creed Shadows Review
Assassin's Creed Shadows ReviewThe long-awaited Japan adventure sharpens and refines its edge without fully reforging it.
IGN PC ReviewsMar 18