
This indie title just dethroned a Valve classic as best-rated game on Steam
Stardew Valley , a beloved indie classic developed by a single person, has recently become the best-rated game on Steam, ever. Being so, it has dethroned Valve's own stellar title, Portal 2 , proving that big budgets and teams do not necessarily make the best game.
As tracked by Steam Top 250 , Stardew Valley is now the number one game on Steam, with an average rating of 8.87 out of nearly 900,000 total ratings. With so many people grading the game, it's genuinely wild to see such a high rating, as massive audiences tend to dilute the average. This puts it just a bit above Portal 2 , which, with over 436,000 ratings, has an average score of 8.85.
The fact that a game produced by a single person now reigns supreme over Steam is more than enough proof that good games aren't a product of multi-million dollar budgets and massive corporations. All it takes is passion, dedication, and creativity, even if it's just one dude behind a desk coding away in his spare time.
Stardew Valley is a beloved indie game, continuously drawing in countless players to its wonderful world. Image via Skellady
Indies constitute about half of the top 10 games on Steam Top 250. These include Schedule 1 , Vampire Survivors , Terraria , and, of course, Stardew Valley . Hades is there as well, which, to some extent, can be considered an indie title, developed by a small but dedicated team with no shareholders hanging over their heads.
In fact, three of these indie games are single-developer productions, while every single studio that produced the best 10 games on the list is a private endeavor and not a publicly-traded company. This adds another layer to the notion that corporate gaming is, more often than not, more trouble than it's worth.
After all, if it were so capable of producing the best possible games out there, the question stands: why are none of them at the very top? It isn't before number 23 that we see a publi cly traded company's game, Resident Evil 4, the remake version, which goes to show how rarely these massive corporate studios actually produce stuff of lasting, transcendental value.
What do you think, Destructoid? Should corporatism finally depart from gaming, having been beaten time and again by single-dev games and small team productions? Let us know below.
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