PC Game Reviews
PC Game Reviews
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Our detailed reviews help you make informed decisions about your next PC game purchase. We provide a thorough analysis of gameplay, graphics, story, and more.
Review: Iwakura Aria Is a Romance Full of Chills And Thrills
Review: Iwakura Aria Is a Romance Full of Chills And ThrillsIwakura Aria weaves a beautiful and intriguing yarn that combines drama with suspense, though the English translation can sometimes feel off.
PC News Category - SiliconeraAug 11
MakeRoom Review
MakeRoom ReviewIt’s interior designer time The post MakeRoom Review appeared first on WellPlayed .
Reviews PC – WellPlayedAug 11
Review: MakeRoom Lets You Decorate Creative Spaces
Review: MakeRoom Lets You Decorate Creative SpacesMakeRoom is one of the better room decoration diorama options out there, offering more and looking better than something like My Cozy Room.
PC News Category - SiliconeraAug 10
Madden NFL 26 Review in Progress
Madden NFL 26 Review in ProgressSo far the changes to this year's game are pretty impressive.
IGN PC ArticlesAug 7
Mafia: The Old Country Review
Mafia: The Old Country ReviewMafia: The Old Country is a conventional but effective return to the linear and tightly story-driven format of the original Mafia and Mafia II, and it boasts a wonderful eye and ear for detail.
IGN PC ArticlesAug 7
Stormgate Review
Stormgate ReviewWith the Early Access label now gone, this RTS combines the familiar and the fresh.
IGN PC ArticlesAug 5
Review: Tales of the Shire Makes Me Glad I’m Not a Hobbit
Review: Tales of the Shire Makes Me Glad I’m Not a Hobbit The quaint life of Middle-Earth Hobbits has captured the imagination of readers and movie-goers for years, and Tales of the Shire lets you experience that homely lifestyle. Despite its charming and promising premise, the game is so devoid of anything interesting that I wanted to march right back to Bree, Nazguls be damned. In Tales of the Shire , you play as an original Hobbit who moves to Bywater. The villagers are all quite welcoming to you, and you can get to know them better by inviting them to your house for meals. Aside from hanging out with the other residents, you can also farm, fish, decorate your home, and buy new clothes for your Hobbit. You progress through the story by completing quests, which are usually simple ones like growing plants or fetching items. As a disclaimer, I wasn’t able to get through a lot of Tales of the Shire . Shortly before it came out, an update lagged the game so much that it was completely unplayable. While Wētā Workshop fixed that with presumably another update, my progress softlocked when a quest item did not show up where it was supposed to. I even checked another site’s guide for the game to make sure I didn’t misunderstand the location of the item. For three in-game days, I circled around the area while doing my usual tasks of fishing, farming, and trading, but to no avail. I literally cannot continue with my save file. Screenshot by Siliconera I played enough to have a good idea, though, and I have to say that I’m a little disappointed. A cozy game depicting the idyllic life of Hobbits ignorant of the horrors of war sounds like a dream game for The Lord of the Rings fans. The emphasis on community —forcing you to interact with and befriend the Bywater residents to progress—is also fun, since it doesn’t allow the player to cheese the game with vast amounts of money. The problem is that the community in question isn’t a very interesting one. All the characters, including your Hobbit OC, are pretty one-note. They lack depth and interesting personalities, so it’s hard to care about them at all. Talking to people outside of quests has them repeat a version of, “Hi, what's up?” with no interesting dialogue trees beyond that, so there’s no point in speaking to anyone unless you have business with them. The canned lines can be inappropriately funny, like Nefi ending a conversation with, “What are you still doing here?” when we're literally at my house. It’s hard to want to take part in the community when everyone feels more like bit characters than important NPCs. Screenshot by Siliconera The exploration and foraging's not that fun, either. Navigating Bywater is a pain, as there are a lot of winding paths and obstacles for such a small map. The birds that serve as route markers are fascinating in theory, but annoying in execution. If you take a wrong turn, it’s impossible to tell when a bird is telling you to go back, meaning that I have to rely on my map more often than not. The days are also way too long for how many activities there are. I go to sleep during the evening in-game, meaning I skip an entire section of the day, and that still takes me about twenty-five real-world minutes. Since this is a cozy game, the point is to take it slow and relax, so that’s not a big deal, right? Well, the thing is that you can usually complete everything you need to by the afternoon. After that, it's just foraging and fishing. You can’t even hang out and talk with the NPCs because, again, they just repeat canned lines. Between the lack of meaningful activities and character interactions, the game can feel so painfully dull that it's actively stressful, which is ironic considering its genre. Screenshot by Siliconera Tales of the Shire sounds like an interesting take on a Middle-Earth game, with its priority on the mundane rather than the grittier aspects of the world’s history . However, it’s just kind of boring, which is a shame since a cozy Hobbit game sounds like it should’ve been a home run. Maybe the game would have gotten more interesting as I unlocked more areas and befriended more characters, but since my progression has stalled thanks to some bizarre bug, I guess there won’t be a Shire for me anymore. Tales of the Shire is available on the PS4, PS5, Xbox One, Xbox Series X, Nintendo Switch, and Windows PC. Reviewed on PC. The post Review: Tales of the Shire Makes Me Glad I’m Not a Hobbit appeared first on Siliconera .
PC News Category - SiliconeraAug 4
Review: Edens Zero Reminds Me of a PS2 Anime RPG
Review: Edens Zero Reminds Me of a PS2 Anime RPG So back when the PS2 was at its height of popularity in Japan, we saw a lot of different anime series get action adventure, RPG, and other types of adaptations. Like we saw a Cowboy Bebop action game and an Inuyasha RPG, and both even got localized. They didn’t always turn out to be great experiences, but sometimes they ended up fun or memorable. Especially if you enjoyed the original series . Which is to say Konami’s Edens Zero is an absolutely average action-RPG that unfortunately disrespects the anime's story, but those who love Hiro Mashima’s work might find something to like about the game. Edens Zero follows along the story of the manga and anime, so it “technically” picks up right as the Sakura Cosmos Saga begins. By which I mean it skims over the moments when Rebecca Bluegarden and Happy come to the almost-abandoned Granbell Kingdom amusement park and meets Shiki Granbell, the only human among the robots that inhabit it. The three of them get to the Shooting Starlight Blue Garden Adventurer’s Guild, and again this adaptation quickly shows them joining up with Weisz Steiner and EM Pino. It’s only upon encountering Elsie Crimson that we actually get to start playing. For those who are familiar, basically skips to the Skull Fairy arc to give us an excuse to take Elsie’s Skull Fairy and restore the ship it truly is: Edens Zero, then once again timeskips past the Belial Gore arc. https://www.youtube.com/watch?v=0kLtQUyxv6M I can’t understand why Konami went with this decision. Yes, it is getting the player right to the point where they’ll get the ship and the crew starts on their quest to prepare it to head into deep space and find Mother. I’m not a fan, though! That’s skipping almost two volumes of the manga and the first five episodes of the 25-episode first season of the anime! I’m familiar with it, so it’s fine for me. But there’s a lot of exposition and important character development that’s stripped away! It fast forwards through important plot elements involving Shiki and Rebecca, time traveling, and the older and younger versions of Weisz. If someone is completely unfamiliar with the series, they will be thrust into an adventure in which they’re expected to care about people they didn’t get a chance to know. It’s a terrible introduction. Especially since, after defeating Elsie in a very quick experience that functions as a tutorial, Konami then chose to skip ahead again to Belial Gore. It’s only after that skip that we really get into the adventure proper. The Skull Fairy also isn’t the best introduction, as we jump into a game that looks dated. The textures for the biological materials on the ship’s floors and walls just look bad. Not scary or unsettling, which is what you’d expect if you knew the series, but sloppy. Most areas don’t look that bad, but they can be rather bland and unimpressive. Considering how colorful and vibrant Hiro Mashima anime and manga series can be, it’s a bit disappointing when the backgrounds and attack effects look dated and we’re seeing the same enemies, only with different paint jobs, repeatedly. Blue Garden can feel like the biggest example of it. On the surface, it seems like a fairly accurate recreation, but it’s so bland and lifeless once you actually walk around it. Images via Konami While Edens Zero is an action-RPG anime game, it also feels like one of Koei Tecmo’s Warriors games due to a Musou sort of combat system. You button-mash Y to create combos, then press A or X for finishers. R1 performs a character’s Signature Action. Each person has different types of ranges and traits, like a one in a Musou , so you could consider certain situations. So Shiki is close-range, while Rebecca is ranged. You can swap between your four active allies in a fight by pressing left or right on the D-pad. If you use Ether Points, you can even increase the moveset with an ability like a charged attack. However, I found it is largely a game where using whoever you like best is fine. However, the actual combo-system and combat is generally pretty easy and it doesn’t have the same punch and strategy of a Musou. Plus on PC, I noticed unexpected framerate drops most when in these types of fights, even if it didn’t seem like there were a ton of folks on the field or a lot going on. Another issue I encountered, though I’m uncertain if it is limited to the PC version of Edens Zero , involves dodging. If you’re in the middle of a combo sometimes or with some characters, but suddenly need to evade an enemy, the game doesn’t allow you to do it. There’s no canceling out of it. Given that dodging and countering sometimes seem imprecise in general, I’m guessing it’s just the way things work. But it’s disappointing, as it lacks the sort of precision we’ve seen in countless Omega Force games with similar types of combat systems. Since the enemy type is limited and that also applies to attack patterns, it means at least memorizing who does what can help with anticipating when dodging will be necessary. Images via Konami Performance issues on the PC aside, I think the greatest failing with Edens Zero is that it is so bland and flavorless. If this were an action-RPG based on a household name anime or manga, I think Konami could get away with that. Like say if it was an action-RPG with Musou style horde battles based on Bleach or Demon Slayer , I think it would find some defenders. But the Edens Zero anime and manga series isn't that, as most Hiro Mashima fans would cite Fairy Tail or Rave as being more recognizable. And because it doesn't have that dedicated, potentially forgiving, fanbase, it becomes much more of a slog to find value and motivation to play a mediocre game. Even the whole point of side quests feels like excuses to get more customization items and gear, but this isn’t the sort of game where I wanted or needed that motivation. If you don’t already care about Shiki, Rebecca, and their journey, then the Edens Zero game isn’t going to make you, and that’s the greatest sin of all. If someone truly loves the anime and manga, they may be able to find something to enjoy about this action-RPG, but it’s a middling game. While it clearly isn’t a budget title, there are times it feels like it due to combat, performance, and the execution of its story. If at some point in your life, you owned a piece of merchandise with Happy on it or used an avatar of Shiki, Rebecca, Weisz, Homura, or Pino online, I think you may still have a good time with it! You could even love some elements like the boss fights! But it’ll be very difficult for anyone who isn’t already a fan to get into this PC RPG.  The Edens Zero game is available for the PS5, Xbox Series X, and PC, the anime is on Netflix, and Kodansha handled the manga .  The post Review: Edens Zero Reminds Me of a PS2 Anime RPG appeared first on Siliconera .
PC News Category - SiliconeraAug 1
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 Review
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 ReviewDemon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 is a bigger, better version of its predecessor, even if it’s not exactly out here discovering new forms of demon slaying.
IGN PC ArticlesJul 31
Wuchang: Fallen Feathers Review
Wuchang: Fallen Feathers ReviewThe hardcore action RPG genre again proves fertile ground for another China-based studio The post Wuchang: Fallen Feathers Review appeared first on WellPlayed .
Reviews PC – WellPlayedJul 31