PC Game Trailer & Release News
PC Game Trailer & Release News
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Get a sneak peek of the hottest upcoming PC games with our trailer releases. We bring you the latest trailers and teasers to fuel your anticipation.
Review: Dragon Quest VII Reimagined Shakes Up a Classic
Review: Dragon Quest VII Reimagined Shakes Up a Classic While the wait for Dragon Quest XII continues, Square Enix has kept the fires burning for the Dragon Quest series by remaking some of the earlier entries. First, the legendary Dragon Quest III was given the HD-2D treatment while largely retaining its original structure. Next, Dragon Quest I & II underwent a similar process while also dramatically expanding on the sparser bones of those pioneering RPGs. While one might have expected Dragon Quest IV to be the next game to be reissued, Square Enix decided to hop ahead to the PlayStation Dragon Quest game, Dragon Quest VII . We've had plenty of time to spend with Dragon Quest VII Reimagined to see what its new take has to offer players both returning and new. At the time Dragon Quest VII first released on the original PlayStation back in 2000, its five-year development time seemed quite lengthy. In Japan, expectations and anticipation ran equally high. The game met and exceeded that hype by most measures, going on to become the highest-selling PlayStation game in the region. When the game arrived in North America just over a year later, it was facing a very different situation. With Enix's original American offices having closed early in the 16-bit era, the mainline series hadn't seen a localized release since 1992. Dubbed Dragon Warrior VII for the West, the game struggled with being a humble-looking PlayStation RPG in a post-PlayStation 2 world. Screenshot via Siliconera Those who tackled the game came away with varying thoughts on it. Dragon Quest VII is a lengthy game relative to other RPGs of its era, with a slow initial build-up and lots of ways to get hopelessly far off-track. Its focus on a series of smaller vignettes over a strong over-arching plot ran against the popular grain of the genre at the time, and its systems could be rather complex. Some people loved these aspects, while others found themselves bouncing off of the game. When Square Enix made its first attempt at remaking the game via Dragon Quest VII for Nintendo 3DS, it attempted to address some of these issues. While preserving virtually all of the same events and most of the systems from the original, it was a brisker affair due to various additions and tweaks. Dragon Quest VII Reimagined goes further, and it's a very different game from the source material. It subtracts almost as much as it adds, and at times it feels like the opposite of what we saw with Dragon Quest I & II HD-2D Remake . It's a take that wants you to get lost less often and get to the exciting bits faster. Instead of the humble look of the original or using a throwback style, Dragon Quest VII Reimagined opts for a more modern presentation with diorama-like visuals. Its glasses are off, its hair has been styled up, and it's in the best threads it could find. Can it finally be the star of the prom? Screenshot by Siliconera It's a smoother experience than the previous versions of Dragon Quest VII . Many rough edges have been significantly sanded off, and a strong effort was made to reduce friction as much as possible. Getting lost is nearly impossible, as the game will always point you to where you need to go next. Important items will be marked on your map. You'll have your first battle much sooner. The job system is functioning right from the start of the game, though it still takes a little while before you can fully play around with it. Chunks of the world and the scenarios that go with them have been omitted. As an exchange, some things have been added to the story too. This is a version of Dragon Quest VII trying its hardest to please the crowd. Stepping back from my own personal feelings, Dragon Quest VII Reimagined is without question a good RPG. It's very smooth to play, and I think its snappier pace makes for a more immediately appealing adventure. Yet I can't help but feel it has sacrificed a lot of its original identity to achieve all of this. Newcomers will likely enjoy what they find here, and the fact that it's so different from the previous versions means that returning players have a reason to play it as well. It's an abridged take on the game, for better or worse, but it's certainly a well-made one. Dragon Quest VII Reimagined will come to Switch , Switch 2 , PlayStation 5 , Xbox Series S/X , and PC via Steam on February 5, 2026, 2026. The post Review: Dragon Quest VII Reimagined Shakes Up a Classic appeared first on Siliconera .
PC News Category - SiliconeraFeb 2
Nioh 3 Could be Coming to More Consoles Than Just PS5 Sooner Than You Think
Nioh 3 Could be Coming to More Consoles Than Just PS5 Sooner Than You ThinkNioh 3 is slated to release on Friday, February 6, on PC via Steam and PS5, but the game's latest trailer has revealed that Xbox and maybe even Nintendo Switch 2 owners may not have too long a wait for a version of their own.
IGN PC ArticlesFeb 2
Some Magic: the Gathering Players Attending Lorwyn Eclipsed Pre-release Events Got an Unwanted Surprise: Teenage Mutant Ninja Turtles
Some Magic: the Gathering Players Attending Lorwyn Eclipsed Pre-release Events Got an Unwanted Surprise: Teenage Mutant Ninja TurtlesTwo weeks ago, I happily attended my first-ever pre-release event for a new Magic: the Gathering set: Lorwyn Eclipsed. But in the minutes before my pre-release event began, I kept overhearing a tone of anxiety in the conversations around me. The cause? Teenage Mutant Ninja Turtles.
IGN PC ArticlesJan 30
Yakuza Kiwami 3 Will Get Day 1 Graphics Patch
Yakuza Kiwami 3 Will Get Day 1 Graphics Patch RGG Studio  announced on social media  that the company plans to release a day 1 patch to address graphics quality issues in  Yakuza Kiwami 3 & Dark Ties . The 1.11 update is designed based on feedback and other fixes. There will also be “other fixes” present, though the developer didn’t offer exact details explaining what the other adjustments might entail. As part of the message, RGG Studio said the  Yakuza Kiwami 3 & Dark Ties  demo quality is different from the full game and the graphics are at a different state. It also noted that there will be further updates though in order to ensure it meets expectations. One situation confirmed to be rectified involves the Downtown Ryukyu area for Kazuma Kiryu’s storyline, and the developer acknowledged areas alongside the Kubochi River that people reported will be addressed with lighting improvements.  The  Yakuza Kiwami 3 & Dark Ties  demo is  immediately available  on various platforms. However, it involves isolated slices of both Kazuma Kiryu and Yoshitaka Mine’s storylines. This means you can’t carry over your progress to the final game.  Yakuza Kiwami 3 and Dark Ties  will come to the Switch 2, PS4, PS5, Xbox Series X, and PC on February 12, 2026, and the day one graphics patch will appear at launch.  The post Yakuza Kiwami 3 Will Get Day 1 Graphics Patch appeared first on Siliconera .
PC News Category - SiliconeraJan 30
Card-en-Ciel Getting Crossover DLC Dated
Card-en-Ciel Getting Crossover DLC Dated Inti Creates announced that  Card-en-Ciel  will get crossover DLC featuring characters and songs from its games  Blaster Master Zero  and  Gal Guardians: Servants of Dark . They will be available alone or together via an expansion pass. The  Gal Guardians  add-on will appear first on February 19, 2026.  Blaster Master Zero  elements won’t arrive until March 12, 2026.  The initial details are a bit slim. For example, we don’t know exactly which characters from the two Inti Creates games will be part of their crossover DLC in  Card-en-Ciel . We do know that each one will get dungeons based on their series, new dialogue scenes involving Neon and Ancie with the characters, of course cards based on them, and Muses that will feature music from those games.  While details about that aren’t completely available, there is another element that is fully revealed.  Card-en-Ciel  is now on the Switch 2. That version features some quality of life adjustments catering to the system’s additional elements, such as mouse controls when selecting cards as an option during fights. If you own the original Switch game, it will cost $9.99 to upgrade. You can see the trailer for that here: https://youtu.be/yZTbfnoR-do Card-en-Ciel  is available on the Switch , Switch 2, PS4, PS5, Xbox One, Xbox Series X, and PC, and the first crossover DLC will bring in  Gal Guardians  characters and elements on February 19, 2026.  The post Card-en-Ciel Getting Crossover DLC Dated appeared first on Siliconera .
PC News Category - SiliconeraJan 29
Crimson Desert Gets 15-Minute Video Showing Off Open World and New Gameplay
Crimson Desert Gets 15-Minute Video Showing Off Open World and New GameplayWith Crimson Desert just a handful of weeks from release, developer Pearl Abyss has released a 15-minute video showing everything from the story to the open world, alongside fresh gameplay.
IGN PC ArticlesJan 29
Doom: The Dark Ages' Doom Slayer Gets a Hulking New Statue From Dark Horse
Doom: The Dark Ages' Doom Slayer Gets a Hulking New Statue From Dark HorseDoom fans have a chance to add a truly badass new Doom Slayer statue to their collection. Check out our exclusive first look at the latest release from Dark Horse Direct.
IGN PC ArticlesJan 29
Disney Afternoon Collection Finally Announced for Nintendo Switch Consoles With February Release Date and 2 New Games
Disney Afternoon Collection Finally Announced for Nintendo Switch Consoles With February Release Date and 2 New GamesThe nostalgia-packed The Disney Afternoon Collection finally has a Nintendo Switch and Nintendo Switch 2 release date, and it’s bringing two more games for patient fans.
IGN PC ArticlesJan 28
Dispatch Is Censored on Nintendo Switch Due to Platform 'Content Criteria', Developer Says
Dispatch Is Censored on Nintendo Switch Due to Platform 'Content Criteria', Developer SaysDispatch, the superhero workplace comedy made by Telltale veterans at AdHoc Studio, is out now on Nintendo Switch. But a number of excited new and returning players aren't super happy about the release, as it turns out the game has been pretty aggressively censored on the system.
IGN PC ArticlesJan 28
BlazBlue Entropy Effect X Will Feature Dead Cells and ICEY at Launch
BlazBlue Entropy Effect X Will Feature Dead Cells and ICEY at Launch Astrolabe Games and 91Act announced that both the Dead Cells and ICEY crossovers will be present in BlazBlue Entropy Effect X when the game launches on the Switch, PS5, and Xbox Series X. Both characters already appeared in the PC game BlazBlue Entropy Effect, so we know how they play. This comes as pre-orders for the game open. ICEY from ICEY and The Beheaded from Dead Cells both feature mechanics from their games. So she’s fully voiced and has her own moveset, while the other character has weapon loadouts from that game.  To get an idea of what to expect, here’s the old ICEY BlazBlue Entropy Effect trailer: https://www.youtube.com/watch?v=X2HbfiAXD7Q And here is the past BlazBlue Entropy Effect Dead Cells The Beheaded footage. https://www.youtube.com/watch?v=5qur0TvFTv4 Astrolabe Games also confirmed pre-orders for the Switch and PS5 versions are live. Both the digital standard and deluxe editions are on the eShop and PlayStation Store . The physical copies will include the deluxe content. That adds The Other Side character palettes, the X File character palettes, four Chibi avatars, and the soundtrack.  BlazBlue Entropy Effect X will come to the Switch, PS5, and Xbox Series X on February 12, 2026. The original game is on the PC.  The post BlazBlue Entropy Effect X Will Feature Dead Cells and ICEY at Launch appeared first on Siliconera .
PC News Category - SiliconeraJan 28