PC Game Trailer & Release News
PC Game Trailer & Release News
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Get a sneak peek of the hottest upcoming PC games with our trailer releases. We bring you the latest trailers and teasers to fuel your anticipation.
Goddess of Victory: NIKKE Lycoris Recoil Characters Detailed
Goddess of Victory: NIKKE Lycoris Recoil Characters Detailed Ahead of the Goddess of Victory: NIKKE Lycoris Recoil crossover event on February 12, 2026 , Shift Up shared details about the anime, manga, and light novel characters who will be playable during the event.  The two SSR characters who will show up are Chisato Nishikigi and Takina Inoue, as hinted at by the key art. Kurumi is also present as a playable character, and she’ll be an SR that we we earn via taking part in the Lie cause Recoil event, with her being awarded by finishing that normal campaign, hard mode campaign, and 14-day login event. All three fall under the Abnormal Manufacturer, like all crossover units, and are tied to Cafe LycoReco. Chisato uses the SMG: Suppressive Submachine Gun, Takina is equipped with a SR: Tactical Sniper Rifle, and Kurumi has a AR: Remote Hacking Drone.  Two of those special units will get additional costumes. Both Chisato and Takina each have DA Training Wear costumes people can get if they get each character, then go through the event. The Red Spark Guitar musician skin is available for Chisato as a paid pass reward on February 12, 2026, while the  matching Blue Pulse Bass one shows up in the second pass that launches on February 19, 2026.  Here’s the full PV trailer showing off the Lycoris Recoil characters showing up in the Goddess of Victory: NIKKE Cafe Sweety location and preparing to fight. https://www.youtube.com/watch?v=9R_kuvt2R8c Two YouTube Shorts also appeared. Here’s the one for Chisato: https://www.youtube.com/shorts/md25otgsxk0 And the YouTube Short showing off Kurumi is here: https://www.youtube.com/shorts/g_sUUjDuCpE Goddess of Victory: NIKKE  is available on the PC and mobile devices.  Lycoris Recoil  light novels and manga are handled outside Japan via Yen Press, while the anime is on  Crunchyroll . The crossover event between the game and the series will show up on February 12, 2026.  The post Goddess of Victory: NIKKE Lycoris Recoil Characters Detailed appeared first on Siliconera .
PC News Category - SiliconeraFeb 6
Honkai: Star Rail 4.0 and Fortnite Updates Arrive in February
Honkai: Star Rail 4.0 and Fortnite Updates Arrive in February HoYoVerse confirmed the release dates for the 4.0 Honkai: Star Rail update and Fortnite crossover. The new patch will appear and add new Trailblaze Missions in Planarcadia on February 13, 2026. Meanwhile, Stellaron Hunters Blade and Kafka will show up in Fortnite February 26, 2026.  The update is known as “No Aha at Full Moon” and, as expected, the Aeon Aha, path of Elation, and Masked Fools are already confirmed to play a part . There’s potentially another Stellaron to deal with as the Astral Express arrives at a new planet, and the Trailblazer and crew will try to become “An Aeon for a Minute” during the Phantasmoon Games competition. Masked Fools like Sparxie, a new version of Sparkle, will be there, and so will the IPC since it was involved in Planarcadia’s development. Blade and Silver Wolf are taking part on behalf of the Stellaron Hunters.  Some of the various banners and freebies that will be available after 4.0 starts appeared. First, the Phase 1 banners at launch will feature the new five-star Yao Guang and returning Black Swan, Evernight, and Hysilens. The Phase 2 at the halfway point will have the new Sparxie one and returning Cerydra, Rappa, and Sparkle. 10 limited banner pulls will be given away in a Gift of Odyssey login event and an additional 10 will be provided right away as a Gift Arcadia, with both able to be used on any of those phases’ banners. Everyone can get the Ruan Mei Plumblossom Letter outfit for free during this version, and when you first log in you can choose to get Acheron, Aventurine, Dan Heng Imbibitor Lunae, Jing Yuan, Jingliu, Kafka, or Sparkle for free.  You can see the “No Aha at Full Moon” trailer going over the Planarcadia storyline and characters below: https://www.youtube.com/watch?v=2hH0hILcWPs Here’s the full 4.0 Honkai: Star Rail Special Program that also includes the release date for the update patch. https://www.youtube.com/watch?v=JwD3wN33R_A In the case of the Honkai: Star Rail Fortnite event, Blade and Kafka will be the two skins. Both will be sold in the shop. However, the Blade one can be gotten for free if you get Honkai: Star Rail from Epic Games Store and complete other missions. Each outfit will be available in the main game and LEGO spin-off. A special island will also open and be based on the HoYoVerse game. Honkai: Star Rail is available for the PS5, PC, and mobile devices, and the release date for update 4.0 is February 13, 2026.  The post Honkai: Star Rail 4.0 and Fortnite Updates Arrive in February appeared first on Siliconera .
PC News Category - SiliconeraFeb 6
Zenless Zone Zero Characters Paired With Sanrio Mascots
Zenless Zone Zero Characters Paired With Sanrio Mascots Zenless Zone Zero and Sanrio collaboration merchandise with characters from both will appear in GiGO stores around Japan between February 11, 2026 and March 1, 2026. This collaboration is to celebrate the Angels of Delusion group’s playable debut. HoYoVerse already shared details about the items we'll see. Each Zenless Zone Zero character is posing with a Sanrio mascot, with both characters sharing motifs and colors in their outfits. You can get goods of: Aria x My Melody Bangboo x Hello Kitty Nangong Yu x Kuromi Sunna x Cinnamoroll With the exception of Bangboo, all three belong to the Angels of Delusion faction, which has an idol group-like theme. HoYoVerse revealed them in the TGA 2025 trailer back in December 2025 . Goods that you’ll be able to get at the GiGO store include acrylic stands, tapestries, and keychains. Some of the merchandise, like the acrylic keychains, also features chibified versions of the characters. Here's a closer look at some of the Zenless Zone Zero Sanrio character merchandise. Images via HoYoVerse and Sanrio For every 500 JPY you spend at a crane game with the Sanrio and Zenless Zone Zero collaboration goods, you can receive an original trading postcard depicting the characters posing with the mascots. There are eight variations—four with the original look and four with the chibi look—and you can’t choose which one you get. Until March 24, 2026, you can also use the GiGO-exclusive code “ZZZGIGO” to receive: 15,000 Dennies 1 W-Engine Energy Module 1 Senior Investigation Log Zenless Zone Zero is readily available on the PS5, Windows PC, Xbox Series X, and mobile devices. The post Zenless Zone Zero Characters Paired With Sanrio Mascots appeared first on Siliconera .
PC News Category - SiliconeraFeb 6
Review: Mewgenics Is a Strategic Roguelike Gem
Review: Mewgenics Is a Strategic Roguelike Gem The original Mewgenics teaser trailer , which featured that whole catchy theme song about rubbing cats on cats came out 13 years ago in August 2013. 13 years! Frankly, I wondered if it’d be vaporware after that time spent in development hell, even though Edmund McMillen confirmed in 2020 that wheels were in motion. It took time, but Mewgenics is here now and it’s a strategic roguelike gem that I love more than The Binding of Isaac . The final game is so satisfying, and I genuinely think the development team isn’t exaggerating when they say its campaign could last over 200 hours. Mewgenics’ concept is rather simple. You take cats and send them off on grand journeys to different areas where they’ll face all sorts of foes, grow as individuals, and bring back food, equipment, and cash. When they return home, you take the survivors and bring them inside to breed new cats, hopefully passing on helpful mutations and abilities. Or, maybe you send them off to terrible people to do things like upgrade shop stocks, gain bigger houses or storage spaces, or gain access to other perks. As you get stronger generations via encouraging breeding with certain characters, you advance through acts that offer more challenges and fresh horrors.  Like The Binding of Isaac , Mewgenics features a similar sort of tone, and the sense of humor also feels like what you’d expect from past McMillen games. It can get dark! It’ll border on (or go past) what you might consider offensive. (For example, an abused child is one of the shopkeepers you’ll meet not long after the first act begins.) Enemies will be grotesque, and we’ll see foes that are things like fetuses. I feel like if you’re familiar with the developer’s work, you sort of know what to expect. I will say that sometimes it did surprise me in positive ways, such as when I got my first nonbinary cat CoryBob. (They’ll feature a question mark instead of the traditional gender marker.) For the sake of accessibility, there is an option to turn off explicit kitten-making, in case that makes you uncomfortable. But know going in that this title goes places.  https://www.youtube.com/watch?v=s8X4X-WeT5w While the humor will be hit or miss from person to person, I feel like everyone will appreciate and adore the Mewgenics gameplay loop. You start at your home. Each cat can go on a run once, and you can send out a group of four at a time. (Note that while in the midst of an adventure that number could go lower or even higher depending on if you pick up minor minions, strays, and certain abilities.) Once you select four cats you’ll send out, you choose which tags, which represent traditional types of RPG classes, they’ll wear. This will alter their starting stats, passive skill, and shift their default attack.  Once you’re in a run, you’ll move along nodes on a map in a neighborhood, with an option to shift to a harder path in each area for greater challenges and rewards. Each road involves opportunities to experience some random event that likely will be affected by one of your cat’s stats, a chance to get a piece of equipment or item, and shop ahead of enemy encounters, a mid-boss fight, and a boss. Once you hit the end of an area, you’ll get an option to return home and end the run or continue onward. However, if you wipe out, then you’ll only be able to either choose to save the food or money you collected on that journey up until your group’s demise. When you enter an enemy or boss square, you’ll find your team on a square map grid facing off against the foes that make that region their home. Turn order will be represented in the upper right corner. Each of your allies can use a basic attack once (unless there’s a skill that allows you to do so more than once) and move once, and the amount of MP might allow you to also use a skill or two. There’s no undo, so make sure you’re certain when you take action. Each round involves everyone going once. Exhaustion sets in if you stretch things out, which negative affects cats’ performances. Classes like mages, rangers, and thieves will be your ranged units, with mages being your means of getting AOE attacks. Melee ones include ones like fighters and clerics, with the latter being the way you heal in fights without using restorative items. If your characters fall in a fight, the corpse will reflect how many additional hits it could take until it would be gone forever. As long as it doesn’t go below that number, it will revive and return for the next fight. Images via Image via Edmund McMillen and Tyler Glaiel There are so many things about combat that Mewgenics gets right and makes the roguelike strategy game feel satisfying. For example, a ranger character can get active abilities that summon things like Tom Toms or deploy charm traps, and a passive could provide boosts to those summons. A cleric’s passive could provide improved healing when you heal an ally or add a regen effect that also affects allies. A mage could see specific elemental boosts, encouraging you to focus on acquiring spells for that type. These can encourage you to prioritize certain skill acquisitions or actions as you play, perhaps allowing you to go further with a party because of the moveset bonuses. The boss fights in Mewgenics are often awesome as well, and the fact that you can sometimes plan for the mid-bosses or final boss in an area due to knowing who might be the opponents is helpful. One boss in the initial act one alleyways area involves a rat tossing bombs. As long as you take out those bombs before they all explode, you can face the fight barely taking any damage, but that means making sure you’re mobile and have foes with ranged attacks. One sewer major opponent involves a slime that divides up into smaller and smaller slimes as you beat its forms, so makes with AOE attacks or rangers that laid traps can be handy. The downside is once you get into the second act, there can be some really challenging foes, and some of the later bosses could wipe a whole unprepared party. By that point you’ll hopefully have stockpiled and a wide range of cats waiting at home so you can rebuild, but it can really test you. However, there are also a few things that keep Mewgenics from feeling perfect. The in-battle map is one. There are many situations where it can be difficult to see where enemies, items you can pick up, or hazards may be due to positions of other stage elements. Since we can’t rotate or jump to an overhead perspective, it becomes impossible to see. I hate it. Field of vision is also an issue, with some characters like mages being unable to see two spaces in front of them if a fallen corpse is in between them and their new target. Which feels problematic when that opponent is downed or perhaps even quite tiny. Likewise, size can make managing cats in the field or at home a bit troublesome. Images via Image via Edmund McMillen and Tyler Glaiel Once you decide to end a run either by choice or falling in a fight, you return home and can make fresh decisions based on the spoils of war. You can choose which newly acquired equipment you can keep for future runs. Items will get worn after use, so it isn’t like you can keep some things forever. Food will be added to reserves, determining how many days you can go without heading out on a run again. (Each cat needs one food per day.) The stores will restock, giving you a chance to buy things like more food, tags, and furniture to make your home more comfortable and conducive to cat-breeding. Most importantly, you can choose to donate cats and kittens you don’t want or need to the various people around town in the name of larger homes, more storage, more shop stock, and other bonuses that will help you make more progress or perform better, with each of those NPCs having certain types of animals they want. And, once you make your preparations and have a fresh party of four who would be ready for a new run, you head back out again. And, well, you’ll be doing that a lot. Mewgenics ended up being a massive game. There are a lot of classes to eventually unlock. There are more enemy types than I expected, each with optimal ways of managing them. Stage hazards appear, and accounting for certain types of terrain and effects can aid in survival. Loads of equipment comes up, as well as quest items that it’s also quite possible to lose if a run fails. (I hate when that happens.) Plenty of different events can come up at question mark squares. You can find a lot of different pieces of furniture to adjust the stats of your home to make it more conducive to cat breeding or certain behaviors. There’s always a good reason to go on another run. Especially since you need to diversify to pick up more beneficial mutations and discourage inbreeding so you don’t pick up negative traits for a family line. In the time I’ve spent playing Mewgenics , it’s consumed my free time. I’ll think about which cats I want to breed and what kinds of party combinations I’d like to try. I consider how I’ll approach new minibosses and bosses I’ve encountered. I’ll think about how to deal with certain events or which unlocks I should prioritize. It’s the sort of strategic roguelike that encourages fresh approaches and experimentation, and the wealth of opportunities means every run can feel like a new story. Mewgenics will appear on PCs on February 10, 2026.  The post Review: Mewgenics Is a Strategic Roguelike Gem appeared first on Siliconera .
PC News Category - SiliconeraFeb 6
Fans Think Nintendo Made Leon S. Kennedy Miss Every Shot to Keep the Latest Resident Evil Requiem Trailer Family Friendly
Fans Think Nintendo Made Leon S. Kennedy Miss Every Shot to Keep the Latest Resident Evil Requiem Trailer Family Friendly The latest trailer for Resident Evil Requiem shows experienced agent Leon S. Kennedy whiffing every one of his shots — and fans think Nintendo is to blame.
IGN PC ArticlesFeb 6
Another Eden Begins Brings the Mobile JRPG to Switch
Another Eden Begins Brings the Mobile JRPG to Switch Wright Flyer Studios announced Another Eden Begins , a Switch, Switch 2, and PC JRPG based upon the free-to-play mobile and PC game Another Eden: The Cat Beyond Time and Space , will arrive in Summer 2026. It first appeared during the Nintendo Direct Partner Showcase on February 5, 2026 , with the Steam page opening shortly after.  As Another Eden Begins is based upon the main campaign and story of The Cat Beyond Time and Space starting from Part 1, the concept may sound familiar. Aldo lives with his sister Feinne in Baruoki. Their lives are peaceful and happy until she is abducted by the Beast King Guildna. When he goes to save her, he’s sent 800 years into the future. To save her (and the world), he’ll need to head into the past, present, and future with allies. This latest version will also involve New Game+ and 10 endings. Here’s the official trailer: https://www.youtube.com/watch?v=G41po-Mr2_I&feature=youtu.be WFS hasn’t mentioned how much of the mobile experience will be present in this console and PC release. As a reminder, over the years multiple characters joined the roster and crossover events showed up. Some of the most recent ones included Chrono Cross and Final Fantasy IX , but Persona 5 and Atelier Ryza storylines and units showed up too.  Another Eden Begins will appear on the Switch, Switch 2, and PC in Summer 2026, and the original free-to-play game is on PCs and mobile devices.  The post Another Eden Begins Brings the Mobile JRPG to Switch appeared first on Siliconera .
PC News Category - SiliconeraFeb 5
Genshin Impact Xiao Nendoroid Pre-orders Start Soon
Genshin Impact Xiao Nendoroid Pre-orders Start Soon Good Smile Company finally confirmed the Genshin Impact Xiao Nendoroid is on the way, as the figure came up during the Nendoroid FUNS 2026 Winter presentation. Pre-orders for it will finally start in February 2026. He’s the next one in the series to appear after Raiden Shogun .  This moment in the showcase involved an updated look on the progress of the Genshin Impact figure, showing us exactly how the Xiao Nendoroid will look when it debuts. The preview shows him holding the Primordial Jade Winged-Spear, a five-star polearm that is considered his signature weapon in the game and often appears as his equipment in official art. In his left hand, he’s holding his Yaksha mask. In general, the pose shown in the showcase trailer is the one used for his concept art. However, it didn't hint at any other accessories that might appear or additional face plates. Considering in some situations in-game he is depicted when wearing his mask, it is possible that could show up as one of his possible additional expressions. Here’s how he’ll look: Image via Good Smile Company And here’s the full Nendoroid FUNS 2026 Winter showcase. Xiao appears very briefly toward the end of it, right ahead of the Wuthering Waves figure reveals. https://www.youtube.com/watch?v=hZi_6PPZ28Y This means only the Kaeya Nendoroid is still unaccounted for. Good Smile Company confirmed he was also still in the works back in June 2025 alongside Xiao. Other past ones, aside from Raiden Shogun, include Zhongli, Aether, Lumine, and Venti. The Xiao Nendoroid pre-orders will open in February 2026, and Genshin Impact is available on the PS5, Xbox Series X, PC, and mobile devices. The post Genshin Impact Xiao Nendoroid Pre-orders Start Soon appeared first on Siliconera .
PC News Category - SiliconeraFeb 5
Upcoming Nintendo Switch 2 Games: Release Dates for 2026 and Beyond
Upcoming Nintendo Switch 2 Games: Release Dates for 2026 and BeyondBuilding up the Switch 2 library.
IGN PC ArticlesFeb 5
Culdcept the First and Culdcept Begins Games Revealed
Culdcept the First and Culdcept Begins Games Revealed Two new Culdcept games are on the way, with Culdcept the First heading to the PC and Culdcept Begins showing up on the Switch, Switch 2, and PC. While the latter first appeared in the Nintendo Direct Partner Showcase February 2026 montage , the former only appeared when the Steam page launched.  Culdcept Begins is the entry with a confirmed release date. That will show up on consoles on July 16, 2026. The Steam page for that only shows a 2026 window, so it is unknown if that will also be available at the same time. The page for Culdcept the First only notes “coming soon” and doesn’t even mention if it will show up in 2026.  Both games feature similar gameplay , as they are board games that also blend in JRPG, TCG, and creature-collecting mechanics. You build up a deck of cards that includes monsters, spells, and items. Your goal as a Cepter is to defeat enemies and maintain territory on the board by installing your creatures in spots. It can almost feel a bit similar to Itadaki Street or Monopoly in terms of the conquering parts of the board. Culdcept the First is an updated release of the classic game, which adds features like quick saves and loads, bonus pack reward adjustments, and a rewind feature. Here’s the Nintendo Direct Partner Showcase montage that included Culdcept Begins clips. https://www.youtube.com/watch?v=nFgscsKBMH4 And you can see the first Culdcept the First trailer below. https://www.youtube.com/watch?v=VHSea4GfAdc Culdcept Begins will come to the Switch and Switch 2 on July 16, 2026, with a PC version confirmed. Culdcept the First is also on the way to PCs. The post Culdcept the First and Culdcept Begins Games Revealed appeared first on Siliconera .
PC News Category - SiliconeraFeb 5
New Silent Hill Nendoroids are f Hinako and Fox Mask Figures
New Silent Hill Nendoroids are f Hinako and Fox Mask Figures The Good Smile Company Nendoroid FUNS 2026 Winter showcase involved two Silent Hill figure announcements, as Nendoroids of Hinako Shimizu and Fox Mask appeared. Each of them is very early in development. As such, there’s no estimated pre-order or release window for either one of them. They’ll join existing figures like the Pyramid Head one and Robbie the Rabbit Nendoroid. Since Hinako and Fox Mask are so early in development, only chibi concept art of both characters appeared in the showcase. She's shown in her school uniform. There's no weapon appearing in her teaser image, but in-game she wields quite a few options as she survives the onslaught of otherworldly enemies. Meanwhile, Fox Mask is only shown wearing his mask. However, it's possible the final option will allow us to pose him without it on. Images via Good Smile Company and Konami Here’s the full Nendoroid FUNS 2026 Winter showcase: https://www.youtube.com/watch?v=hZi_6PPZ28Y We’ll be seeing more Silent Hill f news soon. There’s a crossover collaboration between it and the Fatal Frame 2 remake. That will mean special cosmetics in both games. Silent Hill f  is on the PS5, Xbox Series X, and PC, and the Nendoroids of Hinako Shimizu and Fox Mask are in development. The post New Silent Hill Nendoroids are f Hinako and Fox Mask Figures appeared first on Siliconera .
PC News Category - SiliconeraFeb 5