
Omega Crafter – ReviewSlightly over a year ago, we took a look at the Early Access version of Omega Crafter, an open-world survival game that had quite a few good ideas. At that time, however, the game proved to be most enjoyable when playing with friends, and it still had a lot of rough edges. Several content updates later, we were hopeful that the full version of the game would turn things around. While there were more things to do, we did end up with mixed feelings about this one. Story You end up in a place that’s infested with monsters, with only a so-called Gammi (small robot) helping you out. It’s your goal to build a base and rid the world of massive monsters that guard each of the game’s biomes. Truth be told, there is actually not much more to the game’s narrative than this. Omega Crafter doesn’t really have a big story that unfolds as you progress, as you just build your base(s), get more Gammis, defeat monsters, and rinse and repeat. Graphics Omega Crafter has vibrant and colorful visuals, and while they may not be the best in the genre, they look decent, nonetheless. You’ll be treated to a world with different biomes that all form rings around the initial starting area. Each of these biomes has its theme and unique enemies, thus making sure there’s some variety as you progress further in the game. The enemy variety is fairly limited per zone, with only a handful of different enemies in each biome. The world is sadly rather empty. The gear variety is a bit better as you unlock more weapon and armor sets. Performance is smooth, even though the game does eat up a lot of memory. Sound For the most part, Omega Crafter’s soundscape is a bit bland. The soundtrack doesn’t really stand out, and the SFX are rather basic. There is also no voice acting present in the game. As this is a multiplayer-focused title, chances are you’ll probably be chatting with your friends anyway, so it’s not that big of a deal. Gameplay Omega Crafter is an open-world survival game much in the same vein as titles such as Palworld and Enshrouded, where you build your base, explore the world around you, defeat enemies, and eventually build more bases. The game’s shtick is basically using simplified programming code for your so-called Gammis, who will automate a lot of processes in your base. Your own personal Gammi can also be programmed to do certain tasks when out in the field. We did enjoy the programming aspect as a concept, and it’s cool to mess around with, but it also has its downsides, which we’ll delve into below. All in all, the general gameplay loop is similar to other titles in the genre. You start off with only the clothes on your back, and you’ll have to build a tiny base. For this, you’ll need to gather resources by chopping trees, mining ore, and of course, slaying monsters. It’s a simple loop that starts rather enjoyably. You’ll have a tiny base up and running quickly, and at this point, you’ll still do a lot of tasks manually. After this, you’ll start venturing further into the world, gaining resources for base upgrades, gear upgrades, and even world level upgrades. The latter allows you to unlock new crafting recipes and eventually the zone boss of the area you’ll be equipped for at that time. It’s pretty much what you’d expect from a title such as this. Sadly, while Omega Crafter is fun to play with friends, it also comes with quite a few downsides. The game’s programming gimmick is supposed to make things faster, but it actually feels sluggish and slow for the most part. You spend a lot of time setting everything up, and then you have to idle for quite some time to actually see materials come in. This is also the case for the general gameplay loop. Making progress is a slow affair, and often not really that satisfying. Exploration is mainly the cause of this, as Omega Crafter does not have mounts or other faster ways of transportation. There is a tedious portal system, where you build portals yourself and then are able to connect them. The connection system feels like a bad design choice, and it would be a lot more interesting if you could choose freely what portal you want to travel to every time you access it. Now you have to link and unlink portals if you wish to do so. In this scenario, having mounts would have made it a lot more fun to traverse the fairly empty world of Omega Crafter. Luckily, improvements have also been made, such as additional content and a bigger stack size for materials and other items. Thanks to the latter, our inventory didn’t fill up as quickly, and we needed less storage in our bases. There are still a few lacking components here, such as better inventory upgrades than there are currently in the game. Building itself is straightforward, making it accessible for those who do not that much experience with similar titles yet. It does lack some finer mechanics, but it’s enjoyable building a new base nonetheless. The same can be said about the gear system, which presents you with quite a few different armor and weapon sets, but the upgrades are somewhat underwhelming. The game is also heavily dependent on food consumables that wear out too fast. Conclusion Omega Crafter is a cute open-world survival title, albeit with some flaws that might turn you off. The game suffers a bit from not having enough interesting content to keep grinding, even though the experience is very accessible for the most part. The programming gimmick is interesting for a while, but it can become tedious and actually slow things down in the long run. We felt the world was a bit too empty, and there was not that much enjoyment to be found from exploring all the different biomes due to how empty they were. Even so, Omega Crafter is still amusing to play with friends, but more as a casual experience with a lot of idling, rather than an action-packed survival title. At this point in time, we suggest waiting for a sale before picking this one up.