Latest News On GTA 6
Latest News On GTA 6
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Stay updated with the latest developments about the much anticipated GTA 6. We bring you news, rumors, and leaks about the next installment in the popular Grand Theft Auto series.
Hackers threaten to leak GTA 6 plans as deadline set for Rockstar
Hackers threaten to leak GTA 6 plans as deadline set for RockstarA well-known hacking group has claimed it gained access to Rockstar Games’ data, with a potential leak now looming.
Dexerto Latest PostsApr 11
The Video Games You Should Play This Weekend – April 10
The Video Games You Should Play This Weekend – April 10 I'm back! Frankly, I wouldn't be offended if you didn't even notice I was gone. Charles did a bang up job last week even if he accidentally wrote about a movie instead of video games. It's okay. We all make mistakess (except for me). Before we dive into the games we suggest checking out this weekend (and one to kind of keep a wary eye on) we wrote about plenty of video games this week. Here are some of the biggest stories: 40 Years Of Zelda’s Legend With Soulframe, Digital Extremes Didn't Ask For Permission But Instead, Begged For Forgiveness Exit 8 Director Genki Kawamura Discusses Adapting The Game, Narrative Inspirations, And Advice From Shigeru Miyamoto The Soulframe Digital Issue Is Now Live Deadzone: Rogue Review - Rewarding Repetition Pokémon Champions Charles Harte Pokémon Champions is an interesting, confusing game, because I'm having fun with it, but every decision it makes seems to be bad for one or both of its target audiences. It's billed as the new hub for competitive Pokémon battling, but it's also aiming to be an entry point for people interested in the scene. Its launch has limited the number of available Pokémon and held items, which is great if you don't want to be overloaded with options, but disappointing if you're hoping to use a specific team composition. You can build a team right there in the game, but it can be frustrating for a newcomer who has to spend resources to catch up to players who have had competitively viable monsters for months or years. And it's also a free-to-play game, structured more like other microtransaction-laden Pokémon apps than a traditional online multiplayer experience, which isn't really fun for anyone. There are vouchers, currencies, a monthly membership, a battle pass, cosmetic rewards, and plenty of mechanical incentives to spend money. Despite all of that... Pokémon battles have always been, and remain, very fun. I like building a team, playing mind games, and climbing the ranked ladder. I enjoy the fact that I can get a relatively viable team with minimal time commitment, and it's been especially fun to experiment in the lower ranks with other players (some of whom I'm sure are small children) who are just using the Pokémon they think are cool. All things considered, the $7 starter pack isn't that big of a financial hurdle to get started, even if the principle of the purchase puts me off. Much of Pokémon Champion, for lack of a better term, gives me the ick, but my time with it has been enjoyable regardless. People Of Note Kyle Hilliard Earlier this week, developer Iridium Studios alongside publisher Annapurna Interactive released People of Note. It's a turn-based RPG (a genre that is experiencing a real renaissance right now) inspired by I would argue late-generation PlayStation RPGs like Final Fantasy IX. You could even throw a little Final Fantasy X in there, as well. The game takes place in a world built around music with locations themed around different genres and lots and lots of musical puns. Maybe too many. But, my early impressions are positive! The protagonist is charming and motivated, the combat isn't quite rhythm-based, but does have time-button pressing and it's simple and satisfying. Also, it removes the random part of random battles by leaving the option to instigate combat whenever you want. Sure, there are plenty of required fights, but if you don't random enemies jumping you while you're just trying to solve a puzzle in a "dungeon" (the first dungeon is actually a K-pop dance club), then that's totally up to you. It seems like a good system and lets you really take in the world and story at your leisure. If you're craving a classic turn-based RPG adventure filled color and so some so far fun music, take a look at People of Note. It's available now on most platforms. Morbid Metal Matt Miller The early access version of this 3D roguelite has arrived, and playing a couple of hours suggests it could be a good fit for players looking for a fast, intense action game. Players control a melee warrior who dashes through gorgeous environments that change each time you make a run, battling enemies in brutal throwdowns where the end of your attempt can come with just a few little mistakes. The third-person combat is at first stylish, but familiar, and I might have dismissed the game as nothing new until an early moment turns things around. Your warrior encounters another warrior with different skills and weapons, absorbs their essence, and can subsequently shapeshift into that other battler at the touch of a button. This quickswitch functionality totally changes the feel of combat, and I can imagine it will only get more interesting as additional warriors are added to the mix. It's early days on this one, but if you've been hungry for some high-octane melee combat, I don't think you'll be disappointed with what's already here to enjoy. Samson Kyle Hilliard Samson comes from the mind of Christofer Sundberg and his new studio, Liquid Swords. Sundberg is one of the co-founders of Avalanche Studios and helped create the Just Cause series. The game follows the titular Samson as he tries to pay off his debts in the open-world city of Tyndalston. The game looks a lot like Grand Theft Auto IV, specifically, at a glance, looks like a smaller-scale take on the GTA franchise in general, which isn't entirely wrong, but there are some interesting wrinkles. You have a certain amount of debt you have to pay off each day, and you only have so much time to do it. Every time you take a mission and complete it (or die trying), time moves forward. So, if you fail every mission in a given day, then you are not able to pay off that day's debt; interest builds, and it's a bad time. Tyndalston is a grungy, well-realized city, but to be blunt, the game feels a bit... unfinished as it exists right now. Driving feels pretty good, but hand-to-hand combat is rough and doesn't work very well. Pressing the counter button in particular feels like you're offering up more of a suggestion than consistent input. I am curious to see how Liquid Swords maintains the game and updates it over time because I think there are some interesting ideas here, and it's nostalgic to be playing a GTA IV-like, but it was definitely pulled out of the oven too early.
Game InformerApr 10
Rockstar wants devs with “deep understanding” of Fortnite ahead of GTA 6 Online
Rockstar wants devs with “deep understanding” of Fortnite ahead of GTA 6 OnlineRockstar Games is looking for people with “deep understanding” of the likes of Roblox and Fortnite as they’re bolstering the Creator Platform team ahead of Grand Theft Auto 6. 
Dexerto Latest PostsApr 10
Another GTA 6 Delay Would Make Game "Cooler," But I Wouldn't Pay $100 For It, Actor Says
Another GTA 6 Delay Would Make Game "Cooler," But I Wouldn't Pay $100 For It, Actor SaysActor Jay Klaitz, who famously portrayed Lester in Grand Theft Auto 5, has weighed in with more thoughts on Grand Theft Auto 6, saying another delay could make the game "cooler." He also said he hopes the game does not launch at $100, but instead a price point that's more "accessible." Speaking to El Dorado , Klaitz said if Rockstar were to delay GTA 6 again, that would only make the game better. He said he enjoyed working with Rockstar's performance director, Rod Edge, on GTA 5, and if a delay meant Edge or someone like him had "the time they need," that would be a good thing. "It could have been another month or another five months or six months or whatever. It's going to be cool," he said ( via GamesRadar ). Continue Reading at GameSpot
GameSpot - All ContentApr 9
Samson PS5 Release Date – When Does Liquid Swords’ GTA-Style Action Game Hit PlayStation 5?
Samson PS5 Release Date – When Does Liquid Swords’ GTA-Style Action Game Hit PlayStation 5?What is the Samson PS5 release date? Liquid Sword's action game is out now on PC, but interest is mounting on a console version. Here's what we know! The post Samson PS5 Release Date – When Does Liquid Swords’ GTA-Style Action Game Hit PlayStation 5? appeared first on PlayStation Universe .
News – PlayStation UniverseApr 9
Samson Has One Thing That GTA Doesn’t: Consequences
Samson Has One Thing That GTA Doesn’t: ConsequencesSamson may be a budget GTA clone, but its unique roguelike-ish structure means it has a deeper sense of consequence than any of Rockstar's crime stories.
IGN AllApr 9
GTA 6 Online release window seemingly leaked amid claims about new tools
GTA 6 Online release window seemingly leaked amid claims about new toolsGaming leaker GhostOfHope has leaked the release window for Grand Theft Auto 6’s multiplayer, as more leaks about GTA Online’s follow-up have surfaced.
Dexerto Latest PostsApr 9
Insider claims GTA 6’s user-generated content will “produce millionaires”
Insider claims GTA 6’s user-generated content will “produce millionaires”An insider has revealed new info about GTA 6 including a special side mission and info about user generated content.
Dexerto Latest PostsApr 8
Former GTA 6 dev issues warning about how the final game will stack up compared to trailer 3
Former GTA 6 dev issues warning about how the final game will stack up compared to trailer 3A former Rockstar dev who worked on GTA 6 as an artist has issued a warning about the third trailer despite being extremely excited about it.
Dexerto Latest PostsApr 8
Samson’s Crime Story Helps It Stand Out From GTA, But Jank Is A Problem
Samson’s Crime Story Helps It Stand Out From GTA, But Jank Is A ProblemLike a lot of crime stories, Samson: A Tyndalston Story is about desperation, but it's the first game about jacking cars, punching gangsters, and stealing money that I've ever seen really turn that desperation into a gameplay loop. Developer Liquid Swords' dark and dingy third-person action game puts you in the title role as a low-level thug and expert wheelman who is way down on his luck. As is often a trope in stories like this, the protagonist owes a lot of money to bad people. Samson smartly grabs the trope of a crook trying to dig himself out of the hole with more bad decisions by turning it into the underlying structure of its gameplay--you work off your debt by doing crime, raising the stakes on a series of open-world quests about beating people up, robbing folks, and escaping the cops. Fail to pay what you owe, and things start to spiral. After about three hours with Samson, I find it intriguing, but frustrating. While the premise is a cool one, it means doing lots of open-world tasks to earn money, many of which get repetitive quickly and start to feel like busywork. And while the narrative might eventually redeem a premise that has you doing a lot of the same crime stuff over and over, I hit a soft-lock in the first two hours that kept me from advancing the story and soured me on a lot of the experience. Continue Reading at GameSpot
GameSpot - All ContentApr 8