PlayStation Game Reviews
PlayStation Game Reviews
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Our detailed reviews of the latest PS games help you decide what to play next. We provide a thorough analysis of gameplay, graphics, story, and more.
Harold Halibut Review (PS5) – Stop-Motion Comes To Life
Harold Halibut Review (PS5) – Stop-Motion Comes To LifeStriking hand-made visuals aside, does Harold Halibut cut the mustard when it comes to story and gameplay? Find out in our review here. The post Harold Halibut Review (PS5) – Stop-Motion Comes To Life appeared first on PlayStation Universe .
Reviews – PlayStation UniverseApr 15
Review: Rise of the Ronin
Review: Rise of the Ronin After spending considerable time hacking and slashing, Rise of the Ronin has made one thing clear to me: Simple is best. Maybe it's not over the top with graphics. And yes, some characters can be pretty one-dimensional, but it makes up for it with its entertaining gameplay and combat. Rise of Ronin happened to land on the same day as the Dragon's Dogma 2 release, and I couldn't help but make some comparisons. While Dragon's Dogma 2's gameplay was incredibly vague with details, Rise of the Ronin steers you in the right direction almost every time. That's not to say that one is better than the other; it's just that sometimes I don't feel like using that extra brain power for one measly mission. I've noticed many recent games avoid user-friendly mechanics, either upping the ante with enemy spawns or flat-out not telling you the next step. For the most part, I understand the reasoning behind it. The pleasures of completing those exigent quests all on your own is what dreams are made of. However, I don't mind a few hints here and there, especially with enormous maps. Rise of the Ronin , fortunately, delivers on that front, giving me a break from the occasional strenuous action RPG. There are no headaches when finding specific objects, nor is there too much concern about quest-related content. Image via Team Ninja Rise of the Ronin (PS5 [reviewed]) Developer: Team Ninja Publisher: Sony Released: March 22, 2024 MSRP: $69.99 The story is set in 19th-century Japan when the Black Ships of the West docked on the nation's borders. This caused a state of terror for the region where East and West clashed. As a Ronin, you'll initially choose between two factions: Pro-Shogunate (the government) and Anti-Shogunate, as well as a Western group that comes a bit later. Your choices determine the fate of the war, helping one side over the other. One of the things I truly enjoyed here is that your journey can be shaped based on the missions you choose, in addition to the dialogue choices. Depending on which one you select, you will increase or decrease your loyalty to specific factions. I went with the path of sticking it to "the Man," going against the oppression that originated from the authoritarian government. Whichever path you choose, violence will always follow. There's always some fearsome foe to take down, whether it be for a faction-based boss or saving a helpless citizen on the way to town. Although it can be a bloody mess, Rise of the Ronin's combat is both challenging and fun to master. There are multiple weapons, including swords, dual weapons, guns, shuriken, and many more. It's interesting to see a samurai wield a gun, but that goes to show how diverse the game's weaponry can be. Every weapon offers a different Combat Style to master, providing techniques for almost any player. In particular, the Shinto Munen-ryu utilizes sword strikes with an emphasis on speed, while the Taneda-ryu excels with slower-moving spear attacks. Since there are so many choices with weapons and styles, it didn't take me too long to get the hang of its combat. At first, it can be pretty stiff in movement, but it gradually becomes more fluid and responsive the more techniques and skills you unlock. You'll need to change up your weapons many times, as various enemies will have different weaknesses. This makes it more challenging to get used to unfamiliar tools. But the real fun part is unlocking special attacks and weapon affinities. One of the most satisfying techniques I found was deflecting enemy gunfire, which results in a burning effect on a weapon. It basically makes you OP for a limited time, as you swing around a lightsaber-esque sword. Special attacks are just as fun to initiate, too, since they go beyond a simple thrust of a sword. For instance, the Chi Yagyu Shinkage-ryu style throws pieces of paper to distract the enemy, allowing a rolling attack to ensue. Characters you meet along the way can join you in these fights for the more demanding battles. They make for great allies on the battlefield, taking down any enemy on sight. If you want to switch things up or your character has fallen, you can take control of these party members when applicable. This option was beneficial, considering I could rely on them whenever things went south. Besides the combat, Rise of the Ronin's historical elements are another reason I became so engrossed in the game. It discusses the real-life events that transpired in Japan during 1863 and beyond. Key historical figures, such as Tokugawa Yoshinobu (a Shogun) and Kusaka Genzui (a samurai), are also a part of the story. In return, I learned quite a lot about Japan by the end of it, and the influences the US had during this time. As I mentioned in my early review of the game, I firmly believe history can be taught through video games. It's one thing to read about it in books, and it's entirely different to experience it virtually in video game form. Screenshot by Destructoid At the same time, history can change based on your decisions. Dialogue choices mainly impact the various factions and their influence on the region. If you have a preferred choice of a group, it can be easy to make most decisions. On some occasions, choices can be a tad too easy, frequently leaning toward a general "yes" or "no." It can still be challenging to make, though, when it's a matter of life or death, meaning an ally could die from a crucial decision. While Rise of the Ronin's historical value is its shining aspect, gameplay never takes a backseat. I've spent almost 60 hours in-game, and it never feels like I've reached its end. Every area has side content, making it challenging to stick to one task. One minute, I'm battling a horde of Pro-Shogunate forces, while the next, I'm petting an adorable feline up on a roof. Because the gameplay was so diverse, I never felt quests were a chore. Each region presents more characters to meet, resulting in more side quests. The cast is sort of a hit-or-miss for me since some can have more impactful stories than others. At times, characters can be cut and dry, only needing something from you and never really having much else after. Then, there were moments when I truly enjoyed their company because of some funny joke they said or when having a nice chat. I especially liked conversing with Igashichi Iizuka as he presented new gear to try out for battle and exploration. The helpful tools you earn add more to Rise of the Ronin's user-friendly elements. For example, I initially had trouble spotting enemies at the beginning until a device provided a layout of the land. Mission waypoints are also direct and to the point, which I greatly appreciated. During these explorations, I did notice some wonkiness in Rise of the Ronin's graphics. Shading and coloring can sometimes seem a bit off, but it didn't deter me. There are plenty of stunning environments to admire, from the lush greenery of the forest to the accurate architectural designs. The unlockable emotes make photo mode much more entertaining, setting the scene for a perfect shot. NPCs react to these gestures, too, and I couldn't stop experimenting with each one to see what they would do. The "Woe is me!" emote is a personal favorite, especially if I need to unleash my sorrows after a shameful defeat. Screenshot by Destructoid With Rise of the Ronin , everything you see is what you get, and I like it that way. Too often, I've been caught in the web of a series of intertangled lore, complex mechanics, or overdemanding battles. The various difficulty options are also excellent for any player. I'm not the greatest samurai, so having the easy-to-manage Dawn difficulty made it more inviting as an amateur. Maybe one day, I'll master the art and test the waters with the higher ranks. Whether you are a history nut or an action RPG lover, Rise of the Ronin should be your next choice in a game. You'll have fun dicing up your enemies while learning about Japan's rich culture. It's the perfect combination of the two, and I hope to see more entries like this to dive more into historical content. [This review is based on a retail build of the game provided by the publisher.] The post Review: Rise of the Ronin appeared first on Destructoid .
PS5 Archives – DestructoidApr 12
House Flipper 2 Review (PS5) – Spring Cleaning
House Flipper 2 Review (PS5) – Spring CleaningCheck out our review of House Flipper 2 and see if this is a real estate opportunity that you should invest in, or if it should go back on the market. The post House Flipper 2 Review (PS5) – Spring Cleaning appeared first on PlayStation Universe .
Reviews – PlayStation UniverseApr 11
Broken Roads Review
Broken Roads ReviewBroken Roads has ideas that could have made it an RPG to rival Disco Elysium, instead it runs out of steam almost immediately.
IGN ArticlesApr 10
Razer BlackShark V2 Pro Review – When Footsteps Matter
Razer BlackShark V2 Pro Review – When Footsteps MatterHeadsets come in quite a few different flavors these days, both wired and wireless, with quite a few recognizable brand names to choose from. Razer has been making them for years and their black and neon green color scheme is instantly recognizable. Before releasing their next generation of headsets, they contacted competitive gamers from all […] The post Razer BlackShark V2 Pro Review – When Footsteps Matter appeared first on PlayStation LifeStyle .
PlayStation LifeStyleApr 8
Open Roads Review (PS5) – You Can Never Gone Home Again
Open Roads Review (PS5) – You Can Never Gone Home AgainCheck out our review for Open Roads on the PS5. From the same studio that brought you Gone Home, can The Open Roads Team live up to expecations? The post Open Roads Review (PS5) – You Can Never Gone Home Again appeared first on PlayStation Universe .
Reviews – PlayStation UniverseApr 3
Bulwark: Falconeer Chronicles Review (PS5) – From Uncharted Skies to Uncharted Waters
Bulwark: Falconeer Chronicles Review (PS5) – From Uncharted Skies to Uncharted WatersBulwark: Falconeer Chronicles is the newest game by solo developer Tomas Sala. If you know his name, then you are likely familiar with his previous game, The Falconeer. Bulwark: Falconeer Chronicles takes the world of The Falconeer to a whole new genre. The post Bulwark: Falconeer Chronicles Review (PS5) – From Uncharted Skies to Uncharted Waters appeared first on PlayStation Universe .
Reviews – PlayStation UniverseApr 2
GRANDIA HD Collection Review (PS4) – Two Classic RPGs That Should Have Gotten More Love
GRANDIA HD Collection Review (PS4) – Two Classic RPGs That Should Have Gotten More LoveGRANDIA HD Collection bundles two classic titles that stand the test of time. Find out what we thought in out GRANDIA HD Collection PS4 review. The post GRANDIA HD Collection Review (PS4) – Two Classic RPGs That Should Have Gotten More Love appeared first on PlayStation Universe .
Reviews – PlayStation UniverseApr 2
Freedom Planet 2 Review (PS5) – Blazing New Trails
Freedom Planet 2 Review (PS5) – Blazing New TrailsCheck out our review of Freedom Planet 2 on PS5 and PS4, and see if this sequel to a beloved and classic platformer is the next game you should grab. The post Freedom Planet 2 Review (PS5) – Blazing New Trails appeared first on PlayStation Universe .
Reviews – PlayStation UniverseApr 2
Dragon’s Dogma 2 Review (PS5): Another Trial By Fire
Dragon’s Dogma 2 Review (PS5): Another Trial By FireSomething old, something new. The post Dragon’s Dogma 2 Review (PS5): Another Trial By Fire appeared first on PlayStation LifeStyle .
PlayStation LifeStyleApr 1