PC Game Trailer & Release News
PC Game Trailer & Release News
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Get a sneak peek of the hottest upcoming PC games with our trailer releases. We bring you the latest trailers and teasers to fuel your anticipation.
Tomak: Save the Earth Regeneration Temporarily Free
Tomak: Save the Earth Regeneration Temporarily Free In honor of the 25th anniversary of the simulation game Tomak: Save the Earth , a Regeneration version launched on Epic Game Store and is temporarily free. This includes an official English translation. People have until April 16, 2026 to grab it at no cost. After that point, it will cost $8.99 . Tomak: Save the Earth Regeneration is both a dating sim and a sort of person-raising sim not unlike Princess Maker . The world is about to end. The Goddess of Love Evian tried to stop it, but ended up being reduced to a disembodied head being preserved in a flower pot. It is up to the player to manage her charm, clever, faith, liking, stamina, and sensibility stats, as well as ensuring she isn’t fatigued, hungry, stressed, or thirsty, to prepare her for a possible revival in three years to attempt to definitely save the earth. Your care determines how she’ll look. However, as this is also a dating sim, you can also increase your affection with her for a possible romantic ending.  Here are a few of the official screenshots that show what to expect from this release.  Images via Netmarble Monster Tomak: Save the Earth Regeneration is available on PCs worldwide, and the original game appeared on the PS2 and PC in Asia.  The post Tomak: Save the Earth Regeneration Temporarily Free  appeared first on Siliconera .
PC News Category - SiliconeraApr 2
Deltarune Tsumande Tsunagete Mascot Keychains Include Ralsei
Deltarune Tsumande Tsunagete Mascot Keychains Include Ralsei Bandai Namco announced a new round of Deltarune Tsumande Tsunagete mascot keychains for Japan, and there are two versions of Ralsei in this set. They will appear in Gashapon capsule machines starting the week of April 5, 2026. It will be 300円 (~$2) per try. There’s no North American release window for this set yet, but since the capsule rubber mascot keychains did appear worldwide, we should eventually see these everywhere. While there are five characters appearing in this Deltarune Tsumande Tsunagete mascot keychain gacha collection, there are two styles of each present. This is because the Tsumande Tsunagete line involves being able to connect characters to have a dangling chain of them. So each one is randomly available either with a ball chain keychain at the top or lobster clasp. Every one of them has what is basically a jump ring attached to the bottom so another charm with a lobster clasp could be connected. The options in this line are Ralsei both with and without his hat, Lancer, Jevil, and Spamton. Susie and Kris don’t appear, though they were part of the last rubber keychain line Bandai Namco released. Here’s how each of these charms looks. The larger promotional picture also shows how it looks if characters are connected. Images via Bandai Namco and Toby Fox The Deltarune Tsumande Tsunagete mascot keychains will debut in Gashapon capsule machines in Japan starting on April 5, 2026, and we should see them in North America sometime after that. The first four chapters of the game are available on the Switch, Switch 2, PS4, PS5, and PC , and chapter five is expected to launch in 2026.  The post Deltarune Tsumande Tsunagete Mascot Keychains Include Ralsei appeared first on Siliconera .
PC News Category - SiliconeraApr 2
Petit Planet Stardrift Closed Beta Test Starts in April
Petit Planet Stardrift Closed Beta Test Starts in April HoYoVerse teased a Petit Planet announcement on April Fools’ Day 2026 , and it followed it up with the reveal of a Stardrift Test closed beta. Sign-ups are available on the official site , ahead of the trial starting on April 21, 2026. People will be able to participate if they have Windows PCs or an Android or Apple iOS mobile devices. There’s also a new trailer for this next experience that shows off a character coming to a planet, customizing a character, and meeting both NPCs and new neighbors.   HoYoVerse didn’t note the purpose of this Petit Planet beta or its goals for it. It did confirm that there will be new content that wasn’t in the previous Coziness Test. There will also be an age requirement, as people under 18 can’t participate. Those who do get in will only be able to play on one platform and can’t swap to another during it. They can share details about their experience, including via streams. While the voice acting will only be in Chinese, English, and Japanese, there will be Chinese (Simplified), English, French, Indonesian, Japanese, Russian, and Thai subtitles and localizations available. No end date was mentioned, but the company did confirm there will be a data wipe after this test ends. Here’s the latest Petit Planet Stardrift Test closed beta trailer. https://www.youtube.com/watch?v=5A6JtH3Vy0s This comes about five months after the last Coziness Test closed beta. That started in November 2025. It offered a chance to start to develop a planet , assist NPCs who established things like a home for bugs and fish and a shop, and interact with new neighbors.  Petit Planet will come to Windows PCs and Android and iOS mobile devices, and the Stardrift closed beta test begins on April 21, 2026. The end date for this trial hasn’t been announced yet. The post Petit Planet Stardrift Closed Beta Test Starts in April appeared first on Siliconera .
PC News Category - SiliconeraApr 2
Content Warning Console Versions Shadowdrop
Content Warning Console Versions Shadowdrop Following an April Fools Day 2024 debut, the game Content Warning appeared on consoles like the Switch, Switch 2, PS5, Xbox One, and Xbox Series X on April 1, 2026 . While it was temporarily free when it first launched on PCs, it does cost $9.99/€9.49/£8.99 on digital storefronts. On Steam, it is now $7.99.  Content Warning is a multiplayer horror simulation. Up to four players don diving suits, grab a camera, and head to a place called “The Old World” to film what they find on expeditions. The key is that you need to survive these encounters with the footage intact so you can upload it and become famous on SpookTube. The first three days determine the rest of the course of your session, as you need to become a success and initially get 480 views by the end of that in order to keep playing. If you do, you can continue expeditions to get more money for upgrades and fame.  Here’s a trailer that shows how it looks and works. https://www.youtube.com/watch?v=mTi6n2nZb_A The console launch of Content Warning is accompanied by an update for the PC version. It adds a number of features. One is that it is fully compatible with the Steam Deck. Another is that cross-play is available on all platforms, and we’re able to enable it in the settings. This is one of multiple “games” to drop on April Fools’ Day 2026. Another is City Connection and Clover Lab’s browser-based baseball game featuring Hololive Vtubers . Content Warning is available for the Switch, Switch 2, PS5, Xbox One, Xbox Series X, and PC.  The post Content Warning Console Versions Shadowdrop appeared first on Siliconera .
PC News Category - SiliconeraApr 1
More Petit Planet Characters Introduced in April Fools’ Day Video
More Petit Planet Characters Introduced in April Fools’ Day Video HoYoVerse used April Fools’ Day 2026 as an excuse to introduce more of the characters we will meet in Petit Planet , as well as possibly tease an announcement for an event or perhaps another beta test called “Reunite in the Starsea: Savor the Good Life.” The video appeared on the official social media account for the upcoming Animal Crossing -like game. It is set up as a news cast with a new NPC named Trixie reporting on current events. The actual announcement will apparently take place on April 2, 2026.  Following the reveal of Trixie, the video highlights another NPC. One of the people we’ll meet at the Galactic Bazaar multiplayer hub is Mr. Aleo. He is a rabbit-like individual. As part of that, we also got to see a potential neighbor and resident named Rebella, who looks like a wolf. Another reveal is of a possible restaurant we could visit called Cafe Untamed and its manager/barista. After that, a number of other neighbors and NPCs who can move to planets appeared, with Coziness Test beta familiar faces Mors and Esassani showing up in this teaser.  Here’s the full Petit Planet April Fools’ Day 2026 trailer introducing characters and teasing a new announcement. https://twitter.com/PetitPlanetGame/status/2039160822467871140 In the past, HoYoVerse used other holidays like Halloween to also introduce Petit Planet characters. That is how Esassani was first introduced, and other comics and shorts showed additional individuals from the upcoming game. So far, there’s been one beta test for Petit Planet . That was a closed trial called the Coziness Test. It showed up in November 2025 . It highlighted some of the tasks , introduced a multiplayer hub, and let us see exactly how this Animal Crossing -like game will work. Petit Planet is in development for PCs and mobile devices, and no consoles have been confirmed yet.  The post More Petit Planet Characters Introduced in April Fools’ Day Video appeared first on Siliconera .
PC News Category - SiliconeraApr 1
Interview: Polishing Up Sigma Star Saga DX
Interview: Polishing Up Sigma Star Saga DX WayForward ’ s returned to a number of its past games and series with different types of remasters and rereleases, and the latest brings back the GBA cult classic Sigma Star Saga with a DX remaster and bug-free release. In addition to rebalancing and updates, it features a number of other additions to ensure it will be an optimized experience on consoles and PCs. To find out more, Siliconera spoke with WayForward Creative Director and Sigma Star Saga Creator Matt Bozon about the updated release.  Jenni Lada: We’ve seen WayForward work on quite a few remasters to bring games to more modern platforms with enhancements and updates. How did your experience with past releases, especially the recent Shantae Advance: Risky Revolution , influence Sigma Star Saga DX ? Matt Bozon: Completing Shantae Advance 20-plus years after pausing development was a great opportunity on its own. But the side effect was that we had the original dev team back and working together on the old tech and refamiliarized with our early 2000-era tools. Making new builds of the original Sigma Star Saga was far less daunting, and it was the perfect time to fix legacy bugs and add quality-of-life features.      https://www.youtube.com/watch?v=bcw2oNZwaRs WayForward developed Sigma Star Saga during a period of time when the company was working on a lot of licensed games based on kid’s properties like Barbie and SpongeBob SquarePants . How did working on an original IP like this kick off, and what challenges did the company face when working on it while also handling those other obligations? Matt Bozon: Back then, I was running the handheld group, which had grown from the original three-member Shantae GBC team into about a dozen people. We’d been keeping the lights on by working on various licensed titles while building the Shantae Advance framework with the Scorpion King on GBA, and the other titles you mentioned. My goal was to bring in new directors and build new teams so that we could work on multiple projects at once.  Unfortunately, as games based on kids licenses became all the rage, budgets and schedules got smaller as the bargain bins at Toys R Us and Target started to fill up. It started to feel like we were nearing the end of GBA as a platform, and Nintendo DS was on the horizon. There was a point where we’d knocked on the door of every publisher to no avail, and decided that, given the state of the retail games business, it was time to give up on Shantae Advance .  Things would turn around with the advent of digital distribution a few years later, but in the meantime it was good news for Sigma Star Saga ! Coincidentally, Namco reached out soon after with hopes of catering to core gamers with an original game. We’d get creative freedom in exchange for a reasonably small budget. WayForward’s GBA staff and tools were reaching the limits of GBA by this time, so it set us up for something high-quality and big on inspiration, as long as we could stay within the budget. The resulting game became a fan-favorite, and one we look back on fondly!            One of the changes in Sigma Star Saga DX involves balance adjustments regarding random encounters and EXP. How did you fine-tune these changes, and how influential were fan feedback and the original Sigma Star Saga reviews when you worked on that element? Matt Bozon: We’d kept screen grabs and scans of any letters or message boards from fans over the years. The first thing we did was dig those up and start looking for feedback. Then, we went to sources from fans over the last 20 years who likely discovered the game during that time. We addressed that feedback, but also completed some features that were unfinished and never made it into the final game, such as marking objectives on the map. On top of that, I made a lot of changes based on having two more decades of know-how. Improved hitboxes, rebalanced weapons, making dialog more concise to the point, trying to make the tone more consistent in places.  The biggest change is the pacing. Reviewers in 2005 loved the game’s ambition, but it was frequently called out for having too many random encounters and not enough EXP, which we went in and tuned. I worked closely with Shantae Advance and Sigma Star Saga programmer Michael Stragey, who had written the GBA engine and game framework 20 years ago. And this time we had the benefit of WayForward’s QA team, which didn’t exist back then! What you have in Sigma Star Saga DX is similar to a modern day patch or update.     https://www.youtube.com/watch?v=i-8YvEPF0EU What’s the biggest bug that got squashed in the Sigma Star Saga DX release that you can discuss? Matt Bozon: There were a few. There are a lot of randomly shuffled elements in the game that make it different every time you play. The ship you pilot, the enemies you face, and the location changes with every battle. In the original game, it was possible to pilot a large Star Destroyer-esque ship, but be spawned into a narrow tunnel that was too small to spawn in - resulting in a game over. There were also some cases of neverending battles due an enemy spawning, and some weapon combinations that fell flat.  The original Sigma Star Saga was notable for its multiple endings. Are there any changes to that in the DX release? Matt Bozon: I won’t spoil the endings or how to achieve them, but they have been preserved.    Now that Sigma Star Saga DX is done, could we see WayForward return to something like the original Wiiware version of the game LIT that goes back to its original 3D roots instead of the PC and mobile version that swapped that for a 2D approach? Matt Bozon: We love our past works, so if fans are interested in seeing some of the favorites make a return, please let us know!  Sigma Star Saga DX will come to the Switch, PS5, and PC on April 7, 2026. The original game is available on the Game Boy Advance . The post Interview: Polishing Up Sigma Star Saga DX appeared first on Siliconera .
PC News Category - SiliconeraApr 1
Palworld: More Than Just Pals Dating Sim Is Also a Horror Game
Palworld: More Than Just Pals Dating Sim Is Also a Horror Game Pocketpair’s Palworld: More Than Just Pals dating sim saga continues, as it went from a 2024 joke to a 2025 announcement with Steam product page. Now for April Fools’ Day 2026, there’s a new gameplay video that begins with CEO Takuro Mizobe and Head of Publishing John “Bucky” Buckley discussing the project. This is also paired with an update to the game’s listing that confirms there will be a horror element to the visual novel.  The first half of the video is a more lighthearted segment that explains how Palworld: More Than Just Pals started as an April Fools’ Joke that is on its way to becoming an actual game. While Mizobe plays Slay the Spire 2 on a handheld gaming PC, Buckley goes over how they plan to make the game even though the 1.0 version of Palworld will appear this year and it meant hiring additional staff.  At the 1:20 mark of the video, actual Palworld: More Than Just Pals gameplay appears. This means seeing some of the human and Pal love interests. Zoe is the first to show up, with Chillet Ignis, Tarantriss, Katress, and Saya showing up after that. This video marks our first peek at the horror elements of the game, as a strange memory seems to surface when discovering a Sphere at the 1:47 mark and a time loop seems to kick in.  Here’s the full 2026 Palworld dating sim trailer . While the horror elements are teased, there are no major spoilers in it. https://www.youtube.com/watch?v=KtsUVpnBFg0 There are some additional screenshots showing off some of the other characters and romance options too. Here's how all of those humans and Pals look: Images via Pocket Pair Palworld: More Than Just Pals is in development for PCs, and Palworld is in early access for the PS5, Xbox Series X, and PC.  The post Palworld: More Than Just Pals Dating Sim Is Also a Horror Game appeared first on Siliconera .
PC News Category - SiliconeraMar 31
Gachiakuta: The Game Gameplay Trailers Show Rudo and His Allies
Gachiakuta: The Game Gameplay Trailers Show Rudo and His Allies Com2Us shared first gameplay trailers of some of the playable characters in Gachiakuta: The Game , and it means we get to see our first looks at members of Rudo and Team Akuta. The examples highlight what to expect from him, Enjin, Riyo Reaper, and Zanka. It also means we get to see how each of their Vital Instruments works in some small-scale fights. If you watched the anime on Crunchyroll , some of the moves might look familiar. First, here’s how Rudo will work in Gachiakuta: The Game . He’s the hero we follow as he drops from The Sphere to the Ground after he’s falsely accused of killing his father figure. He wears and uses Watchman Series Gloves, combined with used items he finds, to fight.   Here’s the footage of him from YouTube . https://www.youtube.com/watch?v=bbD3qJwJRXU Enjin is the head of Team Akuta and wielder of the Umbreaker umbrella Vital Instrument. He’s one of the first people Rudo meets when he’s chucked into the Abyss at the start of the game.  You can see him below: https://www.youtube.com/watch?v=HGxwKwbDGmU Riyo uses a pair of scissors as a Vital Instrument known as The Ripper. We see how she sort of uses it as a slashing weapon in the footage. However, in-series she’s also known to sometimes use a gun, and we don’t see that happen here. Here’s the Riyo trailer: https://www.youtube.com/watch?v=wADowlTpjJ8 Finally, Zanka uses a staff called Lovely Assistaff to fight in his Gachiakuta gameplay trailer. This looks like it will deliver blunt hits to foes. However, he’s able to move quite quickly with some attacks. Here’s the final of the first four trailers. https://www.youtube.com/watch?v=5XMpjW1m5-E Gachiakuta: The Game is in development for the PS5, Xbox Series X, and PC. The first season of the anime is streaming on Crunchyroll, with season 2 in development. The manga is handled by Kodansha worldwide. The post Gachiakuta: The Game Gameplay Trailers Show Rudo and His Allies appeared first on Siliconera .
PC News Category - SiliconeraMar 30
Avatar Fighting Game Avatar Legends Has a Release Date and a Confirmed Price
Avatar Fighting Game Avatar Legends Has a Release Date and a Confirmed PriceAvatar Legends: The Fighting Game has a release date and a budget price point.
IGN PC ArticlesMar 30
Blue Reflection Quartet Game Compilation Announced
Blue Reflection Quartet Game Compilation Announced Koei Tecmo announced the Blue Reflection Quartet, which combines all four games in the series into one package, for the Switch, Switch 2, PS5, and PC. It’ll be a digital release in regions other than Japan. Everyone will see it launch worldwide on July 30, 2026. The trailer and announcement for this first appeared during the 9th anniversary stream for Blue Reflection . You can watch the archive on the official Koei Tecmo YouTube channel. While the trailer starts at around the 47:45 mark in the stream, you can also just watch the trailer video in English here: https://www.youtube.com/watch?v=3VvzKSZnvJc This quartet contains the remastered versions of Blue Reflection and Blue Reflection: Second Light . The two new games in this compilation are Blue Reflection: Sun and Blue Reflection Ray . Blue Reflection: Sun is a console remake of the mobile game, and Blue Reflection Ray is a game adaptation of the anime series of the same name. This was a spin-off by J.C. Staff that aired in 2021. Blue Reflection , published by Koei Tecmo and developed by Gust, first came out in 2017 for the PS4, PS Vita, and PC. They’re RPG games that have a day cycle and turn-based combat. The story’s split between the characters going through their usual school life and fighting against enemies in another world. The Blue Reflection quartet compilation will come out on July 30, 2026 for the PS5, Switch, Switch 2, and Windows PC via Steam. The post Blue Reflection Quartet Game Compilation Announced appeared first on Siliconera .
PC News Category - SiliconeraMar 27