PC Game Trailer & Release News
PC Game Trailer & Release News
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Get a sneak peek of the hottest upcoming PC games with our trailer releases. We bring you the latest trailers and teasers to fuel your anticipation.
Call of Duty Will No Longer Do Back-to-back Releases of Modern Warfare or Black Ops Games
Call of Duty Will No Longer Do Back-to-back Releases of Modern Warfare or Black Ops GamesCall of Duty will no longer release multiple Black Ops or Modern Warfare games back-to-back, after two Modern Warfare releases in 2022 and 2023, and two Black Ops releases in 2024 and 2025, respectively, and negative feedback and concerning sales reports for the most recent release, Black Ops 7.
IGN PC ArticlesDec 10
Rune Factory: Guardians of Azuma PS5 Physical Pre-Orders on Amazon
Rune Factory: Guardians of Azuma PS5 Physical Pre-Orders on Amazon Marvelous and XSEED confirmed that Rune Factory: Guardians of Azuma launches on more platforms in 2026, and the PS5 physical version will only be available via Amazon . Pre-orders are open for $59.99, which is the same price as the Switch 2 release. The game will debut digitally and physically on February 13, 2026.  While the physical copies of Rune Factory: Guardians of Azuma will be limited to an Amazon PS5 release, there will be three digital editions to choose from on the PlayStation Store and Microsoft Store. The base one is the game alone for $59.99. There is also a $69.99 Digital Deluxe. That comes with the Festive Attire and Dark Woolby Bundle cosmetic DLC for characters and the Seasons of Love Bundle that makes Cuilang and Pilika romanceable and adds swimsuit costumes for the cast. The Super Digital Deluxe includes everything from the standard Deluxe bundle, a digital copy of the art book, and a digital copy of the soundtrack. That is $79.99 and the most expensive option.  Here's how that looks: Image via XSEED and Marvelous Both Switch and Switch 2 physical copies are available, and there were also limited editions released. Rune Factory: Guardians of Azuma is available for the Switch, Switch 2, and PC now. The PS5 and Xbox Series X versions of the game will show up on February 14, 2026. Rune Factory: Guardians of Azuma is only available physically for the Switch, Switch 2, and soon PS5. The post Rune Factory: Guardians of Azuma PS5 Physical Pre-Orders on Amazon appeared first on Siliconera .
PC News Category - SiliconeraDec 9
Flare Stellar Blade Eve Figure Releases in 2027
Flare Stellar Blade Eve Figure Releases in 2027 Flare shared details about its Stellar Blade scale figure of Eve, the game’s heroine . It will release in January 2027. It will cost 39,380円 (~$250). AmiAmi already has a product listing up for $232.15.  This is a static, scale figure of Eve as she appears on the Stellar Blade cover and when you first start the game. This means she’s in her default Planet Diving Suit (7th) costume. Her hair is up in a ponytail and sculpted to look like the wind is blowing it behind her. She also wields her Blood Edge sword in her right hand. She stands at over 10 and a half inches tall (270mm), with the included base included in that estimate. Here are some of the photos from Flare showing how this version of Eve looks: Images via Flare and Shift Up We can expect another Eve figure in the future. Back in June 2025, Good Smile Company confirmed it is working on a Nendoroid of her. That will also wear the Planet Diving Suit (7th) costume. Stellar Blade  is available for the PS5 and PC, and the Flare figure of Eve will release in January 2027. One of the last updates in September 2025 added more epilogues and costumes . The post Flare Stellar Blade Eve Figure Releases in 2027 appeared first on Siliconera .
PC News Category - SiliconeraDec 9
Here Are All the TGA 2025 Wholesome Snack Cozy Games
Here Are All the TGA 2025 Wholesome Snack Cozy Games The Wholesome Snack aired ahead of TGA 2025 on December 9, 2025, and while this showcase typically is a larger one centered on cozy games, this latest installment is a shorter one with fewer titles. As such, there are also fewer shadowdrops. Bits & Bops , a Rhythm Heaven like music minigame collection, is available now, as a PS5 and Xbox Series X version of Wylde Flowers . However, a number of demos are out now for some of the reveals. You can see the full list of all upcoming cozy games that appeared in the Wholesome Snack TGA 2025 showcase: Arcane Eats: Heading to PC, demo now available. b-e-e-t-l-e: Be Right Back: Heading to PC. Bits & Bops : Available now on PC. CatchMaker : Heading to PC. Coffee Talk Tokyo : Heading to Switch, PS5, Xbox One, Xbox Series X, and PC. Cozy Caravan : 1.0 release appears on January 8, 2026. Heading to Switch, PC, and mobile devices.  D-Topia : Heading to Switch, Switch 2, PS5, Xbox Series X, and PC. Find Your Words : Heading to PC. Fishbowl : Heading to PS5 and PC in April 2026. Lost and Found Co.: Heading to PC on February 11, 2026. Mandrake : Heading to PC and unspecified consoles. Mirage: Miracle Quest : Headed to PC. Moomintroll: Winter’s Warmth : Headed to PC. PANdemonium: Merge : Heading to PC, demo now available. ReStory : Heading to PC. Spirit Crossing : Heading to PC and mobile devices. Thrifty Business : Heading to PC.  Travel Pack : Heading to PC and unspecified consoles. Verdant : Heading to PC. Wylde Flowers: Now on PS5 and Xbox Series X. Wylde Society : Heading to PC. Zitifono: Heading to PC, demo now available. Here’s the full TGA 2025 Wholesome Snack presentation that shows off trailers for both upcoming and now available games: https://www.youtube.com/watch?v=kYwGSLM8lsQ Bits & Bops is now on PCs, and Wylde Flowers is now on the PS5 and Xbox Series X. The post Here Are All the TGA 2025 Wholesome Snack Cozy Games appeared first on Siliconera .
PC News Category - SiliconeraDec 9
See Dragon Ball VII Reimagined Hero, Kiefer, and Maribel Trailers
See Dragon Ball VII Reimagined Hero, Kiefer, and Maribel Trailers Square Enix started sharing trailers of the cast of Dragon Quest VII Reimagined in Japan, and the first three videos focus on how the hero, Kiefer, and Maribel all look in the remake . The three are the initial trio in the game who start the adventure and begin restoring the islands and continents surrounding Estard on their journey. First, here’s the video highlighting the hero of Dragon Quest VII Reimagined . It starts by showing him running around his hometown of Fishbel, before then highlighting his attacks in battle alongside Kiefer, Maribel, and Ruff. https://www.youtube.com/watch?v=dponOMLZmlA The Kiefer trailer for Dragon Quest VII Reimagined begins with him and the hero running off after talking to his father, the king. We then see him acting as captain of the boat as he sets off with Maribel and the hero. Like the previous trailer, it closes with an in-battle segment. https://www.youtube.com/watch?v=z_2UTVyd51M The Maribel video follows a similar pattern. We first see her character model, then some scenes of her talking with the hero and Kiefer. It closes out with her using magic to attack enemies. https://www.youtube.com/watch?v=VEbeaM-_Jko The  Dragon Quest VII Reimagined  remake will come to the Switch, Switch 2, PS5, Xbox Series X, and PC on February 5, 2026. A manga adaptation inspired by this installment called Dragon Quest Eden will also appear in Japan next year. The post See Dragon Ball VII Reimagined Hero, Kiefer, and Maribel Trailers appeared first on Siliconera .
PC News Category - SiliconeraDec 9
What are Vanguard Alerts in Destiny 2?
What are Vanguard Alerts in Destiny 2? Destiny 2 's Nightfalls are back by popular demand in Renegades , and we don't mean Dredgen Bael's Death-Star-at-home. Vanguard Alerts are Bungie's way of rekindling the beloved playlist, offering weekly rewards and bringing something else to do every reset. The Vanguard Alerts are as close to Nightfalls as it gets in the post- Edge of Fate era: they're a set of weekly-rotating objectives with their own rewards, including one higher-difficulty version of a Portal activity. This is set at -50, so expect Kepler Mythic levels of suffering with three people. Here's a quick breakdown of the new system, including what it entails and what you get by diving into it. Destiny 2 Vanguard Alerts, explained Not quite the old Nightfalls, but we're enjoying it. Screenshot and Remix by Destructoid Vanguard Alerts is a set of rotating activities added in Destiny 2 's Renegades expansion. It brings six different nodes that rotate every week, which grant different drops when completing them. Each of the Portal nodes for these activities may also get a Bonus Focus drop, which is not included in this calculation. The six activities are: Quickplay Fireteam Ops playlist Quickplay Arena Ops playlist Fixed Grandmaster Challenge (capped at -50) Raid challenge Dungeon challenge PvP challenge The challenges for Fireteam Ops, Arena Ops, and the Crucible only require you to participate in activities for the first step. Completing any of the activities three times drops you a specific weapon and other loot from the matching playlist. Fireteam and Arena Ops have the same weapon on a given week, but the Crucible has a different reward in stock. The remaining two stages drop more gear. Alongside the release of Vanguard Alerts, Bungie made it so season pass owners at level 550 can still earn a B grade on Quickplay activities , which is enough to grab the Bonus Focus reward. This makes Quickplay Playlists viable again—a common complaint from those who were on the higher end of the Power spectrum. The weekly Grandmaster Challenge is the closest to the old Grandmasters, which takes you through a run of a Portal activity with set modifiers and at -50 Power. The Portal's Ultimatum difficulty is capped at -30, so expect even heavier resistance than usual, to the likes of Mythic Kepler as it was on release. Completing the Grandmaster Challenge with a B or higher for the first time gets you a tier five copy of a Pinnacle Ops weapon with an extra origin trait. Subsequent completions at B or above will still drop at tier five, but have a low chance of boasting the second origin trait. Lastly, the raid and dungeon challenges seem to require you to complete all encounters in those activities, giving you higher-power gear for your time. At the end of the day, the Vanguard Alert playlists offer a little more variety in a game that's been struggling with it since the addition of the controversial Portal system and the removal of seasonal content. The post What are Vanguard Alerts in Destiny 2? appeared first on Destructoid .
PC Archives – DestructoidDec 9
Bethesda Found Another Platform to Release Skyrim On: Nintendo Switch 2 — and It's Out Today
Bethesda Found Another Platform to Release Skyrim On: Nintendo Switch 2 — and It's Out TodayBethesda has released The Elder Scrolls V: Skyrim on pretty much every platform since it came out in 2011, but now it’s found another: the Nintendo Switch 2. And it's out today.
IGN PC ArticlesDec 9
Interview: Ryuichi Nishizawa Talks About Milano’s Odd Job Collection
Interview: Ryuichi Nishizawa Talks About Milano’s Odd Job Collection Milano’s Odd Job Collection is one of those out of nowhere sort of announcements. A PlayStation game from 1999 returning in 2025? It reminds me of the old PSOne Imports titles that appeared around 2012 and 2013, like Killer Bass and Yakiniku Bugyou . To learn more about the game, its original development, and its return, Siliconera spoke with creator Ryuichi Nishizawa about the title ahead of its worldwide debut.  Jenni Lada: When first developing Milano’s Odd Job Collection for the PS1, how did you come up with the idea behind it? Ryuichi Nishizawa: The project was originally planned together with producer Yoshihisa Shimada from Victor Interactive Software. By coincidence, both he and I had 11-year-old daughters at the time, and we wanted to make a game they could truly enjoy. Girls of that age tend to be a little more mature than boys. Rather than adventures or battles, they’re often interested in fashion, interior design, and expressing their individuality. They also start seeking a connection with the world around them earlier than boys do. So we decided to create a game starring a young girl who dreams of independence — someone discovering what it means to live on her own and find her place in society. We even had our daughters playtest the final build, so you can actually find their names in the ending credits. (laughs) https://www.youtube.com/watch?v=tXKI7CIu1d8&t=60s How does it feel seeing Milano’s Odd Job Collection becoming a worldwide release so long after its debut? Ryuichi Nishizawa: Toward the end of development, our producer Mr. Yoshihisa Shimada took the game to Sony Computer Entertainment to present it. When he came back, he told me they said, “There’s no market for games for 11-year-old girls.” We both laughed and said, “Well, they’re probably right!” — I still remember that moment vividly. In reality, SCE was right — the game didn’t sell very well at the time. However, later on, people began to appreciate the high quality of its pixel art animation, and since only a small number of copies were shipped, it gradually became a rare collector’s item. The game was originally made for children, so we designed the UI with large text and lots of Japanese on screen. That made it extremely difficult to localize into English, and given the limited sales, the game remained a Japan-only release. That’s why I’m genuinely happy to see it finally released in English today. As the global market has grown and pixel art has come to be recognized as a true art form, I’ve often thought, “I’d love for more people to experience this game,” because I’ve always believed there’s no other title that condenses pixel art so richly into one experience. I especially hope players will enjoy watching Milano’s everyday animations — doing laundry, cooking dinner, or feeding her cat. They’re small moments, but full of heart.  I also remember hearing that the game might have been difficult to release in North America, since having a young girl working part-time jobs could be seen as child labor under their regulations. That cultural difference makes it all the more amazing that the game can now reach a worldwide audience. I still remember that conversation and can’t help but smile. While initial imagery for Milano’s Odd Job Collection is very bright and colorful, its story is actually quite deep considering our lead is getting by while living alone for a period of time. How do you balance that family-oriented and serious element with the lighthearted ones? Ryuichi Nishizawa: The game depicts a young girl living on her own, but I don’t think what she truly wants is independence itself. What she really wants is the feeling of growing up a little — of trying to act like an adult. At that age, there are so many things you still can’t do. You might share a room with your little brother or sister, but you imagine how nice it would be to have a room of your own. You only get a small allowance, so you can’t buy everything you want — but you dream, “If I had a part-time job, I could buy this, or maybe that.” This game came from that kind of childhood daydream. So, instead of focusing on the hardship of working, we wanted to show that step by step, you can expand your own little world through your own efforts. That was the emotional center of the game. And of course, none of it would have been possible without Maki Ohzora, the illustrator and animator. Her characters have a certain transparency and warmth that makes it easy for players to project themselves onto Milano. Her sense of color and animation direction shaped the tone of the entire game — balancing the cheerful surface with a quiet sense of maturity underneath. Maki drew hundreds of key frames on paper, which were then digitized by multiple staff members to create the enormous amount of pixel animation seen in the game. I still remember the designers working through the night to bring those scenes to life. Images via Marvelous Cozy and wholesome are game descriptors that get used quite often in the last few years, and Milano’s Odd Job Collection is being promoted as that sort of title now. How do you feel about that? Ryuichi Nishizawa: To be honest, I only recently learned the term “cozy game.” (laughs) Back then, there really weren’t many slow-life simulation games like Milano’s Odd Job Collection . Around the same time, Victor Interactive Software was also releasing Harvest Moon titles in Japan, which I think were among the first games to truly define the slow-life genre. [ Harvest Moon was later re-named STORY OF SEASONS following Victor Interactive's acquisition by Marvelous Entertainment and American publishing shifting to Marvelous USA.] The fact that we were able to create a game about a young girl living a gentle, non-violent life was largely thanks to the environment at Victor Interactive Software. They had the insight to recognize that there could be an audience for games without combat or competition. At another publisher, I suspect our proposal might have been rejected entirely. We didn’t set out to make something revolutionary — but looking back, maybe it was more avant-garde than we realized at the time. (laughs) Afterward, our producer Mr. Shimada kept pursuing games for girls, and went on to create multiple hit titles that helped open up a new market. So hearing people say that Milano’s Odd Job Collection was ahead of its time and may have been an early example of what’s now called a cozy game — that’s honestly a great honor. I hope that players today can feel the same gentle warmth we tried to capture back then. Milano’s Odd Job Collection will come to the Switch, Switch 2, PS4, PS5, Xbox One, Xbox Series X, and PC on December 9, 2025 . The post Interview: Ryuichi Nishizawa Talks About Milano’s Odd Job Collection appeared first on Siliconera .
PC News Category - SiliconeraDec 6
First Digimon Story: Time Stranger Digimon & Episode DLC Appears Soon
First Digimon Story: Time Stranger Digimon & Episode DLC Appears Soon Bandai Namco revealed we’ll be playing the first Digimon Story: Time Stranger Digimon & Episode Pack 1 DLC, which is called Alternate Dimension, on December 8, 2025. It also shared a video highlighting what to expect it to add to the game . This is the first of three packs. It is part of the $29.99 Season Pass for the JRPG , but will also be sold separately. Prior to this major add-on, we mainly saw costume packs, BGM packs, and the Outer Dungeons called The Hall of EXP, The Hall of Gold, and The Hall of Materials.  An Akashic Backdoor opened in Digimon Story: Time Stranger as the Alternate Dimension DLC begins, and our agent is sent in to deal with Parallelmon and fix the issue. Kyoko Kuremi will be there and appears in the first teaser, as does the confirmation that Omnimon will be added in this pack.   Here is the full trailer for the first major add-on: https://www.youtube.com/watch?v=AnJUapvmLx4 While we don’t know what the additional episodes will entail or what the other Mega Digimon in them, Bandai Namco did offer a general schedule for when to expect the other additions. The second pack should appear between January and March 2026. The third and final one will debut between April and June 2026. Digimon Story: Time Stranger  is available on the PS5, Xbox Series X, and PC, and its Additional Digimon & Episode Pack 1: Alternate Dimension DLC debuts on December 8, 2025.  The post First Digimon Story: Time Stranger Digimon & Episode DLC Appears Soon appeared first on Siliconera .
PC News Category - SiliconeraDec 5
3.8 Honkai: Star Rail Patch Returns to Penacony This Month
3.8 Honkai: Star Rail Patch Returns to Penacony This Month When the 3.8 Honkai: Star Rail patch debuts on December 17, 2025, it also means the story will head back to Penacony for a bit now that the Amphoreus storyline is done. This will involve a new Trailblaze Mission with Constance , known as The Dahlia, involved. It will also be the stop before the next planet in the Astral Express’ journey. HoYoVerse also confirmed the 3.8 patch will be in effect between December 17, 2025 and February 13, 2026.  The 3.8 Honkai: Star Rail trailer revealed that the Astral Express will be back at Penacony because of The Dahlia. She has the ability to affect people’s memories, and she claims there are details that we missed from the Penacony adventure. As a result, before we head out on an entirely new leg of our journey, we’ll see Firefly’s perspective from the events of the Charmony Festival.  Because of the extended run of this patch, the schedule for 3.8 Honkai: Star Rail banners and events will be different. The first phase will run between December 17, 2025 and January 7, 2026, and that features The Dahlia and Firefly as the five-star featured units. Gallagher, Luka, and March 7th will be the focus four-stars. The second phase will be in effect between January 7-28, 2026, with Fugue and Lingsha as the five-stars and Arlan, Natasha, and Sampo as the four-stars. Finally, a third phase of character banners will appear between January 28, 2026 and February 12, 2026. That will feature Aglaea and Sunday as the five-stars and Dan Heng, Tingyun, and Yukong as the four-stars.  Here is the full trailer for 3.8, which will be known as “Memories are the Prelude to Dreams.”  https://www.youtube.com/watch?v=dUZl4ssk5Pw The full Special Program for that update is also below: https://www.youtube.com/watch?v=VrSInGzFFKs Honkai: Star Rail is available on the PS5, PC, and mobile devices, and the 3.8 update arrives on December 17, 2025. The post 3.8 Honkai: Star Rail Patch Returns to Penacony This Month appeared first on Siliconera .
PC News Category - SiliconeraDec 5