PC Game Trailer & Release News
PC Game Trailer & Release News
13 followers
13 articles/week
Get a sneak peek of the hottest upcoming PC games with our trailer releases. We bring you the latest trailers and teasers to fuel your anticipation.
Dragon Quest Metal Slime Computer Mouse Returns With Bubble Slime
Dragon Quest Metal Slime Computer Mouse Returns With Bubble Slime Square Enix and Taito announced that the Dragon Quest Bubble Slime computer mouse will come back again in Japan, and this time it will be joined by a Bubble Slime variant. There’s no exact release date for it yet, but both will be available as arcade prizes starting in early April 2026. While Square Enix has sold official Metal Slime merchandise on storefronts like Amazon in the past, we haven’t seen this product appear officially from it or Taito worldwide yet. However, other retailers like Aitai Kuji did carry the Metal Slime variant in the past and may be a place to check for this latest run. Each of these are basically a replica of either a Dragon Quest Metal Slime or Bubble Slime as a mouse. Both of them are just over four inches long and are wired peripherals. Each one has left and right buttons to the left of the monster’s head, with a scroll wheel between them. Specs, such as the DPI and IPS, aren’t available. Aitai Kuji also pointed out the past model was compatible with Windows 8 and 10, and Taito’s product page didn’t note OS support for these two new variants now that Windows 7, 8.1, and 10 support ended in October 2025.  Here’s the official photo of the two new mice.  Image via Square Enix and Taito This is the third time we’ve seen the Metal Slime version of this device appear now. It first launched in September 2023 . A rerun of it showed up in October 2024 . Both it and the Bubble Slime version have been Dragon Quest series staples for years, appearing as monsters in mainline games and spin-offs. The Dragon Quest Metal Slime and Bubble Slime computer mouse prizes will show up in Japanese arcades again in April 2026. Since past versions of the Metal Slime were never released via official storefronts worldwide, people interested in the rerun will have to turn to online auctions or smaller stores to get one. We may earn a commission if you purchase from certain links. Learn more here . The post Dragon Quest Metal Slime Computer Mouse Returns With Bubble Slime appeared first on Siliconera .
PC News Category - SiliconeraApr 3
HoYoverse's Cozy Sim Petit Planet Gets Closed Beta Testing This Month
HoYoverse's Cozy Sim Petit Planet Gets Closed Beta Testing This Month Petit Planet, the cozy space sim from the creators of Genshin Impact and Zenless Zone Zero, doesn't have an official release date, but at least it has a new closed beta on April 21 for PC, iOS, and Android.
IGN PC ArticlesApr 3
Ingrid Erases a World in a Street Fighter 6 Trailer
Ingrid Erases a World in a Street Fighter 6 Trailer Ingrid will join Street Fighter 6 as the last piece of Year 3 DLC in Spring 2026, after not showing up since Street Fighter Alpha 3 Max , and a new trailer shows what to expect. She will still remain an enigmatic, otherworldly type of figure when she debuts in Spring 2026. She’ll also appear alongside something called a Monoid. However, while the video highlights her new appearance, it doesn’t show any of her new moveset. While the Street Fighter 6 trailer doesn’t bring up her past as a Code Holder, it does show she possesses unusual powers. She meets a player avatar and refers to them as a “Terran.” When doing so, she also mentions that person somehow ending up in “another world” and takes it upon herself to destroy that place to solve the situation. She also sees a Monoid with the avatar, mentions she’s collecting them, and confirms that our fates our linked due to that meeting. Here’s the Street Fighter 6 Ingrid trailer.  https://www.youtube.com/watch?v=ysuw_40tnv4 Ingrid follows fellow returning character Alex in the Street Fighter Year 3 Season Pass. He ended up being controversial following his launch. This is due to the way his story ended up going. As a character, it’s established that older cousin Tom, who is also his manager, raised him after Alex’s parents died. Tom had a daughter named Patricia, who’s also come up in past storylines. In his new story mode, we learn Alex and Patricia got married and are expecting their first daughter. This led to an additional Buckler’s Boot Camp story to attempt to explain it and a promise of a patch from Director Takayuki Nakayama to “revise certain text passages.”  Street Fighter 6 is available for the Switch 2, PS4, PS5, Xbox Series X, and PC, and Ingrid will appear as DLC in Spring 2026. She’s the last Year 3 Season Pass add-on, so after her debut we’ll likely see a Year 4 announcement.  The post Ingrid Erases a World in a Street Fighter 6 Trailer  appeared first on Siliconera .
PC News Category - SiliconeraApr 3
Upcoming Nintendo Switch 2 Games: Release Dates for 2026 and Beyond
Upcoming Nintendo Switch 2 Games: Release Dates for 2026 and BeyondBuilding up the Switch 2 library.
IGN PC ArticlesApr 3
Tomak: Save the Earth Regeneration Temporarily Free
Tomak: Save the Earth Regeneration Temporarily Free In honor of the 25th anniversary of the simulation game Tomak: Save the Earth , a Regeneration version launched on Epic Game Store and is temporarily free. This includes an official English translation. People have until April 16, 2026 to grab it at no cost. After that point, it will cost $8.99 . Tomak: Save the Earth Regeneration is both a dating sim and a sort of person-raising sim not unlike Princess Maker . The world is about to end. The Goddess of Love Evian tried to stop it, but ended up being reduced to a disembodied head being preserved in a flower pot. It is up to the player to manage her charm, clever, faith, liking, stamina, and sensibility stats, as well as ensuring she isn’t fatigued, hungry, stressed, or thirsty, to prepare her for a possible revival in three years to attempt to definitely save the earth. Your care determines how she’ll look. However, as this is also a dating sim, you can also increase your affection with her for a possible romantic ending.  Here are a few of the official screenshots that show what to expect from this release.  Images via Netmarble Monster Tomak: Save the Earth Regeneration is available on PCs worldwide, and the original game appeared on the PS2 and PC in Asia.  The post Tomak: Save the Earth Regeneration Temporarily Free  appeared first on Siliconera .
PC News Category - SiliconeraApr 2
Deltarune Tsumande Tsunagete Mascot Keychains Include Ralsei
Deltarune Tsumande Tsunagete Mascot Keychains Include Ralsei Bandai Namco announced a new round of Deltarune Tsumande Tsunagete mascot keychains for Japan, and there are two versions of Ralsei in this set. They will appear in Gashapon capsule machines starting the week of April 5, 2026. It will be 300円 (~$2) per try. There’s no North American release window for this set yet, but since the capsule rubber mascot keychains did appear worldwide, we should eventually see these everywhere. While there are five characters appearing in this Deltarune Tsumande Tsunagete mascot keychain gacha collection, there are two styles of each present. This is because the Tsumande Tsunagete line involves being able to connect characters to have a dangling chain of them. So each one is randomly available either with a ball chain keychain at the top or lobster clasp. Every one of them has what is basically a jump ring attached to the bottom so another charm with a lobster clasp could be connected. The options in this line are Ralsei both with and without his hat, Lancer, Jevil, and Spamton. Susie and Kris don’t appear, though they were part of the last rubber keychain line Bandai Namco released. Here’s how each of these charms looks. The larger promotional picture also shows how it looks if characters are connected. Images via Bandai Namco and Toby Fox The Deltarune Tsumande Tsunagete mascot keychains will debut in Gashapon capsule machines in Japan starting on April 5, 2026, and we should see them in North America sometime after that. The first four chapters of the game are available on the Switch, Switch 2, PS4, PS5, and PC , and chapter five is expected to launch in 2026.  The post Deltarune Tsumande Tsunagete Mascot Keychains Include Ralsei appeared first on Siliconera .
PC News Category - SiliconeraApr 2
Petit Planet Stardrift Closed Beta Test Starts in April
Petit Planet Stardrift Closed Beta Test Starts in April HoYoVerse teased a Petit Planet announcement on April Fools’ Day 2026 , and it followed it up with the reveal of a Stardrift Test closed beta. Sign-ups are available on the official site , ahead of the trial starting on April 21, 2026. People will be able to participate if they have Windows PCs or an Android or Apple iOS mobile devices. There’s also a new trailer for this next experience that shows off a character coming to a planet, customizing a character, and meeting both NPCs and new neighbors.   HoYoVerse didn’t note the purpose of this Petit Planet beta or its goals for it. It did confirm that there will be new content that wasn’t in the previous Coziness Test. There will also be an age requirement, as people under 18 can’t participate. Those who do get in will only be able to play on one platform and can’t swap to another during it. They can share details about their experience, including via streams. While the voice acting will only be in Chinese, English, and Japanese, there will be Chinese (Simplified), English, French, Indonesian, Japanese, Russian, and Thai subtitles and localizations available. No end date was mentioned, but the company did confirm there will be a data wipe after this test ends. Here’s the latest Petit Planet Stardrift Test closed beta trailer. https://www.youtube.com/watch?v=5A6JtH3Vy0s This comes about five months after the last Coziness Test closed beta. That started in November 2025. It offered a chance to start to develop a planet , assist NPCs who established things like a home for bugs and fish and a shop, and interact with new neighbors.  Petit Planet will come to Windows PCs and Android and iOS mobile devices, and the Stardrift closed beta test begins on April 21, 2026. The end date for this trial hasn’t been announced yet. The post Petit Planet Stardrift Closed Beta Test Starts in April appeared first on Siliconera .
PC News Category - SiliconeraApr 2
Content Warning Console Versions Shadowdrop
Content Warning Console Versions Shadowdrop Following an April Fools Day 2024 debut, the game Content Warning appeared on consoles like the Switch, Switch 2, PS5, Xbox One, and Xbox Series X on April 1, 2026 . While it was temporarily free when it first launched on PCs, it does cost $9.99/€9.49/£8.99 on digital storefronts. On Steam, it is now $7.99.  Content Warning is a multiplayer horror simulation. Up to four players don diving suits, grab a camera, and head to a place called “The Old World” to film what they find on expeditions. The key is that you need to survive these encounters with the footage intact so you can upload it and become famous on SpookTube. The first three days determine the rest of the course of your session, as you need to become a success and initially get 480 views by the end of that in order to keep playing. If you do, you can continue expeditions to get more money for upgrades and fame.  Here’s a trailer that shows how it looks and works. https://www.youtube.com/watch?v=mTi6n2nZb_A The console launch of Content Warning is accompanied by an update for the PC version. It adds a number of features. One is that it is fully compatible with the Steam Deck. Another is that cross-play is available on all platforms, and we’re able to enable it in the settings. This is one of multiple “games” to drop on April Fools’ Day 2026. Another is City Connection and Clover Lab’s browser-based baseball game featuring Hololive Vtubers . Content Warning is available for the Switch, Switch 2, PS5, Xbox One, Xbox Series X, and PC.  The post Content Warning Console Versions Shadowdrop appeared first on Siliconera .
PC News Category - SiliconeraApr 1
More Petit Planet Characters Introduced in April Fools’ Day Video
More Petit Planet Characters Introduced in April Fools’ Day Video HoYoVerse used April Fools’ Day 2026 as an excuse to introduce more of the characters we will meet in Petit Planet , as well as possibly tease an announcement for an event or perhaps another beta test called “Reunite in the Starsea: Savor the Good Life.” The video appeared on the official social media account for the upcoming Animal Crossing -like game. It is set up as a news cast with a new NPC named Trixie reporting on current events. The actual announcement will apparently take place on April 2, 2026.  Following the reveal of Trixie, the video highlights another NPC. One of the people we’ll meet at the Galactic Bazaar multiplayer hub is Mr. Aleo. He is a rabbit-like individual. As part of that, we also got to see a potential neighbor and resident named Rebella, who looks like a wolf. Another reveal is of a possible restaurant we could visit called Cafe Untamed and its manager/barista. After that, a number of other neighbors and NPCs who can move to planets appeared, with Coziness Test beta familiar faces Mors and Esassani showing up in this teaser.  Here’s the full Petit Planet April Fools’ Day 2026 trailer introducing characters and teasing a new announcement. https://twitter.com/PetitPlanetGame/status/2039160822467871140 In the past, HoYoVerse used other holidays like Halloween to also introduce Petit Planet characters. That is how Esassani was first introduced, and other comics and shorts showed additional individuals from the upcoming game. So far, there’s been one beta test for Petit Planet . That was a closed trial called the Coziness Test. It showed up in November 2025 . It highlighted some of the tasks , introduced a multiplayer hub, and let us see exactly how this Animal Crossing -like game will work. Petit Planet is in development for PCs and mobile devices, and no consoles have been confirmed yet.  The post More Petit Planet Characters Introduced in April Fools’ Day Video appeared first on Siliconera .
PC News Category - SiliconeraApr 1
Interview: Polishing Up Sigma Star Saga DX
Interview: Polishing Up Sigma Star Saga DX WayForward ’ s returned to a number of its past games and series with different types of remasters and rereleases, and the latest brings back the GBA cult classic Sigma Star Saga with a DX remaster and bug-free release. In addition to rebalancing and updates, it features a number of other additions to ensure it will be an optimized experience on consoles and PCs. To find out more, Siliconera spoke with WayForward Creative Director and Sigma Star Saga Creator Matt Bozon about the updated release.  Jenni Lada: We’ve seen WayForward work on quite a few remasters to bring games to more modern platforms with enhancements and updates. How did your experience with past releases, especially the recent Shantae Advance: Risky Revolution , influence Sigma Star Saga DX ? Matt Bozon: Completing Shantae Advance 20-plus years after pausing development was a great opportunity on its own. But the side effect was that we had the original dev team back and working together on the old tech and refamiliarized with our early 2000-era tools. Making new builds of the original Sigma Star Saga was far less daunting, and it was the perfect time to fix legacy bugs and add quality-of-life features.      https://www.youtube.com/watch?v=bcw2oNZwaRs WayForward developed Sigma Star Saga during a period of time when the company was working on a lot of licensed games based on kid’s properties like Barbie and SpongeBob SquarePants . How did working on an original IP like this kick off, and what challenges did the company face when working on it while also handling those other obligations? Matt Bozon: Back then, I was running the handheld group, which had grown from the original three-member Shantae GBC team into about a dozen people. We’d been keeping the lights on by working on various licensed titles while building the Shantae Advance framework with the Scorpion King on GBA, and the other titles you mentioned. My goal was to bring in new directors and build new teams so that we could work on multiple projects at once.  Unfortunately, as games based on kids licenses became all the rage, budgets and schedules got smaller as the bargain bins at Toys R Us and Target started to fill up. It started to feel like we were nearing the end of GBA as a platform, and Nintendo DS was on the horizon. There was a point where we’d knocked on the door of every publisher to no avail, and decided that, given the state of the retail games business, it was time to give up on Shantae Advance .  Things would turn around with the advent of digital distribution a few years later, but in the meantime it was good news for Sigma Star Saga ! Coincidentally, Namco reached out soon after with hopes of catering to core gamers with an original game. We’d get creative freedom in exchange for a reasonably small budget. WayForward’s GBA staff and tools were reaching the limits of GBA by this time, so it set us up for something high-quality and big on inspiration, as long as we could stay within the budget. The resulting game became a fan-favorite, and one we look back on fondly!            One of the changes in Sigma Star Saga DX involves balance adjustments regarding random encounters and EXP. How did you fine-tune these changes, and how influential were fan feedback and the original Sigma Star Saga reviews when you worked on that element? Matt Bozon: We’d kept screen grabs and scans of any letters or message boards from fans over the years. The first thing we did was dig those up and start looking for feedback. Then, we went to sources from fans over the last 20 years who likely discovered the game during that time. We addressed that feedback, but also completed some features that were unfinished and never made it into the final game, such as marking objectives on the map. On top of that, I made a lot of changes based on having two more decades of know-how. Improved hitboxes, rebalanced weapons, making dialog more concise to the point, trying to make the tone more consistent in places.  The biggest change is the pacing. Reviewers in 2005 loved the game’s ambition, but it was frequently called out for having too many random encounters and not enough EXP, which we went in and tuned. I worked closely with Shantae Advance and Sigma Star Saga programmer Michael Stragey, who had written the GBA engine and game framework 20 years ago. And this time we had the benefit of WayForward’s QA team, which didn’t exist back then! What you have in Sigma Star Saga DX is similar to a modern day patch or update.     https://www.youtube.com/watch?v=i-8YvEPF0EU What’s the biggest bug that got squashed in the Sigma Star Saga DX release that you can discuss? Matt Bozon: There were a few. There are a lot of randomly shuffled elements in the game that make it different every time you play. The ship you pilot, the enemies you face, and the location changes with every battle. In the original game, it was possible to pilot a large Star Destroyer-esque ship, but be spawned into a narrow tunnel that was too small to spawn in - resulting in a game over. There were also some cases of neverending battles due an enemy spawning, and some weapon combinations that fell flat.  The original Sigma Star Saga was notable for its multiple endings. Are there any changes to that in the DX release? Matt Bozon: I won’t spoil the endings or how to achieve them, but they have been preserved.    Now that Sigma Star Saga DX is done, could we see WayForward return to something like the original Wiiware version of the game LIT that goes back to its original 3D roots instead of the PC and mobile version that swapped that for a 2D approach? Matt Bozon: We love our past works, so if fans are interested in seeing some of the favorites make a return, please let us know!  Sigma Star Saga DX will come to the Switch, PS5, and PC on April 7, 2026. The original game is available on the Game Boy Advance . The post Interview: Polishing Up Sigma Star Saga DX appeared first on Siliconera .
PC News Category - SiliconeraApr 1