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PC Game News
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Stay updated with the latest happenings in the PC gaming world. From new releases to updates and patches, we've got you covered.
Mortal Kombat 1: Khaos Reigns Will Bring Back Animalities
Mortal Kombat 1: Khaos Reigns Will Bring Back Animalities A new trailer for Mortal Kombat 1: Khaos Reigns is out, showing some of the new characters and stages, as well as the return of Animalities. It’ll come out on September 24, 2024. The DLC will feature new story chapters, as well as Kombat Pack 2. The first trio of characters will be available at launch and the second batch will come out some time later. Cyrax, Sektor, and Noob Saibot are in the first release. Meanwhile, Ghostface ( Scream ), Conan ( Conan the Barbarian ), and T-1000 ( Terminator ) are in the second half. As a note, unlike in the previous Mortal Kombat games, Sektor and Cyrax are both female. They’re also people inside of robotic suits rather than actual robots like in the past. All players will also receive a free MK 95 skin for Scorpion. You can watch the trailer for Mortal Kombat 1: Khaos Reigns here: https://www.youtube.com/watch?v=PF7nFD80g3M Animalities will also return in Mortal Kombat. These first appeared in Mortal Kombat 3 in which the winning character turns into an animal to brutally murder the opponent. Some of the animals that appeared in this trailer are a giant praying mantis, a hippopotamus, a skeletal T-rex, and a gorilla. Mortal Kombat 1 is readily available on the PS5, Nintendo Switch, Xbox Series X, and Windows PC. The DLC Mortal Kombat 1: Khaos Reigns will come out on September 24, 2024—a little over a year since the game came out on September 19, 2023 .  The post Mortal Kombat 1: Khaos Reigns Will Bring Back Animalities appeared first on Siliconera .
PC Archives - SiliconeraJul 27
Mirthwood is a dark, cozy, RPG life sim designed with distinct paths for your moral choices
Mirthwood is a dark, cozy, RPG life sim designed with distinct paths for your moral choices V Publishing and developer Bad Ridge Games have announced that Mirthwood will be released on September 11, 2024 . The game is a dark, cozy, open-world RPG life sim inspired by titles like Fable and Stardew Valley . In it, you get to live the life your moral choices create for your character, be they good or evil. Mirthwood blends genres to create something altogether unique from the games that inspired it. In its world, you must carve out a life for your character and eke out an existence that's largely based on the choices you make for them. You might have them farm the land and live a humble life while they help out the locals or turn them into a bloodthirsty warrior who takes even the last few scraps that the poorest in society have to their names just because you can. Whatever you do, there's a path your character's life will follow. A roleplayer's dream https://www.youtube.com/watch?v=KFdSSjvWdpg Mirthwood is built on player agency and allows you to be whoever you believe your character is. I had a fantastic time roleplaying a very specific type of character in Baldur's Gate 3 , but Mirthwood looks as though it could take that freedom of choice and ability to roleplay and plonk it into an open world where all your actions have very real consequences. A narrative mechanic will see world events occur around you, helping shape the story of your character with tiny nudges that impact the world. A blight or winter can ruin crops and force your character to steal to survive, or an exotic trader might pull into port and offer you an item that changes your fate. I really love the way the trailer is framed by a character mysteriously dying from mushroom poisoning. It sounds like the culmination of a story where your character has been bullied to the point that they used their knowledge of nature to take out this horrible NPC. That, or they just wanted to become the local herbalist and have removed the competition. Co-founder of Bad Ridge Games Brian Hecox explained, "Developing Mirthwood has been a labor of love for our small indie team. Crafting an open-world RPG with life sim and simulation aspects is no easy feat, but launch day is just the beginning. We’re eager for players to immerse themselves in a character of their own. The experience is designed around the freedom of choice, navigate moral choices or survive in the wild carefree. Explore the path of an adventurer or choose the cozy farming life, the choices are yours." I would absolutely love it if Mirthwood is as open and dynamic as it appears, allowing you to create whatever kind of life you want for your character. I want to be able to kill a werewolf during a full moon and sell mythical medicines to locals. We'll have to wait and see exactly what the story entails when it launches in September. The post Mirthwood is a dark, cozy, RPG life sim designed with distinct paths for your moral choices appeared first on Destructoid .
PC Archives – DestructoidJul 26
Aooni Switch and PC Release Includes New Modes
Aooni Switch and PC Release Includes New Modes The legendary RPG Maker horror game Aooni is now available on the Windows PC via Steam and Nintendo Switch. It’ll include high-speed mode and a new Ai’s Story option, which will follow a new playable character. [Thanks, KaroshiMyriad !] Aooni is a Japanese horror game that contains RPG and puzzle elements. You have to explore a locked mansion while solving puzzles and collecting items. The entire time, the titular Ao Oni may stalk you through the halls. Since it came out, there has been several spin-offs (both official and fanmade), an anime adaptation, and an official novel . Judging by the sprites and portraits in the trailer, this game is based Version 6.23 , which is the most recent and final version of the game. It originally came out in November 2011. In high-speed mode, the you can choose between 2x and 15x speeds. In other words, the monster will either chase you at either twice or fifteen times his normal speed. As for Ai’s Story, this is a new mode that follows Ai, who’s the friend of Mika, one of the protagonists. Ai’s Story might be a bit more difficult depending on how the RNG is. While the gameplay is the same—finding items and solving puzzles to escape—all of the rooms will change every playthrough. There will also be multiple endings. Aooni is readily available on the Nintendo Switch and Windows PC . The post Aooni Switch and PC Release Includes New Modes appeared first on Siliconera .
PC Archives - SiliconeraJul 26
First Look at Animalities in Mortal Kombat 1 | SDCC 2024
First Look at Animalities in Mortal Kombat 1 | SDCC 2024NetherRealm has revealed animalities for Mortal Kombat 1 in what marks the return of the fatality variant after a 29-year absence.
IGN PC ArticlesJul 26
Mortal Kombat 1 Khaos Reigns DLC Revealed, Includes Ghostface, T-1000, and Female Sektor and Cyrax | SDCC 2024
Mortal Kombat 1 Khaos Reigns DLC Revealed, Includes Ghostface, T-1000, and Female Sektor and Cyrax | SDCC 2024Mortal Kombat 1 is keeping its bloody waterfall of post-launch DLC going with a list of new crossover fighters that include Ghostface from Scream, Robert Patrick’s T-1000 Terminator, and Conan the Barbarian.
IGN PC ArticlesJul 26
Here’s How to Unlock Honkai: Star Rail Yunli Companion Mission
Here’s How to Unlock Honkai: Star Rail Yunli Companion Mission When Yunli joins Honkai: Star Rail , there will also be a Companion Mission called “Swords to Plowshares” to help offer insight into the character . Ahead of the 2.4 update that adds it to the game, HoYoVerse explained how someone can unlock it to prepare. First, someone needs to update Honkai: Star Rail to 2.4. This will be possible on July 31, 2024, when the new version drops. No exact Trailblaze Level needed to begin it came up. However, the sole Trailblaze Mission requirement is the Xianzhou Luofu “Obsequies Performed, A Long Road Ahead” and that requires someone to have hit Trailblaze Level 34 to access it. The last mission requirement is the Trailblaze Continuance quest called "Xianzhou Luofu — Rogues on the Run.” That is also being added in 2.4, so someone can’t complete it ahead of time like the Trailblaze Mission to prepare.  HoYoVerse also shared some of the rewards people will get for completing the Yunli Companion Mission in Honkai: Star Rail . As usual, character EXP, Stellar Jades, and Credits will be awarded. Lost Crystal and Traveler’s Guide items will be doled out too. The Character Trace Ascension material Lupitoxin Sawteeth will be given to those who go through this as well. Honkai: Star Rail is available on the PS5, PC, and mobile devices, and the 2.4 update arrives on July 31, 2024.  The post Here’s How to Unlock Honkai: Star Rail Yunli Companion Mission  appeared first on Siliconera .
PC Archives - SiliconeraJul 26
Castle Crashers Is Getting Steam DLC Over a Decade After Release
Castle Crashers Is Getting Steam DLC Over a Decade After ReleaseAfter 12 years, Castle Crashers is getting a new DLC called Painter Boss Paradise. The Behemoth also announced a roadmap of new content and updates for BattleBlock Theater, Alien Hominid, and Pit People, as well as a tease for its next game.
IGN PC ArticlesJul 26
World of Warcraft Could Benefit from Linear Expansion Progression
World of Warcraft Could Benefit from Linear Expansion Progression World of Warcraft is perhaps one of the longest enduring MMORPGs, having launched November 2004, it will have been in service for nearly two decades this year. It was a game that I initially shunned, but warmed up to over time as my interest in other MMORPGs like Final Fantasy XIV waned. But as I sat with friends, discussing all of the games, specifically MMORPGs, that we played, I realized something: World of Warcraft could benefit from more linear expansion and story progression. I meet up with a friends at a local restaurant to get out of my apartment, and we sit and talk about games that were formative to us during our youth between picking at cheese covered short ribs slathered in a spicy marinade and Korean corn cheese. We talk about Starcraft , and how despite effectively starting the Esports scene in Korea it has fallen into decline, and how incredible Warcraft III and its subsequent expansion, The Frozen Throne , was. Since I am still new to World of Warcraft , with the decades old MMORPG still retaining it's glossy shine to me (probably because I haven't had to trudge through Shadowlands or Cataclysm in full, yet) I bring it up. We are both lovers of Sylvanas Windrunner and Arthas Menethil and I talk excited with them about the attention to detail put into The Undercity, the capital city for The Forsaken — undead who have broken free from the Lich King's influence to live as a mostly independent people. I tell them about the bruised and rotten flower petals that the now undead citizens of Lordaeron threw in joyous celebration at the return of their crown prince, how the bells still sing for Arthas, and how his voice still echoes in the throne room where he slew his father in an act of patricide to overtake the city and condemn his people to undeath. I share all of the stories told to me about Burning Crusade and Wrath of the Lich King , two of World of Warcraft's first major expansions, realizing that neither them or myself will be able to run through them as they were. And that in some cases, you will not be able to experience them at all if you progress a character in retail too far to make use of Chromie's time distortion, which does let you play through old World of Warcraft expansions to an extent. You see, there is a cut-off for this around Level 50, which prevents you from accessing other expansions as they mostly were. I say mostly, because the divisive Cataclysm expansion changed the world map in such a significant way that even major landmarks were destroyed and various locations altered with the arrival of Deathwing. Which I'm sure was exciting when that expansion launched! And further down the line, certain starting zones were changed to show the flow of time in Azeroth, which is something I actually like in World of Warcraft over Final Fantasy XIV . Final Fantasy XIV does have some time lapse between expansions, but everything is more or less static. There isn't a greater change in the world, characters don't grow up or age or die, which I think works to the detriment of the MMORPG, but it does do one thing right in terms of progression: it's completely linear. Final Fantasy XIV requires you to go through A Realm Reborn to get to Heavensward , and Heavensward to get to Stormblood , and so on. You can, of course, purchase a story skip to bypass all of this content which I've done for alts, but for the most part you need to engage in the Main Scenario Content in a specific order to see storylines unfold in a way that ushers you through what feels like a chronicling of major, significant story events. World of Warcraft has these things — the resurgence of the Scourge and the awakening of the Lich King, the Burning Legion pouring forth out of emerald green demon gates, to name a few. Not all World of Warcraft expansions hit their mark. With the community at large disliking Shadowlands to such an extent that it's become shorthand for middling expansions that it's even permeated the Final Fantasy XIV community in terms of how that own portion of MMORPG players have come to regard Dawntrail . But I think going through the story in some linear fashion would be great for World of Warcraft. Yes, you would have to endure old content which means a lot of fetch quests and running around old maps. But having played Classic Season of Discovery , I think that would be a great boon. That content forces you to engage with the world and learn about it in a way that has you exploring these old zones, and it would breathe life into regions that have otherwise gone neglected. You would get to learn about the relationship each of the small villages you discover have with the world at large, you'd get too experience characters grow old and change and even die, instead of just popping into the world as is. Yes, instanced zones still exist so people can experience some starting areas as they were, but it'd be cool (if not maybe impossible) to see Blizzard Entertainment impliment this on a larger scale. Maybe this is just me wanting to see more players in old zones, or wanting people to experience some of the best story content World of Warcraft has had, or maybe it's just me being nostalgic for characters that Blizzard Entertainment just still haven't been able to top. (I won't deny, I have a huge bias for Arthas, but he's iconic for a reason!) I know I definitely feel this way because I've played Season of Discovery ; because I've experienced those old starting zones and spoken to those old NPCs that I know become significant. It's nice to see where things begin and where they will potentially end, and I think World of Warcraft does have some solid character writing even if it isn't perfect by any stretch of the imagination. But I think it's a shame people can't experience some of the best bits of what World of Warcraft does have to offer, and having that linear progression would maybe enhance their experience. I know it would for me. World of Warcraft  is available on PC . The post World of Warcraft Could Benefit from Linear Expansion Progression appeared first on Siliconera .
PC Archives - SiliconeraJul 26
An Elusive Once Human Deviation Confirmed to Be Bugged, But a Fix Is Coming
An Elusive Once Human Deviation Confirmed to Be Bugged, But a Fix Is ComingOnce Human players have scoured its map for Deviations to help them survive an apocalyptic wasteland, and it turns out one of the rarer collectibles, Hug-in-a-Bowl, is bugged.
IGN PC ArticlesJul 26
See Yuuki in Sword Art Online: Fractured Daydream
See Yuuki in Sword Art Online: Fractured Daydream Bandai Namco revealed a new Sword Art Online: Fractured Daydream character, and the latest trailer confirms Yuuki will be playable in this SAO game. This version of her will be based on her ALfheim Online appearance. Editor’s Note: The Sword Art Online: Fractured Daydream Yuuki trailer features spoilers in the first three seconds. In this Sword Art Online game, we’ll see Yuuki appear as a Rogue. She’ll also be voiced by Aoi Yuki, who previously played her in the anime and other games. Aside from an introductory segment offering a bit of background about what happened with the heroine in the story, the trailer is dedicated to showing off gameplay. We get to see her attacks against hordes of enemies, including her signature Mother’s Rosario skill.  Here’s the latest Sword Art Online: Fractured Daydream character trailer: https://www.youtube.com/watch?v=U0Lk6WwjXbs&ab_channel=BANDAINAMCOEurope Ahead of the release of the new Sword Art Online game this fall, Bandai Namco’s regularly shares character trailers highlighting members of the cast as they are confirmed. At Anime Expo 2024, it noted that Eiji Nochizawa and Yuna from SAO Ordinal Scale will both show up. After that, we got a look at Alice from SAO Alicization in the game. Sword Art Online: Fractured Daydream  debuts on the Nintendo Switch, PlayStation 5, Xbox Series X, and PC via Steam on October 4, 2024.  The post See Yuuki in Sword Art Online: Fractured Daydream appeared first on Siliconera .
PC Archives - SiliconeraJul 26