PC Game News
PC Game News
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Stay updated with the latest happenings in the PC gaming world. From new releases to updates and patches, we've got you covered.
FFIX Beatrix Battlefield Rose’s Attire Comes to FFXIV in Crossover
FFIX Beatrix Battlefield Rose’s Attire Comes to FFXIV in Crossover The Final Fantasy XIV Online Store is now selling a new FFIX crossover costume called Battlefield Rose’s Attire that lets FFXIV players dress as General Beatrix. It costs $12 to get it in the MMORPG, and it arrives as the Valentine’s Day 2026 Valentione’s Day event starts for active subscribers . This is a single-character outfit when purchased. It is not limited by gender, so anyone of any race could wear it. Square Enix’s screenshots even show how the FFIX Beatrix Battlefield’s Rose’s Attire costume would look on an Elezen, Lalafell, Miqo’te, and Viera. It can also be dyed. Someone who buys the Battlefield Rose’s pack gets the coat, eyeguard, manicae, sollerets, and tights. The eyeguard is considered a head item, so you can’t wear anything else on that part with it. Here’s how it looks: Images via Square Enix This is the second FFIX outfit to appear in FFXIV in 2026. The first was a costume inspired by Garnet. That was called Humble Attire . Only these two are available so far, and we haven’t seen ones inspired by characters like Zidane or Vivi yet. Ones based on multiple FFX folks have showed up, however. As for Valentiones Day, that runs February 2-16, 2026. The quest is called “The Icing on the Cake.” Going through it gets someone the Cozy Valentione Beret, Cozy Valentione Cardigan, Cozy Valentione Slacks, Comfy Valentione Beret, Comfy Valentione Cardigan, Comfy Valentione Skirt, Cozy Valentione Shoes, Valentione Chair, Valentione Round Table, Valentione Rug, Rolanberry Valentione Cake, Valentione’s Day MMXXV Advertisement, and the Orchestrion Rolls for “Affection Confections,” “Flavors of the Heart,” and “A Heartfelt Finish.” Final Fantasy XIV is available for the PS4, PS5, Xbox Series X, and PC, Valentione’s Day takes place between February 2-16, 2026, and the FFIX Beatrix costume is available via the FFXIV Online Store. The post FFIX Beatrix Battlefield Rose’s Attire Comes to FFXIV in Crossover appeared first on Siliconera .
PC News Category - SiliconeraFeb 2
Goddess of Victory: NIKKE Lycoris Recoil Event Confirmed
Goddess of Victory: NIKKE Lycoris Recoil Event Confirmed Shift Up promised two Goddess of Victory: NIKKE crossovers in 2026, and it revealed one of them will involve the anime series Lycoris Recoil . Only a teaser image is available at the moment, and  it seems to promise that both Chisato Nishikigi and Takina Inoue will be present. We’ll know more for certain as the event date draws nearer, as it will start on February 12, 2026. The official announcement included art showing off characters from the anime and the game, as well as some trademark elements from the series. Chisato and Takina are front and center. The hacker Kurumi is on the left, suggesting she could be the free SR unit given away during the event. The lycoris flowers also appear in the background. All three Cafe Sweety NIKKEs also showed up in the art too, with Frima, Milk, and Sugar there. We’ve seen a number of Goddess of Victory: NIKKE anime crossovers before the Lycoris Recoil one. Evangelion showed up multiple times, with additional characters showing up each time. Chainsaw Man and Re:Zero folks also showed up during special events.  Goddess of Victory: NIKKE is available on the PC and mobile devices. Lycoris Recoil light novels and manga are handled outside Japan via Yen Press, while the anime is on Crunchyroll . The crossover event between the two will show up on February 12, 2026.  The post Goddess of Victory: NIKKE Lycoris Recoil Event Confirmed appeared first on Siliconera .
PC News Category - SiliconeraFeb 2
Review: Dragon Quest VII Reimagined Shakes Up a Classic
Review: Dragon Quest VII Reimagined Shakes Up a Classic While the wait for Dragon Quest XII continues, Square Enix has kept the fires burning for the Dragon Quest series by remaking some of the earlier entries. First, the legendary Dragon Quest III was given the HD-2D treatment while largely retaining its original structure. Next, Dragon Quest I & II underwent a similar process while also dramatically expanding on the sparser bones of those pioneering RPGs. While one might have expected Dragon Quest IV to be the next game to be reissued, Square Enix decided to hop ahead to the PlayStation Dragon Quest game, Dragon Quest VII . We've had plenty of time to spend with Dragon Quest VII Reimagined to see what its new take has to offer players both returning and new. At the time Dragon Quest VII first released on the original PlayStation back in 2000, its five-year development time seemed quite lengthy. In Japan, expectations and anticipation ran equally high. The game met and exceeded that hype by most measures, going on to become the highest-selling PlayStation game in the region. When the game arrived in North America just over a year later, it was facing a very different situation. With Enix's original American offices having closed early in the 16-bit era, the mainline series hadn't seen a localized release since 1992. Dubbed Dragon Warrior VII for the West, the game struggled with being a humble-looking PlayStation RPG in a post-PlayStation 2 world. Screenshot via Siliconera Those who tackled the game came away with varying thoughts on it. Dragon Quest VII is a lengthy game relative to other RPGs of its era, with a slow initial build-up and lots of ways to get hopelessly far off-track. Its focus on a series of smaller vignettes over a strong over-arching plot ran against the popular grain of the genre at the time, and its systems could be rather complex. Some people loved these aspects, while others found themselves bouncing off of the game. When Square Enix made its first attempt at remaking the game via Dragon Quest VII for Nintendo 3DS, it attempted to address some of these issues. While preserving virtually all of the same events and most of the systems from the original, it was a brisker affair due to various additions and tweaks. Dragon Quest VII Reimagined goes further, and it's a very different game from the source material. It subtracts almost as much as it adds, and at times it feels like the opposite of what we saw with Dragon Quest I & II HD-2D Remake . It's a take that wants you to get lost less often and get to the exciting bits faster. Instead of the humble look of the original or using a throwback style, Dragon Quest VII Reimagined opts for a more modern presentation with diorama-like visuals. Its glasses are off, its hair has been styled up, and it's in the best threads it could find. Can it finally be the star of the prom? Screenshot by Siliconera It's a smoother experience than the previous versions of Dragon Quest VII . Many rough edges have been significantly sanded off, and a strong effort was made to reduce friction as much as possible. Getting lost is nearly impossible, as the game will always point you to where you need to go next. Important items will be marked on your map. You'll have your first battle much sooner. The job system is functioning right from the start of the game, though it still takes a little while before you can fully play around with it. Chunks of the world and the scenarios that go with them have been omitted. As an exchange, some things have been added to the story too. This is a version of Dragon Quest VII trying its hardest to please the crowd. Stepping back from my own personal feelings, Dragon Quest VII Reimagined is without question a good RPG. It's very smooth to play, and I think its snappier pace makes for a more immediately appealing adventure. Yet I can't help but feel it has sacrificed a lot of its original identity to achieve all of this. Newcomers will likely enjoy what they find here, and the fact that it's so different from the previous versions means that returning players have a reason to play it as well. It's an abridged take on the game, for better or worse, but it's certainly a well-made one. Dragon Quest VII Reimagined will come to Switch , Switch 2 , PlayStation 5 , Xbox Series S/X , and PC via Steam on February 5, 2026, 2026. The post Review: Dragon Quest VII Reimagined Shakes Up a Classic appeared first on Siliconera .
PC News Category - SiliconeraFeb 2
Dragon Quest VII Reimagined Review
Dragon Quest VII Reimagined ReviewA reimagining of a PlayStation classic that prioritizes new players.
IGN PC ArticlesFeb 2
Select JRPGs Are up to 67% Off Right Now at Amazon
Select JRPGs Are up to 67% Off Right Now at AmazonMetaphor: ReFantazio, Dragon Quest III HD-2D Remake, Octopath Traveler 0, and Dragon Quest 1 & 2 HD-2D Remake are all sitting with some great discounts right now at Amazon. Save up to 67%.
IGN PC ArticlesFeb 2
 Helldivers 2 Set to Celebrate Second Anniversary With Some 'Surprises,' Including This Fantastic BTS Look at How John Helldiver Was Born
Helldivers 2 Set to Celebrate Second Anniversary With Some 'Surprises,' Including This Fantastic BTS Look at How John Helldiver Was BornAs part of a "month of anniversary surprises," Helldivers 2 developer Arrowhead has formally introduced us to the "face of Freedom, the voice of Victory, the light of Liberty… John Helldiver."
IGN PC ArticlesFeb 2
Nioh 3 Could be Coming to More Consoles Than Just PS5 Sooner Than You Think
Nioh 3 Could be Coming to More Consoles Than Just PS5 Sooner Than You ThinkNioh 3 is slated to release on Friday, February 6, on PC via Steam and PS5, but the game's latest trailer has revealed that Xbox and maybe even Nintendo Switch 2 owners may not have too long a wait for a version of their own.
IGN PC ArticlesFeb 2
Silent Hill f Actors Appointed Tourism Ambassadors for Japanese City That Inspired the Game
Silent Hill f Actors Appointed Tourism Ambassadors for Japanese City That Inspired the GameTwo actors from Silent Hill f revealed today that they have been appointed ambassadors of the real life location in Japan that inspired the survival horror game’s eerie setting.
IGN PC ArticlesFeb 2
'People Have a Right to Be Pissed' — Dispatch Developer Apologizes to Fans Over Nintendo Switch Censorship, Says Disclaimer Wasn't Visible Enough
'People Have a Right to Be Pissed' — Dispatch Developer Apologizes to Fans Over Nintendo Switch Censorship, Says Disclaimer Wasn't Visible EnoughThe developer of a game censored due to Nintendo's content guidelines has apologized to fans and said it that its own disclaimer on the changes should have been more visible.
IGN PC ArticlesFeb 2
Newly-Released MMO Ashes of Creation Left in Tatters as Senior Team Quits and Management Issues Layoff Warning — and Now Steam Is Reportedly Investigating
Newly-Released MMO Ashes of Creation Left in Tatters as Senior Team Quits and Management Issues Layoff Warning — and Now Steam Is Reportedly InvestigatingThe future of the newly released Ashes of Creation is in doubt after its leadership team quit following a dispute with the management board — and now Steam is reportedly investigating.
IGN PC ArticlesFeb 2