Palworld News & Guide
Palworld News & Guide
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Palworld Update 0.2.2.0 Coming To Xbox Soon, Here's What's Included
Palworld Update 0.2.2.0 Coming To Xbox Soon, Here's What's Included"Major fixes" and more. Pocketpair is still rolling out regular updates for its smash hit release Palworld and this includes a new patch for Xbox Series X|S , bumping the game up to Version 0.2.2.0 . This latest update, which will be released when its ready, comes with "major fixes" and various other fixes. Here's the full rundown of what to expect when this update does roll out on Xbox: Read the full article on purexbox.com
Pure Xbox | Latest UpdatesApr 16
Palworld devs fix game-changing bug that nerfed every single Pal
Palworld devs fix game-changing bug that nerfed every single PalA suspected bug in Palworld that nerfed the damage of every Pal in the game has been fixed in the most recent update.
Dexerto Latest PostsApr 16
Palworld Player Uses Creative Method to Defeat Bellanoir Libero Ultra
Palworld Player Uses Creative Method to Defeat Bellanoir Libero Ultra Bellanoir Libero Ultra is the hardest raid boss version in Palworld and this player uses an unusual method to take it down easily.
Game RantApr 16
Amikin Survival: Anime RPG opens pre-registration on Google Play
Amikin Survival: Anime RPG opens pre-registration on Google PlayAmikin Survival: Anime RPG, a new title from Helios Games, has opened pre-registration for Android. Available to pre-register for now on Google Play, Amikin Survival is scant on current details as to what the game itself is about, but seems to promise a survival-crafting experience inspired by games like Palworld and featuring the same sort of creature collecting gameplay. It's obvious that at least some inspiration has likely come from Palworld, a PC survival game that mixed together the creature collecting of Pokemon and the base-building survival gameplay of titles like Rust. However, without a trailer or more screenshots to go off, we're not sure just what Amikin Survival will entail, or if it'll hold up well when it does release... ... [ MORE ]
Latest Updates | Pocket GamerApr 15
Palworld fixes issue where Pals were only doing half their intended damage
Palworld fixes issue where Pals were only doing half their intended damage We're not yet done with Palworld , it seems. Developer Pocketpair recently added in the game's first raid drop and continues to send out patches as the team hopes to move toward a full release. Speaking of patches, the latest one has started rolling out, which fixes a pretty glaring issue that some might not have even been aware of. For those who have the game, version 0.2.2.0 should be available now. It was launched for PC earlier today, with the Xbox Series download just hot on its heels. The update is intended to fix a few bugs with the game, but what's most interesting is where it says the studio has "corrected an issue that caused all Pal attacks to deal only half the intended damage." https://twitter.com/Palworld_EN/status/1779751544118026528 According to some of the replies below the post, it's likely some of you who have been playing Palworld may not have even known about the issue. User Slowbro commented , saying they "thought something was up" with how their Pals attacked. Hopefully, this has been now been rectified. Teething problems in Early Access Some of the other bugs that have been fixed with v.0.2.2.0 include: Corrected the hit detection in the latter parts of the "Nightmare Ray" and "Nightmare Bloom" attacks. Reduced the jittering of sleeping Pals on Pal beds. You can now close the character editing screen of the antique dresser using the ESC key. Corrected other minor bugs. Such issues like this are typical for games that are still in Early Access. Fortunately, most developers are good enough to keep on top of things with regular patches and hotfixes. However, it often leaves fans wondering when a final build of the game will see the light of day. Sadly, we don't know when version 1.0 of Palworld will be released. However, when it does, I suspect it will boost the game's popularity. Perhaps not to the extent we saw when it first launched (it has gone down as one of the most played releases on Steam ever). That very much seemed like a "right place, right time" scenario. The Pokémon controversy may have helped as well. The post Palworld fixes issue where Pals were only doing half their intended damage appeared first on Destructoid .
DestructoidApr 15
Content Warning is catching on like wildfire, sells another million copies
Content Warning is catching on like wildfire, sells another million copies Every so often, an indie game bursts onto the scene and steals the limelight for a little bit. We've had Palworld and Lethal Company . Now it's time for Content Warning to do its thing. And its thing it's most certainly doing, as the developer recently reported the game has sold another 1 million copies. According to a post on X from a couple of days ago, this is on top of the 6.6 million people who downloaded the title when it released at the start of April. For those who don't know, Content Warning was 100% free to get on Steam for the first 24 hours, which is seemingly why the game had such an impact in such a short time. https://twitter.com/LandfallGames/status/1779083113059992048 On top of that, a further post says there are some "fun updates and fixes on the way," but we don't yet have the details there just yet. What's the big deal? The big deal is that Content Warning combines the low-res horror aesthetic of Lethal Company with the team-based mechanics of something like Phasmophobia . Throw in the fact that it's essentially about you and your friends filming scary things happening for internet clout (just like in real life), and you're onto a winning formula. Currently, it's sitting at the number 15 spot on Steam's Top Sellers list . That might not sound hugely impressive – even by indie standards – but that does put it just one behind Baldur's Gate 3 , so it's got that going for it. Without sounding too cynical, we see these types of games enjoy the spotlight for a brief period until they typically fall out of favor (though retain a more dedicated fanbase). There's nothing wrong with that, of course. It is just the way of these things. For now, though, the people behind Content Warning should make the most of the real world kudos they're currently receiving. The post Content Warning is catching on like wildfire, sells another million copies appeared first on Destructoid .
DestructoidApr 15
Content Warning is catching on like wildfire, has sold 1M copies
Content Warning is catching on like wildfire, has sold 1M copies Every so often, an indie game bursts onto the scene and steals the limelight for a little bit. We've had Palworld and Lethal Company . Now it's time for Content Warning to do its thing. And its thing it's most certainly doing, as the developer recently reported the game has sold 1 million copies. According to a post on X from a couple of days ago, this is on top of the 6.6 million people who downloaded the title when it released at the start of April. For those who don't know, Content Warning was 100% free to get on Steam for the first 24 hours, which is seemingly why the game had such an impact in such a short time. https://twitter.com/LandfallGames/status/1779083113059992048 On top of that, a further post says there are some "fun updates and fixes on the way," but we don't yet have the details there just yet. What's the big deal? The big deal is that Content Warning combines the low-res horror aesthetic of Lethal Company with the team-based mechanics of something like Phasmophobia . Throw in the fact that it's essentially about you and your friends filming scary things happening for internet clout (just like in real life), and you're onto a winning formula. Currently, it's sitting at the number 15 spot on Steam's Top Sellers list . That might not sound hugely impressive – even by indie standards – but that does put it just one behind Baldur's Gate 3 , so it's got that going for it. Without sounding too cynical, we see these types of games enjoy the spotlight for a brief period until they typically fall out of favor (though retain a more dedicated fanbase). There's nothing wrong with that, of course. It is just the way of these things. For now, though, the people behind Content Warning should make the most of the real world kudos they're currently receiving. The post Content Warning is catching on like wildfire, has sold 1M copies appeared first on Destructoid .
DestructoidApr 15
Palworld Patch Fixes Issue Causing Pal Attacks to Deal Half Damage
Palworld Patch Fixes Issue Causing Pal Attacks to Deal Half DamageThe patch is live on PC and reduces the jittering of sleeping Pals on their beds and the hit detection of specific Pal attacks.
Video Game News, Reviews, Walkthroughs And Guides | GamingBoltApr 15
Palworld Update v0.2.2.0 fixes Pal’s damage output issue
Palworld Update v0.2.2.0 fixes Pal’s damage output issuePalworld’s latest Steam 0.2.2.0 update introduces a range of fixes. The same update will soon arrive on Xbox. This update introduces improvements to combat mechanics, affecting all Pall attacks’ damage output. Previously, Pals dealt only half of their intended damage. Without further ado, you can find the full patch notes below: Palworld 0.2.2.0 Patch Notes … The post Palworld Update v0.2.2.0 fixes Pal’s damage output issue appeared first on Future Game Releases .
Future Game ReleasesApr 15
Omega Crafter – Preview
Omega Crafter – PreviewWith the recent release of big hitters such as Palworld, Enshrouded, and Smalland, it seems that the survival genre is more alive than ever. While the aforementioned games may be very different in appearance, they all share the same foundation where you find yourself starting with next to nothing to build up a hustling and bustling base or city eventually. These games vary in terms of their shtick and the newest contender, Omega Crafter, is also a title that wants to add something new to the mix. This time, you’ll be commanding small robots that can be programmed to do all the heavy lifting in your city. Omega Crafter is an open-world survival game with many of the familiar mechanics of the genre, and cartoony visuals. There’s no real story to speak of when you boot up the game, and you’ll be taken to a very simplistic character creation screen after you choose to start playing. The options are extremely limited here, so we do hope some additional customization features are added in the future. In-game, everything looks decent, albeit a bit rough around the edges and somewhat simplistic. Even so, you’ll be dropped into a colorful world that has a few different zones you can explore. The world itself feels a bit empty in the Early Access version and even the small dungeons are a bit bland. The enemy variety is fairly limited and stronger enemy types are simple recolored versions of their normal counterparts. Combat and everything else works somewhat as expected, but we do advise playing the game with a mouse and keyboard setup as controller support is very limited at the moment. As you progress, there are in fact two different types of experience to keep track of. You’ll have the experience you get for performing tasks and killing monsters, but you’ll also have the World Level. The first is straightforward, and as you gain enough experience to level up, you’ll be able to assign skill points for yourself and your Gammi, which is your own personal robot helper. You can invest in better stamina recovery, more health, increased damage, and better defense, and you can do the same for your Gammi. The World Level can be upped by throwing items into the Data Analyzer, which needs a specific number of ‘Bits’ to get you to a higher World Level. More rare items will fetch more Bits than, for example, some berries or mushrooms would. It’s all a fairly straightforward process. The game’s unique feature, however, is the fact that you can program the Gammis you can summon in your town. The programming doesn’t involve too much actual code, instead, it will revolve around simple conditions and a lot of preprogrammed lines of commands. You can, for example, command a Gammi to chop down trees, which is already a fairly big help when you require lumber. You can take it further by making your Gammi also pick up the chopped lumber and having it place the materials in a chest. Furthermore, you can do this for all sorts of other tasks too, such as crafting, mining, and so on. We wished the chest options were a bit more expansive from the start, as the storage room is very limited. That being said, the programming itself is easy to get the hang of, and each Gammi has three different tabs you can fill with code, so you can even have them swap tasks on the fly. It’s easy to ruin their logical loop, however, if you interfere with any of their tasks. This will cause the Gammi in question to fail at its task and possibly ruin the overall programming loop. Even though we enjoyed the overall gameplay loop by going out to battle monsters, upgrade our city with the spoils, and program our Gammis to do the heavy lifting, the game simply doesn’t really have that much content at this point. You could idle for the most part, letting the Gammis do all the different tasks, to then just cram items in the Data Analyzer to keep leveling up the World Level. By doing so, you’ll unlock new items, and eventually, you’ll just have to head out to grind a bit, kill a world boss or two, and repeat the process until you unlock the next items and the next world boss. We do hope the world gets fleshed out a bit more, otherwise you’ll play (or idle) through everything Omega Crafter has to offer very quickly. Conclusion Omega Crafter is a fun open-world experience, and it’s very interesting to commit yourself to programming a fully functional and automated city with your army of Gammis. We were quite invested in the programming portion of the title, as the combat felt a bit basic, and the world felt a bit empty. We find that there currently isn’t that much content to actively play this title for hours on end. This is the ideal idling title, however, as you can sit back and see how your Gammis complete task after task.
3rd-strike.comApr 15