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Diablo 4 leaderboards beta drops today – here’s how The Tower works and what to expectThe post Diablo 4 leaderboards beta drops today – here’s how The Tower works and what to expect appeared first on The Escapist .
Jan 12

Diablo IV patch 2.5.2 incoming for all platforms – let’s take a look at what arrives with it, including Leaderboards and The TowerThe post Diablo IV patch 2.5.2 incoming for all platforms – let’s take a look at what arrives with it, including Leaderboards and The Tower appeared first on The Escapist .
Jan 12

Diablo IV Sales Have Reportedly Surpassed 10 Million CopiesSales of Blizzard Entertainment’s action role-playing game, Diablo IV, have surpassed 10 million copies, based on new information. According to the LinkedIn profile of Christopher Tai (via bogorad222 on Twitter/X),…
The post Diablo IV Sales Have Reportedly Surpassed 10 Million Copies appeared first on TwistedVoxel .
Jan 6

Dismembered body found in D4vd’s Tesla had a tattoo eerily matching the rapper’s, but police still can’t charge him
Jan 1

Diablo 4 2026 preview: Can Lord of Hatred bring Blizzard ARPG back from Hell ahead of its big birthday bash?The post Diablo 4 2026 preview: Can Lord of Hatred bring Blizzard ARPG back from Hell ahead of its big birthday bash? appeared first on The Escapist .
Dec 31

Diablo 4 might not be saved just yet, but the Paladin helped its player count climb for Season 11The post Diablo 4 might not be saved just yet, but the Paladin helped its player count climb for Season 11 appeared first on The Escapist .
Dec 29

FORGED IN FAITH: THE CREATION OF DIABLO IV’S PALADINA Legend Returns The Game Awards marked the reveal and arrival of the Paladin to Diablo IV, a class beloved by Diablo fans for more than 25 years. Players can experience the new class in Season 11 now by pre-ordering Diablo IV’s newly announced expansion, Lord of Hatred. The Paladin embodies faith, resilience, and balance, offering players a customisable experience that blends legacy with innovation. Dominic Sileo, Senior Combat Designer, reveals the behind-the-scenes workings of the Paladin’s highly coveted return. Q: Given the long history and fan base of Diablo, can you elaborate on the decision to bring back the Paladin class, and what kind of expectations the development team had going into its reintroduction?” Sileo: “So I remember running off the school bus in high school to play Diablo II, and the Paladin was the first character I ever tried. Players have been asking for this class to return; it is something that the dev team and I have wanted as well.” “We spent time understanding what the common and famous builds were that had been played over the past two decades plus. So things like Auras and Blessed Hammer, but also Crusader abilities such as Blessed Shield and Condemn, made their way back onto the Paladin. Those things we knew we had to have because they were so famous in the different types of builds. Although I don’t think it would have been enough to just rehash everything from what we know and love, we had to make the Paladin something completely unexpected. We really wanted to honour those expectations and hope that we’ve met and even exceeded them.” Q: For those new to the Paladin class, what sets them apart from the classes in Diablo IV? Sileo: “The Paladin is our knight, our holy warrior, it’s our sword and board class that is empowered by their faith. Their armour, sword and shield, but also that their faith is their weapon; the light really empowers them. The light is kind of a central piece of their power that brings these two parts of the class together to create this unstoppable hero.” Q: “What are the core components or ‘pillars’ that you focused on to make the Paladin class feel truly authentic to Diablo IV?” Sileo: “When we designed the Paladin for Diablo IV, we focused on three core components to ensure an authentic experience. First, the Indomitable Guardian: envisioning them as an unshakeable, faith-protected knight dedicated to safeguarding the innocent. Second, The Divine Armoury: integrating iconic gear like swords, shields, and holy hammers, but with a unique twist where the Paladin empowers them with the power of the light. And finally, the class is a Holy Conduit: positioning them as a living bridge to the source of divine energy, channelling power directly from the light to smite foes and protect allies. We believe these pillars truly capture the essence of the Paladin.” Q: How do these core design pillars for the Paladin class guide the development process across different teams, such as art, sound, and animation, to ensure a cohesive and high-quality experience?” Sileo: “Our pillars act as a vital baseline, ensuring the entire team is aligned and speaking the same creative language and jamming with each other – it’s almost like a symphony or harmony of all of the different ideas that we have. This shared interpretation allows every department to say, for example, ‘when we think about holy light or holy damage or holy power, a lot of times you think of these big, glowing, golden, flashing lights, could this be a spectrum of colours?’ The sound folks made every Paladin hit weighty and impactful, and the animation team conveyed the powerful combat momentum. There are a million other examples. Ultimately, these pillars drive us to create the best possible class experience.” Q: You mentioned some returning skills. What can players expect when they dive into the Paladin class for the first time? Sileo: “From the outset, we focused on the concept of ‘oaths’ for the Paladin. These oaths define distinct playstyles, rewarding players for upholding their chosen code of chivalry and faith. This system was crucial for both enhancing the Paladin’s fantasy and driving deep gameplay theorycrafting. For the new class, we designed four distinct ‘Paladin Oaths’, each offering a unique playstyle.” “The Juggernaut Oath transforms defence into offence, focusing on shield-based combat and tankiness with skills like Shield Bash and the Fortress ultimate.” “The Zealot Oath delivers frenzied, faith-driven melee, centred on sword mastery reminiscent of Diablo II’s Zeal, culminating in the devastating Zenith ultimate.” “The Judicator Oath embodies heavenly wrath, unleashing classic holy magic and conjurations like Blessed Shield, Blessed Hammer, and Heaven’s Fury.” “Finally, the Disciple’s Oath features an angelic Arbiter transformation, granting flight and conjured weapons, such as the Spear of the Heavens, for bombarding foes.” Q: Any final words? Sileo: “The Paladin is more than a class. It is a legend reborn, a symbol of faith and resilience, and a defining addition to Diablo IV. Players will step into the role of Sanctuary’s shield and Heaven’s sword, experiencing a class that blends nostalgia with innovation and stands as a cornerstone of the game’s themes of light, shadow and moral choice. We hope you love playing the new class as much as we loved bringing it back.” +++ Pre-order Diablo IV: Lord of Hatred now to gain instant access to the divine justice of the Paladin class, celestial cosmetics, heavenly cosmetics, brand-new mount type, holy companion and more. Diablo IV: Lord of Hatred launches on April 28th, 2026. See you in Sanctuary.
Dec 23

Top 10 Powerful Builds in Diablo 4 Season 11
Well, gamers, Diablo 4 Season 11 is finally here! Blizzard has rolled out a bunch of balance changes, reworks, and major updates, which have completely flipped the meta on its head. So, if you’re someone who wants to stay two steps ahead and outplay your competition, you’ll need the best builds. To help you out, […]
This post belongs to FandomWire and first appeared on FandomWire
Dec 19

I’m wrecking Diablo 4 with this ‘Hammerdin’ Paladin build, and you should tooThe post I’m wrecking Diablo 4 with this ‘Hammerdin’ Paladin build, and you should too appeared first on The Escapist .
Dec 18

Guided by the Light: The Paladin Joins Diablo IVThe post Guided by the Light: The Paladin Joins Diablo IV appeared first on Xbox Wire .
Dec 16

Acclaimed PS5, PS4 RPG Quietly Delists DLC From PS StoreA major PS5, PS4 action RPG quietly delisted its first expansion from the PS Store during The Game Awards 2025. As Blizzard Entertainment announced Diablo IV: Lord of Hatred expansion for 2026, it removed Vessel of Hatred SKUs from online stores, forcing players to buy both expansions in a bundle. PS5, PS4 RPG Diablo IV’s […]
The post Acclaimed PS5, PS4 RPG Quietly Delists DLC From PS Store appeared first on PlayStation LifeStyle .
Dec 15

Diablo IV Lord of Hatred Expansion Launches April 20Blizzard has unveiled Diablo IV Lord of Hatred, the game’s next major expansion, confirming an April 28, 2026, release across Battle.net, Xbox One, Xbox Series X|S, PlayStation 5, and Steam.…
The post Diablo IV Lord of Hatred Expansion Launches April 20 appeared first on TwistedVoxel .
Dec 12

The Game Awards 2025 – Every Winner and Xbox Reveal Plus New Details on Control Resonant, Diablo IV, Tomb Raider, and MoreThe post The Game Awards 2025 – Every Winner and Xbox Reveal Plus New Details on Control Resonant, Diablo IV, Tomb Raider, and More appeared first on Xbox Wire .
Dec 12

Diablo 4’s next expansion, Lord of Hatred, launches in April – but the Paladin is playable today with Season 11The post Diablo 4’s next expansion, Lord of Hatred, launches in April – but the Paladin is playable today with Season 11 appeared first on The Escapist .
Dec 12

Daddy’s Coming Home with Diablo IV: Lord of HatredThe post Daddy’s Coming Home with Diablo IV: Lord of Hatred appeared first on Xbox Wire .
Dec 12

Review: Bits and Bops Really Feels Like Rhythm Heaven
Nintendo’s Rhythm Heaven games work because they are such a fantastic pairing of clever music minigames with wonderful music. That formula can be difficult to replicate, since a game is going to falter if it doesn’t get both parts absolutely right. Bits and Bops is a concise little collection with minigames and music that actually does capture the same sense of whimsy. It isn’t perfect, but it is delightful.
Bits and Bops is both the name of the game and a virtual record store we visit. Each minigame is set up as basically a new album, with shelves that feature 16 unique experiences and four mixtapes that combine the four from that shelf. (Think of that as being similar to the Rhythm Heaven remixes like ones we experienced in recent entries.) As we complete these games, which all might use one or in some cases two buttons, we earn little souvenirs and some other rhythm-based novelties that test timing.
https://www.youtube.com/watch?v=AbziKeMD4Ok
As with Rhythm Heaven , the Bits and Bops minigames are short and almost tell little stories of their own. So the first is a cat photographer on a ship photographing a seal that will pop out of the water to hit a beach ball, sometimes juggling it. The standard note pattern, indicated by audio beats, involves one button press to take a single picture. If you hear a sort of syncopated beat, then you know the seal is about to juggle it, meaning you need to press the button three times in a row to take three quick photos. Another involves a game of rock-paper-scissors, with the timing telling you how quickly to throw out your choice. The mixtapes combine clips from all of the four previous minigames for a longer song, with the animations now featuring the same characters, but with a matching theme.
The fact that Tempo Lab Games based Bits and Bops on Rhythm Heaven is very obvious. One minigame involving ants marching is definitely Flock Step-like, only with the bell signifying a quick three-step instead of taking flight. One in which a robot is performing alongside two backup dancers sort of reminds me of Frog Hop in terms of gameplay, what with pattern-matching and waiting for the spin move, but reminds me of Love Rap in terms of appearance due to the use of a trio. The miner moles on a cart? That’s See-Saw. While Fort Lifter involved nabbing peas with a fork and the hammer and nails minigame involves hitting nails, the gameplay and call-response element feels the same. I got strong Working Dough vibes from a minigame about a monkey tossing coins to a snake to get them into a chest, with the money featuring the same sort of sound effect as Hole in One. There are a lot of times when I felt like it was a fan game offering updated or additional takes on minigames Nintendo’s team did before due to them feeling so similar, rather than entirely original. They’re fun! They’re also very “on the nose.” How someone may feel about that might vary. I honestly wished there were more that felt 100% totally original ones, such as the minigame about the birds talking.
Screenshots by Siliconera
They are quite clever, though. The music in Bits and Bops feels very much like a tribute to Tsunku’s work. The animated segments are cute and genuinely funny. There’s a sense of pure whimsy woven throughout. I will note that in the introduction and tutorial, Tempo Lab Games makes a point of trusting your ears and not your eyes. However, the only minigame that really made me feel as though that was possibly true was the ants marching one. And that’s only because during the initial tutorial, I didn’t initially catch that the quick three-step came almost immediately after the bell.
While Bits and Bops is far shorter than Nintendo’s Rhythm Heaven games, it absolutely captures the same spirit. It’s a clear tribute that looks and plays well. Some of the minigames might feel even a little too similar, perhaps due to the premise, appearance, or song. As long as that doesn’t bother you, you’ll likely have a good time with this homage.
Bits and Bops is available for PCs.
The post Review: Bits and Bops Really Feels Like Rhythm Heaven appeared first on Siliconera .
Dec 10

Diablo 4 fans think the Paladin is coming tomorrow – heres whyThe post Diablo 4 fans think the Paladin is coming tomorrow – heres why appeared first on The Escapist .
Dec 10

Diablo 4 fans think Season 11’s awkward release time is because we’re getting a new class shadow-droppedThe post Diablo 4 fans think Season 11’s awkward release time is because we’re getting a new class shadow-dropped appeared first on The Escapist .
Dec 5

The Game Awards’ Statue Tease is Allegedly Unrelated to God of War, Diablo 4In a post on ResetEra, Jason Schreier noted that he knows what is being teased but doesn't want to reveal it because "it's a good one".
Dec 2

Diablo 4’s Next Expansion Reveal and “More” Set for The Game Awards – RumorA recent teaser tweet by show host Geoff Keighley could end up being for the action RPG looter's second expansion after all.
Dec 1

Diablo 4Join the fight for Sanctuary in Diablo IV, the ultimate action RPG adventure. Experience the critically acclaimed campaign and new seasonal content.


