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Diablo IV’s new expansion package will not be up to 2026
Diablo IV’s new expansion package will not be up to 2026Blizzard announced that the next major expansion of Diablo IV will not go up to 2026. The 2025 roadmap will be announced, but details will not be given about the new expansion.
Feb 18
“F*ck Donald Trump”: Elon Musk Paying Someone Else to Play Diablo 4 Drama is Far From Over
“F*ck Donald Trump”: Elon Musk Paying Someone Else to Play Diablo 4 Drama is Far From Over Elon Musk has been taking a lot of heat after his confessions about boosting his Diablo 4 account surfaced on the internet last month. He openly admitted to doing so without guilt or remorse, as if it was not a big deal. However, amidst his other recent stunts, in regards to his controversial allegiance to […] This post belongs to FandomWire and first appeared on FandomWire
Feb 17
Diablo 4’s Second Expansion is Slated for a 2026 Release But Blizzard Needs to Avoid its Misstep with Vessel of Hatred
Diablo 4’s Second Expansion is Slated for a 2026 Release But Blizzard Needs to Avoid its Misstep with Vessel of Hatred Blizzard Entertainment’s flagship series, Diablo received its fourth major installment in the form of Diablo 4 back on June 5, 2023. The game was quite successful, and received its first major DLC, in the form of ‘Vessel of Hatred’ some time last year. A second expansion has been confirmed to be in the works, but […] This post belongs to FandomWire and first appeared on FandomWire
Feb 13
Stellar Blade NIKKE DLC and PC Port Arrive
Stellar Blade NIKKE DLC and PC Port Arrive In a rather obvious move, during the February 2025 State of Play Shift Up announced there will be Goddess of Victory: NIKKE DLC for Stellar Blade . It will cost actual money and won’t be free. The Stellar Blade PC version was also confirmed. Both the add-on and new port will debut in June 2025. The teaser trailer for the crossover offered some hints as to what we can expect. The video begins with a Rapi appearance and outfit. Aside from her, we also see outfits inspired by other characters. So it seems like Eve can dress up as Alice and Scarlet, for example. Here’s the Stellar Blade trailer that went over the Goddess of Victory: NIKKE DLC that’s on the way. The description for it confirmed that you will need to play through the game for a bit before you can unlock the new items for Eve. https://www.youtube.com/watch?v=A2uKLuMd4S4&ab_channel=PlayStation This isn’t the only crossover involving the two games. Goddess of NIKKE is getting one too. Shift Up confirmed that in December 2024. Initial imagery suggested that Eve will be added as a playable character to the PC and mobile game. Stellar Blade is on the PS5 now, and the PC version and Goddess of Victory: NIKKE DLC will arrive in June 2025. NIKKE is playable on the PC and mobile devices. The post Stellar Blade NIKKE DLC and PC Port Arrive  appeared first on Siliconera .
Feb 12
Blizzard Could Solve the Character Slot Issue in Diablo 4 By Reprising a Small Feature From Its Predecessor
Blizzard Could Solve the Character Slot Issue in Diablo 4 By Reprising a Small Feature From Its Predecessor Launched back in June 5, 2023, Blizzard’s Diablo 4 has had quite a few issues as of late that might put it off from becoming one of the better ARPGs on the market. The game has been plagued with multiple issues, ranging from gameplay to plot related problems. One of the more glaring issues with […] This post belongs to FandomWire and first appeared on FandomWire
Feb 9
“I find it kind of silly”: Diablo 4 and Path of Exile 2 Letting You Steam Roll Through Enemies Makes For a “worse experience”
“I find it kind of silly”: Diablo 4 and Path of Exile 2 Letting You Steam Roll Through Enemies Makes For a “worse experience” ARPGs have come a long way, with both Diablo 4 and Path of Exile 2 being some of the newer (and more popular) offerings in this particular genre of video games.Things have certainly changed since the first Diablo was released way back in 1996, with many of these changes being of the more controversial kind. […] This post belongs to FandomWire and first appeared on FandomWire
Feb 8
With Players Hitting Gold Cap and Using Runes to Trade, Diablo 4’s Economy Is as Good as Ruined Thanks to Multiple Duplication Exploits
With Players Hitting Gold Cap and Using Runes to Trade, Diablo 4’s Economy Is as Good as Ruined Thanks to Multiple Duplication Exploits Diablo 4 was considered as the “magnum opus of Blizzard” according to the internet. The title made by Blizzard received universal acclaim when it was first released in June of 2023. The game had generated around $666 million after the first week of its launch and crossed a billion dollars in revenue as of October […] This post belongs to FandomWire and first appeared on FandomWire
Feb 8
Headhunts in Diablo 4 Season 7 Are a Significant Improvement Over Helltides but Have a Small Problem
Headhunts in Diablo 4 Season 7 Are a Significant Improvement Over Helltides but Have a Small Problem Diablo 4 Season 7 came out on January 21, 2025, and has been a well-received update so far. The new Season of Witchcraft brought a lot of new features and changes, a lot of which have already gotten praise from players. This includes the new Headhunts which are world events similar to Helltides. And in […] This post belongs to FandomWire and first appeared on FandomWire
Feb 4
Diablo 4’s Most Broken Class Is Back at It Again, Thanks to a Likely Witch Power Bug in Season 7
Diablo 4’s Most Broken Class Is Back at It Again, Thanks to a Likely Witch Power Bug in Season 7 Diablo 4 Season 7 has only been out for a little over a week, and would you believe it, we already have multiple game-breaking bugs. This time, there’s a new bug with Decay Augmentation, one of the new Witchcraft Powers that got introduced with the update. The specifics aren’t clear yet but the bug is […] This post belongs to FandomWire and first appeared on FandomWire
Jan 31
Diablo IV: Pursue Celestial Fortune in the Lunar Awakening Event!
Diablo IV: Pursue Celestial Fortune in the Lunar Awakening Event!The post Diablo IV: Pursue Celestial Fortune in the Lunar Awakening Event! appeared first on Xbox Wire .
Jan 29
Diablo IV Season of Witchcraft Developer Interview
Diablo IV Season of Witchcraft Developer InterviewDiablo IV’s Season of Witchcraft invites the Wanderer to aid the mysterious Witches of Hawezar in their efforts to recover the stolen heads from the Tree of Whispers. With new uncanny powers, Legendary rewards, and grotesque enemies, try not to lose your head while madness spreads across Sanctuary. Season of Witchcraft promises to cast a captivating spell over Diablo IV, blending dark magic, immersive lore, and thrilling gameplay. Timothy Ismay (Lead Game Producer) and Sydney Adams (Senior Quest Designer) discuss the inspiration, art direction, and exciting new features that players can expect in this season steeped in magic and mystery. Q: What inspired creating a season focused on witchcraft?  Ismay: “The inspiration for Season of Witchcraft stemmed from a desire to set a new foundation for future seasons. Witchcraft gave the team the perfect opportunity to explore and try something new and fresh with darker and more mystical themes rooted in the Diablo IV atmosphere.” “This season allowed us to craft an experience that delves into magic and rituals in a way that feels frightening and compelling and will definitely keep the players hooked.” Q: How was the art direction chosen?  Adams: “We wanted the visuals to be as evocative as the gameplay, which is beautiful yet unsettling. Every design choice was made to immerse players in a world that feels deeply connected to witchcraft; the art aimed to evoke a sense of both beauty and dread while also keeping a balance between the haunting and the majestic. The team also made sure to pay homage to existing witch lore, particularly from Diablo III. We brought back fan favourite elements like Pirahnado, Firebats, and the Poison Frog servant, ensuring that the visuals felt familiar yet fresh.” Q: What can you tell us about the new questline?   Adams: “In this season, players will embark on a journey that unravels the mysteries of the Witches of Hawezar. The questline is packed with lore-rich moments and choices that reveal the true extent of their power.” “The Season of Witchcraft centres around the mystery of stolen heads from the Tree of Whispers, which is an important part of the questline. Someone has scattered these heads across Sanctuary, and they’re spreading a strange rot that infects the living, creating the fearsome Headrotten foes. The questline focuses on Gelena, Caidin, and Ouna, the Witches of Hawezar, enlisting the Wanderer’s help to recover the stolen heads. In return, they grant access to their powers, which include eldritch abilities, magic tied to growth and decay, and psyche. As players assist the witches, they’ll gain deeper insights into the coven, their motives, and their unique way of getting the power.” “The questline ties closely to seasonal activities, like hunting fugitive heads, teaming up with other players, completing improved Whispers, and taking on challenging dungeons with customisable rewards. All these activities lead to the main goal of finding the thief and restoring the Tree of Whispers to its gruesome glory.” Q: Are there any real-world art and media that inspired the season? It looks like you were inspired by the European historical and folklore take on witches. Can you explain further? Adams: “Yes, a variety of real-world art and media-inspired Season of Witchcraft. Inspiration came from a variety of sources for the witchcraft theme. Like Elphaba in Wicked, which was timely for this, as she’s seen as an outcast (not to say anyone in this season is green!). Diablo III, especially the witch powers and the Witch Doctor class. “The Season of Witchcraft incorporates three central witches as a significant narrative element, paying homage to wiccan influences, particularly the archetypes of the Maiden, Mother, and Crone, representing the different stages of life and wisdom. The trio of witches in Season of Witchcraft also connects to Greek mythology, specifically the Three Fates: Clotho, Lachesis, and Atropos. Each witch carries distinct influences, blending the cultural and mythological elements to deepen their characters. Ouna, from Nahantu, is inspired by the latest expansion and draws from Mesoamerican culture. This influence is evident in her attire, tribal markings, and connection to nature and animals. Gelena, the leader of the witches, wears attire that prominently features the evil eye, a symbol of protection found across many cultures. Caidin, in contrast, embodies a shamanic medicine man archetype, wielding a knife and poultices and showcasing bushcraft and apothecary influences, which reflect a multicultural approach to his design. Their altars and rituals further enrich the narrative, incorporating symbols and practices from various cultures, making their magic and stories feel diverse and universally resonant.” “The incorporation of these witches not only deepens the season’s narrative but also allows the theme to resonate with players who are familiar with these archetypes from mythology, folklore, and pop culture. We drew inspiration from European history and tales, particularly its interpretation of witches as powerful, often misunderstood figures. These inspirations helped us shape a season that feels authentic yet filled with the dark fantasy edge players expect from Diablo IV.” Q: What is the lore behind the Witches of Hawezar?  Adams: “Without giving away any spoilers, the Witches of Hawezar are deeply rooted in the Diablo IV world; they are both feared and revered, and their power is tied to the region’s hostile swamps. Unlike many forces in Sanctuary, the witches are neither aligned with good nor evil. Instead, they are self-motivated, driven by their own interests and survival rather than larger cosmic battles. The coven is central to their survival and strength. Witches, when isolated, can be easily defeated, but together, they form a united front, and this unity allows them to protect one another. Hawezar is a safe place for witches because it’s dangerous, unpleasant swamps keep most outsiders away. The tough landscape makes it a private and secure spot for witches to gather without being disturbed. “The Season of Witchcraft revolves around the stolen heads from the Tree of Whispers, a central element in the storyline. The Tree of Whispers plays a pivotal role in the season. The location has been transformed into a hub of activity where players will engage with new seasonal events. These activities include hunting fugitive heads, collaborating with other players, completing new and improved Whispers, and taking on challenging dungeons with modular rewards.” “The Hawezar Witches’ story is one of survival and mysticism, where dark magic is a tool to navigate the harsh and dark land. We made sure players will enjoy uncovering secrets of these Witches as more than just villains; they’re an integral part of the world’s fabric.” Q: Where are the Witches of Hawezar placed in the eternal battle between Heaven and Hell? Adams: “The Witches of Hawezar stand apart in the eternal battle between Heaven and Hell. This makes them a neutral but complex force in the Diablo world. The witches seek knowledge above all else, choosing their actions whether to heal or harm based on their own judgement. Their refusal to follow traditional sides adds depth to their role in the story.” Q: What enemies will people be able to face in Season of Witchcraft? Adams: “Players will face terrifying foes like the Headrotten, who comprise of heads from the Tree of Whispers, and the designs draw inspiration from a mix of iconic horror and folklore. Influences include John Carpenter’s The Thing, Swamp Thing, and the eerie bear from Annihilation. Elements of The Legend of Sleepy Hollow and The Green Knight also shaped their creation, further inspiring our art team. This blend of horror and mythology brings a unique and chilling enemy to the game that we haven’t seen before.” Q: What Legendaries, Uniques and Gear will people be able to acquire? Ismay: “We have crafted new items tailored to witchcraft-inspired builds, including unique gear pieces that amplify dark magic and ritualistic gameplay styles. Players can look forward to eight new Legendary Aspects and eight new Unique items, providing fresh gameplay opportunities and build options for all classes. Even if players return to a previously mastered class, the new items and aspects will allow for new strategies and playstyles.” “For example, the Mantle of Mountain’s Fury, a unique chest armour for Barbarians, empowers Hammer of the Ancients to create seismic lines triggering explosive earthquakes and opening powerful new damage combos. The Assassin’s Stride, a unique Rogue boot, permanently imbues all mobility skills with shadow damage, enhancing high-mobility builds. Sorcerers gain access to the Strike of Stormhorn, a unique focus that increases the size of Ball Lightning and causes it to explode on impact, offering a transformative way to use this skill. These new items and Aspects promise exciting options for all players, making this season engaging and rewarding.” Q: Are there new quality-of-life features coming in Season of Witchcraft?   Ismay: “Yes! In Season of Witchcraft, we’re introducing a major quality-of-life feature: the Armory. This new system lets players save loadouts of their character, including snapshots of selected gear, skill trees, paragon boards, and any class-specific mechanics. Players can load these snapshots at any time, allowing them to switch between builds easily. This allows players to experiment with multiple playstyles on a single character without resetting or rebuilding everything.” Q: What are you most excited for players to experience?   Adams: “We can’t wait for players to explore the unique witch powers we have designed. They bring a fresh, dynamic element to gameplay that we think players will love experimenting with.” Ismay: “For me, it’s seeing how players utilise the new builds. The combinations and strategies this season enables will lead to incredibly creative gameplay moments for players!” Diablo IV: Season of Witchcraft is available from 21st January. If you want to learn more about Diablo IV, check out the Diablo website, or for real-time updates, follow the official X.”
Jan 28
“I hope other developers follow suit”: Path of Exile 2 Could Learn Something From Diablo 4’s Accessibility Features
“I hope other developers follow suit”: Path of Exile 2 Could Learn Something From Diablo 4’s Accessibility Features It’s been more than a month since the release of Path of Exile 2, and the game has managed to maintain a large player base, all thanks to a number of updates and constant communication from the development team at Grinding Gear Games. Right from Path of Exile 2′s release, it’s been projected as a […] This post belongs to FandomWire and first appeared on FandomWire
Jan 26
“That is a dark tale”: Diablo 4 Devs Wanted to Ensure That the Story Wasn’t “a repressive, never-ending set of bleak circumstances for the player to engage with”
“That is a dark tale”: Diablo 4 Devs Wanted to Ensure That the Story Wasn’t “a repressive, never-ending set of bleak circumstances for the player to engage with” Since its launch in 2005, the Diablo franchise has always been known for its dark, brutal storytelling. With each installment, players find themselves plunged deeper into a world where evil reigns and hope feels like a distant concept. The latest installment, Diablo 4 took the experience even deeper, exploring darker themes. In an interview, the […] This post belongs to FandomWire and first appeared on FandomWire
Jan 26
Having a Feature Similar to the Tree of Whispers from Diablo 4 Could Help Path of Exile 2 With its Loot Woes
Having a Feature Similar to the Tree of Whispers from Diablo 4 Could Help Path of Exile 2 With its Loot Woes Ever since its launch as an early access on December 7th, Path of Exile 2 has been everything fans of the series could have hoped for. The massive skill tree, diverse classes, challenging bosses, and the deep, intricate world all come together to create an immersive action RPG experience. Crafting and gear progression are central […] This post belongs to FandomWire and first appeared on FandomWire
Jan 25
Diablo IV Is the Most Casual-Friendly It’s Ever Been
Diablo IV Is the Most Casual-Friendly It’s Ever Been
Jan 25
Microsoft Will Finally Allow You to Check Out Guides for Games Including Diablo 4 and Path of Exile 2 With a Revolutionary Feature
Microsoft Will Finally Allow You to Check Out Guides for Games Including Diablo 4 and Path of Exile 2 With a Revolutionary Feature If you’ve ever played classic RPGs, you’ll know that one of the most fun aspects of it is being the most powerful person on the map. Games like Diablo 4, Path of Exile 2, Elden Ring, and others thrive on ultra-powerful builds. However, creating builds in Diablo 4 or Path of Exile 2 requires some […] This post belongs to FandomWire and first appeared on FandomWire
Jan 23
Blizzard Is Forced to Temporarily Banish Hex of Whisper After It Causes Stability Issues in Diablo 4 Season 7
Blizzard Is Forced to Temporarily Banish Hex of Whisper After It Causes Stability Issues in Diablo 4 Season 7 Season 7 of Diablo 4 is underway and things have been looking pretty good. The Season of Witchcraft finally came out on January 21st and it brought a ton of new features including new enemies, bosses, Legendary Aspects, and Uniques. Despite this though, there are already some game-breaking bugs that have needed to be hotfixed […] This post belongs to FandomWire and first appeared on FandomWire
Jan 23
Path of Exile 2 Keeps Loot Tight, Diablo 4 Delivers an Avalanche of Rewards in Season 7
Path of Exile 2 Keeps Loot Tight, Diablo 4 Delivers an Avalanche of Rewards in Season 7 The eternal debate between quality and quantity has always been at the heart of action RPG design. While some games shower players with rewards, others take a more measured approach, making each meaningful drop feel like a genuine achievement. Right now, we’re seeing this philosophical divide play out in real time between two of the […] This post belongs to FandomWire and first appeared on FandomWire
Jan 23
A Pet Crow Has Become the Reason Players Are Getting Ready to Grind Diablo 4 Season 7
A Pet Crow Has Become the Reason Players Are Getting Ready to Grind Diablo 4 Season 7 Diablo 4‘s journey continues as players head into Season 7 titled the Season of Witchcraft. The new season comes with a lot of new features, from new enemies and bosses to the game’s first-ever flying pet, Dorian the Raven. Players have already started to prepare for the grind required to get it. So strap on! […] This post belongs to FandomWire and first appeared on FandomWire
Jan 23
Diablo 4 Dev Eases the Grind With a Cheat Sheet to the Best Path for Farming Coveted Season 7 Uniques
Diablo 4 Dev Eases the Grind With a Cheat Sheet to the Best Path for Farming Coveted Season 7 Uniques Getting Mythic and Unique items in Diablo 4 is one of the best ways to power up in the game. These are both incredibly potent drops but equally difficult to acquire. However, once you get them, you can add these to your endgame build and use them to greatly improve your class builds. The best […] This post belongs to FandomWire and first appeared on FandomWire
Jan 22
Diablo 4Join the fight for Sanctuary in Diablo IV, the ultimate action RPG adventure. Experience the critically acclaimed campaign and new seasonal content.