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The Best Video Games of 2025 So Far (Feat. John Carson)<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/07/03/8d46975a/_GIShow_BestGamesSoFar.png" width="800" height="450" alt="the best games of 2025 (so far) the game informer show" typeof="foaf:Image" class="image-style-body-default" /></p>
In this week's episode of <em>The Game Informer Show,</em> former editor <a href="https://bsky.app/profile/johncarson.bsky.social">John Carson</a> joins us to share what we think are the best games of 2025 to date. Heavy hitters like Mario Kart World, Clair Obscur: Expedition 33, and <a href="https://www.gameinformer.com/review/monster-hunter-wilds/happy-hunting-playground">Monster Hunter Wilds</a> all make the list, but there are several smaller or indie titles mentioned that we love, like Peak, Blade Chimera, and <a href="https://www.gameinformer.com/spotlight/2025/05/02/shotgun-cop-man-promise-mascot-agency-and-more-new-games-to-watch">Promise Mascot Agency.</a> We hope you enjoy the podcast and find your next favorite video game! <em>The Game Informer Show</em> is a weekly podcast covering the video game industry. Join us every Thursday for chats about your favorite titles – past and present – alongside <em>Game Informer</em> staff and special guests from around the industry. <strong>Subscribe to Game Informer Magazine:</strong><br><br><a class="subnow button" href="https://www.gameinformer.com/subscribe">Subscribe now</a><h3><strong>Follow our hosts on social media</strong>:</h3><ul><li>Alex Van Aken (<a href="https://bsky.app/profile/itsvanaken.games">@itsVanAken</a>)</li><li>Marcus Stewart (<a href="https://bsky.app/profile/marcusstewart7.bsky.social" target="_blank" rel="noreferrer noopener">@MarcusStewart7</a>)</li><li>Kyle Hilliard (<a href="https://bsky.app/profile/kylehilliard.bsky.social" target="_blank" rel="noreferrer noopener">@KyleHilliard</a>)</li><li>John Carson (<a href="https://bsky.app/profile/johncarson.bsky.social">@JohnCarsonGames</a>)</li></ul><a class="spreaker-player optanon-category-C0004" href="https://www.spreaker.com/episode/the-best-video-games-of-2025-so-far--66856291" data-resource="episode_id=66856291" data-width="100%" data-height="200px" data-theme="light" data-playlist="false" data-playlist-continuous="false" data-chapters-image="true" data-episode-image-position="right" data-hide-logo="true" data-hide-likes="true" data-hide-comments="true" data-hide-sharing="false" data-hide-download="false" data-title="The Best Video Games of 2025 (So Far)" data-color="3c59e0">Listen to "The Best Video Games of 2025 (So Far)" on Spreaker.</a>
<strong>Jump to a specific discussion using these timestamps: </strong>00:00 - Introduction05:35 - Promise Mascot Agency08:44 - Blade Chimera11:15 - The Roottrees Are Dead17:30 - Peak24:36 - Mario Kart World31:50 - Avowed37:48 - Split Fiction43:16 - Picnic Penguin47:40 - Pirate Yakuza50:19 - Monster Hunter Wilds55:55 - DOOM: The Dark Ages01:01:00 - Elden Ring Nightreign01:09:25 - Clair Obscur: Expedition 3301:16:20 - Fantasy Life i: The Girl Who Steals Time01:23:06 - Shotgun Cop Man01:27:05 - The Bazaar01:33:00 - Kyle’s Lightning Round01:34:28 - The First Bezerker Khazan01:36:24 - Marcus’ Lightning Round01:42:19 - Alex’s Lightning Round
Jul 3

Will the Next Diablo 4 Expansion Be a Total Overhaul or Just More Loot?Season 9 of Diablo 4, titled “Sins of the Horadrim,” drops on July 1, 2025. And it’s already shaping up to be more than just another round of gear chasing. This isn’t your typical seasonal refresh. It goes deeper—touching core dungeon mechanics, reworking how loot behaves, and laying groundwork for something bigger down the line. […]
The post Will the Next Diablo 4 Expansion Be a Total Overhaul or Just More Loot? appeared first on VGLeaks 3.0 .
Jul 1

Can’t Claim Free Diablo 4 From PS Plus? Here’s a FixPS Plus Essential July 2025 monthly free games began rolling out in the early hours of Tuesday, and players began reporting right away that they were unable to claim their free copy of Diablo 4. The issue mostly affects those attempting to claim the game via PS App. Luckily, there’s a simple workaround but you’ll […]
The post Can’t Claim Free Diablo 4 From PS Plus? Here’s a Fix appeared first on PlayStation LifeStyle .
Jul 1

We Played Two Hours Of Donkey Kong Bananza | New Gameplay Today<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/30/6221f70d/donkey_kong_bananza_new_gameplay_today.jpg" width="800" height="450" alt="" typeof="foaf:Image" class="image-style-body-default" /></p>
<p>The Switch 2 launched with the very strong <a href="https://www.gameinformer.com/review/mario-kart-world/roam-if-you-want-to">Mario Kart World</a> – a game we will undoubtedly be playing for years – but arguably the big launch window game that we're more excited for is Donkey Kong Bananza. Unlike Mario Kart, a franchise we reasonably know what to expect from, Donkey Kong Bananza is something entirely new. It's not Donkey Kong's first 3D platformer, but it is the first one that Nintendo has made (Donkey Kong 64 was developed by Rare).</p><p>Brian Shea played the game for a few minutes at a pre-release Switch 2 hands-on event, but more recently, he was able to spend two hours with the game, playing through some of its early areas. You won't see Brian's gameplay below, but you will see the sections he played and hear us talk about it.</p><p>To read Brian's impressions, <a href="https://www.gameinformer.com/preview/2025/07/01/our-impressions-after-two-hours-of-gameplay">head here</a>.</p><iframe width="560" height="315" frameBorder="0" width="640" height="360" src="https://www.youtube.com/embed/6vIDbh6D414" frameborder="0" allow="autoplay" allowfullscreen="true"> </iframe><p>Donkey Kong Bananza is coming to Switch 2 on July 17. To see all the games coming to Switch 2 in 2025, <a href="https://gameinformer.com/2025/05/29/2025-nintendo-switch-2-game-release-schedule">head here</a>.</p>
Jul 1

The Super Mario Odyssey Team Developed Donkey Kong Bananza<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/27/85ef3c86/mariodk.jpg" width="800" height="448" alt="" typeof="foaf:Image" class="image-style-body-default" /></p>
<p>I recently traveled to New York for another <a href="https://www.gameinformer.com/preview/2025/07/01/our-impressions-after-two-hours-of-gameplay">hands-on session</a> with the upcoming Switch 2 title, Donkey Kong Bananza. Before I was handed a controller, Nintendo vice president of player and product experience Bill Trinen introduced the title remotely via the Switch 2's GameChat feature. During his statements, he confirmed one key piece of Donkey Kong Bananza information fans have been speculating on since its April 2 reveal: the development team behind the game.</p><p>As many people speculated based on the design, visual aesthetic, and UI of Donkey Kong Bananza, the same team that produced Super Mario Odyssey in 2017 is also responsible for Donkey Kong Bananza. Though Nintendo often delivers high-quality titles, Super Mario Odyssey was one of the highest-reviewed games of 2017, earning a <a href="https://www.gameinformer.com/games/super_mario_odyssey/b/switch/archive/2017/10/26/super-mario-odyssey-review.aspx" data-entity-type="node" data-entity-uuid="d3142df2-3537-42de-920b-29e35d4728ec" data-entity-substitution="canonical">9.75 out of 10 from <em>Game Informer</em></a><em>, </em>which has given that team a particularly strong reputation<em>. </em>However, it's been nearly eight years since the release of Super Mario Odyssey, and fans have been speculating about when we can expect a new release from this team. </p><p>Knowing it's that team undoubtedly instills a sense of confidence from the fanbase, but it also raises the question of when we'll see another 3D Super Mario game. It's entirely possible another team is working on the next 3D Mario game, or even that the next 3D Mario game was developed in parallel with Donkey Kong Bananza. While Donkey Kong Bananza certainly plays like a Super Mario Odyssey successor, longtime fans of Nintendo's flagship franchise may have a bit longer to wait before Mario is back in action. Still, for those excited for Donkey Kong Bananza, this is undoubtedly good news for the quality ceiling of the first 3D DK platformer in more than a quarter-century.</p><p>Donkey Kong Bananza arrives on Nintendo Switch 2 on July 17. For more, check out our most recent hands-on impressions <a href="https://www.gameinformer.com/preview/2025/07/01/our-impressions-after-two-hours-of-gameplay">here</a>.</p>
Jul 1

PlayStation Plus Essentials July 2025 freebiesPlayStation Plus Essentials July 2025 freebies have today been detailed by Sony and include the likes of Diablo 4.
The post PlayStation Plus Essentials July 2025 freebies appeared first on Stevivor .
Jun 26

Diablo 4, The King of Fighters 15, and Jusant Coming to PlayStation Plus Essential on July 1stBlizzard's action RPG will see its latest season going live on the same day, bringing new content, activities and improvements.
Jun 25

Diablo IV and KOF XV Join PlayStation Plus in July 2025
Sony is celebrating the 15th anniversary of PlayStation Plus in July 2025 and, as a result, big-name games like DIablo IV and KOF XV will be available. Those will show up on July 1, 2025. However, in honor of the occasion, there will also be an Online Multiplayer Weekend for all PS4 and PS5 users between June 28-29, 2025.
Both Diablo IV and KOF XV will be available as both PS4 and PS5 PlayStation Plus games in July 2025. The former is an action-RPG with an overhead perspective that involves creating a character, then heading out on a journey to deal with demons and other enemies. As you do, you’ll gather all kinds of loot. Seasons also add new challenges and gear opportunities. As for KOF XV, it’s the latest SNK fighter in the series that prioritizes 3v3 matches and a wide array of new and returning cast members.
The sole PS5-only game available during next month is Jusant. It is an adventure game about climbing a tower. You need to manage your stamina and make smart choices to get past tricky situations and reach the top.
As for the Online Multiplayer Weekend, that means PS4 and PS5 players don’t need PlayStation Plus to play games online for two days. Typically, you need at least the base membership to make that happen. Sony noted this starts at 12:01am local time in each region on June 28, 2025. Then at 11:59pm local time on June 29, 2025, it ends.
The July 2025 PlayStation Plus games will be available to subscribers between July 1, 2025 and August 4, 2025.
The post Diablo IV and KOF XV Join PlayStation Plus in July 2025 appeared first on Siliconera .
Jun 25

PS Plus Essential July 2025 Lineup Includes Diablo IV & MoreThe PS Plus Essential lineup for the month of July, 2025, has been revealed, and it features Microsoft and Blizzard’s Diablo IV. The PlayStation Blog has officially announced the lineup…
The post PS Plus Essential July 2025 Lineup Includes Diablo IV & More appeared first on TwistedVoxel .
Jun 25

PS Plus Essential Free Monthly Games for July 2025 AnnouncedSony has announced PS Plus Essential July 2025 monthly free games and it’s a great month for all subscribers. Headlining July’s lineup is Diablo IV for both PS5 and PS4 in another surprise collaboration between Sony and Microsoft-owned Blizzard Entertainment. List of PS Plus Essential July 2025 monthly free games Players will be able to […]
The post PS Plus Essential Free Monthly Games for July 2025 Announced appeared first on PlayStation LifeStyle .
Jun 25

Sins of the Horadrim Arrives in Diablo IV on July 1The post Sins of the Horadrim Arrives in Diablo IV on July 1 appeared first on Xbox Wire .
Jun 25

McFarlane Making Persona 3 Reload Protagonist Action Figure
Atlus and McFarlane announced that the Persona 3 Reload protagonist will be turned into an Elite Edition action figure. We don’t know a release date yet. However, we do know McFarlane will start taking pre-orders for the item on July 3, 2025.
A first photo showed the box and some of the character’s accessories. He’ll wear his outfit for heading into Tartarus and come equipped with a sword and an Evoker. There will be seven hand parts included for different poses. Four face plates will be in the set for different expressions too. The collectible art cards included with it will be the Fool Arcana one representing the SEES social link and one of the figure’s box art in a matching white stand.
Here’s a closer look at what will be in the box:
Image via Atlus and McFarlane
We can get an idea of what this action figure might cost. The Diablo IV Lilith and DOOM: The Dark Ages DOOM Slayer ones each cost $59.99 . Both also stood at seven inches tall, so the Persona 3 Reload one should be about that height too.
This isn’t the only new figure based on a character from the series on the way. Prime 1 Studios announced it is making some too. We don’t know which characters will be a part of that lineup yet, however.
Persona 3 Reload is available on the PS4, PS5, Xbox One, Xbox Series X, and PC, and the McFarlane Elite Edition protagonist figure will be available to pre-order starting on July 3, 2025.
The post McFarlane Making Persona 3 Reload Protagonist Action Figure appeared first on Siliconera .
Jun 23

Shadow Labyrinth Preview – Eat Or Be Eaten<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/21/df1a2ed4/shadowlabyrinth_1.jpg" width="800" height="450" alt="Shadow Labyrinth Preview" typeof="foaf:Image" class="image-style-body-default" /></p>
Platform:
PlayStation 5, Xbox Series X/S, Switch, PC
Publisher:
Bandai Namco
Developer:
Bandai Namco
Release:
<time datetime="2025-07-17T12:00:00Z" class="datetime">July 17, 2025</time>
Rating:
Teen
<p>2025 marks Pac-Man’s 45th anniversary, and Bandai Namco is celebrating by taking its wildest swing on the franchise yet. At the risk of sounding cliche, Shadow Labyrinth isn’t your parents’ Pac-Man, regaining the yellow ghost-devouring circle as the robotic companion to a mysterious swordsman in a dark sci-fi action game. I played a few segments of the upcoming 2D Metroidvania, and while it didn’t give me a full blown case of Pac-Man fever, this wild reinvention has some promise.</p><p>To get a head start on grasping Shadow Labyrinth, you should first watch Amazon Prime’s video game anthology series <em>Secret Level</em>, specifically its sixth episode, <em>PAC-MAN: Circle</em>. The 11-minute episode serves as a prequel to the game, and tells the story of PUCK, a sentient yellow machine orb (i.e., a sci-fi reimagining of Pac-Man) originally dispatched by the United Galaxy Space Force (UGSF) to destroy a cosmos-dominating AI. However, PUCK’s mission fails, and they have been stranded on this world trying to complete the mission by enlisting the assistance of humanoid creatures called Swordsmen, found incubating in tanks. The events of <em>PAC-MAN: Circle</em> focus on PUCK’s journey with the 7th Swordsman it has awakened; without spoiling too much, it goes poorly. Shadow Labyrinth begins soon after, placing players behind the eyes of PUCK’s 8th Swordsman. </p><iframe width="560" height="315" frameBorder="0" width="640" height="360" src="https://www.youtube.com/embed/-7YXmOtc-Io" frameborder="0" allow="autoplay" allowfullscreen="true"> </iframe><p>As the name Labyrinth implies, players explore a sprawling, maze-like map. True to its Metroid-inspired nature, players gain new abilities, such as a double jump, to reach inaccessible areas. The Swordsman and PUCK work as a duo, with the former cutting down foes using a hack-and-slash sword combo and parrying incoming attacks while the latter gobbles up the bits of currency they drop, called Ora. On that note, I appreciate the lighthearted use of the classic Pac-Man eating sound effect each time PUCK consumes this resource.</p><p>Shadow Labyrinth’s combat has a nice sense of maneuverability thanks to a dodge roll and mid-air dash. Performing these evasive actions consumes a meter called ESP. This functionally serves like a stamina meter, and depleting it results in an agonizing wait for it to replenish, leaving you incapable of evading until it does. Running out of stamina became a recurring issue during hectic battles in which I needed to dodge often, and managing this gets trickier thanks to a suite of special moves that also consume ESP to execute.</p><p>ESP abilities bolster the Swordman’s basic offense with more advanced abilities, such as a powerful sword slash capable of cutting through multiple targets. Eventually, you unlock other skills you can swap between on the fly via an ability wheel. One ESP ability lets you fire PUCK straight ahead like a bullet. Another lets PUCK orbit the Swordsman and electrify anything they touch. Yet another allows the Swordsman to lob exploding energy balls like grenades.</p>
<img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/21/75c4b466/shadowlabyrinth_4.jpg" typeof="foaf:Image" alt class="image-style-body-default">
<p>Additionally, equipping Perks adds passive upgrades to the Swordsman. One of my favorite Perks allows his mid-air dash to inflict damage, turning it into a Metroid-style screw attack-like maneuver. You can only equip a limited number of Perks at once, as each consumes a certain number of Notches (represented as Pac-Man icons). I begin the game with five Notches, meaning I could equip, say, three perks requiring one Notch and a fourth perk requiring two. Equipping Perks can only be done at save checkpoints, which is also where you can fast travel between other save points and spend Ora to upgrade certain basic stats, such as attack damage.</p><p>Combat is solid, though battles can become challenging wars of attrition; Shadow Labyrinth is a tough game. It requires careful management of your ESP and a limited number of healing items as you evade, parry, and retaliate to conquer tough one-on-one fights or enemy-filled rooms. When the going gets really tough, clicking the analog sticks after filling a meter transforms the protagonists into their GAIA form, a large mech suit capable of obliterating enemies in the blink of an eye.</p><p>Because of how dialed in you need to be while fighting, it’s easy to overlook that several adversaries and level elements are reimagined elements from old-school Namco franchises. From exploring a planet from the space shooter Bosconian to cutting down grotesque versions of enemies from Dig Dug, Shadow Labyrinth features a neat amalgamation of Namco’s history. The biggest reference I saw, quite literally, was during a nail-biting boss encounter with a grotesque behemoth wearing the Terror Mask from Splatterhouse.</p>
<img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/21/78cc738c/shadowlabyrinth_3.jpg" typeof="foaf:Image" alt class="image-style-body-default">
<p>This is my favorite section of my time with Shadow Labyrinth. The boss battle is a tough but entertaining test of my developing skills. My reward for conquering this is watching PUCK take over the Swordman’s body, transforming it into a giant gooey black version of itself that violently devours my fallen enemy. I never thought I’d see Pac-Man execute a Mortal Kombat Fatality, but here we are.</p><p>PUCK also takes center stage in special platforming segments inspired by Pac-Man. The floating sidekick can navigate tracks resembling the Pac-Man maze board to explore areas the Swordsman can’t. Like Pac-Man, PUCK moves on these tracks autonomously, with players steering their direction and jumping to reach new platforms. While I love the idea, I’m not wild about the execution.</p><p>Gauging the momentum for jumps is tricky when you’re constantly moving, and though you can kind of hold yourself in place by constantly flicking the analog stick in the opposite direction you’re heading, it’s easy to send yourself flying off course to your doom. This is especially true when crawling vertically, and while I tried to avoid jumping when going up or down, it often became necessary thanks to buzzsaws patrolling the same tracks. These can be avoided by hopping over them, but many sections of the map make this extremely difficult</p>
<img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/21/72c68c17/shadowlabyrinth_5.jpg" typeof="foaf:Image" alt class="image-style-body-default">
<p>More narrow spaces, or spots where jumping simply wasn’t ideal due to the physics (like vertical planes), meant colliding with buzzsaws was unavoidable. This meant losing health, and dying means redoing the entire section. This became especially maddening because this specific segment operated on a timer, tasking me to finish quickly to reach a door before it closed. This objective felt at odds with how the section required careful, deliberate platforming to avoid failure; I never finished it despite coming close on multiple occasions. I hope these design flaws are exclusive to this one segment, because it was the most frustrating section of my demo.</p><p>As a Metroidvania sicko, Shadow Labyrinth didn’t bowl me over. Most of its features are competently designed, but it didn’t make what I’d consider a strong impression. The 2000s Flash-esque art style doesn’t appeal to me either. What stands out most is the lore and premise; I’m intrigued to see how this adventure plays out as a fan of the <em>Secret Level</em> episode. A fascinating and, frankly, bizarre story and world can absolutely carry an otherwise decent action game, though I’m hoping the full adventure makes a stronger impression when Shadow Labyrinth arrives on July 17.</p>
Jun 23

Donkey Kong Bananza Features Co-Op And GameShare For Switch 2 and Switch 1 Consoles<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/18/fa0d4544/dk_2.jpg" width="800" height="450" alt="Donkey Kong Bananza Switch 2 Exclusive" typeof="foaf:Image" class="image-style-body-default" /></p>
<p>Nintendo released <a href="https://gameinformer.com/2025/06/18/everything-we-learned-during-todays-donkey-kong-bananza-direct">a deluge of Donkey Kong Bananza in a special Direct</a> earlier this morning, including news that the game features local and online co-op and unique GameShare features. Most surprisingly, though, Nintendo Switch 2 owners with Donkey Kong Bananza can use GameShare to let a Switch 1 player join their game and play as Donkey Kong's companion, Pauline. This means that technically, a Switch player who maybe hasn't upgraded to Nintendo's latest console can still check out the game. </p><p>During the Donkey Kong Bananza Direct, Nintendo revealed that you can share a second Joy-Con 2 controller, or a second set entirely, to let another player control Pauline separately from Donkey Kong. They can unleash Vocal Blasts using the Joy-Con 2 Mouse controls. And, with GameShare, you only need one copy of the game to participate in the co-op action because you can share Donkey Kong Bananza with another Switch 2 owner. This can be done locally, even to a Switch 1 player, or via an online connection to another Switch 2 owner using GameShare via GameChat. </p>
<img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/18/f90f5637/game_share_2.jpg" typeof="foaf:Image" alt class="image-style-body-default">
<p>GameShare is already a nice consumer-friendly feature, and something we're glad has returned from the DS era in the Switch 2 generation. But the fact that it can be used to play alongside someone on Switch 1 is impressive (especially as people are still in the process of tracking down a Switch 2 to upgrade to Nintendo's latest console). </p><p>This section of today's Direct was quick, so there are likely some details still to learn about how this GameShare feature works specifically with Donkey Kong Bananza. We're excited to learn more soon when Donkey Kong Bananza launches exclusively on Switch 2 next month on July 17. </p><p>While waiting for its release, read <a href="https://Donkey Kong Bananza launches exclusively on Nintendo Switch 2 next month on July 17. While waiting for its release, read Game Informer's hands-on Donkey Kong Bananza preview, and then watch the game's reveal trailer. After that, read Game Informer's Switch 2 review, and then check out our list of the Switch 2 games to play when you're done with Mario Kart World. "><em>Game Informer's</em> hands-on Donkey Kong Bananza preview</a>, and then <a href="https://www.gameinformer.com/nintendo-direct/2025/04/02/donkey-kong-bananza-is-a-new-nintendo-switch-2-platformer-starring">watch the game's reveal trailer</a>. After that, read <a href="https://www.gameinformer.com/nintendo-direct/2025/04/02/donkey-kong-bananza-is-a-new-nintendo-switch-2-platformer-starring"><em>Game Informer's</em> Switch 2 review</a>, and then check out <a href="https://www.gameinformer.com/impressions/2025/06/12/the-switch-2-games-to-play-when-youre-done-with-mario-kart-world">our list of the Switch 2 games to play</a> when you're done with <a href="https://www.gameinformer.com/review/mario-kart-world/roam-if-you-want-to">Mario Kart World</a>. </p><p> </p>
Jun 18

Tsarevna, An Action 'Ballet-Slasher' Inspired By Slavic Folklore, Gets New Cinematic Trailer<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/17/53a7dc0b/tsarevna.jpg" width="800" height="450" alt="Tsarevna Slavic Folklore Myth Action Slasher Ballet WATT Studio" typeof="foaf:Image" class="image-style-body-default" /></p>
<p>Developer WATT Studio has released a new cinematic trailer for Tsarevna, its action "ballet-slasher," teasing what awaits players in this dark fantasy, Slavic folklore-inspired world. The team says its combat system is built upon choreographed motion capture from world-renowned ballerina Alyona Kovalyova, a principal dancer of the Bolshoi Ballet. </p><p>"Set in the aftermath of a dark and fractured era, Tsarevna leads players on a journey through enchanted and forsaken realms – from the depths of the Underworld to the skybound lands of Iriy," a press release reads. "Along the way, players will confront ancient deities, unlock Tsarevna's forgotten past, and uncover the cost of wielding power rooted in grief and beauty." </p><p><strong>Check out the Tsarevna teaser trailer for yourself below: </strong></p><iframe width="560" height="315" frameBorder="0" width="640" height="360" src="https://www.youtube.com/embed/jEAe604BZHE" frameborder="0" allow="autoplay" allowfullscreen="true"> </iframe><p>In the game, players control the titular Tsarevna, a young warrior and heir to a fallen dynasty. She's armed with a magical blade that WATT Studio says is forged from emotion itself. With it, the Tsarevna "battles through hordes of creatures drawn from myth – wraiths, mermaids, forest spirits – as she seeks vengeance and truth in a world scarred by a long-forgotten cataclysm." Players can expect challenging boss fights with gods, as well as cursed villages, ruined temples, and divine realms to explore, and more. </p><p>Check out more of Tsarevna in the new screenshots below: </p><p class="inline-rich-content-placeholder"> </p><p>Tsarevna is due out on PC via <a href="https://store.steampowered.com/app/3348640/Tsarevna/">Steam</a> sometime in 2026. </p> <section class='type:slideshow'><figure><img src='https://www.gameinformer.com/sites/default/files/styles/entity_browser_thumbnail/public/2025/06/17/7ffa47e6/tsarevna_screenshots_5.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/entity_browser_thumbnail/public/2025/06/17/08777b1a/tsarevna_screenshots_1.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/entity_browser_thumbnail/public/2025/06/17/48a472ab/tsarevna_screenshots_2.jpeg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/entity_browser_thumbnail/public/2025/06/17/dddd8016/tsarevna_screenshots_4.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/entity_browser_thumbnail/public/2025/06/17/d45cd016/tsarevna_screenshots_3.jpeg'></figure></section>
Jun 18

The Last Of Us' Joel And Ellie Get The Premium Treatment In New Dark Horse Statue<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/a722abdb/lou_joelellie_horseback_statue_dhd_dsp_slideshow.jpg" width="800" height="450" alt="Joel and Ellie from Naughty Dog's The Last of Us in the form of a statue by Dark Horse" typeof="foaf:Image" class="image-style-body-default" /></p>
<p><em>Game Informer </em>can exclusively reveal Dark Horse Direct's latest statue based on <a href="https://gameinformer.com/product/the-last-of-us">The Last of Us</a>. It features Joel, Ellie, and "one of the silent heroes of The Last of Us," Callus the horse, and <a href="https://www.darkhorsedirect.com/products/the-last-of-us-joel-ellie-on-horseback-premium-statue?_pos=7&_sid=4eab152ea&_ss=r">it's available to preorder right now</a>. This statue is based on the scene from the game when the duo arrives at the University of Eastern Colorado, and has been brought to life by Substance Modelworks for Dark Horse (monkeys not included). </p><p>Naughty Dog's 2013 post-apocalyptic action-adventure game, <a href="https://gameinformer.com/games/the_last_of_us/b/ps3/archive/2013/06/05/the-last-of-us-review-naughty-dogs-grim-masterpiece.aspx">The Last of Us, remains a favorite among fans</a>, even today, more than a decade later. Since its release, Naughty Dog has released a sequel in the form of <a href="https://www.gameinformer.com/review/the-last-of-us-part-ii/the-last-of-us-part-ii-review-a-perfect-circle">The Last of Us Part II</a>, a <a href="https://www.gameinformer.com/2022/06/09/the-last-of-us-remake-is-real-and-its-out-this-september">remake</a> of the first game, and all of the first game and some of Part II have been <a href="https://www.gameinformer.com/exclusive-feature/2025/05/11/equal-parts-boring-and-intense-visiting-the-set-of-the-last-of-us">adapted for television by HBO</a>. Now, Dark Horse has given fans a new way to celebrate the game with this "The Last of Us: Joel and Ellie on Horseback" premium statue. </p><p>The statue can be preordered starting today for $349.99, and if you're interested, you might want to act fast, as Dark Horse says it is limited to just 1000 units. You can check out the statue in the glamour shots below: </p><p class="inline-rich-content-placeholder"> </p><p>"Ellie rides atop Callus the horse, wearing her signature striped hoodie and backpack complete with her iconic pins," Dark Horse says of the statue. "Callus is brought to life with stunning details from the worn saddles to the reins, to even the branded 'J' on their leg from Jackson County. Joel walks alongside them, grounded in his rugged gear, rifle gripped in hand and pistol secure in his holster. </p><p>"Together, they tread slowly across a weathered concrete base, including a spray-painted Fireflies symbol, fallen autumn leaves, moss, and the ever-encroaching presence of cordyceps emerging from below." </p><p>The statue stands 13 inches tall, 12 inches wide, and 12.75 inches deep. </p> <section class='type:slideshow'><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/9dac43ed/lou_joelellie_horseback_statue_dhd_dsp_08.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/5a699052/lou_joelellie_horseback_statue_dhd_dsp_11.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/988301e5/lou_joelellie_horseback_statue_dhd_dsp_slideshowm.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/5112312b/lou_joelellie_horseback_statue_dhd_dsp_03.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/777ca57e/lou_joelellie_horseback_statue_dhd_dsp_14.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/264a9efb/lou_joelellie_horseback_statue_dhd_dsp_06.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/1872ae17/lou_joelellie_horseback_statue_dhd_dsp_09.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/085d0019/lou_joelellie_horseback_statue_dhd_dsp_15.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/4e51c62f/lou_joelellie_horseback_statue_dhd_dsp_13.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/a722abdb/lou_joelellie_horseback_statue_dhd_dsp_slideshow.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/f61a7b2a/lou_joelellie_horseback_statue_dhd_dsp_10.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/5b2f684e/lou_joelellie_horseback_statue_dhd_dsp_16.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/fd4178c6/lou_joelellie_horseback_statue_dhd_dsp_01.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/22b64499/lou_joelellie_horseback_statue_dhd_dsp_12.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/ff881896/lou_joelellie_horseback_statue_dhd_dsp_07.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/5a217101/lou_joelellie_horseback_statue_dhd_dsp_04.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/b88184ec/lou_joelellie_horseback_statue_dhd_dsp_02.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/70dc0d4a/lou_joelellie_horseback_statue_dhd_dsp_05.jpg'></figure></section>
Jun 17

Umamusume English Version Will Update at a Faster Pace
Cygames announced on social media that it intends to issue updates and add events, characters, and quality of life features at a faster pace to the English, global version of Umamusume: Pretty Derby to get it up to par with the Japanese release. Some elements that will be available right away are crossplay, a Jukebox, and landscape mode races, and Guided Career will appear sometime after.
Some of these elements are self-explanatory. Crossplay means you can use your account in the PC or mobile version of the game at launch. The Jukebox is a music player feature. Once selected, you can hear all of the horse girls’ songs outside of special situations. While originally the perspective for races featured a portrait mode look, at launch we can see it in landscape on both PCs and mobile devices.
As for Guided Career, that’s a way to play the Career mode that makes it a bit faster, as it essentially enables an auto-play feature that handles training for you. Normally, how it works is we would choose one of the scenarios and a character. We then would need to go through this training storyline and manage the characters to ensure they complete it successfully. Once one finishes, you can use them in other modes. This feature debuted after the fourth anniversary in the Japanese version in early 2025.
Finally, the schedule will be accelerated. All banners for Umamusume: Pretty Derby characters and events will come up at a faster pace, but each one will last as long as it normally would. This will happen until it catches up with the Japanese release.
We’ll learn more about Umamusume: Pretty Derby and the English version at Anime Expo 2025 . Cygames will have a booth at the July 3-6, 2025 event. It will also offer a showing of the movie Umamusume: Pretty Derby – Beginning of a New Era there. We also already know that every new player gets 30 Goddess Statues, 45 Alarm Clocks, 45 Toughness 30s, 3,750 Carats, 50,000 Support Points, and 100,000 Monies.
In the meantime, a number of new trailers appeared for characters. First, here’s Symboli Rudolf.
https://www.youtube.com/watch?v=ctFuUxs4Yu4
Rice Shower ended up being featured after that.
https://www.youtube.com/watch?v=hqCr1KGqYN4
She was followed by Haru Urara.
https://www.youtube.com/watch?v=QlWchCoxwcU
After that, we got to meet Air Groove.
https://www.youtube.com/watch?v=ngGFi5nM1s0
Winning Ticket’s trailer showed up a few days ago.
https://www.youtube.com/watch?v=JMmxNzisSbA
Finally, we got to see Oguri Cap ahead of the weekend.
https://www.youtube.com/watch?v=zR4nC4d43Ig
The Umamusume: Pretty Derby English release date is June 26, 2025, and we’ll be able to preregister for the global version of the game on the PC via Steam and Android and iOS mobile devices on April 28, 2025. It is already available in Asia. The new Umamusume: Cinderella Gray anime is on Amazon , and other anime adaptations are on Crunchyroll .
The post Umamusume English Version Will Update at a Faster Pace appeared first on Siliconera .
Jun 16

‘Doll-House Life Simulation’ Game Paralives Launches Into Early Access This December<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/a699bbdb/3trailer_4k.jpg" width="800" height="450" alt="Paralives Studio Trailer Gameplay December Early Access" typeof="foaf:Image" class="image-style-body-default" /></p>
<p>Paralives Studio has revealed that its “doll-house life simulation game,” <a href="https://www.gameinformer.com/product/paralives">Paralives</a>, will launch into Early Access on PC via <a href="https://store.steampowered.com/app/1118520/Paralives/">Steam</a> this December. More specifically, players looking for <a href="https://www.gameinformer.com/2019/08/15/why-paralives-is-looking-to-be-the-sims-new-rival">a new spin on the popular life-sim genre</a> can jump into Paralives on PC and Mac starting December 8.</p><p>Paralives Studio announced this Early Access release date during today’s PC Gaming Show with a new trailer highlighting what players can expect in the game. Check out the new Paralives trailer for yourself below:</p><p>ADD ONCE AVAILABLE</p><p><a href="https://www.gameinformer.com/2020/05/19/sims-inspired-paralives-shows-off-first-character-customization-options">Paralives gained traction quickly</a>, thanks to more than 7,000 Patreon subscribers who raised $2.5 million in funding for the game. Through Early Access, Paralives Studio hopes to improve the game alongside its community further.</p><p>While waiting for December, check out some additional Paralives screenshots below:</p><p class="inline-rich-content-placeholder"> </p><p><em>Are you going to try out Paralives this December? Let us know in the comments below!</em></p> <section class='type:slideshow'><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/a76ced5f/livemode8_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/49810dbc/livemode1_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/c1375927/livemode6_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/1f472351/livemode4_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/51c64108/livemode9_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/2f5359fc/livemode5_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/05bf76a3/livemode3_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/13168fb6/livemode7_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/7a3951bb/livemode10_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/f507b514/livemode2_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/dacd6ee0/buildmode1_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/a699bbdb/3trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/47d24334/charactercreator2_1080p.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/5189aad0/6trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/e40317b7/12trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/dea418a3/5trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/fd27add8/charactercreator3_1080p.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/60165c8d/buildmode4_1080p.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/2c10fee9/buildmode2_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/ab022ba0/4trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/eec88f9e/2trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/dc41562a/charactercreator1_1080p.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/f19b068c/11trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/bff2d4c8/buildmode4_1080p_1.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/2fc1f04e/1trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/c3d98e08/7trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/609a5f78/9trailer_4k.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/71e0a8ee/10trailer_4k.jpg'></figure></section>
Jun 8

Ghostly Cycling Adventure Wheel World Crosses The Finish Line This July<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/94d4cc24/wheelworld_10.jpg" width="800" height="450" alt="Wheel World release date" typeof="foaf:Image" class="image-style-body-default" /></p>
<p>Wheel World is an upcoming open-world game in which players ride a bike possessed by ghosts on a quest to save the world. This quirky adventure comes from Nidhogg and Flywrench developer Messhof and has been floating around for some time, but as announced during the PC Gaming Show, it’s finally launching on July 23.</p><p>A new trailer shows off newly revealed locations that the protagonist Kat will traverse atop her bicycle. The game’s plot centers on Kat’s quest to save a universe on the brink of collapse with the aid of ancient cycling spirits. Doing so involves winning races and other cycling challenges against colorful characters while recovering legendary parts to perform a special world-saving ritual called The Great Shift. You can also customize Kat’s bike to tailor it towards your riding style and explore the colorful open world in search of secrets.</p><iframe width="560" height="315" frameBorder="0" width="640" height="360" src="https://www.youtube.com/embed/n-WUWFguRqY" frameborder="0" allow="autoplay" allowfullscreen="true"> </iframe><p>If you’re curious to try Wheel World, a <a href="https://store.steampowered.com/app/1497460/Wheel_World/">Steam demo</a> is available now. The game will be available on PlayStation 5, Xbox Series X/S (launching day one on Game Pass), and PC. </p>
Jun 8

Ambrosia Sky Is A Narrative-Driven Game That Mixes FPS Action With Sci-Fi Power Washing<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/08/c0ef8901/ambrosia_header.jpg" width="800" height="450" alt="Ambrosia Sky Soft Rains Debut Title FPS Action Shooter Power-Washing Immersive Sim" typeof="foaf:Image" class="image-style-body-default" /></p>
<p>Newcomer indie studio Soft Rains has revealed its debut game, Ambrosia Sky, and it's a beautiful sci-fi game that blends FPS action with power washing. There's no word on when the game will launch, but you can <a href="https://store.steampowered.com/app/3580160/Ambrosia_Sky/">wishlist it on Steam</a> in the meantime. </p><p>Soft Rains revealed Ambrosia Sky during today's PC Gaming Show with a trailer that showcases the game's narrative roots and some of its satisfying first-person cleaning action. In it, players use a chemical sprayer to clean fungal contamination, harvest its fruit, and upgrade their gear to survive the crisis happening within this alien ecosystem. </p><p><strong>Check it out yourself in the Ambrosia Sky reveal trailer below: </strong></p><iframe width="560" height="315" frameBorder="0" width="640" height="360" src="https://www.youtube.com/embed/ow_SGYtci1o" frameborder="0" allow="autoplay" allowfullscreen="true"> </iframe><p>"You are Dalia, a deep-space disaster specialist dispatched to the rings of Saturn," the game's Steam description reads. "You'll lay victims to rest, clean up alien fungus, and research its strange origins. Adapt to survive, cleanse the contamination, and escape the crisis." </p><p>Here are some Ambrosia Sky screenshots: </p><p class="inline-rich-content-placeholder"> </p> <section class='type:slideshow'><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/08/b3bf701f/ambrosia_1.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/08/78d8f56c/ambrosia_3.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/08/1d27d4d1/ambrosia_2.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/08/5e9150c3/ambrosia.jpg'></figure><figure><img src='https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/08/7e04fb33/ambrosia_4.jpg'></figure></section>
Jun 8

Diablo 4Join the fight for Sanctuary in Diablo IV, the ultimate action RPG adventure. Experience the critically acclaimed campaign and new seasonal content.