“This isn’t 2015 anymore”: The Latest Starfield Update Is Really Exposing the Outdated Nature of the Creation Engine


It’s been almost a year since the release of Bethesda’s sci-fi RPG, Starfield. As the studio’s first new IP in years, the game unfortunately grabbed a lot of negative attention due to its story and overall design. However, its overall NASA-punk-inspired vibe brought an engaging experience for thousands of gamers.

Todd Howard and his team have been working to constantly bring new hotfixes and quality-of-life additions to the same to iron out the creases. Recently, the studio brought another major update to the game, which is being praised by critics and gamers alike. However, the very same update proves that it’s time for the studio to move from its cranky old Creation Engine.

Starfield’s Latest Update Shows Cracks in Creation Engine

Starfield‘s latest update announced at Gamescom 2024 is finally out, and with it, many complaints and concerns gamers had about the title were finally addressed. One of the biggest frustrations for the players was the traversal mechanics. So, the developers introduced a terrain REV-8 vehicle.

With the introduction of this particular vehicle, gamers can now easily explore the game’s environment with greater efficiency and have a lot of fun doing so. This is quite the first time we’ve seen the studio integrating a working vehicle inside the infamous Creation Engine. However, it hasn’t proven to be the smoothest experience.

Even though REV-8 is quite helpful, it features some of the worst vehicle mechanics and physics we’ve ever seen in a modern game. It’s terrible to the point where even decade-old games such as GTA 3 on a PlayStation 2 out of all consoles outshine it.

There’s only one thing to be blamed for this situation, and that’s the Creation Engine. It’s mind-boggling that even after the disaster of Fallout 76, the studio still hasn’t learned its lesson and moved on to a brand-new engine.

Starfield is built on an updated version of the engine, but issues still plague it. At the game’s launch, players couldn’t even do anything without hitting a loading screen; characters and worlds lacked a charm, and the game struggled under the immense pressure.

It’s not 2015 anymore, gamers deserve a proper game built on the best systems as they’re paying so much for these AAA games. It’s time for the studio to step up and deliver on these expectations.

The Creation Engine is Still Unique to Bethesda

An image from the Gamescom 2024 trailer for Starfield's Shattered Space DLC and general update.
The studio is still not ready to move on from the decade-old game engine. (Image via Bethesda)

The Creation Engine already felt a bit outdated with 2015’s Fallout 4 and now feels even older in 2023. The Elder Scrolls 6 might also use the same engine, so by the time it releases, it might be even worse.

Unfortunately, the studio has made no comments suggesting that it plans to move over to a brand-new engine, even after gamers are still struggling and calling for improvements.

Even though it’s incredibly dated, the game engine provides the studio with a lot of creative choices that other games simply can’t bring. The branching stories bring the iconic RPGs so much content to dive into. The worlds are fun to explore, and the ease of modding helps them stay alive.

Due to all these reasons, Howard and his team might take a while before they move on to a new engine.

Is it time for the studio to give up on its decade-old game engine and move on? Let us know in the comments.

This post belongs to FandomWire and first appeared on FandomWire

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