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Aug 6
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All News

Starfield’s PS5 Reveal and Next Expansion Announcement Coming in March – RumorIf you were hoping to see Bethesda's space-faring RPG at the upcoming State of Play event, you might want to sit this one out.
Feb 10

Rumour — Starfield On PS5 Is Not Being Announced At Thursday’s State Of PlayStarfield on PS5 is not reportedly set to be unveiled during State Of Play this week, according to a reliable leaker.
The post Rumour — Starfield On PS5 Is Not Being Announced At Thursday’s State Of Play appeared first on PlayStation Universe .
Feb 10

Starfield PS5 Version & 2.0 UpdateReveal Allegedly Set To Happen In March 2026Update 2.0 and the rumored PS5 port of Bethesda Game Studios’ action role-playing game, Starfield, are set to be revealed next month in March, 2026, it is claimed. Known insider…
The post Starfield PS5 Version & 2.0 UpdateReveal Allegedly Set To Happen In March 2026 appeared first on TwistedVoxel .
Feb 10

Starfield’s Nintendo Switch 2 Port May Not Ever Release – RumorThe long-rumored Switch 2 port has apparently been "pushed out," according to a reliable industry insider, and may even be canned.
Feb 8

Nintendo Direct confirms Oblivion Remastered is coming to Switch 2, alongside Indiana Jones and Fallout 4 – but no Starfield yetThe post Nintendo Direct confirms Oblivion Remastered is coming to Switch 2, alongside Indiana Jones and Fallout 4 – but no Starfield yet appeared first on The Escapist .
Feb 5

Rumored Nintendo Switch 2 Port Of Starfield Has Allegedly Been Delayed, May Not Be Released At AllThe rumored Nintendo Switch 2 port of Bethesda Game Studios’ action role-playing game, Starfield, has allegedly been delayed, and may not be released at all. Known insider Shinobi602 took to…
The post Rumored Nintendo Switch 2 Port Of Starfield Has Allegedly Been Delayed, May Not Be Released At All appeared first on TwistedVoxel .
Feb 5

Rumour — Starfield On PS5 To Launch In April 2026 With Standard & Premium EditionsStarfield on PS5 could finally launch in April 2026, according to a new report. The game will apparently come with a Standard and Premium Edition.
The post Rumour — Starfield On PS5 To Launch In April 2026 With Standard & Premium Editions appeared first on PlayStation Universe .
Feb 5

Starfield PS5 Release Date Possibly LeakedHighly anticipated Xbox game on PS5, Starfield, will be out very soon, if a new retail leak is to be believed. According to a Polish outlet, the Bethesda game will make the jump to PS5 in Spring 2026. Starfield PS5 release date set for April 2026, per leak Once upon a time, Bethesda announced Starfield, […]
The post Starfield PS5 Release Date Possibly Leaked appeared first on PlayStation LifeStyle .
Feb 5

Starfield is a “Very Good Game,” Says Former Skyrim Lead, “Just Not What People Expected It to be”"Because it was released by Bethesda, the expectations were so much higher that it was seen differently," says Bruce Nesmith.
Feb 2

Todd Howard Hints the Elder Scrolls 6 Won’t Be Fully Handcrafted—and That’s Already Raising Eyebrows
Even though it often takes years to experience new titles from Todd Howard’s Bethesda, the wait usually feels worth it. Their games are known for handcrafted worlds that feel lived-in, interactive, and full of meaningful detail. However, following the approach used in Starfield, which relied heavily on procedural tools, it now seems The Elder Scrolls […]
This post belongs to FandomWire and first appeared on FandomWire
Jan 22

“When he wasn’t around, games suffered”: Ex-Bethesda Developer Just Revealed the Real Reason Why Starfield Tanked and The Elder Scrolls 6 Might Too
Bethesda has had some struggles with Starfield, which is not a secret. Fans have debated endlessly about design choices, scope, and expectations, but we now have a new perspective from one of the studio’s most influential veterans. And it adds a far more human explanation. Former Elder Scrolls writer and lore master Kurt Kuhlmann speaks […]
This post belongs to FandomWire and first appeared on FandomWire
Jan 17

The Elder Scrolls 6, Fallout 5 Are “No-Win” Situations for Bethesda, Says Former Lead ArtistNate Purkeypile also expressed his belief about how a narrower scope than Starfield could potentially benefit The Elder Scrolls 6.
Jan 13

Did Bethesda Abandon Starfield? The Studio Had “exciting things planned” but We Saw Nothing of It in 2025
When Bethesda released a statement in March 2025, telling fans that it had “exciting things planned” for Starfield, it felt like we could finally have some hope. But it seems like that promise may have been an empty one, because we’re already in 2026, and an update to the game is nowhere to be seen. […]
This post belongs to FandomWire and first appeared on FandomWire
Jan 7

Starfield’s Star Wars Genesis mod is a mind-blowing conversion that turns Bethesda’s RPG into a new gameThe post Starfield’s Star Wars Genesis mod is a mind-blowing conversion that turns Bethesda’s RPG into a new game appeared first on The Escapist .
Jan 5

Modders Found the One Way to Fix Starfield, and It’s Turning It Into a Massive Star Wars RPG
Starfield just got a whole lot better thanks to an enormous modding project called Star Wars: Genesis. From what we’ve seen, modders are effectively transforming Bethesda Game Studios’ title into a full-fledged Star Wars experience in a galaxy far, far away. It's insane how modders turned Starfield into the greatest Star Wars RPG ever. This […]
This post belongs to FandomWire and first appeared on FandomWire
Jan 5

Bethesda Talks Fallout's Future And Lessons Learned
In 2008, Bethesda released Fallout 3 , a groundbreaking adaptation of the to-that-point isometric Fallout franchise to a gameplay style close that veered close to its beloved Elder Scrolls series. Within seven years, we not only received a new spin-off entry by Obsidian Entertainment, Fallout: New Vegas, but also an all-new mainline entry from Bethesda, Fallout 4. It's now been more than a decade since Fallout 4, and though fans of the series can enjoy things like the online RPG Fallout 76 , which initially launched in 2018, and the successful Prime Video series, which started in 2024, the wait for a new mainline single-player entry has proven arduous. In 2018, Bethesda revealed The Elder Scrolls VI through a short teaser . It has been more than seven years since that reveal, and based on the recent updates the studio provided Game Informer as part of the conversations surrounding our Fallout retrospective , it sounds like the game may still have a ways to go. For years, Bethesda alternated between The Elder Scrolls and Fallout, releasing Oblivion in 2006, Fallout 3 in 2008, Skyrim in 2011, and Fallout 4 in 2015. That trend broke with Fallout 76 in 2018, and deviated further in 2023, when Bethesda released Starfield, an ambitious new IP set in space. "We are better developers for having made a multiplayer game, we are better developers for having developed our own IP now, because it's new muscles," studio director Angela Browder tells Game Informer . "It's tested us in a different way. It's taught us a lot of things that we never could have known otherwise. And I do think even as we go into titles that are IP we've made before that we classically understand, we're still better developers for having done it, because your brain thinks differently once you've done those kinds of things. And I think it's only going to make every title we do better."
In 2022, Howard told IGN that Fallout 5 will be the next game Bethesda sets its sights on after it finishes The Elder Scrolls VI. "We're going to do Fallout 5 after that, so our slate's going to be pretty full going forward for a while," he told IGN . " In 2021, he also told IGN that the studio has a basic idea of what Fallout 5 will be, saying the developers "have a one-pager on Fallout 5, what we want to do." Bethesda is currently focused on The Elder Scrolls VI, but according to director and executive producer Todd Howard, Bethesda has other projects in the hopper. "The majority of the studios are on VI, but I’ll say this: We always overlap," Howard tells Game Informer . "So, we’re very used to overlapping development." During my in-depth conversations with Bethesda Game Studios' Todd Howard, Emil Pagliarulo, and Angela Browder, I asked them what they'd most like to accomplish with the Fallout franchise going forward. Here's what they had to say: Todd Howard Director and Executive Producer
"I will say, first, looking at 76, we've never stopped developing Fallout. We've had a full team on Fallout for a long time. So, Fallout, as a franchise, is the one we're still doing the most work in above anything. Now, the majority of our internal studio is on Elder Scrolls VI. We are doing other things with Fallout that we haven't announced, and you know, there'll come a time for that. I get the sort of anxiety from fans, like, "Well, what else? What else? Feed me!" But, look, we're working on stuff, and we do like to wait. And so, I think there'll be a moment to talk about that, and we want to make those special moments for our fans." Emil Pagliarulo Studio Design Director
"I would be happy with a game that is as successful as the previous Fallout games that continues to give fans what they love, you know, and to give them a story that they can get into and systems that they love and really just an experience that they play not for 20 hours and not for 100 hours, but an experience they can play for 200, 300, you know, 600 hours, because that's the kind of games we make. That would be my hope going forward: Keep doing what we've done, and also to evolve. And evolve in a way that is where the industry has gone and where players have gone, so you're not stuck in the past. Like, in the Oblivion remaster that came out, people forget in the original Oblivion, you couldn't sprint. So, of course we're going to add that in the Oblivion remaster. Things like that. The industry moved on, and so, we want to move on with it." Angela Browder Studio Director
"I think every one of [our past games] is a learning experience, right? Let's take Fallout 76 – Yes, we learned how to make multiplayer; we also learned what it means when you ship a product that doesn't necessarily hit really well right away. And we learned about investing and listening to our players and strengthening who we are and what we are, our own ability to resiliency and adversity, all these kinds of things, right? When you talk about Starfield, we made the biggest thing we've ever done in our entire lives: We made space. I'm scared of space, I think space is really scary, but we made space! All of those are, while it may not be, like, "Oh I'm going to put space in Elder Scrolls VI," – do not write that I'm putting space into Elder Scrolls VI; [laughs] we're not going to put space in Elder Scrolls VI! – everything that we learned by putting space into Starfield goes into Elder Scrolls VI. It's all learning. We're very blessed to have a very long-tenured team, as well. And so, all of those learnings from every single one just keep going with us, and I think that one of the things that you can see the natural progression as we've made our titles is we do listen to our players. When we start our big, big list, part of what we write down is everything our players want. We do listen to our players, and we do take that in, so that all wraps into this moment of what it all is going to be like. It's one of those interesting things. You never know if people are seeing the correlation between, like, "Six years ago you said this thing. I listened to you, I swear. Because, look, it's right here!" People don't always follow those very long threads, but the amount of those threads that exist are a lot. Some day, I just wish I could draw like a mind map of, like, "This guy said this thing on Reddit 12 years ago that never left our brains, and here you go! It took us a little while, but it's there! There's sometimes this preconceived notion that we don't read or look at or listen to any of it. We read all of it. I mean, all of it. And, especially Fallout, it's interesting because as it's expanded its scope, the amount of feedback we get on it is more than just gaming now, right? And so, it can be a little overwhelming, but we do read it all."
Dec 23

Starfield could see a ‘2.0’ upgrade in 2026, with a PS5 port also reportedly in the worksThe post Starfield could see a ‘2.0’ upgrade in 2026, with a PS5 port also reportedly in the works appeared first on The Escapist .
Dec 22

Microsoft’s Hands Are on The Elder Scrolls 6, but Not How You’d Expect
One of the most recent industry chatters is that Microsoft is allegedly helping Bethesda overhaul its massively underwhelming title, Starfield. During the latest episode of the Xbox Two Podcast, Jez Corden explained how Microsoft’s experienced team is upgrading Creative Engine by taking inspiration from certain Unreal Engine features. If things go right, Starfield will become […]
This post belongs to FandomWire and first appeared on FandomWire
Dec 22

Starfield’s Creation Engine Gets Unreal Engine Aspects for Improvements “Across the Board” – RumorThis technical overhaul has reportedly been ongoing thanks to The Coalition's technical director Kate Raynor and her team.
Dec 22

Rumour — Starfield PS5 Version & DLC Shown Off Behind Closed Doors, Space Travel Set To Be ImprovedBethesda has reportedly showcased the future of Starfield behind close doors, which includes DLC and a version of the game for PS5 and Switch 2.
The post Rumour — Starfield PS5 Version & DLC Shown Off Behind Closed Doors, Space Travel Set To Be Improved appeared first on PlayStation Universe .
Dec 19



