Recommended ModsAll
User Interface
StarUI Inventory
Oct 4Utilities
Starfield Script Extender (SFSE)
Nov 19Miscellaneous
Baka Achievement Enabler (SFSE)
Nov 20Modders Resources
Address Library for SFSE Plugins
Nov 19Visuals
Neutral LUTs - No Color Filters
Oct 3User Interface
Undelayed Menus
Aug 26User Interface
StarUI HUD
Oct 1User Interface
Cleanfield - A No-Intro and Clean Menu Fix
Sep 16Recommended GuidesAll
Tips and Tricks
All Names Vasco Can Say
List of Easter Eggs and Secrets
Other
Main Quests
Console Commands
List of Faction IDs
Other
All News
“Give us some sort of proof then”: The Leniency Given to Todd Howard’s Starfield Isn’t Being Extended to Hollow Knight: Silksong
Team Cherry’s Hollow Knight was a massive success for fans of indie titles. The side-scroller was received with high acclaim and cemented its place as one of the games that truly defined the Metroidvania genre. However, in 2025, the anticipation surrounding Hollow Knight: Silksong, the promised sequel, has reached its limit. Disgruntled fans seem to […]
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Jan 21
Starfield and Fallout 4 Set to Launch on Nintendo Switch 2, Insider ClaimsA gaming insider reported that several games have been revealed to be coming out on Nintendo Switch 2, such as Starfield and Fallout 4.
Jan 20
Bethesda Developer Explains Why Depiction Of Heavy Gore Was Cut From StarfieldBethesda Softworks character artist Dennis Mejillones has explained why the depiction of heavy gore was cut from its action role-playing game, Starfield. During a recent interview on the KIWI TALKZ…
The post Bethesda Developer Explains Why Depiction Of Heavy Gore Was Cut From Starfield appeared first on TwistedVoxel .
Jan 15
Starfield Doesn’t Have Gore and Dismemberment Due to Technical ConstraintsAccording to the game's former character artist, there were too many technical constraints for Starfield to feature dismemberment.
Jan 15
The Technical Challenges That Kept Gore Out of StarfieldDennis Mejillones, the character artist for Starfield, has shared details about why gore was absent in the game during the interview with KIWI TALKZ, via GameSpot.
Jan 14
“It was definitely meant to be lo-fi and realistic”: Starfield Dev Reveals Gore Was Removed From the Game Because It Didn’t Add to the Style
When Starfield came out in September 2023, Bethesda promised a big spacefaring adventure with endless exploration. But one feature which was a Bethesda staple was noticeably missing. Unlike Bethesda’s previous titles, such as Fallout, Starfield does not feature detailed gore or dismemberment. According to Dennis Mejillones, a former senior character artist at Bethesda, the decision […]
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Jan 14
“A growing section of the audience is becoming fatigued”: Ex-Starfield Dev Blames Skyrim and Fallout for the Industry’s Obsession With Overlong Games
The gaming industry has undergone a fascinating transformation over the past decade, with titles growing increasingly longer and more content-rich. While this might seem like a win for players looking to maximize their entertainment value, former Starfield lead designer Will Shen has some thought-provoking insights about this trend. In a recent interview on Kiwi Talkz, […]
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Jan 7
Despite Setting High Expectations, Players Dubbed Todd Howard’s Starfield “aggressively average” Vowing to Not Play It Again
Bethesda Game Studios’ Starfield was their first new IP in over twenty-five years. The studio first explored the idea of developing a space-themed game in the 1990s, however, the development of Starfield properly started after the release of 2015’s Fallout 4. The game was doomed by delays but was finally released for Windows and Xbox […]
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Jan 3
Phil Spencer Wanted Starfield to Last for 12 Years Like Skyrim but Its Numbers Don’t Look Too Good
While the entire Elder Scrolls franchise has been a staple in the RPG genre for decades at this point, the Elder Scrolls V: Skyrim is easily the most popular entry in the series, garnering numerous versions and consistently high player counts. When Starfield debuted, Bethesda and Todd Howard stated that it’s basically a space Skyrim […]
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Dec 28
“Everything on the suit, to me, has a purpose”: The $729M Matt Damon Movie That Used NASA-Punk Even Before Todd Howard’s Starfield Was a Thing
Even though Starfield‘s reception wasn’t the best one, it’s fair to say that the game was still a fun experience. It brought many new gameplay elements, features, and other things that Bethesda wasn’t known for delivering in the past title. Throughout the game’s promotion, Todd Howard was proud of the fact that Starfield‘s theme was […]
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Dec 27
“I got lost in that all the time”: Former Bethesda Dev Claims Main Starfield Location Is Confusing and an Antithesis of Fallout’s Diamond City
When it comes to Bethesda games, Starfield‘s New Atlantis is the largest city ever included. However, the city was still heavily criticized for being hard to navigate and never feeling as large as it appeared when the game was released last year. Though its odd design decisions caused players to spend a lot of time […]
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Dec 27
Todd Howard Visualising Skyrim and Starfield From “the Average Joe’s perspective” Ensured Bethesda’s Success
In just two weeks, Bethesda Game Studios’ space RPG Starfield, which has 1,000 planets, amassed 10 million players. Players were given the keys to a spaceship by Starfield, who instructs them to explore the planets, moons, and star systems of an entire galaxy. There is a lot for players to do in Starfield, including joining […]
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Dec 23
“It was a surprise to me”: Former Starfield Dev Claims Despite Improving Performance Including So Many Loading Zones Was Unnecessary
Starfield is an extensive game with a wide scope. There is no doubt about the mastery involved in developing the game; however, there is still one thing that seems quite bothersome to even a former Bethesda employee. The game is riddled with too many unnecessary loading zones spread across the map. This makes the experience […]
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Dec 18
Phil Spencer Wanted Starfield to Last for 12 Years Like Skyrim but Its Numbers Don’t Look Too Good
When Starfield launched in September 2023, it’s a fact that there were a lot of expectations riding on it. The game was alleged to be in production since Fallout 4′s release in 2015 and Bethesda Game Studios made a lot of promises that it had to deliver on. As Bethesda’s first new IP in decades, […]
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Dec 14
Intergalactic: The Heretic Prophet Has a Lot of Lessons to Learn From Batman Arkham Series and Starfield
At the 2024 Game Awards, Naughty Dog treated fans to a surprise announcement of its next project, Intergalactic: The Heretic Prophet. The game aims to offer a deep, character-driven story, with a focus on innovative gameplay, taking players into a mysterious universe with a female protagonist, Jordan A. Mun. However, as exciting as the game’s […]
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Dec 14
Indiana Jones and the Great Circle’s Reception Is Something That Xbox Badly Needed After Starfield Failure
Indiana Jones and the Great Circle has had a pretty decent launch and the game seems to be getting a positive reception from all over the world. This should come as a piece of great news for Xbox, especially after Starfield’s failure. Xbox was in desperate need of a game to revive its losing relevance […]
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Dec 10
Phil Spencer Has Spent Over 100 Hours in This Xbox Exclusive but Surprisingly It’s Not Starfield
2024 is more or less a good year for Xbox gamers. Throughout this year, Xbox has gone through ups and downs, but these are mostly because of some wrong decisions made by Microsoft regarding game releases or revised Game Pass subscription policy. This year players have seen Xbox share its exclusive games with PlayStation to […]
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Dec 7
Todd Howard Must Add 1 Character Feature Already Present in Fallout and Starfield To Make Elder Scrolls 6 a Worthy Immersive Experience
The Elder Scrolls 6 continues to be one of the most hyped and anticipated games of the decade. Bethesda’s popular fantasy RPG series has millions of fans hungry more than ever for the next mainline entry in the franchise. The hype is understandable, as it’s been over a decade since 2011’s Skyrim was dropped and […]
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Dec 4
Todd Howard Screwed up: Starfield Makes it to the List of Games Players are Calling “Biggest Regret” Purchase
Starfield was Bethesda’s first new IP in decades. The expectations placed on the game were quite high since its initial reveal, as it was Todd Howard’s magnum opus. The game was supposed to redefine the RPG genre and space exploration in games altogether. However, upon its release, the game proved to be an absolute bust. […]
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Nov 29
There’s Still Hope for Starfield: No Man’s Sky Achieving an Impossible Milestone 8 Years Later Proves it
Starfield is Bethesda’s brand-new IP, joining the likes of The Elder Scrolls and Fallout. Joining the leagues of such beloved franchises meant that there was a lot of anticipation placed on the game’s release, especially since it had a long development cycle. However, Starfield, even with its unique space exploration setting, never managed to live […]
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Nov 28