The Inazuma archon quest features a power called Delusions, which can be used by characters at a cost. The original design of Delusions causes wear and tear on the body, leading to aging and eventually death. However, a recent post on the game's forum suggests an alternative solution where Delusions cause madness and insanity instead of physical harm. This would make Delusions a "flawed vision" that gives power at a cost, similar to an elemental vision.
One potential benefit of this change is that it would add depth to the characters who use Delusions. Instead of simply becoming more confident, they could become more animalistic or battle-hungry, driven by their twisted visions of success. This could also parallel the theme of power driving someone mad, as seen in Ei's story. Another character, Childe, could feel weak or almost dying when using the Foul Legacy Mode, which could be due to the pain caused by the form itself, rather than just his delusion.
However, some commenters on the post argue that the original design of Delusions works well as a punishment for those who use a power they have no right to. They suggest that it would be better to see multiple characters throughout the story use Delusions and show the effects of using a delusion without a vision. This could be done by having members of the resistance fight Kujou Sara, with one or two of them having a functioning delusion. This could also demonstrate the draining effects of a delusion.
In conclusion, the post presents an interesting idea for how Delusions could be changed in the Inazuma archon quest. While there are potential benefits to this change, it is ultimately up to the game developers to decide whether to implement it or not. However, this idea could lead to a more engaging and immersive experience for players.
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