Starfield Creation Kit: To HOTAS or Not to HOTAS, That is the Question


Highlights

  • While using a HOTAS setup in Starfield may seem exciting, it's important to consider whether the game's space exploration mechanics justify the investment in such advanced controls.
  • Utilizing third-party software like JoyToKey can provide a workaround for HOTAS support in Starfield, but it may require some tinkering to achieve seamless functionality.
  • Whether Bethesda chooses to include native HOTAS and TrackIR support or leave it to the modding community, the immersive experience of exploring space in Starfield is sure to captivate gamers worldwide.

When it comes to the exciting possibilities of HOTAS (Hands-On Throttle and Stick) and TrackIR controls in Starfield, the upcoming space exploration game from Bethesda, there are a few potential avenues to explore. While the answer may not be crystal clear, let's dive into the details and see what we can uncover.

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One option is to remap keybinds within the Starfield Creation Kit to accommodate HOTAS controls. This may seem like a straightforward solution, but it's important to consider whether the analog controls of a HOTAS setup would translate well to the game. After all, Starfield's space exploration may not offer enough action to justify the investment in a full-on HOTAS setup. It's like using a sledgehammer to swat a fly - a bit excessive, don't you think?

Another possibility is to utilize third-party software like JoyToKey. This handy tool allows you to map various functions beyond just axis-to-key mapping. With JoyToKey, you can even map mouse motion to a key, providing a workaround for HOTAS support in Starfield. While this may not offer native integration, it could be a viable option for those determined to use their HOTAS setup in the game. Just be aware that it may require some tinkering and experimentation to achieve seamless functionality.

Ultimately, the decision to include HOTAS and TrackIR support in the Starfield Creation Kit lies with Bethesda. It's important to note that Starfield is an action RPG set in space, and while it promises a vast universe to explore, it may not have the same level of complexity and intensity as other flight simulation games. So, while the idea of piloting a spaceship with a HOTAS setup sounds enticing, it may not be the most practical choice for this particular game.

As we eagerly await the release of Starfield, we can only hope that Bethesda takes these possibilities into consideration. Whether they choose to implement native HOTAS and TrackIR support or leave it up to the modding community, one thing is certain - the immersive experience of exploring the depths of space in Starfield is sure to captivate gamers around the world.

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