Are you tired of some annoying aspects in Sons of the Forest? Well, you're not alone! Let's dive into a few propositions to fix these problems and see what the community has to say about them.
One of the most frustrating issues in Sons of the Forest is the excessive log parts. After building, you're often left with half or quarter logs that take up valuable space and are a pain to deal with. Thankfully, players have come up with a brilliant solution - the introduction of a new blueprint called "The Log Grinder." This ingenious device would crush logs into sawdust, making them easier to manage and freeing up inventory space. Not only would it solve the log problem, but it would also add a touch of fun to the game. Who doesn't love the idea of pulverizing logs into sawdust?
Another aspect that players have expressed frustration with is the lack of control over Virginia, your loyal companion. Just like we can command Kelvin, it would be fantastic to have the ability to give orders to Virginia. This would prevent situations where she follows you when you don't want her to, adding a layer of convenience and customization to the gameplay. Imagine being able to strategically position Virginia to defend a certain area or send her on a scouting mission. The possibilities are endless!
Remember the climbing axe from The Forest? Well, players miss it and would love to see it make a comeback in Sons of the Forest. This versatile tool could add variety to cave exploration and make scaling mountains more exciting and, dare I say, epic. Imagine the thrill of using a climbing axe to conquer treacherous heights and reach hidden areas. It would definitely spice up the adventure and provide new opportunities for exploration.
Spike boots are another idea that players have thrown into the mix. These specialized boots would allow you to climb slopes that you would normally slip off of. However, there's a catch – you would have to sacrifice speed on normal land. So, while you'll have the advantage of scaling steep inclines, you'll have to endure a slower pace when navigating flat terrain. It's a trade-off that could add an interesting dynamic to the game and force players to strategize their movements and choose their paths wisely.
Lastly, let's talk about communication. While the walkie-talkie serves its purpose for long-range communication, players have expressed a desire for more immersive interactions. Implementing a proximity chat feature in Sons of the Forest would allow for closer interactions with other players, adding an extra layer of immersion and intensity. Picture yourself huddled together with your friends, whispering frantically as you try to survive the horrors lurking in the forest. It's the kind of experience that can make your heart race and your palms sweat, further enhancing the thrill of the game.
In conclusion, Sons of the Forest has a passionate and creative community that has come up with some fantastic ideas to improve the game. From the introduction of the Log Grinder to the return of the climbing axe, these proposals would not only fix annoying aspects but also add new dimensions of fun and excitement. With the implementation of spike boots and proximity chat, the gameplay experience would become even more dynamic and immersive. It's clear that the community's voice is strong, and hopefully, the developers will take these suggestions into consideration to make Sons of the Forest an even more enjoyable and thrilling experience for all players.
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