Hidetaka Miyazaki is one notorious man when it comes to creating a game where the level and boss design are crafted splendidly to punish the player for as long as possible. And while that might be evident enough in his more mainstream games such as Dark Souls and Elden Ring, the challenge, in reality, lies in his 2019 title, Sekiro: Shadows Die Twice.
Many players consider it a shame that Sekiro was left to be a standalone title in what was an unexpected franchise to come out of FromSoftware. While it shared the core values of any other IPs made by the studio, the execution is something many would kill to see once again.
Many would consider the Nameless King from the Dark Souls series or even the Promised Consort Radahn from Elden Ring a worthy contender for FromSoftware’s hardest boss yet. However, the crown faces hard contention with the entry of Genichiro, a boss found in Ashina Castle within Sekiro.
Genichiro Ashina, who also plays the role of the main antagonist of the game, can easily be said to be one of the hardest boss fights Hidetaka Miyazaki has ever created. He is also the first character that Wolf, the protagonist, fights against, but it is not until another battle at the top of Ashina Castle later in the game that shows the serious beating the player is about to receive.
Stepping into the second phase of this boss fight, the game reveals his Way of Tomoe, which will test the real patience of the players as it is nearly impossible to get him first try because Genichiro leaves no margin of error for the players, meaning even the smallest slip-up could lead to another controller meeting their unfortunate end smashed up against the wall.
The reputation for Genichiro being one of the hardest bosses ever made by the studio is a title well-deserved. He is the literal embodiment of the game’s philosophy of skill mastery, punishing impatience and imprecision more than almost any other encounter in FromSoftware’s catalog.
Furthermore, every fight with him has a significant impact on the story as well. This narrative significance heightens the stakes for the players. As the heir of Ashina and a symbol of martial prowess, Genichiro’s fight feels monumental.
To rest the case, Genichiro Ashina’s combination of mechanical difficulty as well as a game-defining role in Sekiro: Shadows Die Twice makes him arguably FromSoftware’s hardest and the best-executed boss. He is the perfect execution of Hidetaka Miyazaki’s ideology of learning through failure, making victory against him an unforgettable achievement.
What do you think about it? Think we have put Genichiro too high up on the list of the most annoying Miyazaki’s soldiers? Tell us in the comments below!
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