All News

White Knuckle Climbs Higher With Massive Anniversary Update, Out Now on SteamDark Machine Games, in partnership with publisher DreadXP, has officially rolled out the Anniversary Update for White Knuckle.
The post White Knuckle Climbs Higher With Massive Anniversary Update, Out Now on Steam appeared first on COGconnected .
Apr 20

Dragon Ball Sparking Zero Neo DLC Adds 30 Plus Characters and New Gameplay ModeBandai Namco Entertainment has revealed new details for the upcoming Dragon Ball Sparking Zero Neo DLC, outlining a substantial content drop that expands both the roster and gameplay systems. The…
The post Dragon Ball Sparking Zero Neo DLC Adds 30 Plus Characters and New Gameplay Mode appeared first on TwistedVoxel .
Apr 20

Dragon Ball Xenoverse 3 Revealed for PS5, Xbox Series, and PC, Launching in 2027Bandai Namco has officially announced Dragon Ball Xenoverse 3, marking the return of the long-running series after a decade. The new entry is currently in development for PlayStation 5, Xbox…
The post Dragon Ball Xenoverse 3 Revealed for PS5, Xbox Series, and PC, Launching in 2027 appeared first on TwistedVoxel .
Apr 20

Neverness to Everness Interaction Feature Faces Backlash Over Character RestrictionsUpcoming urban fantasy RPG Neverness to Everness (NTE) is attracting major attention ahead of release, but recent discussions around one of its social interaction systems have sparked controversy within the community, citing it as the game’s ‘dating’ system. How the Neverness to Everness Interaction feature controversy started The controversy began when a gameplay video started …
The post Neverness to Everness Interaction Feature Faces Backlash Over Character Restrictions appeared first on GamingonPhone .
Apr 19

How to Get Dark Marksman’s Plate Armor in Crimson Desert
While it’s important that your armor is functional and saves you from damage in Crimson Desert, it is, for many, equally important for it to look good. And if you are on the lookout to grab one of the most visually striking armor pieces in the game, then it’s about time that you got your […]
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Apr 19

Hello Neighbor 3 Enters Pre-Alpha on Steam With New Gameplay Systems and Expanded MapHello Neighbor 3 has officially entered its Pre-Alpha phase on Steam, offering players an early look at its updated systems and evolving structure. The latest version marks a step beyond…
The post Hello Neighbor 3 Enters Pre-Alpha on Steam With New Gameplay Systems and Expanded Map appeared first on TwistedVoxel .
Apr 19

No Rest for the Wicked Marks Two Years in Early Access With 1.7 Million PlayersMoon Studios has marked the second anniversary of No Rest for the Wicked entering Early Access, highlighting continued development progress and player support since its initial launch. The studio confirmed…
The post No Rest for the Wicked Marks Two Years in Early Access With 1.7 Million Players appeared first on TwistedVoxel .
Apr 19

RPGamer Round-Up: April 12 – April 19
Welcome to the latest edition of RPGamer's round-up column, where we look back at some of the articles that we have posted over the intervening period. This article is designed to give reminders of some interesting content and stories that our readers might have missed.
Editorial Content
The Xeno- Series: Where to Start?
The Xeno- series has had one of the the more unique evolutions for an RPG series. Join RPGamer as we help you figure out Where to Start with some much-beloved titles.
Pragmata Review
Pragmata initiates launch, rocketing into the stars with its thrilling hybridized combat and gorgeous presentation. Featuring the lovable dynamic duo of Hugh and Diana, Jordan McClain reports that the games offers an engaging and emotionally moving experience.
Aether & Iron Review
Seismic Squirrel’s Aether & Iron takes players to an alternate decopunk 1930s New York City. Despite some issues, Alex Fullers that its interesting mix of ideas and largely well written narrative ultimately makes for a pleasurable experience.
Hades II Review
With gods and goddesses galore, Hades II returns to the chthonic abyss as Underworld Princess Melinoë. Jordan McClain notes that its outstanding presentation and exciting action combat helps make for a heart pounding and engaging adventure on the path to slay Time Titan Chronos.
Etrange Overlord Review
Lady Étrange von Rosenburg loves sweets. Unfortunately, Ezra Kinnell discovers that musical action RPG Etrange Overlord risks leaving a sour taste in players’ mouths.
Adventure Corner ~ Cthulhu: The Cosmic Abyss
Cthulhu: The Cosmic Abyss leads players deep into the ocean for a mythical, dread-filled adventure. For Jordan McClain, though its gameplay and narrative are solid and compelling, performance issues and bugs hold it back.
Being and Becoming Interview
Ichthys’ Being and Becoming takes a Metroidvania and add sin Soulslike combat with an intriguing cosmic horror dream atmosphere. Ryan Costs was able to ask creator, game designer, and writer Anthony Fischer some questions about the game.
Lurks Within Walls Interview
Survival horror meets turn-based dungeon crawler with Here Be Monsters’ Lurks Within Walls . Ryan Cost was given the opportunity to put some questions about the game to the team.
AI LIMIT DLC: Eirene’s Furnace of War Impression
Arrisa is back to battle some new and old foes in AI LIMIT ’s first expansion. Ezra Kinnel reports that Eirene’s Furnace of War is a fun, if somewhat cliche, expansion to an already solid game.
Avowed Works Best When You Stop Expecting a Sandbox RPG
Avowed has been criticized for what it lacks compared to sandbox RPGs like Skyrim. However, Austin Langer finds that when approached on its own terms, it reveals a different kind of immersion built through dialogue, worldbuilding, and player choice.
The Surgical Narrative of Hades II
Many games can fall into the trap of spending too much time trying to get players caught up on the narrative. Austin Langer explores how, in Hades II , Supergiant Games trusts the player’s intelligence to understand that death is just the next chapter of the story.
Major News
Trails in the Sky 2nd Chapter Launching in September
Nihon Falcom and GungHo Online Entertainment revealed that Trails in the Sky 2nd Chapter will launch this September. The release date announcement is accompanied by new media for the game.
Roguelite Action RPG Clockfall Announced
Radical Theory and Rever Games announced roguelite action RPG Clockfall . The game, which time management and village defense mechanics, is set to hit Steam Early Access later this year.
Pirate Survival RPG Windrose Released on Early Access
Kraken Express has released alternative Age of Piracy survival RPG Windrose in Early Access. The game, playable solo and in co-op, is expected to fully release in a few years.
Kitaria Fables 2 Announced
PQube, Secret Level Studios, and Twin Hearts have announced a sequel to 2021 action RPG Kitaria Fables . Kitaria Fables 2 will follow two new heroes in the new Arkadera Peninsula region.
Nitro Gen Omega Fully Launching in May
DESTINYbit announced that sandbox mecha tactical RPG Nitro Gen Omega will exit Early Access next month. The full version of the game will be available on PC and consoles.
Monster Crown: Sin Eater Releasing April 30
Red Art Games and Studio Aurum revealed that Monster Crown: Sin Eater is launching in a couple of weeks. The game will be available digitally on PC and consoles, with a physical PS5 release coming to Europe.
Sovereign Tower Extended Demo, Trailer Released
WILD WITS and Curve Games released an extend demo for Round Table management RPG Sovereign Tower . It comes alongside a new trailer introducing the Bardcore singer Hildegard Von Blingin’ as part of the game’s cast.
Final Fantasy XIV Letter from the Producer Prepares for Trail to the Heavens
Square Enix held the 92nd Letter from the Producer presentation for Final Fantasy XIV . Director and Producer Naoki Yoshida showed more of what awaits players in the game’s upcoming Patch 7.5 updates.
Other News
The Adventures of Elliot: The Millennium Tales Details the Age of Magic, Enhancement Systems
G-MODE Archives+ Xenosaga: Pied Piper, Namco Chronicle Coming to PC, Switch
Beat-’em-up Action RPG The Concrete Sutra #1 Announced
2D Adventure RPG Midnight Souls Revealed
Granblue Fantasy: Relink – Endless Ragnarok Open Beta Announced
Swordhaven: Iron Conspiracy Free Story Expansion Coming in May
Titan Quest II Summons New Update
Arknights: Endfield Version 1.2 Update Continues Wuling Storyline Next Week
Honkai: Star Rail Anniversary Version 4.2 Update Arriving This Month
Release Dates and New Releases
Elementallis Releasing Later This Month
Gothic Trilogy PS5, Xbox Series X|S Release Dates Announced
Gothic III Classic Also Coming to Switch 2
Memolith: Forsaken by Light Fully Launching This Month
Frontier Paladin Releasing Next Week
Dragon Quest Smash/Grow Releasing Next Week
Moves of the Diamond Hand Released on Steam Early Access
Witchspire Gets June Early Access Date
Farever Releasing on Steam Early Access in May
Warhammer Classics Titles Released on Steam
New Release Round-Up (April 16, 2026)
Additional Media
Mandrake Talks Curses and Consequences
New Warhammer 40,000: Dark Heresy and Rogue Trader Companions Shown
Pragmata Pre-Launch Trailer Introduces Eight
Heroes of Might and Magic: Olden Era Gets Gameplay Trailer Ahead of Early Access Launch
Echoes of Aincrad: Sword Art Online Receives Combat Trailer
Headup Publishing Second Stone, New Trailer Released
Celestial Return Devlog Explores Its Influences
SOL Shogunate Dev Diary Introduces Its Setting
Podcasts
RPG Backtrack 359 – Mysterious Ways
This year’s Atelier April finally brings us to the Mysterious quadrilogy, with this week’s episode discussing Atelier Atelier Firis and Atelier Lydie & Suelle . The real mystery is if we will ever get sick of talking about magical girls and alchemy. Given this episode will have a part two, probably not.
RPG Cast – Episode 809: “Trails Mix to Heaven”
Chris is still going, “Moo, Moo!” as a Cow. Johnathan states we should not vote for people who don’t like Suikoden II . Robert is nun-chucking his friend with Wii U controllers. And Ryan runs fast.
The post RPGamer Round-Up: April 12 – April 19 appeared first on RPGamer .
Apr 19

Shinigami Hime to Ishokan no Kaibutsu Details Facilities
Nippon Ichi Software provided new details for its upcoming “picture book”-style adventure title Shinigami Hime to Ishokan no Kaibutsu . The new information and screenshots cover some of the facilities available to players in the game.
Shinigami Hime to Ishokan no Kaibutsu follows a young girl called Mono. She learns that her sister is in an isolated facility for those afflicted by the “Shinigami Disease”, which turns those affected into a picture book, from which a monster eventually emerges. Mono forms a deal with legendary monster Melhendia, nicknamed Mel, which sees Mel protecting Mono as she dives into the picture books of humans afflicted by the disease.
The reception center for the facility serves as Mono’s base for her adventures, where a variety of monsters live, with some agreeing to help Mono when befriended. The Rad Hatter is a mouse-like Shinigami who loves fashion. Mono can trade him paper scraps that she finds within book worlds for accessories that she can wear. Meanwhile, Owlin is an owl-like Shinigami with lots of knowledge and sense for adventure. By trading paper scraps with him, Mono can obtain information and markers for picture book worlds, with him also providing potential hints on where to go next. Finally, Voicecat is a cat-like Shinigami with a seemingly independent mouse-like tail. Trading paper scraps with him lets Mono obtain information about Shinigami, including their weaknesses. Other Shinigami will let players access a gallery or see Mono's past memories.
Shinigami Hime to Ishokan no Kaibutsu is a spiritual follow-up to The Liar Princess and the Blind Prince and The Cruel King and the Great Hero . As with the previous titles, the character and world designs are done by Sayaka Oda, with Kento Jobana ( Disgaea 7: Vows of the Virtueless ) joining as scenario writer. The game is planned to release in Japan for PlayStation 5, Nintendo Switch, and Nintendo Switch 2 on April 30, 2026.
Source: Gematsu
[foogallery id="189455"]
The post Shinigami Hime to Ishokan no Kaibutsu Details Facilities appeared first on RPGamer .
Apr 19

10 Lesser-Known Xenos Species of Warhammer 40,000, Explained
In the grim darkness of the 41st millennium, the setting of Warhammer 40,000 leaves us with an entire galaxy of possibilities to explore in a way that few other settings provides its fandom. Thus, along with the Imperium of Mankind, which is the bastion of humanity in this setting, the IP also boasts of other […]
This post belongs to FandomWire and first appeared on FandomWire
Apr 19

Invincible Season 4: Why Thragg Has Gone to Earth & How It Affects Humanity
Invincible has correctly deduced that Thragg and the remaining Viltrumites are heading towards Earth. Now, it must be noted that this decision was made by Thragg right after he slew Thaedus, the leader of the Coalition of Planets, and the destruction of Viltrum at the hands of Thaedus, Nolan, and Mark. There are very few […]
This post belongs to FandomWire and first appeared on FandomWire
Apr 19

I Know a Guy: Shady Life Simulator Free DownloadI Know a Guy: Shady Life Simulator Direct Download Run your pizza shop up front and handle shady business out back. Help hand-crafted NPCs with favors that never go as planned. Play solo or online co-op with up to four players and expand your operation across Hobarey Town. In this darkly comedic management sim – […]
The post I Know a Guy: Shady Life Simulator Free Download first appeared on WorldofPCGames .
Apr 19

Invincible Season 4 Animation Error Sparks Debate Amongst FansFans of Prime Video’s Invincible have started debating the significance of animation errors after spotting a mistake in Season 4 that made Mark Grayson look a little too much like his dad, Omni-Man.
Apr 19

New Warhammer 40,000: Dark Heresy and Rogue Trader Companions Shown
Owlcat Games released new trailers for Warhammer 40,000: Dark Heresy and Warhammer 40,000: Rogue Trader , showing new companions in the games. Firstly, Warhammer 40,000: Dark Heresy' s Haymar Devos hails from the Death World of Catachan and is a former elite member of the Astra Militarum. The dangers of both have honed him into a lethal soldier with great awareness who excels close quarters and ranged combat.
Meanwhile, Warhammer 40,000: Rogue Trader' s Eogunn Februs joins players as part of the game's third DLC, The Infinite Museion . He is a Tech-Priest Manipulus and Genetor Extremis, and part of the secretive Xenarite sect. Searching for forbidden knowledge and usually behaving based on cold logic, he specializes in battlefield support by drain Motive Force from foes and giving it to allies or powering up his own attacks.
Warhammer 40,000: Dark Heresy sees players control an acolyte of the Inquisition in the backdrop of the catastrophic event known as the Noctis Aeterna. They embark on various investigations accompanied by their warband, which includes both loyal Imperials and xenos. The game is in development for PC, PlayStation 5, and Xbox Series X|S, with a release window not yet announced.
Warhammer 40,000: Rogue Trader is currently available for PC, Mac, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. It sees players leading a ship of personnel as they explore the dangerous Koronus Expanse. As a Rogue Trader, players are given great leeway in their dealing on behalf of the Imperium, making decisions that have rippling effects throughout the universe. It has received two DLC expansions, Void Shadows and Lex Imperialis , with The Infinite Museion and a further expansion planned for 2026.
The post New Warhammer 40,000: Dark Heresy and Rogue Trader Companions Shown appeared first on RPGamer .
Apr 18

Mark Wahlberg Movie With Cobra Kai Star Tops Prime Video Streaming Charts
Released on April 15, 2026, the action-comedy Balls Up has topped the Prime Video charts overnight, grabbing attention for its chaotic comedy and a star-studded cast led by Mark Wahlberg. What’s helping the film stand out even more is its unabashed, insane premise: condoms and an ensuing scandal they must survive. (via Flix Patrol) The film […]
This post belongs to FandomWire and first appeared on FandomWire
Apr 18

How to Get Dark Grail in Sailor Piece?
During your Sailor Piece playthrough, you will be collecting several resources, and Dark Grail is one of them. It’s a legendary item added with the Alter update, and is needed to summon a gruesome boss enemy on Boss Island. Not only that, but you also need it to unlock a strong fighting style called the […]
This post belongs to FandomWire and first appeared on FandomWire
Apr 18

Drywall Eating Simulator – ReviewYes, you read that right. That really is the title of the game we’re looking at today. Admittedly, there is more to Drywall Eating Simulator than just, you know, eating drywall, but the title does at least indicate that this isn’t your standard simulator game. So, what does indie developer Peripheral Playbox’s debut title bring to the table? We’ll tell you all about it in our latest backlog review. Hope you brought an appetite! Story Despite the word simulator being a prominent part of its title, Drywall Eating Simulator is, for all intents and purposes, not a simulator game in the strictest sense. It’s far more akin to a narrative-driven adventure game, although the narrative intentionally keeps things vague and unclear. The adventure begins in a dark room, where a phone explains that you are in a simulation of life on Earth. It’s never clearly answered who is running this simulation or why they’re doing this. You’re expected to simply roll with it. From there, you move through a series of disconnected scenarios, which function more as satirical vignettes than parts of a cohesive narrative. These take place in different locations, like your apartment, an office, a hardware store and even a gala. We’re keeping things vague here, not just because we don’t want to spoil anything, but because the game itself also keeps things vague. We never really were sure of what was going on, or what was even real within the context of the game itself. Some hints of an overarching premise can be found as you make your way through each outlandish premise, including references to repeated iterations of the player character in the simulation, but these ideas are not deeply explored. Instead, the story takes a backseat to social satire. There’s little continuity between characters or events, and no strong overarching plot. Ultimately, Drywall Eating Simulator’s narrative raises far more questions than it answers, but given just how well the humour lands, we’re happy to overlook any plot holes or any other inconsistencies. The satirical take on mundane life was the main driving force to keep playing until the credits rolled. Graphics In more ways than one, Drywall Eating Simulator is a rough game to look at. The game uses flat, static 2D character sprites, placed inside simple 3D environments. In and of itself, this would be fine, as the drab colour scheme and lack of animation add to the overall awkward and uncanny atmosphere that the game actively wants to create. However, Drywall Eating Simulator also insists on applying a VHS-style filter to its visuals, which becomes headache-inducing after a while of playing. This isn’t something that can be turned off entirely, as it is part of the game’s “stress” mechanic, with the filter effect becoming more prominent as your character becomes more frustrated, although you can adjust the intensity of the effect in settings. On the visual performance side, Drywall Eating Simulator’s visuals are simple enough that there are no issues here, although nobody’s going to look at the game and be impressed by its graphics. Sound That aforementioned stress mechanic also ties into the game’s audio. As your stress levels rise, a buzzing noise increasingly moves to the foreground in the game’s soundscape, gradually drowning out music and other noises. Now, Drywall Eating Simulator’s audio is fairly minimal and uneven in the first place, with music fading into the background and no voice acting present. Gameplay The core gameplay of Drywall Eating Simulator revolves around a simple loop of exploration, conversation and stress management. You move through different, mundane scenarios, where you’re tasked with completing basic tasks or objectives and talking to NPCs. These interactions are frustrating and will gradually build up your stress levels. Once your stress gets high enough, you can then smash your head into walls and eat drywall, which both reduces your stress level and opens up new paths needed for progression. Drywall Eating Simulator isn’t the most mechanically advanced or challenging game, and progress often boils down to talking to everyone and clicking on everything until the next objective triggers. The experience is intentionally repetitive and mundane to support the game’s satirical elements. Despite this, there is something oddly satisfying about breaking and eating drywall after your frustrations reach their peak. At roughly two hours in length, Drywall Eating Simulator definitely doesn’t overstay its welcome. This is reflected by the game’s relatively low price point of €9.75. While that may sound slightly high for such a short game, we’d argue that the short length works in the game’s favour, as it keeps the experience sharp and prevents its main joke from playing out. In this regard, Drywall Eating Simulator firmly sits in the same niche as Say No! More. While the core mechanics are different, both of these games are similar in length, themes and lacking in replay value. However, for as long as they last, they provide some genuine laugh-out-loud moments. If you enjoyed Say No! More, then Drywall Eating Simulator will be right up your alley. Conclusion As much as we enjoyed our time with Drywall Eating Simulator, this is a niche title with very limited appeal, and it doesn’t help that the game is inconsistent in more ways than one. There are moments where Drywall Eating Simulator veers into brilliance, but these are far and few between. The majority of the (short) time you’ll spend in this simulation is deliberately mundane and repetitive, but that is part of the joke, as are the game’s uneven visuals and the sheer pointlessness of it all. Then again, what did we expect from a game that calls itself Drywall Eating Simulator?
Apr 18

IO INTERACTIVE AND AMAZON MGM STUDIOS REVEAL THE 007 FIRST LIGHT TITLE SEQUENCE, FEATURING THE TITLE SONG PERFORMED BY LANA DEL REY AND DAVID ARNOLDA new episode of Beyond the Light, focusing on the title song and the music of 007 First Light, is also available now 007 First Light is Available for Pre-Order Now on PlayStation®5, Xbox Series X|S, Nintendo Switch 2*, PC, and at Amazon.com Copenhagen, Denmark – Friday, April 17th, 2026 – IO Interactive, the award-winning […]
The post IO INTERACTIVE AND AMAZON MGM STUDIOS REVEAL THE 007 FIRST LIGHT TITLE SEQUENCE, FEATURING THE TITLE SONG PERFORMED BY LANA DEL REY AND DAVID ARNOLD appeared first on Capsule Computers .
Apr 18

EdenSpark unveils monthly game jams with $250,000 total prize poolThe new platform helps aspiring creators turn their ideas into real console games Gaijin Entertainment announces the launch of a new series of monthly game jams for its open development platform, EdenSpark, with a total prize pool of $250,000 across the full annual program. Designed to bring together aspiring creators, the EdenSpark Game Jam initiative offers a recurring […]
The post EdenSpark unveils monthly game jams with $250,000 total prize pool appeared first on Capsule Computers .
Apr 18

Mobile Legends Bang Bang Free Special Skin Giveaway event: How to get Gord’s Techno Hazard skin for freeMobile Legends: Bang Bang is a popular MOBA game that continues to reward its players with exciting Free rewards. To mark the release of Gord’s new Special skin, the devs are giving it out for free in a mini event currently available in the MLBB x Naruto Shippuden Collab Event Calendar. Let’s check out what …
The post Mobile Legends Bang Bang Free Special Skin Giveaway event: How to get Gord’s Techno Hazard skin for free appeared first on GamingonPhone .
Apr 17

ARK: Survival EvolvedArk: Survival Evolved is a action-adventure survival video game developed by Studio Wildcard.

