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New Dragon Quest VII Reimagined Adventure Log Shows Characters
New Dragon Quest VII Reimagined Adventure Log Shows Characters Square Enix released another Dragon Quest VII Reimagined trailer over a month after the first , and this one prioritizes both major characters and supporting ones who will factor into the story and occasionally provide assistance. It starts by going over members of the party and sharing their background. From there, we get to learn more about the other important people that come up. The Dragon Quest VII Reimagined Adventure Log 2 starts with main characters and prioritizes them for over two minutes before getting into the supporting cast at the two minute, 25 second mark. Things begin by showing the protagonist and how he starts as a simple fisherman’s son in Pilchard Bay who explores with his friend Prince Kiefer and childhood friend Maribel. They’re convinced that there’s more to the world than what they see. As they start to explore, they meet new allies Ruff, Aishe, and Sir Mervyn. The end of the trailer closes out with the adult version of Kiefer showing up again. Here is the full Dragon Quest VII Reimagined Adventure Log highlighting all of the major characters. https://www.youtube.com/watch?v=Ci-wjJWNYV8 People can start playing the game now. There’s a free trial available on every platform. If you do, you can create a save file that carries over to the full version. That also involves an unlock of an extra outfit for Maribel.  The  Dragon Quest VII Reimagined  remake will come to the Nintendo Switch, Switch 2, PS5, Xbox Series X, and PC on February 5, 2026, and a demo is available now.  The post New Dragon Quest VII Reimagined Adventure Log Shows Characters appeared first on Siliconera .
Jan 26
10 Harry Potter Characters Better Suited For Cillian Murphy Than Voldemort
10 Harry Potter Characters Better Suited For Cillian Murphy Than Voldemort Harry Potter fans went into a spiral after Ralph Fiennes, the original Voldemort, appeared to suggest that Cillian Murphy could take on the role in HBO’s upcoming Harry Potter reboot. While promoting another project, Fiennes praised Murphy and said he’d be “very good” as the Dark Lord. Murphy has previously said he knows nothing about […] This post belongs to FandomWire and first appeared on FandomWire
Jan 26
Reality Check: Inside America’s Next Top Model Trailer Reveals Tyra Banks’ Dark Side
Reality Check: Inside America’s Next Top Model Trailer Reveals Tyra Banks’ Dark Side Netflix is bringing a new eye-opening documentary series, Reality Check: Inside America’s Next Top Model. The documentary is causing major buzz by pulling back the curtain on one of reality TV’s most iconic and controversial franchises.  Netflix just released the trailer for the show, and judging from it, it doesn’t just offer behind-the-scenes access to America’s […] This post belongs to FandomWire and first appeared on FandomWire
Jan 26
The Voice Season 29: Release Date, Time, Judges, & All You Need to Know
The Voice Season 29: Release Date, Time, Judges, & All You Need to Know Name The Voice: Battle of Champions Premiere February 23, 2026 Judges Adam Levine, Kelly Clarkson, John Legend Season 29 Platform NBC / Peacock The legendary singing competition that has jump-started the careers of many popular singers of today, The Voice, is getting a major revamp to the process in season 29. The reality show is […] This post belongs to FandomWire and first appeared on FandomWire
Jan 26
Today’s Best Deals: The Legend of Zelda Complete Box Set, MTG Lorywn Eclipsed TCG, and More
Today’s Best Deals: The Legend of Zelda Complete Box Set, MTG Lorywn Eclipsed TCG, and MorePlus, save on DRAGON BALL: Sparking! ZERO, rechargeable hand warmers, a compact gaming keyboard, and more.
Jan 26
NORSE: Oath of Blood gets delayed
NORSE: Oath of Blood gets delayedNORSE: Oath of Blood is an upcoming turn-based tactical game set in dark age Norway, with Viking vibes and cool-looking graphics. Developer Arctic Hazard and publisher Tripwire Presents have just announced that the game will see a small delay in launch. Where NORSE: Oath of Blood was planned to drop on February 3, the PC release will now be on February 17, two weeks later. A console release will follow in the spring.
Jan 26
Sam Raimi’s Underrated Superhero Movie Is Returning and It’s Better Than Spider-Man 4
Sam Raimi’s Underrated Superhero Movie Is Returning and It’s Better Than Spider-Man 4 While Sam Raimi has put the kybosh on the possibility of a fourth Spider-Man with Tobey Maguire at the lead, another classic and overlooked Superhero movie under his belt is now receiving a sequel (via Dread Central). Darkman, an R-rated superhero revenge thriller written and directed by Raimi, developed a cult following shortly after its […] This post belongs to FandomWire and first appeared on FandomWire
Jan 26
1.4.5 Terraria Patch Adds Dead Cells and Palworld Crossovers
1.4.5 Terraria Patch Adds Dead Cells and Palworld Crossovers Re-Logic announced a 1.4.5 Terraria patch, and the teaser trailer for the update features new crossover elements like equipment from Dead Cells and Pals from Palworld . This comes alongside other additions like whip weapons, extra equipment and furniture, NPC portraits, and boulders. The new version, called Bigger and Boulder, will release on January 27, 2026.  Things pass by incredibly swiftly in the Bigger and Boulder trailer. So it can be difficult to catch some of the new features. The Dead Cells and Palworld first Terraria crossover references come up almost immediately. At about the start of the trailer up until the two second mark shows Cattiva alongside a player and being petted by the avatar. At about 15 seconds, Digtoise is shown outside of a building, burrowing into the ground. Between the 55-56 second mark, we can see a Foxsparks being used as a weapon to deal fire damage to a boss.  Here’s the full Terraria Bigger and Boulder trailer. https://www.youtube.com/watch?v=HHNLfxBxcvo&t=1s This comes after Palworld got content from the Re-Logic game . Back in the Tides of Terraria update, Eye of Cthulu, Slime, and Cave Bat Pals appeared as crossover characters and we could get an Enchanted Sword. Various armor inspired by Terraria , like the Hallowed Mask and Eye of Cthulhu Mask appeared too. Terraria is available and actively updated on platforms like the Switch, PS4, Xbox One, PC, and mobile devices. The post 1.4.5 Terraria Patch Adds Dead Cells and Palworld Crossovers appeared first on Siliconera .
Jan 26
Congressman Maxwell Frost was enjoying Sundance when a man walked up with a chilling message about deportation and then chaos erupted
Congressman Maxwell Frost was enjoying Sundance when a man walked up with a chilling message about deportation and then chaos eruptedBarking up the wrong tree.
Jan 26
Woman spots oddly specific parking sign banning certain vehicles, and the reason is actually genius
Woman spots oddly specific parking sign banning certain vehicles, and the reason is actually geniusDid push-to-start just become a liability?
Jan 26
“Let the game speak for itself”: Highguard developers discuss lack of marketing and silence ahead of launch
“Let the game speak for itself”: Highguard developers discuss lack of marketing and silence ahead of launchThe post “Let the game speak for itself”: Highguard developers discuss lack of marketing and silence ahead of launch appeared first on The Escapist .
Jan 26
Code Vein II Review – Bloodsucking The Fun Away
Code Vein II Review – Bloodsucking The Fun Away Reviewed on: PlayStation 5 Platform: PlayStation 5, Xbox Series X/S, PC Publisher: Bandai Namco Developer: Bandai Namco Release: January 30, 2026 Rating: Mature It’s fitting that Code Vein II is set in a world of vampires. As I hunted down these bloodsucking creatures in the present and 100 years in the past to prevent the collapse of the world, I felt trapped within its clutches, like a castle guest desperate to escape but unable to do so. Across 42 hours of monotonous game, I found little warmth here. Its skin, a distractingly garish and ugly visual style, is as cold as its blood, a combat system that struggles to fuse original ideas onto a skeleton sculpted better elsewhere in the genre. Even its narrative fangs, which begin in earnest with unique ideas, lose their bite as repetitive storytelling devices and overextended arcs drag on. As I plunged my hunter’s stake into the game’s final boss, the biggest smile yet stretched across my face – finally, I could lay Code Vein II to rest.  After creating a custom Revenant Hunter in Code Vein II’s excellent character creator, I was quickly thrown into a world-ending story filled with proper nouns and jargon that immediately bounced off me. It didn’t help that this world is wrapped in clashing visual styles that make it an eyesore to view, and forgettable performances struggle to sell the ambitious stakes. A rock-infused Baroque soundtrack helps the game’s lackluster soundscape, but I was otherwise uninterested in most everything I saw and heard on screen.  Jumping between the apocalyptic present and 100 years in the past was interesting at first, as Code Vein II uses inspiring stories of what once was to explain how the world became what it is today. I enjoyed learning why once-allies became monstrous creatures I had to defeat in the present, and jumping back and forth to complete objectives is a nice change-up from the genre’s typical exploration. But before long, it became tedious with objectives that led to loading screens, followed by quick cutscenes, followed by more loading screens. Ghostly hallways where memories play out appeared as exposition dumps far too often, and I sprinted to the exit door each time. My favorite arc of four within the wider narrative is in-depth and full of surprises, but it's the outlier, as the others are poorly paced, filled with boring dungeons and predictable characters, and struggled to find a hook – had I not been reviewing this game, there are moments a plenty when I would have ended my time with Code Vein II long before the credits. The overworld is dull, with confusing map markers that must be destroyed to unobscure its features, and tedious pathing that makes traveling on foot or by motorcycle a chore. Code Vein II’s bespoke dungeons are largely just as uninteresting, filled with enemies that quickly grow stale, unimaginative set dressing that ranges from underground power plant to underground laboratory to underground prison, and boss fights either too easy to be exciting or too annoying to be fun. Fortunately, checkpointing is fair throughout, with dungeon pathing that makes collecting resources that drop after you die a welcome reprieve.    Code Vein II’s combat, which follows in the footsteps of its 2019 predecessor with Soulslike action, has some compelling flair but is trapped in a world of dungeons and enemies that did little to entice me to experiment more with its mechanics. It’s doing a lot to let you craft a unique playstyle – there are primary weapons, secondary weapons, Jail weaponry with Ichor-sucking abilities, special attacks that use Ichor, equippable Blood Codes that drastically change your character’s stats, plenty of consumable and throwable items, and an AI partner that can bestow buffs or help you fight outright, but little inspired me to utilize this expansive suite in combat. I mostly fought the same types of enemies in Code Vein II’s final act as I did in its opening hours, and though I tried forcing myself to experiment and play with the many tools at my disposal, it was simply easier (and faster) to swing a big sword over and over.  The few times I did struggle in combat were against frustrating bosses marred by poor camera positioning, annoying hitboxes, and unfair attacks that don’t seem to follow the same rules of physics my moves do. Some bosses, like the final adversaries of each arc in the game, buck this trend with engaging movesets that were fun to learn and counter, but overall, boss fights, like the other enemy encounters in the game, were flat and aggressively mediocre. Even its menus and UI, which are reminiscent of a player’s screen hundreds of hours into an MMO, struggle to find harmony in this game’s overall messy presentation.  I want to say there’s something enjoyable, interesting even, buried beneath the flawed execution of Code Vein II, but that something is the corpse of other games in the genre this vampiric creation is feeding on for inspiration. Remove it, and what remains is an unremarkable and forgettable experience. Score: 5.5 About Game Informer's review system
Jan 26
Every Dragon Ball Genkidamatsuri 2026 Anime and Game Reveal
Every Dragon Ball Genkidamatsuri 2026 Anime and Game Reveal Bandai Namco, Shueisha, and Toei Animation shared a number of announcements released to new and ongoing Dragon Ball anime series and games at the Genkidamatsuri event on January 24, 2026. In addition to a new adaptation of Dragon Ball Super and more updates to Dragon Ball: Sparking Zero , a new game going by Project AGE 1000 is on the way. There’s also a 40th Anniversary Special Video short from Toei Animation, Naoki Miyahara, and Hans Zimmer. We also now know Goku won the global Dragon Ball the One worldwide character popularity poll that started back in November 2025 . First, here’s the Dragon Ball 40th Anniversary Special Video. It focuses on moments taken throughout the series, starting from Akira Toriyama’s earliest pieces of art, and showing Goku’s development.  https://www.youtube.com/watch?v=VSPa8C2WYTw In terms of games, here are all the new announcements from Dragon Ball Genkidamatsuri 2026:  Dragon Ball Games Battle Hour 2026will be held at the Shrine Auditorium in Los Angeles, California between April 18-19, 2026, and it will include a Dragon Ball FighterZ Masters Showdown tournament. Dragon Ball: Sparking Zero is confirmed for a Spring 2026 release. Three confirmed characters are Great Demon King Piccolo, Super Android 17 ( GT ), and Super Saiyan Bardock.  Project AGE 1000 will launch in 2026. Akira Toriyama was working on it before his death and created the new character for it. A full reveal will come at Dragon Ball Games Battle Hour 2026 in April 2026.  Here’s the trailer for the Dragon Ball: Sparking Zero DLC.  https://www.youtube.com/watch?v=SZhl5-ag0tA And there’s the Project AGE 1000 trailer: https://www.youtube.com/watch?v=pLscMRafsLI As for the Dragon Ball Genkidamatsuri 2026 anime announcements, here are the new and updated shows on the way. Dragon Ball Super: Beerus will be an updated version of the series and debut in Fall 2026. It will feature additional cuts and scenes, as well as new re-rendering and dubbing.  Dragon Ball Super: The Galactic Patrol is the next new anime in production, and it will adapt the Galactic Patrol Prisoner Arc from the manga staring Goku and Vegeta as they face Moro the Planet- Eater.  Here’s the trailer for Dragon Ball Super: Beerus . https://www.youtube.com/watch?v=OOmRInABehI The next major Dragon Ball event is Dragon Ball Games Battle Hour 2026, and that will go over more anime and game announcements between April 18-19, 2026. The post Every Dragon Ball Genkidamatsuri 2026 Anime and Game Reveal appeared first on Siliconera .
Jan 26
Five Best Arknights Endfield Blueprints That You Must Try
Five Best Arknights Endfield Blueprints That You Must Try Arknights Endfield’s factory system is weirdly deep enough to feel like a full automation game hidden inside a gacha game. And if you’re wondering what to do with your limited space and machines, making a whole new AIC setup from scratch can take hours. That’s why community blueprints have quickly become one of the best […] This post belongs to FandomWire and first appeared on FandomWire
Jan 26
26-Year-Old Sci-Fi Horror Proves Tyranids Will Be Nightmare Fuel In Henry Cavill’s Warhammer 40K
26-Year-Old Sci-Fi Horror Proves Tyranids Will Be Nightmare Fuel In Henry Cavill’s Warhammer 40K With the development of Amazon’s Warhammer 40K cinematic universe still in its infant stages, there’s still a long time to go before we can witness the grim darkness of the 41st millennium on screen. Fortunately, many old sci-fi horror films give us a glimpse at what the setting might look like when brought to life. […] This post belongs to FandomWire and first appeared on FandomWire
Jan 26
Dragon Ball Sparking Zero January 2026 Patch Adds Mission 100
Dragon Ball Sparking Zero January 2026 Patch Adds Mission 100The January 2026 patch for Dragon Ball: Sparking! ZERO introduces a new solo challenge mode, expands menu structure, and delivers multiple battle system adjustments. The update adds Mission 100 under… The post Dragon Ball Sparking Zero January 2026 Patch Adds Mission 100 appeared first on TwistedVoxel .
Jan 26
New Super Mario Bros. Wonder Amiibo Are Up for Preorder
New Super Mario Bros. Wonder Amiibo Are Up for PreorderA trio of new Nintendo amiibo are set to release alongside the Super Mario Bros. Wonder Switch 2 update, which comes with the expansion Meetup in Bellabel Park.
Jan 26
Pokémon TCG: Scarlet & Violet – Destined Rivals Booster Bundles Are Back In Stock and at Market Price on Amazon
Pokémon TCG: Scarlet & Violet – Destined Rivals Booster Bundles Are Back In Stock and at Market Price on AmazonAmazon has restocked Pokémon TCG Destined Rivals booster bundles at market price, matching TCGplayer and offering fast, reliable shipping.
Jan 26
Cult of the Lamb: Woolhaven Can Feel Like a Sequel
Cult of the Lamb: Woolhaven Can Feel Like a Sequel Cult of the Lamb is a massive roguelike , and it’s one that keeps feeling compelling due to the wealth of management options and base development for our followers. Especially since a number of free updates followed and brought in post-game activities. It seems appropriate that the Cult of the Lamb: Woolhaven expansion feels as substantial as the original, so much that I feel it acts as a sequel sometimes. Woolhaven expects a certain familiarity with both dungeon diving and cult management in Cult of the Lamb, but fortunately you’re probably well-versed by the time you get to it. It only unlocks after the Old Faith Bishops Leshy, Heket, Kallamar, and Shamura are dealt with in Darkwood, Anura, Anchordeep, and Silk Cradle in the main campaign. Yngya’s statue will be available for offerings to unlock access to Woolhaven. Upon reaching the Lamb reaching the home of the lambs, it’s clear everything fell. Marchosias is menacing the area and Yngya’s restoration depends upon heading into Ewefall and The Rot in order to learn new truths and restore the lands.  https://www.youtube.com/watch?v=FjpiHuwNxx4 The two locations in Cult of the Lamb Woolhaven feel important for different reasons. Ewefall is the story-based area that involves heading to the mountain near our new settlement. It is the area taken over above, and it acts as a means of advancing the story and learning about what’s going on, as well as getting things like Followers and livestock. Below the mountain is The Rot, which struck me as the more dangerous and mechanically taxing location. Interactions there are forced in order to get the precious Rotburn. The material is needed to help heat and keep Followers and Woolhaven alive. Because as you go through the story and best challenges, winter will strike with inclement weather conditions that can kill your villagers and crops. I do sort of wish there was more than just the flail in terms of new weapons, but the range it offers and control is fantastic.  Which is partially why I feel like the cult and base management in Cult of the Lamb Woolhaven feels a bit more challenging and, in some ways, fulfilling than in the base game. But then, that’s probably because I did get things organized quite well, as tending to Followers and arranging my hub ended up being the element of the original that I enjoyed most. At times, it felt like once I got a good system going, I didn’t need to put as much effort into maintenance. With Woolhaven, there’s more of a balance at play.  Images via Massive Monster Speaking of which, I adore the new ranching element of Woolhaven. Like I enjoyed making sure I had crops ready for Followers before and the original Cult of the Lamb base-building is great. But having the Cowish, Llamaish, Turtleish, and Yakish to find, tend, get wool from to help with the cold, and even butcher adds such a great additional tactical element to my society. I appreciated them both as a fixture at the base and an additional resource. They’re so handy and satisfying to maintain.  Followers also felt fresh again with Cult of the Lamb Woolhaven. Two types who can show up are spoilers, but I loved the design of one and the implications of the other. Especially since the other ends up tied to an actual choice with greater influences. Having that while also needing to keep in mind the new traits when keeping track of people invigorated the simulation elements. Especially since I could also build the Exorcism Altar to adjust their traits or the Work Tent to  Cult of the Lamb Woolhaven is an exceptional add-on, and the range and extra additions is incredible. It really can feel like a whole new extra game sometimes when you consider the story, base and cult management additions, and new dungeons. It offers so much. Cult of the Lamb is available on the Switch, PS4, PS5, Xbox One, Xbox Series X, PC, and iOS devices, and the Woolhaven expansion is available now.  The post Cult of the Lamb: Woolhaven Can Feel Like a Sequel appeared first on Siliconera .
Jan 26
“He forced himself on Nancy”: Did Joe Keery Change Steve’s Much Darker Character in Stranger Things?
“He forced himself on Nancy”: Did Joe Keery Change Steve’s Much Darker Character in Stranger Things? Now that fans have settled down with the Stranger Things finale, which thankfully didn’t kill our beloved babysitter, Steve Harrington, we would like to address a thing about his character. Turns out, before Steve became such a loved character and the king of redemption arcs, he was almost someone fans would have hated forever. Joe […] This post belongs to FandomWire and first appeared on FandomWire
Jan 26
ARK: Survival EvolvedArk: Survival Evolved is a action-adventure survival video game developed by Studio Wildcard.