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Monster Hunter Wilds Includes Frenzied and Tempered Monsters
The recent Play! Play! Play! event showcasing the upcoming Monster Hunter Wilds confirmed that Tempered and Frenzied Monsters will make a return. As part of the event helmed by PlayStation Japan, Capcom shared new live gameplay footage featuring a Tempered Rathian and a Frenzied Nerscylla.
The developers confirmed the inclusion of Tempered Monsters in Monster Hunter Wilds at around the 23:50 mark in the video, where they confirmed that the Rathian will be one of these monsters. These monsters will appear as endgame content, and they will provide unique drops to craft special weapons. The showcase also included a hunting mission taking place in this entry’s version of the Arena, where players fought the aforementioned Tempered Rathian at around the 33-minute mark.
Additionally, the livestream confirmed that the Frenzy Virus and Frenzied Monsters will return in Monster Hunter Wilds . As part of a second quest showcasing a hunting mission against a Blangonga, a Frenzied Nerscylla appeared at around the 51:55 mark. The return of Frenzy in Monster Hunter Wilds is fitting, as Capcom recently confirmed in a trailer that the original carrier of the Frenzy, Gore Magala, will appear in the game .
You can check out the latest Monster Hunter Wilds footage from the Play! Play! Play! event here:
https://www.youtube.com/watch?v=Tlx8ZH_zHT8&t=1980
Monster Hunter Wilds will come out for the PS5, Xbox Series X, and PC on February 28, 2025. A Benchmark Tool is available now on PC via Steam .
The post Monster Hunter Wilds Includes Frenzied and Tempered Monsters appeared first on Siliconera .
Feb 24
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FFXI The Doll Festival Event Returns in February 2025
Hinamatsuri is being celebrated in Final Fantasy XI again, and the 2025 The Doll Festival reward is the same one from the 2024 version of the FFXI event. Things kick off on February 28, 2025. They’ll last over the actual Hinamatsuri festival, which happens on March 3, 2025.
The event works much like it has during past iterations. You’ll be able to visit Moogles in six spots, and they’ll appear alongside doll displays for the event. If you talk to them, you can get items like the Set of Festival Dolls furnishing you can place in your home. This is the only time you can get this item.
Here’s where those Moogles are:
Bastok Markets (G-8)
Bastok Mines (I-9)
Northern San d’Oria (D-8)
Southern San d’Oria (J-9)
Windurst Waters (F-5)
Windurst Woods (K-10)
This isn’t the only Final Fantasy MMO celebrating the Japanese holiday. It’s happening in FFXIV too . However, that game isn’t rerunning the event and same old reward. In 2025, the bonus in that game is a princely suit of armor, and past items will be available in-game or via the online store.
Final Fantasy XI is available for the PC. The Doll Festival event will run in FFXI this year until March 20, 2024.
The post FFXI The Doll Festival Event Returns in February 2025 appeared first on Siliconera .
Feb 24
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All Crewmates in Like A Dragon: Pirate Yakuza in Hawaii
There are 114 crewnates that you can recruit into the Goro Pirate in Like a Dragon: Pirate Yakuza in Hawaii . They come with different stats, fill different roles in your pirate crew, and have different ways to recruit them. If you’re looking for some high-quality sailors to add to your squad of seafaring scallywags then we have all the information you need.
Here are all the possible recruitable crewmates in Pirate Yakuza in Hawaii.
All Supporting crewmates in Pirate Yakuza in Hawaii
Screenshot by Siliconera
There are several different ways in which you can rec ruit crewmates to the Goro Pirates in Like a Dragon: Pirate Yakuza , and we’ve separated them by how to add them to your team. Firstly, there are 22 crewmates that can fulfil supporting roles on the ship giving your crew huge buffs when the meter is full.
Main story
These are supporting characters who will join your party as part of the story.
Noah – Rallying Cry (Bonded) – Gradually restores health to all allies (and reduces damage taken from enemies).
Goro – Goro’s Mighty Roar – Boosts everyone’s Attack.
Side stories and encounters
You will be able to recruit these characters either by completing the relevant side story, or by encountering them and fulfilling their conditions.
Osakana-chan – Water Veil – Greatly reduces damage taken from enemies.
Edmundo-kun – White Tiger’s Intimidation – Boosts Attack by a little and reduces the Voltage Gauge of all enemies.
Stephanie-chan – Island’s Grace – Restores the health of Majima and his allies a little.
Mini game exchange
These crewmates require you to earn a certain amount of points playing Pirate Yakuza’s many mini games, and exchange them in the shop.
Kamulop – Love for the Costume – Reduces damage taken from enemies.
Subaru – Aqua Clean – Nullifies all status ailments and restores everyone’s health by a little.
Goro Kingdom
The animals in Pirate Yakuza do more than give you ingredients in exchange for food. If you fill out their affection and speak to them again, they will agree to join the ship.
Barkley – Bump Up – Boosts everyone’s Attack.
The Gourmand – Guard Wall – Reduces damage taken from enemies.
Sanzen – Cure All – Restores health of everyone.
Onigiri – Auto Guard – Reduces damage taken from enemies by a little.
Allure – Hard Attack – Boosts everyone’s Attack by a little.
Turtle – Hard Attack – Boosts everyone’s Attack by a little.
Zoomies – Auto Guard – Reduces damage taken from enemies by a little.
Phoenix – Restorative Medicine – Restores health of everyone by a little.
Alarm Cluck – Restorative Medicine – Restores health of everyone by a little.
CoCo – First Aid – Restores Majima’s health a little.
DLC
These are the crewmates that you automatically unlock when you purchase the DLC for Pirate Yakuza .
Nancy-chan – Pincers of Pain – Greatly boosts everyone’s Attack.
Futoshi Shimano – Militant Overpowering – Boosts everyone’s Attack slightly. Majima performs an attack that can Stun the enemy.
Tsukasa Sagawa – Spotter’s Focus – Boosts everyone’s Attack slightly and shooters follow up with a volley fire.
Homare Nishitani – Frenzied Assault – Boosts everyone’s Attack slightly. Majima performs an attack that ignores guard.
Nugget – Rousing the Early Bird – Nullifies status ailments and reduces the Voltage Gauge of all enemies.
All Offensive Crewmates in Pirate Yakuza in Hawaii
Screenshot by Siliconera
Offensive crewmates either work on the deck, manning cannons and repairing the ship, or they participate in deck battles. They come in four categories: Melee, Defense, Healer, Shooter, and you’ll want a mix of all of them on your crew. As you may expect, the bigger the number the better the fighter, but it’s important to look at the role they play as well as the letter next to their names.
Main story
These are the crewmates you unlock as part of the main story of Pirate Yakuza . You will start off with Masaru, Jason and the Pirates, but you will quickly gain more members.
Masaru *Melee – HP 8625 / Cannon S 420 – Upkeep S 450 / Attack S 510 – Defense S 475
Daisuku Minami *Melee – HP 7820 / Cannon S 490 – Upkeep S 460 / Attack S 450 – Defense S 435
Taiga Saejima *Defense – HP 9990 / Cannon S 460 – Upkeep S 430 / Attack S 495 – Defense S 510
Jason *Defense – HP 9940 / Cannon S 460 – Upkeep S 430 / Attack S 495 – Defense S 510
Nishida *Healer – HP 6800 / Cannon S 460 – Upkeep S 490 / Attack S 400 – Defense S 435
Clark *Defense – HP 8540 / Cannon S 410 – Upkeep S 440 / Attack A 375 – Defense A 390
Misaki * Shooter – HP 6745 / Cannon S 445 – Upkeep S 445 / Attack S 420 – Defense A 390
Captain Beef * Shooter – HP 4860 / Cannon A 350 – Upkeep A 380 / Attack A 340 – Defense A 390
Reliable Pirate: Alaka’i *Melee – HP 5750 / Cannon A 315 – Upkeep A 315 / Attack B 290 – Defense B 275
Amiable Pirate: Leo *Melee – HP 5640 / Cannon B 265 – Upkeep B 295 / Attack A 305 – Defense B 280
Cheery Pirate: Marco *Defense – HP 5980 / Cannon A 310 – Upkeep B 280 / Attack B 245 – Defense B 280
Young Pirate: Jonathan * Shooter – HP 4400 / Cannon B 235 – Upkeep B 235 / Attack A 310 – Defense B 250
Side stories and encounters
These characters are either marked on the map as encounters, or are recruited as rewards for completing various side stories.
Kaho *Melee – HP 7440 / Cannon A 385 – Upkeep A 385 / Attack S 460 – Defense S 425
Misoshi *Melee – HP 7440 / Cannon A 395 – Upkeep S 425 / Attack S 435 – Defense S 410
Robo Michio Mach *Defense – HP 8060 / Cannon S 420 – Upkeep S 450 / Attack A 385 – Defense S 420
Crystal Papillon *Defense – HP 8060 / Cannon S 450 – Upkeep S 420 / Attack A 385 – Defense S 420
Seiko *Healer – HP 6200 / Cannon S 420 – Upkeep S 450 / Attack A 360 – Defense A 395
Ena *Healer – HP 6200 / Cannon S 450 – Upkeep S 420 / Attack A 360 – Defense A 395
Ai * Shooter – HP 6200 / Cannon S 400 – Upkeep A 370 / Attack S 460 – Defense S 400
Bartender * Shooter – HP 6400 / Cannon S 410 – Upkeep A 380 / Attack S 470 – Defense S 410
Swordsman Kengoro *Melee – HP 6875 / Cannon A 325 – Upkeep A 325 / Attack S 400 – Defense A 365
Rafael *Melee – HP 6750 / Cannon A 315 – Upkeep A 315 / Attack A 390 – Defense A 365
Hammerhead *Melee – HP 6750 / Cannon A 330 – Upkeep A 300 / Attack A 390 – Defense A 355
Carnal Sister Yoh *Melee – HP 6625 / Cannon B 290 – Upkeep A 320 / Attack A 380 – Defense A 345
Bryan *Melee – HP 6325 / Cannon A 390 – Upkeep A 360 / Attack A 340 – Defense A 315
Hattori the Ninja *Melee – HP 6375 / Cannon B 280 – Upkeep A 310 / Attack A 370 – Defense A 335
Kazami Evolution *Melee – HP 6210 / Cannon A 380 – Upkeep A 350 / Attack A 340 – Defense A 325
Dread Pirate Hook *Melee – HP 7125 / Cannon A 350 – Upkeep A 320 / Attack S 410 – Defense A 375
Alo-Happy *Melee – HP 6625 / Cannon B 290 – Upkeep A 320 / Attack A 380 – Defense A 345
Claire *Melee – HP 6625 / Cannon A 305 – Upkeep A 305 / Attack A 380 – Defense A 345
Julie *Melee – HP 6210 / Cannon A 350 – Upkeep S 440 / Attack A 340 – Defense A 325
Róbson Caetano da Silva *Defense – HP 6200 / Cannon S 420 – Upkeep S 450 / Attack A 360 – Defense A 395
Charlie *Defense – HP 7020 / Cannon A 350 – Upkeep A 380 / Attack A 315 – Defense A 350
Steve *Defense – HP 6890 / Cannon A 340 – Upkeep A 370 / Attack A 305 – Defense A 330
Kuroki *Healer – HP 5500 / Cannon A 375 – Upkeep A 375 / Attack A 300 – Defense A 335
Kei *Healer – HP 5400 / Cannon A 380 – Upkeep S 410 / Attack B 290 – Defense A 325
Natasha *Healer – HP 5500 / Cannon A 375 – Upkeep A 375 / Attack B 270 – Defense B 295
Carnal Sister Yuka *Healer – HP 5400 / Cannon A 380 – Upkeep A 350 / Attack B 290 – Defense A 325
Squid Hunter Kennosuke *Healer – HP 5400 / Cannon A 380 – Upkeep A 350 / Attack B 290 – Defense A 325
Ran * Shooter – HP 4950 / Cannon A 360 – Upkeep A 390 / Attack A 350 – Defense A 310
Machiko-san * Shooter – HP 4860 / Cannon A 365 – Upkeep S 425 / Attack A 340 – Defense A 300
Monica * Shooter – HP 4860 / Cannon A 380 – Upkeep A 350 / Attack A 330 – Defense B 290
Arque Dangerous III * Shooter – HP 5225 / Cannon A 375 – Upkeep A 375 / Attack A 350 – Defense A 300
Elizabeth * Shooter – HP 5500 / Cannon A 340 – Upkeep A 310 / Attack S 400 – Defense A 340
Ikari * Shooter – HP 5225 / Cannon A 350 – Upkeep A 350 / Attack A 375 – Defense A 325
Kamiyama * Shooter – HP 4860 / Cannon A 350 – Upkeep A 380 / Attack A 340 – Defense A 300
Sorata *Melee – HP 5750 / Cannon B 230 – Upkeep B 260 / Attack A 320 – Defense B 285
Lumberjack Hayashida *Melee – HP 6000 / Cannon B 240 – Upkeep B 270 / Attack A 330 – Defense B 295
Shen *Melee – HP 6000 / Cannon B 265 – Upkeep B 265 / Attack A 310 – Defense B 285
Bug Professor Louis *Melee – HP 5750 / Cannon A 330 – Upkeep A 300 / Attack B 290 – Defense B 275
Ranko Sarutobi *Melee – HP 5750 / Cannon B 230 – Upkeep B 260 / Attack A 320 – Defense B 285
Hamago Ishikawa *Melee – HP 5640 / Cannon B 295 – Upkeep B 265 / Attack A 305 – Defense B 280
Businessman Taro *Melee – HP 5280 / Cannon B 245 – Upkeep B 275 / Attack B 285 – Defense B 260
Homeless Yamanaka *Melee – HP 5280 / Cannon B 260 – Upkeep B 260 / Attack B 285 – Defense B 260
Lucas *Melee – HP 5060 / Cannon A 300 – Upkeep B 270 / Attack B 260 – Defense B 235
Kenzo *Defense – HP 6500 / Cannon A 310 – Upkeep A 340 / Attack B 275 – Defense A 310
Idol Otaku: Broto-Op *Defense – HP 6080 / Cannon B 240 – Upkeep B 270 / Attack A 305 – Defense A 320
Idol Otaku: Gu-san *Defense – HP 6480 / Cannon A 305 – Upkeep B 275 / Attack B 290 – Defense A 315
Jeff *Defense – HP 6720 / Cannon B 265 – Upkeep B 265 / Attack A 315 – Defense A 330
Theo *Defense – HP 6440 / Cannon B 230 – Upkeep B 260 / Attack A 315 – Defense A 340
Human Bronze Statue: Bronson *Defense – HP 6750 / Cannon A 300 – Upkeep A 300 / Attack A 300 – Defense A 325
Arman *Defense – HP 6110 / Cannon A 320 – Upkeep B 290 / Attack B 245 – Defense B 270
Idol Otaku: Mr Six *Defense – HP 5980 / Cannon B 295 – Upkeep B 295 / Attack B 245 – Defense B 280
Hauser *Defense – HP 6480 / Cannon A 305 – Upkeep B 275 / Attack B 290 – Defense A 315
Oka *Healer – HP 5000 / Cannon A 310 – Upkeep A 340 / Attack B 250 – Defense B 285
Mameoka *Healer – HP 4800 / Cannon A 330 – Upkeep A 300 / Attack B 240 – Defense B 275
Elena *Healer – HP 5280 / Cannon B 250 – Upkeep B 280 / Attack B 280 – Defense A 305
Yurina *Healer – HP 5060 / Cannon B 260 – Upkeep B 230 / Attack B 270 – Defense B 285
Legendary Farmer Morishita *Healer – HP 4935 / Cannon B 290 – Upkeep A 320 / Attack B 230 – Defense B 265
Russell *Healer – HP 4800 / Cannon A 300 – Upkeep A 330 / Attack B 230 – Defense B 255
Obispo *Healer – HP 4935 / Cannon B 265 – Upkeep B 295 / Attack B 255 – Defense B 280
Nickelle Kidman *Healer – HP 4830 / Cannon B 255 – Upkeep B 285 / Attack B 245 – Defense B 270
Hibiki, the 14th Best Host in Kamurocho *Healer – HP 4830 / Cannon B 270 – Upkeep B 270 / Attack B 245 – Defense B 270
Thomas the Engineer *Healer – HP 4600 / Cannon B 280 – Upkeep A 310 / Attack B 220 – Defense B 255
Surfer Jay *Healer – HP 4620 / Cannon B 275 – Upkeep B 245 / Attack B 235 – Defense B 260
Peter * Shooter – HP 4800 / Cannon B 280 – Upkeep B 250 / Attack A 330 – Defense B 280
White * Shooter – HP 4600 / Cannon B 230 – Upkeep B 260 / Attack A 310 – Defense B 260
Sharpshooter Takumi * Shooter – HP 4320 / Cannon A 330 – Upkeep A 300 / Attack B 290 – Defense B 250
Mini game exchange
Crazy Delivery, Dragon Kart, Golf in Madlantis, Bang Bang Batting Center, shogi, pool, Fortune Exchange, and Sicko Snap , all have shops where you exchange points earned in the mini games for crewmates among other rare items.
Gary Buster Holmes *Melee – HP 7750 / Cannon S 400 – Upkeep A 370 / Attack S 460 – Defense S 425
Fumiya Sugiura *Melee – HP 7750 / Cannon A 385 – Upkeep A 385 / Attack S 460 – Defense S 425
Chitose Buster Holmes *Defense – HP 8540 / Cannon A 390 – Upkeep A 360 / Attack S 425 – Defense S 440
Masaharu Kaito *Defense – HP 8960 / Cannon S 410 – Upkeep A 380 / Attack S 445 – Defense S 460
Toru Higashi *Healer – HP 6405 / Cannon A 385 – Upkeep S 415 / Attack A 375 – Defense S 400
Patriarch Gondawara *Defense – HP 7700 / Cannon A 340 – Upkeep A 310 / Attack A 375 – Defense A 390
Etsuko *Defense – HP 7695 / Cannon A 360 – Upkeep A 360 / Attack A 360 – Defense A 385
Sheep Man * Shooter – HP 5300 / Cannon B 290 – Upkeep A 320 / Attack A 380 – Defense A 320
Papillon Boy *Defense – HP 6720 / Cannon B 280 – Upkeep B 250 / Attack A 315 – Defense A 330
DLC
If you have purchase bonus content, then these characters will be added to your crew in Like a Dragon: Pirate Yakuza automatically.
Kazuma Kiryu *Melee – HP 8000 / Cannon S 410 – Upkeep A 380 / Attack S 470 – Defense S 435
Ono Michio *Melee – HP 7680 / Cannon S 405 – Upkeep S 435 / Attack S 435 – Defense S 400
Ichiban Kasuga *Defense – HP 8640 / Cannon S 420 – Upkeep S 420 / Attack S 445 – Defense S 420
Yuki *Healer – HP 7680 / Cannon S 420 – Upkeep S 420 / Attack A 375 – Defense S 400
Daigo Dojima *Healer – HP 6400 / Cannon S 445 – Upkeep S 445 / Attack A 370 – Defense S 405
You can learn more about the game by checking out our Like a Dragon: Pirate Yakuza in Hawaii review . Like a Dragon: Pirate Yakuza in Hawaii launched on February 21, 2025 for PlayStation 5, PlayStation 4, Xbox Series, Xbox One and PC .
The post All Crewmates in Like A Dragon: Pirate Yakuza in Hawaii appeared first on Siliconera .
Feb 24
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Feb 24
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All Like a Dragon: Pirate Yakuza Golden Balls Locations
Shen is back once again and he wants you to find his Golden Balls for him. If you collect all seven Golden Balls then he will grant you any wish you want, as long as you dream of owning a middle-aged man’s underwear. If you are stuck looking for Shen’s Golden Balls so you can return them to him, we have everything you need to snatch them up.
Here are the locations of all seven Golden Balls in Like a Dragon: Pirate Yakuza in Hawaii.
All Golden Ball locations in Pirate Yakuza in Hawaii
If you read Shen’s text about the Golden Balls he will give you hints as to where you can find each one.
Chinese Medicine Shop
Screenshot by Siliconera
The first Golden Ball can be found in Chinatown on the west side of Hawaii. Head for Wan Shang Tong Herbal Medicine, the shop the text is mentioning. You will see a poster at the back of the shop featuring a man and a woman. Aim your grapple hook at the poster to claim your first Golden Ball.
Sushi Restaurant
Screenshot by Siliconera
The second Golden Ball can be found outside Shinobi Sushi at the very north east of Hawaii. There is a statue of a ninja outside the restaurant on top of the roof. Aim your grapple hook up at the ninja to claim your second Golden Ball.
Seaside Avenue pool
Screenshot by Siliconera
Seaside Avenue runs north to south on the east side of Hawaii. You can find it just to the east of Worldwide Market Village where Alo-Happy is based. There is a small nook facing west at the south end of the avenue. Here there is a wall with small holes so that you can see a pool on the other side. Peer through the gap and use your grapple to claim the third Golden Ball.
Pawn shop masked doll
Screenshot by Siliconera
There are four pawn shops in Hawaii, but the one you want is Treasure Select Pawn (Hula Ave.) to the south east of the map. In the window you can see a mannequin dressed like a luchador. Enter the shop and aim your grapple at the mannequin from the side to claim the fourth Golden Ball.
Man chasing sickos
Screenshot by Siliconera
This is the only Golden Ball that can’t be found out in the wild. Instead you need to start the side story for Sicko Snap . Get on the trolley at Aloha Beach and after you finish the first part of the side story you’ll be able to talk to Kuroki and exchange your points. If you did well in the mini game you should have enough to purchase the fifth Golden Ball which is at the end of his inventory. If not, give Sicko Snap another go so you can purchase it.
Freak on top of Dunghill
Screenshot by Siliconera
For the last two Golden Balls you’ll need to go to Madlantis. If you stand in front of the bar, Dunghill, you will be able to see a grapple point. Once you are on top of the building, look up and around for another grapple point. You will see a man in a rather fetching outfit with a Golden Ball you are able to grapple.
Sweaty man near the Coliseum
Screenshot by Siliconera
The final Golden Ball is just to the side of the coliseum reception. You’ll see a man dancing behind a barrier to the one side and you can grapple the final Golden Ball from him.
Golden Ball rewards in Pirate Yakuza
Shen will text you once you have all seven Golden Balls. You have to meet him at the docks in Hawaii and he will thank you for bringing him his balls. He says he will grant you a wish in return, but it doesn’t matter what you choose here. No matter what you ask for you’ll receive Shen-san’s Panties, which are mostly useless but sell for $15,000.
The main reward for completing this substory is that Shen will join you as a new crewmate . Unfortunately, he’s not that impressive, but you still need to pick him up if you want to collect them all.
You can learn more about the game by checking out our Like a Dragon: Pirate Yakuza in Hawaii review .
Like a Dragon: Pirate Yakuza in Hawaii launched on February 21, 2025 for PlayStation 5, PlayStation 4, Xbox Series, Xbox One and PC .
The post All Like a Dragon: Pirate Yakuza Golden Balls Locations appeared first on Siliconera .
Feb 24
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Feb 24

Bearbrick Figure Looks Like a Monster Hunter Felyne
Capcom collaborated with Medicom Toy for a special Monster Hunter themed Bearbrick figure that looks like a Felyne Palico friend. Pre-orders are available now until March 10, 2025 for a cost of $96. The Bearbrick Felyne will be shipped in late October 2025.
The Bearbrick Felyne features a pattern that resembles the cat-like Palico companions from the Monster Hunter series, although it is now shaped like a bear for this figure. The item features markings similar to a typical cat from the series, with a cream-colored body with brown paws and a pawprint-shaped marking on the torso. It even has a tail drawn on the back. Unlike other Bearbrick designs, it retains its feline face. As part of the 400% series, the figure stands at 280mm (around 11 inches) and weighs 1000g.
The Bearbrick Felyne has been announced just ahead of the latest game in the series, Monster Hunter Wilds . Capcom are releasing plenty of other merchandise to celebrate, such as a Palico plush available as a crane game prize, pet accessories and a gaming chair featuring Arkveld designs.
The Bearbrick Felyne is available to pre-order now and will release in late October 2025. Monster Hunter Wilds is set to release on March 28, 2025 for PS5, Xbox Series X/S and PC.
The post Bearbrick Figure Looks Like a Monster Hunter Felyne appeared first on Siliconera .
Feb 24
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Feb 24
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The post Escaping the Horrors of Moroi appeared first on COGconnected .
Feb 24
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Pokemon Blind Box Collection Focuses on Paradox Pokemon
Bandai released a new Pokemon blind box collection focusing on the Paradox Pokemon from Scarlet and Violet . It came out in Japan on February 24, 2025, and it costs 242 JPY ($1.60) per box.
There are 16 Pokemon in total to collect. Aside from a little toy, you can also receive a soda-flavored gum. The species you can get in the Paradox Pokemon blind box collection are:
Arboliva
Dipplin
Dudunsparce (Two-Segment Form)
Eevee
Girafarig
Glaceon
Great Tusk
Iron Treads
Mankey
Milcery
Ogerpon (Teal Mask)
Scream Tail
Sinistcha (Masterpiece Form)
Sinistcha (Unremarkable Form)
Tinkaton
Toedscool
As a note, the Sinistcha (Masterpiece Form) toy is a special one. So if you get that one, you’re extra lucky.
Not all the Pokemon are Paradox Pokemon, and the majority of them are Pokemon that debuted in Generation IX ( Scarlet , Violet ). It also includes classically popular Pokemon like Eevee and Milcery, as well as older Pokemon who received renewed attention from fans thanks to the introduction of new evolutions.
Pokemon Scarlet and Violet , or Generation IX, are the latest mainline entries in the Pokemon series. They came out in 2022 for the Nintendo Switch, and a three-part DLC story. GameFreak also announced Pokemon Legends: Z-A as part of Generation IX, but there’s not been any information on it since the Pokemon Presents in 2024. However, more information on it may appear during the upcoming stream on February 27, 2025 .
The Paradox Pokemon blind box collection is available in stores around Japan.
The post Pokemon Blind Box Collection Focuses on Paradox Pokemon appeared first on Siliconera .
Feb 24
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Yuri Lowenthal States That Insomniac’s Spider-Man 3 Will Still Have Peter ParkerVoice Actor of Spider-Man/Peter Parker in Insomniac's Spider-Man games reveals that Peter will be back in the third game.
Feb 24
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The post Monster Hunter Wilds Review appeared first on RPGamer .
Feb 24
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Review: Monster Hunter Wilds Keeps an Audience Captive
It can feel like Capcom walks a delicate balance between Monster Hunter games geared toward the core audience and ones designed to feel inviting to those outside, looking in at people having so much fun. Monster Hunter World definitely fell into the “more approachable for everyone” category, while installments like Generations: Ultimate and Rise can feel more geared toward those who’ve spent years honing their hunting skills. With Monster Hunter Wilds , I feel like the team veered back into a game for anyone while still offering sufficient challenge, the return of some fan favorite monsters, and tons of quality of life and environmental exploration elements that will delight people who’ve stuck with the series for over 20 years.
Monster Hunter Wilds begins with us watching the rampage and assault of the White Wraith. A number of villagers are attempting to escape its fury, with a man named Tasheen ushering a young boy named Nata through a cavern’s cracks in the hopes of saving his life. He does, resulting in the child traversing even deserts until members of the Hunter’s Guild happen upon him. As a result, they learn the foreboding Forbidden Lands aren’t completely desolate. An expedition is mounted to both explore the area, return Nata to his home, and learn more about the mysterious Keepers tribe he belongs to. Naturally, players’ avatars are one of the star Hunters picked to escort him on this mission.
While I usually don’t come to Monster Hunter games for their narrative, I ended up incredibly pleased with the story Capcom had to tell in Monster Hunter Wilds . Nata is a sympathetic companion, and I did desperately want to help this kid get home and find a happy ending. The progression that stems from introducing new villages and people in the Forbidden Lands involves some pretty great pacing, as well as opportunities to tease new areas and “what’s next” via occasional excursions into certain spots before the full campaign takes us there. It also involved moments that surprised me. Not to mention it builds upon other background elements and lore past games suggested in a satisfying manner.
https://www.youtube.com/watch?v=a_wNFT4j6qI
As usual, you head into Monster Hunter Wilds with an array of options ahead of you. There are 14 weapons to choose from, and one of the new quality of life features allows you to “store” a second one at your Seikret mount and swap to them while on assignment. When you head off on a mission, your goal will be to take a gigantic, hostile creature down. In these extended fights, you’ll often need to sharpen your weapon, heal, use items to heal your status, use other items to inflict status effects or trap an enemy, and wear the opponent down by breaking off parts. One of the other quality of life additions allows you to “focus” by holding down a trigger and target very obvious wounds to help break parts and get new materials. As you assault opponents, parts can break off. These net you specific items sometimes, as well as change the monster’s physical appearance.
Yes, like Monster Hunter Rise, Monster Hunter Wilds features a mount in the form of the Seikret birds. The best analogy I can offer is the Final Fantasy Chocobo. Like the Palamute from Monster Hunter Rise , they’d designed to help with traversing terrain and speeding your way around the game’s large maps. However, they’re also an accessibility feature. There’s a built-in autopilot that can take you directly to your next monster or campaign objective, which is optional since you can maintain manual control. This doesn’t completely dumb down the experience, as there are moments in chapters that involve a person needing to go on-foot or actually use their own awareness and investigative skills to find someone or your target. It’s basically there as a nice option to have, especially if you fall during a hunt and want to quickly catch up, but isn’t forced upon you.
As far as weapons go, there’s been significant balancing and retooling. All of them feel more effective as options for dealing out damage to enemies. For example, I felt like the combos for the Long Sword, my main, let me more effortlessly chain attacks together and take advantage of the skills tied to it. So I had a Spirit Gauge I could fill for additional attacks. If I swapped to my Gunlance backup, I could gain more survivability while still being an offensive force that could also rely on the Wyvern's Fire attacks and Wyrmstake Shots. If a monster was especially mobile and in a phase when it’d use AOE elemental attacks, I’d hop on the Seikret when these were being telegraphed, more nimbly move around for some strikes, then use the ability to attack while jumping of of the mount to deal more damage and perhaps even leap onto the monster. It just feels good.
Image via Capcom
In addition to building on over 20 years of experience with regards to ensuring weapons work well and combat feels tight, Monster Hunter Wilds further shows what the evolution of an open-world entry in the series looks like. We got a taste of that with Monster Hunter World , and it was great! I loved heading out at any time, without an objective, to explore and get into trouble. That’s still present here! The fast travel system comes up immediately, to further facilitate that, as does the ability to find spots for pop-up camps and pay the fee needed to place them as additional points in each of the major biomes. So you have all these options for deploying whether you want to search for specific materials or wandering monsters (which are highlighted on the map) or just look around to see what would happen. I also appreciated the realism that comes from monsters happening upon said pop-ups and ripping them apart if you don’t check in from time to time.
Another highlight in this richer than usual open world is the seasonal effects present this time around. Capcom introduces the Fallow, Inclemency, and Plenty seasons during the campaign, with early events forcibly changing them so we can see a marked difference. There are different weather conditions, which can make hunts more challenging! When the seasons change, certain monsters might come out. I even felt like this helped lend itself to more turf war opportunities, which are still so much fun to see. (Especially when it helped me out during a fight.) It feels so much more dynamic than before and also encourages someone to take time between missions to look around. Especially since Capcom even hints at taking a moment by suggesting someone “prepare” as an option before jumping into another chapter quest.
The only thing I could see as possibly holding Monster Hunter Wilds back is that you don’t get immediate access to every biome and location on the world map or feature you may be familiar with in past games. These unlock as you go through the campaign. Also, when first venturing into spaces as part of these quests, there will be times when you’re forced to stay on the Seikret and let “things happen” instead of wandering off on your own to assess. It’s a minor annoyance sometimes, especially if you see a new mining outcrop you want to tap into or a smaller monster you want to assault for items like a Vespoid. Want Decorations to enhance your equipment? That happens once you’re invested in the story. The capturing tutorial and paintball usage? That comes up later. Adjusting your Palico too? Eventually!
Images via Capcom
The funny thing is, I didn’t miss that. I was so caught up in the story that I breezed through it. Especially since campaign quests sometimes do only take 15-30 minutes depending on your skill level, I felt like isn’t long before you’re done and able to go wander around. These story segments also provide valuable insight when it comes to exploring on your own. They all do take you through areas and are never isolated to a single “room” or “space.” So you get an idea of the ecology, maybe run into other monsters from the region you’ve seen, and can take a moment when chasing down a wounded target to do some gathering on the way.
I will say that I didn’t start feeling like it got really challenging until I’d invested a substantial amount of time into it, with only one monster in the second chapter actually managing to completely wipe me out. Granted, I’ve been playing these games for 20 years now. I’m accustomed to things, and the quality of life adjustments here are very good in Monster Hunter Wilds . I can tell some of these monsters’ attack patterns and situations are fantastic, flashy, fun, and even cinematic. I think newcomers will even find them challenging! Those familiar with the series might not start feeling tested until they’ve faced 10-12 major opponents. Also, once you do reach the point where you’re free to do whatever you want, there are additional challenges to undertake, Tempered monsters, and incredible equipment to work on.
That some of these issues are so minor show how incredible a game Monster Hunter Wilds is. This is a fantastic installment in the series that feels filled with opportunities. There’s so much to do here, and a captivating campaign that moves along so well and properly introduces you to the monsters, region, and mechanics only helps enhance it all. Monster Hunter Wilds is a joy to play, a step forward for the series, and perhaps the best entry yet.
Monster Hunter Wilds will come to the PS5, Xbox Series X, and PC on February 28, 2025, and the Benchmark Tool is available now for PCs via Steam.
The post Review: Monster Hunter Wilds Keeps an Audience Captive appeared first on Siliconera .
Feb 24
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Monster Hunter Wilds Video ReviewMonster Hunter Wilds reviewed by Tom Marks on PlayStation 5 Pro, also available on Xbox Series X|S and PC.Monster Hunter Wilds continues to smooth off the traditionally rough edges of the series in smart ways, reducing as much friction as possible that could get in the way of you grabbing any of its exceptionally fun weapons and planting them firmly in a monster’s hide. But in that quest to make Monster Hunter more approachable, Wilds has carved a little too close to the bone in some places, trimming its challenge back so much that I barely needed to dig into its in-depth equipment system at all this time to become an apex predator. Its more flexible combat is some of the most fun I’ve had with the series, but like the blustering lighting storms of its gorgeous desert, it'll burns brightly but briefly until Capcom unleashes some real endgame beasts to challenge us.
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