I do love me a little Horizon Zero Dawn. It’s satisfying, gorgeous open environments invite a sense of wonder, uncovering secrets while a bevy of robot dinosaurs roam around you. Sure, Horizon: Forbidden West fumbled the narrative ever so slightly compared to its superior predecessor, but it remains a beautiful series with a lead character deserving of more screen time. Which is why I was pleasantly surprised when Sony announced Lego Horizon Adventures, a new take on Horizon Zero Dawn’s dystopian narrative that replaces metal and bone with colourful plastic bricks. As much as I expected an abridged edition of Aloy’s origins, I had hoped the colour and pageantry of previous Lego experiences would mesh well with Horizon’s ideas. Lego Horizon Adventures, however, strips back a little too much in its attempt to build something new.
Aloy’s journey begins similarly to Guerrilla Games’ original vision, with our young protagonist living out her days on post-apocalyptic Earth with father-figure Rost guiding her until she’s old enough to venture out into the wider world. There, giant robots of varying nature await, along with the small community of Mother’s Heart where Aloy hopes to discover her true origins and the mystery surrounding her birth mother.
Given its Lego transformation, much of Horizon’s intricate storytelling has been left by the wayside. Gone are the twists and turns, the fact that Aloy and Rost were cast out by the tribe, Aloy’s journey from the Proving trials, and the much deeper exploration of Earth’s ugly past. Instead, we’re treated to a quick explanation of a rival tribe that kidnaps a bunch of Mother’s Heart community members, leading Aloy on a quest to save them all and the world at large from a threat to the environment.