Ranked play in Valorant has been a hot topic of discussion within the community, with players expressing their frustrations about various aspects of the game. From encountering smurfs and unfair matchmaking to lackluster rewards, there are several pain points that need to be addressed. In this article, we will explore potential solutions to these issues and discuss how they could enhance the overall Valorant experience.
One of the major concerns in ranked play is the prevalence of smurfs, which often leads to unfair matchups. To combat this, implementing a prime system similar to that of CSGO could be a viable solution. By allowing players to purchase a title that grants them access to matchmaking only with other prime players, the problem of smurf accounts could be significantly reduced. This would result in more balanced games and a fairer competitive environment.
Another issue that players have encountered is the current matchmaking pool, which often leads to uneven matchups even among players of similar ranks. To address this, the matchmaking system could take into account additional factors such as peak rank, headshot percentage, and win percentage. By considering these variables, the system could create more balanced lobbies, ensuring that players are matched with others who have similar skill levels and experiences. This would lead to more competitive and enjoyable matches for all players involved.
The rewards for ranked play in Valorant have also been criticized for lacking excitement and failing to provide enough incentive for players to grind and improve. To rectify this, introducing new ranked rewards for each act, similar to the battle pass, could be a simple yet effective solution. For example, players could earn unique weapon skins or other cosmetic items that correspond to their peak rank. This would give players a tangible goal to strive for and make the ranked grind more rewarding and satisfying.
Lastly, the issue of RR (Rank Rating) losses has been a sore spot for many players. In a team-based game like Valorant, individual performance can often be overshadowed by the performance of teammates. To address this, implementing a system where players lose significantly less RR if they reach a certain kill threshold in a game could be beneficial. This kill threshold could be determined based on the average kills of all players in the lobby, ensuring that exceptional individual performances are rewarded and not overshadowed by a loss. Additionally, if a player has an AFK teammate for a significant portion of the game, the entire team could receive a reduced RR loss to compensate for the disadvantage.
In conclusion, by implementing these changes, Riot Games could greatly enhance the Valorant experience for players. The introduction of a prime system would discourage smurfing, while improved matchmaking would lead to more balanced games. Exciting and unique ranked rewards would incentivize players to strive for higher ranks, and a fairer RR loss system would acknowledge exceptional individual performances. These solutions have the potential to address the pain points in ranked play and create a more enjoyable and rewarding experience for all Valorant players. So grab your guns and get ready to dive into a more thrilling and fair competitive world!
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