After years and years of anticipation, rumors, and leaks, GTA 6 is finally coming out next year. Rockstar Games loves a challenge and took it upon itself to make each game better than before, GTA: San Andreas was way ahead of its time regarding realistic features despite being held back by technological limitations, but it didn’t stop the developers from innovating throughout Red Dead Redemption 2.
Realism is Rockstar’s greatest asset whenever they put out a brand new game, their most popular franchise is Grand Theft Auto but managed to explore and create new worlds on the sides. Each of their game has always improved upon what was lacking in the previous title, may it be graphics, physics, or even story, Rockstar treats each game as a lesson. The hair growth and weight system was introduced in previous titles, and fans are hoping for it to return in GTA 6.
The attention to detail that was seen in their last game, Red Dead Redemption 2, is a testament to how well-thought-out the developers are and a perfect showcase of their in-house proprietary engine called Rockstar Advanced Game Engine, also known as RAGE. Perfecting a real-time growth system can be time-consuming and a whole lot of work, which could be one of the reasons why Rockstar instructed all of its team of developers to report on-site and work five days a week as they crunch before launch.
Greatness comes at a cost, and Rockstar has a lot to live up to given their decade and two-year-long hiatus gap between the release of GTA 5, however, they showed great support to the online community which helped stave off the need for GTA 6 as they took their time and cook up what could potentially be the biggest and most anticipated game of all time.
The developers can also be used as a way to track the technological leaps throughout the years, Rockstar always had an eye for attention to detail and beautiful graphics. From the top-down perspective to the 3D open-world sandbox with a city full of life and traffic, their progression is something to admire. Perhaps the rumors of a mid-cycle refresh for the PlayStation 5, could benefit the game to its maximum potential.
GTA: San Andreas launched in 2004 where gaming seems to be gaining momentum as more and more companies pool resources to develop new and advanced video games. Rockstar Games went above and beyond by allowing players to be in charge of Carl’s weight and mass which could affect gameplay. Fans are holding out hope for that feature to make a return in their latest game.
Rockstar Games have yet to drop the ball on any of their triple-A high-quality open-world games and made the world’s jaw drop by how amazing GTA 5 ran on the Xbox 360 and PS3, and topped their game with Red Dead Redemption 2 which was the most detailed and immersive world of its time. Organic growth of hair and weight gain could be another game-changer for GTA 6.
Are you a fan of being in control of your character’s weight and appearance? Let us know in the comments below!
The post GTA 6’s Most Unique Features Could Evolve from GTA: San Andreas & Red Dead Redemption 2 appeared first on FandomWire.
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