Endnight Games: Sons of the Forest - A Guide to Expanding the Island's Adventure!


Highlights

  • A dedicated player with 500 hours of gameplay offers passionate suggestions to improve Endnight Games, including the addition of more content, side missions, and a tough choice ending.
  • The player proposes the implementation of a crafting table, new resources, and the ability to craft an ATV, expanding the game's crafting options and exploration possibilities.
  • The player also suggests enhancing the game's atmosphere by deepening the cannibals' voices, adding more wildlife, and prioritizing game expansion before the full release to avoid a sense of emptiness.

Alright, fellow gamers, buckle up because we have an impassioned plea from a player who adores Endnight Games and wants to see it reach its full potential before the full release. This dedicated player has poured a staggering 500 hours into the game and has some serious suggestions to make it even better. So, let's dive into the captivating world of Endnight and explore the improvements that could elevate this game to new heights!

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First and foremost, let's address the primary concern: the game's lack of content and sense of emptiness. Our devoted player proposes the addition of more points of interest, such as lootable buildings and cannibal camps. These would not only provide exciting areas to explore but also offer valuable resources and potential encounters with the game's antagonists.

To combat the feeling of emptiness, our passionate player suggests introducing a friendly tribe with side missions. Picture this: embarking on quests to rescue their loved ones from enemy camps, aiding in their protection, and even engaging in trade. We could become the heroes these tribespeople desperately need, constructing homes and defenses for them. This would not only give us a reason to remain on the island but also introduce a whole new layer of gameplay and interaction.

But wait, there's more! Our player also proposes the inclusion of a tough choice ending, akin to the original game. Imagine having to decide between leaving with Virginia, the love interest, and living happily ever after or staying on the mutant-infested island, sacrificing that chance for love. This heart-wrenching decision would add emotional depth and replay value to the game, leaving players pondering the consequences of their choices.

Now, let's delve into the realm of crafting. Our devoted player suggests the implementation of a crafting table where we can research new ideas and expand our crafting options. But why stop there? How about introducing new resources like iron and copper, which would unlock a whole new world of possibilities for building and crafting? And if we're truly fortunate, we might even be able to eventually craft an ATV, once we've mined the necessary ore and figured out how to assemble it. Just imagine cruising around the island in style, evading mutants and exploring every nook and cranny!

However, it's not solely about the story and crafting. Our player also yearns for improvements in the game's atmosphere. They suggest making the cannibals' voices deeper and more menacing, reminiscent of the previous game. After all, it's difficult to take them seriously when they sound more comical than terrifying. Additionally, our player requests the addition of more wildlife, such as boars, alligators, wolves, bears, and even mountain lions in the mountains. These creatures would not only enhance the game's realism but also provide new challenges and dangers for us to face, further immersing us in the perilous world of Endnight.

So there you have it, dear players. Our dedicated gamer has presented us with a treasure trove of ideas to enrich the Endnight experience. They implore the developers to prioritize expanding the game before the full release, rather than rushing to meet a deadline and leaving players with a sense of emptiness. With these suggestions, Endnight could transcend its current state and become an extraordinary gaming masterpiece. Let us hope that the developers take note and grant us the game we all yearn for and deserve.

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