“You lose out on all the fun variety”: xDefiant and Former Modern Warfare 2 Producer Slams Call of Duty’s SBMM Methods and Questions the Morality of it All


Ubisoft’s upcoming FPS game, which many claim to be a Call of Duty killer, is nearing its release to give the fans a new shooting experience. As a competitive multiplayer game, it will naturally incorporate a matchmaking algorithm akin to Skill-based matchmaking, something that has been a topic of a long-running debate among Call of Duty fanbase

It can’t be said for sure if the game will be a competitor to Call of Duty, but SBMM sure has lived up to that mark. However, some fans feel that the algorithm is a much-needed element for the game. Recently, a former Modern Warfare 2 producer also discussed the algorithm and explained why it compromises one important aspect of multiplayer.

Call of Duty Needs to Look at What Brings Fun to Players

SBMM appears to be more inclined towards player engagement.
SBMM appears to be more inclined towards player engagement.

Playing against players with the same skill level sounds great. For the freshmen, it prevents them from dying every second they are spawned in a game such as Call of Duty. So Skill Based Matchmaking is developed on the principle that players won’t confront someone out of their league.

This is to keep things balanced and also that players don’t feel overwhelmed if they aren’t able to play very well right away. But this idea doesn’t sit well with Mark Rubin, former executive producer at Infinity Ward.

He believes it takes away the variety players should experience in the game. He recently explained what SBMM is and how it takes away the fun. Mark says,

The thing with that besides the whole, sort of, morality of that, I think it creates a stale experience.

He further added:

You keep playing against the same exact people, not the same people specifically, but the same exact type of player. You lose out on all the fun variety that I think a lot of old school shooters had.

Many claim that SBMM is focused more on keeping the players engaged, given that they can leave the game if they are consistently beaten.

At Least XDefiant Community Looks Safe From SBMM

Many Call of Duty fans essentially hate SBMM.
Many Call of Duty fans essentially hates SBMM.

Not just Call of Duty but SBMM is a hot topic in the entire FPS space, and XDefiant is no exception. It does incorporate a similar element in the gameplay, but Ubisoft claims it is not SBMM, as fans have experienced in other games. “There is no skill-based matchmaking in our casual playlist,” as per the publisher.

Earlier in January, CoD devs shared an in-depth explanation of how SBMM actually works. Activision cleared the air of doubt by claiming that the performance of a player does play a role in matching players but is not as salient a factor as many believe it to be.

When fans learned about SBMM being involved in Modern Warfare III, a furious outrage burst among the community. Good or bad, the algorithm has always been a part of controversies, and debate is unlikely to come to a halt anytime soon.

Is SBMM really needed in FPS games? What are your thoughts about it? Let us know your thoughts in the comments below.

The post “You lose out on all the fun variety”: xDefiant and Former Modern Warfare 2 Producer Slams Call of Duty’s SBMM Methods and Questions the Morality of it All appeared first on FandomWire.

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