Welcome, adventurer, to the enigmatic wizard's tower and the intriguing lore of Bernard, the robot. For those seeking to unravel the story behind this mysterious location and its former inhabitants, there are several options available to you.
Firstly, the wizard's tower itself holds a wealth of information. By exploring its rooms and reading the poems and books scattered throughout, you will gain insight into the lives of those who once called this place home. The tower's indirect storytelling is a highlight of Act 1, and its former owner, Lenore, was a lover of literature who programmed Bernard to communicate through the stanzas of her favorite plays and poems. To disarm and communicate with Bernard, you must read the various books and passages hidden throughout the tower.
Alternatively, speaking with the locals in the area may provide additional context and information about the tower and its former inhabitants. Engaging in conversation with these individuals may reveal valuable details about Bernard and the wizard's tower.
For those seeking a more direct approach, you may choose to confront Bernard directly. While violence may seem like an easy solution, it is not necessary to engage in combat with him. By reading all the books and selecting a specific line, Bernard will recognize your knowledge and grant you a ring, allowing you to continue exploring the tower without having to fight him.
In conclusion, there are several ways to uncover the lore of Bernard and the wizard's tower. Whether it be through exploration, reading, or conversation, the choice is yours. However, it is important to note that killing Bernard is not necessary but remains an option if you choose to take that path.
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