One Extremely Aggressive Feature in Overwatch 2 Is Why Marvel Rivals Is Killing Them With Their Player Count Spike


Marvel Rivals seems to be gliding to success with a constant rise in its player count ever since its release on December 6. It is shaping up to become one of the hottest hero shooters in the market at the moment and for all the good reasons.

Marvel Rivals cinematic trailer
Marvel Rivals seems to be reaching for the skies. Image Credit: NetEase

The biggest reason for its current dominance over the market is largely due to avoiding one aggressive feature abused by Overwatch 2. Marvel Rivals is not big on aggressive monetization policies.

Marvel Rivals Is Shaping Up To Be A Successful Game

Marvel Rivals in-game
Marvel Rivals is integrated with a more user-friendly battle pass. Image Credit: NetEase

Marvel Rivals peaked over the weekend after its launch, with 480,990 concurrent players, securing a position in Steam’s top five most-played games. The reason for the success of the game is not just due to its gameplay design and mechanics but also because it promotes a more inclusive attitude when it comes to items and cosmetic accusations.

Marvel Rivals allows players to naturally unlock items and skins by leveling up in the game. This in turn makes the game more rewarding; the hours spent in the game feel well utilized, and players remain hooked on it. You can rank up and gain a lot of items from the battle pass without spending any money on the game.

Overwatch 2, on the other hand, is often criticized for its aggressive monetization policies, unlike Marvel Rivals. It requires you to grind for longer hours just to gain a little XP for unlocking tiers in its battle pass, which in turn forces players to buy the pass.

It fails to create a system where players are rewarded for the time they spend on the game. Overwatch 2 needs to learn a thing or two from its most recent competitor that seems to have cracked the code that leads to player satisfaction and ensures long-term success.

Overwatch 2 Needs to Restructure Its Monetization Policies

Overwatch 2 in-game
Overwatch 2 compels players to buy the battle pass instead of grinding for it. Image Credit: Blizzard Entertainment

After the release of Marvel Rivals, the market for live-service hero shooters has been expanded. No single game seems to have any dominance over the market at the moment. This rising competition might end up unlocking a lot of goodies for the players.

This criticism does not indicate that Overwatch 2 is a bad game by any means. It is just this one aspect of the game that can do well with a little tweaking, especially after the current rise in competition. In-game rewards are a huge contributor to player satisfaction, and they should always be taken seriously.

The future of Marvel Rivals appears to be bright at the moment. The game might be coming up with lucrative deals just to attract as many players as possible during its initial run, which seems to be working well for it. Are you playing Marvel Rivals at the moment? Let us know in the comments below.

This post belongs to FandomWire and first appeared on FandomWire

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