This is a Season 1 Rend Bleed endgame build for Barbarian in Diablo 4 (D4) that uses stacks of bleed damage on vulnerable and crowd-controlled enemies. Read on to learn all the Gear, Skills, and Aspects you need and how to play the build for Season 1 (Version 1.1).
List of Contents
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Summary | Skill Progression | Best Aspects | |||
Gems and Hearts | Paragon |
This build is updated based on CreativeGaming's Rupture Explosion Rend Build. Be sure to check out his Youtube for more Diablo builds and content, and see the Mobalytics full build planner for details on the build organization.
Build Overview and Summary | |||||
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Rend Bleed | Tier: TBD Focus: PVE Playstyle: Solo and Party | ||||
Active Skills | |||||
Passive Skills |
Build Overview and Summary | |||||
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Rend Bleed | Tier: TBD Focus: PVE Playstyle: Solo and Party | ||||
Aspects and Uniques | |||||
Fields of Crimson (2H Sword) Aspect of the Iron Warrior (Helm) Aspect of Disobedience (Amulet) Aspect of Might (Pants) Iron Blood Aspect (Chest) Edgemaster's Aspect (Ring) Accelerating Aspect (1H Sword) Slaking Aspect (Ring) Aspect of Berserk Fury (1H Sword) Aspect of Anemia (Gloves) Weapon Master's Aspect (Boots) |
Build Overview and Summary | |||||
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Rend Bleed | Tier: TBD Focus: PVE Playstyle: Solo and Party | ||||
Stat Priorities | Recommended Gems | ||||
・Vulnerable Damage ・Critical Strike Chance ・Dexterity ・Strength ・Barrier Generation ・Damage Reduction ・All Healing ・Maximum Life ・Damage vs Bleeding ・Core Skill Damage ・Damage Over Time | Amethyst (Weapon) Ruby (Armor) The Calculated (Devious) Creeping Death (Wrathful) Punishing Speed (Devious) |
This build maximizes the damage from Bleed by using various skills and aspects, such as Rend and Rupture which is boosted the Creeping Death heart that multiplies from crowd-controlling effects from Ground Stomp and Hamstring.
The build's overall and bleed damage is increased by ramping up critical strike and berserking damage, to maximize the bleed stacks and using Rupture to finish most mobs and increase bleeding damage.
Jump to a Section! | |||||
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Summary | Skill Progression | Best Aspects | |||
Gems and Hearts | Paragon |
Skill | Upgrade Path | ||
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Flay
(1 Point) |
→ | Enhanced Flay | Battle Flay |
Rend
(5 Points) |
→ | Enhanced Rend | Furious Rend |
Ground Stomp
(1 Point) |
→ | Enhanced Ground Stomp | Tactical Ground Stomp |
Iron Skin
(1 Point) |
→ | Enhanced Iron Skin | Tactical Iron Skin |
Rupture
(5 Points) |
→ | Enhanced Rupture | Warrior's Rupture |
Wrath of the Berserker
(1 Point) |
→ | Prime Wrath of the Berserker | Supreme Wrath of the Berserker |
Rend Rupture Bleed Passives | ||
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Imposing Presence
(3 Points) |
Martial Vigor
(3 Points) |
Swiftness
(3 Points) |
Aggressive Resistance
(3 Points) |
Pit Fighter
(3 Points) |
No Mercy
(3 Points) |
Expose Vulnera bility
(3 Points) |
Hamstring
(1 Point) |
Cut to the Bone
(3 Points) |
Duelist
(3 Points) |
Tempered Fury
(1 Point) |
Invigorating Fury
(3 Points) |
Gushing Wounds
(1 Point) |
Recommended Skill Progression | ||||
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Lv.2 | Lv.3 | Lv.4 | Lv.5 | |
Flay | Enhanced Flay | Rend | Enhanced Rend | |
Lv.6 | Lv.7 | Lv.8 | Lv.9 | |
Furious Rend | Battle Flay | Ground Stomp | Iron Skin | |
Lv.10 | Lv.11 | Lv.12 | Lv.13 | |
Enhanced Ground Stomp | Tactical Ground Stomp | Rend | Rend | |
Lv.14 | Lv.15 | Lv.16 | Lv.17 | |
Rend | Rend | Enhanced Iron Skin | Tactical Iron Skin | |
Lv.18 | Lv.19 | Lv.20 | Lv.21 | |
Rupture | Enhanced Rupture | Warrior's Rupture | Hamstring | |
Lv.22 | Lv.23 | Lv.24 | Lv.25 | |
Cut to the Bone | Pit Fighter | No Mercy | Wrath of the Berserker | |
Lv.26 | Lv.27 | Lv.28 | Lv.29 | |
Prime Wrath of the Berserker | Supreme Wrath of the Berserker | Imposing Presence | Martial Vigor | |
Lv.30 | Lv.31 | Lv.32 | Lv.33 | |
Martial Vigor | Martial Vigor | Expose Vulnera bility | Expose Vulnera bility | |
Lv.34 | Lv.35 | Lv.36 | Lv.37 | |
Cut to the Bone | Gushing Wounds | Cut to the Bone | Tempered Fury | |
Lv.38 | Lv.39 | Lv.40 | Lv.41 | |
Invigorating Fury | Invigorating Fury | Invigorating Fury | Duelist | |
Lv.42 | Lv.43 | Lv.44 | Lv.45 | |
Duelist | Duelist | Swiftness | Swiftness | |
Lv.46 | Lv.47 | Lv.48 | Lv.49 | |
Swiftness | Pit Fighter | Pit Fighter | No Mercy | |
Renown Skill Points (Lv50 Onwards) | ||||
R1 | R2 | R3 | R4 | |
No Mercy | Aggressive Resistance | Aggressive Resistance | Aggressive Resistance | |
R5 | R6 | R7 | R8 | |
Imposing Presence | Imposing Presence | Rupture | Rupture | |
R9 | R10 | |||
Rupture | Rupture |
Weapon Expertise | |
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Two-Handed Sword Expertise | 20% of direct damage is inflicted as Bleeding damage over 5 seconds. |
For a Bleed Build the Two-Handed Sword Weapon Mastery synergizes well with Aspect of Anemia, Flay, Rend, Rupture, Bloodfeeder, and Disembowel Glyphs.
Arsenal System and Techniques Guide
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Summary | Skill Progression | Best Aspects | |||
Gems and Hearts | Paragon |
Weapon | Aspects and Affixes |
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Bludgeoning Weapon |
Skullbreaker's Aspect
Stunning a Bleeding enemy deals (22-40)% of their total Bleeding amount to them as Physical damage. ・+X% Overpower Damage (Inherent) ・+X Strength ・+X% Critical Strike Damage ・+X% Vulnerable Damage ・+X% Core Skill Damage |
Slashing Weapon |
Fields of Crimson
While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts (XX) Bleeding damage over 6 seconds. Enemies standing in the pool take 15% increased Bleed damage. ・+X% Critical Stike Damage (Inherent) ・+X% Damage with 2h Slashing Weapon ・+X% Damage Over Time ・+X% Rupture Cooldown Reduction ・+X Ranks of Rupture |
Dual Wield 1 |
Accelerating Aspect
Critical Strikes with Core Skills increase your Attack Speed by (15-25)% for 5 seconds. ・+X% Critical Strike Damage (Inherent) ・+X% Vulnerable Damage ・+X Strength ・+X% Critical Strike Damage ・+X% Core Skill Damage |
Dual Wield 2 |
Aspect of Berserk Ripping
Whenever you deal direct damage while berserking, inflict (20-30)% of the base damage dealt as additional Bleeding Damage over 5 seconds. ・+X% Critical Strike Damage (Inherent) ・+X% Vulnerable Damage ・+X Strength ・+X% Critical Strike Damage ・+X% Core Skill Damage |
Equipment | Aspects and Affixes |
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Helmet |
Aspect of the Iron Warrior
Iron Skin grants Unstoppable and (18-28)% Damage Reduction. ・+X% Damage while Berserking ・+X% Total Armor ・+X Max Life ・+X Basic Skill Attack Speed |
Chest |
Iron Blood Aspect
Gain (2.0-4.0)% Damage Reduction for each nearby Bleeding enemy up to (10-20)% maximum. ・+X% Damage Reduction from Close Enemies ・+X% Damage Reduction from Bleeding Enemies ・+X% Damage Reduction while Fortified ・+X Max Life ・+X% Total Armor |
Gloves |
Aspect of Anemia
Lucky Hit: Direct damage against bleeding enemies has up to a (20-30)% chance to Stun them for 2 seconds. ・+X% Critical Strike Chance ・+X Ranks of Rend ・+X All Stats ・+X Strength |
Pants |
Aspect of Might
Basic Skills grant 20% Damage Reduction for (XX) seconds. ・+X% Damage Reduction from Close Enemies ・+X% Damage Reduction from Bleeding Enemies ・+X% Damage Reduction while Fortified ・+X% Damage Reduction ・+X% Total Armor |
Boots |
Weapon Master's Aspect
Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a (37-55)% chance to Stun them for 2 seconds. ・+X% Movement Speed ・+X% Fury Cost Reduction ・+X% Fortify Generation ・+X% Movement Speed after Elite Kill |
Jewelry | Aspects and Affixes |
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Amulet |
Aspect of Disobedience
You gain (0.25-0.50)% increased Armor for 4 seconds when you deal any form of damage, stacking up to (66)%. ・+X% Resistance to All Elements (Inherent) ・+X Ranks of Weapon Mastery ・+X% Cooldown Reduction ・+X No Mercy Passive ・+X% Movement Speed ・+X% Movement Speed after Elite Kill |
Ring |
Edgemaster's Aspect
Skills deal up to (10-20)% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. ・+X% Cold Resistance (Inherent) ・+X% Lightning Resistance (Inherent) ・+X% Vulnerable Damage ・+X% Critical Strike Chance ・+X% Critical Strike Damage ・+X% Damage to Close Enemies |
Ring |
Slaking Aspect
Lucky Hit: You have up to a (40-60)% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. ・+X% Cold Resistance (Inherent) ・+X% Lightning Resistance (Inherent) ・+X% Vulnerable Damage ・+X% Critical Strike Chance ・+X% Critical Strike Damage ・+X% Damage to Close Enemies |
Jump to a Section! | |||||
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Summary | Skill Progression | Best Aspects | |||
Gems and Hearts | Paragon |
Item Type | Effect |
---|---|
Amethyst (Weapon) | +% Damage Over Time |
Ruby (Armor) | +% Maximum Life |
Creeping Death |
Type: Wrathful Your damage over time effects are increased by 30-40% for each different Crowd Control effect on the target. Unstoppable monsters and Staggered bosses instead take 110-130% increased damage from your damage over time effects. |
The Calculated |
Type: Devious After spending X of your Primary Resource, your next attack Stuns enemies hit for 2 seconds. |
Punishing Speed |
Type: Devious Your Skills have a 20-30% chance to Knock Down all enemies for 1.25 seconds when that Skill's Attack Speed is higher than 35-20%. |
These are the best gems and hearts for this build, as it increases the bleed damage from Amethyst, Creeping Death, and Punishing Speed which synergize well with each other, which boosts the damage percentage you generate when you critically strike on crowd-controlled enemies as well as your attack speed for generating fury.
Jump to a Section! | |||||
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Summary | Skill Progression | Best Aspects | |||
Gems and Hearts | Paragon |
All Paragon Boards |
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Full Paragon Board Display (External Link) |
No. | Board | Essential Nodes |
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1 | Starting Board | Exploit (Glyph) Brawn (Rare) Tenacity(Rare) Raw Power (Rare) Iron Strength (Rare) |
2 | Warbringer | Ire (Glyph) Raw Power (Rare) Hungering Fury (Rare) Warbringer (Legendary) |
3 | Decimator | Ambidextrous (Glyph) Demolish (Rare) Arrogance (Rare) Brawn (Rare) Pillage (Rare) |
4 | Hemorrhage | Disembowel (Glyph) Butcher (Rare) Grit (Rare) Flayer (Rare) |
5 | Blood Rage | Bloodfeeder (Glyph) Craving (Rare) Revel (Rare) Grit (Rare) Enraged (Rare) Blood Rage (Legendary) |
Rend Rupture Bleed Build Tips |
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1 | Cast Ground Stomp to Stun Enemies and benefit from Creeping Death. |
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2 | Use Rupture to increase the bleeding damage you're about to do. |
3 | Use Rend to make enemies vulnerable and apply bleed damage. |
4 | Use Iron Skin whenever you're crowd controlled. |
5 | Repeat Steps 1-3 for each mob group/ |
Iron Skin grants players unstoppable, which is extremely helpful for pushing nightmare dungeons that have elites with control-impairing effects like Chill and Cold.
Enemies that attack from a distance cannot be pulled by this build, so it's best to chase after them while you're kiting an entire pack of mobs.
Season 3 Leveling Builds | |||||
---|---|---|---|---|---|
Barbarian HoTA | Sorcerer Chain Lightning | ||||
Rogue Twisting Blades | Necromancer Blood Surge | Druid Poison Creeper |
All Classes | |||||
---|---|---|---|---|---|
Barbarian | Druid | Sorcerer | |||
Rogue | Necromancer | Uber Lilith Builds |
List of Builds | ||
---|---|---|
Barb Leveling
(Leveling) |
Double Swing
(PVE) |
HotA
(PVE) |
Rend Bleed
(PVE) |
Thorns Barbarian
(PVE) |
Upheaval
(PVE) |
Walking Arsenal
(PVE) |
Whirlwind
(PVE) |