Diablo 4 (D4)'s Paragon Boards grant passive bonuses for players once their characters reach level 60. Learn more about each class' Paragon Boards, including an in-depth overview of the Paragon Board system!
Class Board |
Legendary Node |
Starting Board
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None
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Hemorrhage
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Your Bleeding damage is increased by 15% of the total amount of your Damage to Vulnerable Enemies bonus.
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Blood Rage
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Killing a Bleeding enemy has 10% chance to grant Berserking for 5 seconds. Your damage dealt is increased by 25% of the total amount of your Damage while Berserking bonus.
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Carnage
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While Berserking, Critical Strikes increase your Attack Speed by +2%, up to +16%, for 6 seconds.
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Decimator
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Lucky Hit: Each time you make an enemy Vulnerable, your damage is increased by 10% for 5 seconds. Overpowering a Vulnerable enemy grants an additional 10% bonus for 5 seconds.
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Bone Breaker
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Every 12 seconds, your next Skill is guaranteed to Overpower.
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Flawless Technique
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Damaging enemies with One-Handed Weapons increases your Critical Strike chance by 1% for 4 seconds, up to 8%. This can only happen once per Skill cast, or twice per second
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Warbringer
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For every 75 Fury you spend, gain 15% of your Maximum Life as Fortify.
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Weapons Master
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Swapping weapons grants you 3 Fury.
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Force of Nature
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Your Earthquakes have a 75% chance to spawn a Dust Devil every second that deals [1,429] damage. Earthquake damage is increased by 30% of your Damage vs Close bonus, up to a maximum of 150%.
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Class Board |
Legendary Node |
Starting Board
|
None
|
Thunderstruck
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Storm Skills deal bonus damage equal to 50% of the total amount of your Damage to Close and Damage to Distant bonuses.
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Earthen Devastation
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Earth Skills deal 10% increased Critical Strike Damage, increased by 25% of the total amount of your Bonus Damage to Crowd Controlled up to 40%.
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Survival Instincts
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While in Werebear form, you deal 1% increased damage, up to 50%, for every 1% difference in current Life percent between you and the enemy.
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Lust for Carnage
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Critical Strikes with Werewolf Skills restore 2 Spirit.
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Heightened Malice
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While there are 3 or more Poisoned enemies Nearby, you deal 45% increased damage.
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Inner Beast
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After Shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%.
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Constricting Tendrils
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Lucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt
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Ancestral Guidance
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After spending 75 Spirit, you deal 30% increased damage for 5 seconds.
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Untamed
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Casting a Companion Skill grants +4 Ranks to your Companion Skills for 5 Seconds.
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Class Board |
Legendary Node |
Starting Board
|
None
|
Cult Leader
|
Your Minions deal 15% increased damage for each Minion type you have active. This only applies to the Minion types: Skeletal Warrior, Skeletal Mage, and Golem.
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Hulking Monstrosity
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Your Golem has 40% increased Maximum Life and deals 100% increased damage.
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Flesh-eater
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Consuming 5 Corpses grants 40% increased damage for 6 seconds.
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Scent of Death
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With at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal 15% increased damage.
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Bone Graft
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Hitting enemies with Bone Skills increases your damage by 1% and your Maximum Essence by 2 for 8 seconds, stacks up to x7.5% increased damage and 16 Maximum Essence.
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Blood Begets Blood
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Blood Orbs grant 5% increased damage, up to 15%, for 5 seconds.
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Bloodbath
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All Overpowered attacks deal 35% increased Overpower damage.
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Wither
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Your Shadow damage over time effects have a 5% chance to deal 50% bonus damage each time they deal damage. This chance is increased by 1% and bonus damage is increased by x2.5% for each 50 Willpower you have.
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Fraility
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Cursed enemies take 10% increased damage from you and your Minions. This bonus is increased by 10% each second they are Cursed, up to 40%.
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Class Board |
Legendary Node |
Starting Board
|
None
|
Eldritch Bounty
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When you attack with an Imbued Skill, you gain +3% Maximum Resistance and 20% increased damage for that Imbuement's element for 9 seconds.
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Tricks of the Trade
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Your Marksman Skills grant your next Cutthroat Skill 25% increased damage. Your Cutthroat Skills grant your next Marksman Skill 25% increased damage.
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Cheap Shot
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You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%.
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Deadly Ambush
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You deal x22.5% increased Critical Strike Damage to enemies affected by your Trap Skills.
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Leyrana's Instinct
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When Inner Sight's gauge becomes full, you gain +100% Dodge Chance for 1.5 seconds.
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No Witnesses
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Your Ultimate Skills gain an additional 10% damage from your Damage with Ultimate bonus and grant this bonus to all Skills for 8 seconds when cast.
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Exploit Weakness
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Whenever you deal damage to a Vulnerable enemy, they take 1% increased damage from you for 6 seconds, up to 15%.
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Cunning Stratagem
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Your non-damage Combo Point bonuses are increased by 33.334% when you spend 3 Combo Points.
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Danse Macabre
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Casting a Mobility or Subterfuge skill increases the damage of your next Skill by 50%.
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Class Board |
Legendary Node |
Starting Board
|
None
|
Searing Heat
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Your Fire skills have their Critical Strike Chance increased by +10% and their Direct Damage is increased by an amount equal to x10% of the total amount of your Bonus Damage with Fire, up to a maximum of x30%.
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Frigid Fate
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You deal bonus damage to Vulnerable enemies equal to x10% of the total amount of your Bonus Damage with Cold, up to a maximum of x30%.
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Static Surge
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After spending 100 Mana, your next cast of Chain Lightning or Charged Bolts makes enemies Vulnerable for 2 seconds and grants you 10% of your maximum Mana. This Mana cost requirement is reduced by Mana Cost Reduction bonuses.
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Elemental Summoner
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Your Conjuration Skills have 10% reduced Cooldown or Mana cost. They also deal bonus Damage equal to x3% of the total amount of your Bonus Damage with Cold, Fire, and Lightning.
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Burning Instinct
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Your Burning damage deals bonus damage equal to x10% of the total amount of your Critical Strike Damage bonus, plus x1% for every 75 Intelligence you have.
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Icefall
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Your Frost skills deal x15% bonus Critical Strike Damage to Vulnerable enemies. This bonus is doubled against Frozen enemies who are Vulnerable.
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Ceaseless Conduit
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Crackling Energy has a 25% chance to not consume a Charge when triggered. Crackling Energy's damage is increased by 2% per 20 total Intelligence you have.
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Enchantment Master
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Your Enchantments are 20% stronger.
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Fundamental Release
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Each time you apply Vulnerable, Burning , or Critically Strike an enemy, they take 10% increased damage from you, up to 30%.
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Paragon Boards are class-specific boards that unlock once a character reaches level 60. Each class has their own set of boards filled with nodes that grant a wide arrange of buffs and passives once unlocked.
Each level past level 60 grants a paragon point. Additional paragon points are unlocked through further leveling and character renown.
Paragon System Explained
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