This is a guide that lists all the affixes that Chest armor pieces can roll in Diablo 4 (D4). Read on to see a full list of possible affix rolls for Chest armor.
List of Contents
Inherent Affixes are a special type of affix that can only appear in certain pieces of gear. They will always show up near the top of the item tooltip, just underneath the damage or armor counter of the item.
In Diablo 4, Inherent Affixes are treated as separate affix rolls. An item like Rare-tier Pants will have both 1 Inherent Affix and 3 Regular Affixes.
Weapon | Class |
---|---|
+ X% Healing Received | All |
+ X Maximum Life | All |
+ X Main Stat | All |
+ X Cold Resistance | All |
+ X Fire Resistance | All |
+ X Lightning Resistance | All |
+ X Poison Resistance | All |
+ X Shadow Resistance | All |
+ X Life Per Second | All |
+ X Armor | All |
+ X Resitance to All Elements | All |
+ X Ranks of All Subterfuge Skills | All |
+ X% Resource Per Second | All |
+ X Ranks of Blood Howl | Druid |
+ X Ranks of Debilitating Roar | Druid |
+ X Ranks to Skeletal Mage Mastery | Necromancer |
+ X Ranks to Skeletal Warrior Mastery | Necromancer |
+ X Ranks to Golem Mastery | Necromancer |
+ X Ranks to Blood Mist | Necromancer |
+ X Ranks of Blood Mist | Necromancer |
+ X Ranks of Ice Armor | Sorcerer |
+ X Ranks of Frost Nova | Sorcerer |
+ X Ranks of Earthen Bulwark | Druid |
+ X Intelligence | All |
+ X Thorns | All |
+ X% Element Resistance | All |
+ X Dexterity | All |
+ X Willpower | All |
+ X Ranks of Challenging Shout | Barbarian |
+ X Ranks of Iron Skin | Barbarian |
+ X Ranks of Ground Stomp | Barbarian |
+ X Ranks of Rallying Cry | Barbarian |
+ X Ranks of Cyclone Armor | Druid |
+ X Strength | All |
+ X Ranks of All Defensive Skills | All |
+ X Ranks of Teleport | Sorcerer |
+ X Ranks of Flame Shield | Sorcerer |
+ X Ranks of Poison Trap | Rogue |
+ X Ranks of Bone Prison | Necromancer |
+ X Ranks of Corpse Explosion | Necromancer |
+ X Ranks of Dark Shroud | Rogue |
+ X Ranks of Concealment | Rogue |
+ X Ranks of Smoke Grenade | Rogue |
These are all the possible Affixes that you can obtain from Chest that you obtain as regular drops or via enchanting from the Occultist. There's also a chance of obtaining a Greater Affix for these affixes which will always be at the highest possible value of that Affix multipled by 150%.
Weapon | Class |
---|---|
+ X% Damage for 4 Seconds After Picking Up a Blood Orb | Necromancer |
+ X% Cold Damage | All |
+ X% Damage Reduction | All |
+ X% Damage Reduction from Burning Enemies | All |
+ X% Conjuration Skill Damage | All |
+ X% Fire Damage | All |
+ X% Marksman Skill Damage | All |
+ X% Critical Strike Chance with Physical Damage Against Elites | All |
+ X% Brawling Skill Damage | All |
+ X% Weapon Mastery Skill Damage | All |
+ X% Blood Skill Damage | All |
+ X% Darkness Skill Damage | Necromancer |
+ X% Summoning Skill Damage | Necromancer |
+ X% Bone Skill Damage | Necromancer |
+ X% Pyromancy Skill Damage | All |
+ X% Blood Orb Healing | Necromancer |
+ X Ranks of Bone Spirit | Necromancer |
+ X Ranks of the Glass Cannon Passive | Sorcerer |
+ X% Lightning Damage | All |
+ X% Cutthroat Skill Damage | All |
+ X% Imbuement Skill Damage | All |
+ X% Shadow Damage | All |
+ X% Werebear Skill Damage | All |
+ X% Damage while in Human Form | All |
+ X% Poison Damage | All |
+ X% Overpower Damage with Werebear Skills | All |
+ X% Storm Skill Damage | All |
+ X% Total Armor while in Werewolf Form | All |
+ X% Damage with Two-Handed Bludgeoning Weapons | All |
+ X% Barrier Generation | All |
+ X% Control Impaired Duration Reduction | All |
+ X% Damage | All |
+ X% Damage Reduction from Enemies That Are Bleeding | All |
+ X% Damage Reduction from Close Enemies | All |
+ X% Damage Reduction from Distant Enemies | All |
+ X% Damage Reduction from Enemies Affected by Shadow DoT | All |
+ X% Damage Reduction from Poisoned Enemies | All |
+ X% Damage Reduction while Fortified | All |
+ X% Damage While Shapeshifted | All |
+ X% Damage with Dual-Wielded Weapons | All |
+ X% Damage with Ranged Weapons | All |
+ X% Damage with Skills that Swap to New Weapons | All |
+ X All Stats | All |
+ X% Damage with Two-Handed Slashing Weapons | All |
+ X% Frost Skill Damage | All |
+ X% Fortify Generation | All |
+ X% Imbued Skill Damage | All |
+ X% Maximum Life | All |
+ X% Maximum Minion Life | All |
+ X% Overpower Damage | All |
+ X% Overpower Damage with Two-Handed Bludgeoning Weapons | All |
+ X% Physical Damage | All |
+ X% Damage to Close Enemies | All |
+ X% Damage to Stunned Enemies | All |
+ X% Total Armor | All |
+ X% Ultimate Skill Damage | All |
These are all the affixes that used to be regular affixes from the gear you obtain in the map. This has been since, overhauled from Season 4's Loot Reborn update and is now only accessible as Legacy content.
Affixes | Type | Manual |
---|---|---|
・Steel Grasp Stuns for +1.1 - 1.5 Seconds
・Upheaval Overpowers Stun for +0.9 - 1.3% Seconds ・1 - 2 to Concussion |
Utility | Barbarian Control |
・Lucky Hit: Up to a +13.0 - 17.5% Chance to Daze for 2 Seconds
・15.5 - 20.0% Smoke Grenade Cooldown Reduction ・28.5 - 37.5% Smoke Grenade Duration |
Utility | Daze Control |
・45 - 70 Thorns
・13.0 - 17.5% Crowd Control Duration ・8.0 - 12.5% Barrier Generation |
Utility | Natural Schemes |
・9.0 - 11.0% Thorns while Fortified
・Minions Inherit +8.0 - 12.5% of Your Thorns ・Skeletal Warriors Inherit +10.5 - 15.0% of Your Thorns ・Skeletal Mages Inherit +13.0 - 17.5% of Your Thorns ・Golems Inherit +13.5 - 22.5% of Your Thorns |
Utility | Thorn Army |
・9.0 - 11.0% Thorns while Fortified
・1 - 2 to Outburst ・1 - 2 to Tough as Nails |
Utility | Thorn Body |
・Lucky Hit: Up to a 21.0 - 30.0% Chance to Slow for 2 Seconds
・Lucky Hit: Up to a 13.5 - 22.5% Chance to Immobilize for 2 Seconds ・Lucky Hit: Up to a 13.0 - 17.5% Chance to Stun for 2 Seconds ・Lucky Hit: Up to a 13.0 - 17.5% Chance to Freeze for 2 Seconds |
Utility | Worldly Fortune |
・36.5 - 50.0% Fire Resistance
・36.5 - 50.0% Lightning Resistance ・36.5 - 50.0% Cold Resistance ・36.5 - 50.0% Poison Resistance ・36.5 - 50.0% Shadow Resistance |
Defensive | Natural Resistance |
・353 - 504 Maximum Life
・10.5 - 15.0% Total Armor ・5.0 - 7.0 Dodge Chance |
Defensive | Worldly Endurance |
・52.0 - 70.0% Chance for Hemorrhage to Form Blood Orbs
・21.0 - 30.0% Blood Orb Healing ・10.5 - 15.0% Blood Mist Duration ・6.0 - 8.0% Blood Mist Cooldown Reduction |
Defensive | Blood Endurance |
・Lucky Hit: Up to 15% Chance to Heal +172 - 232 Life
・10.5 - 15.0% Flame Shield ・1 - 2 to Warmth |
Defensive | Pyromancy Endurance |
・1 - 2 to Imposing Presence
・1 - 2 to Martial Vigor ・1 - 2 to Guttural Yell ・1 - 2 to Defensive Stance |
Defensive | Barbarian Protection (Legacy)
Barbarian only |
・41.5 - 55.0% Lunging Strike Healing
・1 - 2 to Raid Leader ・1 - 2 to Invigorating Fury |
Defensive | Barbarian Recovery
Barbarian only |
・15.5 - 20.0% Ground Stomp Cooldown Reduction
・8.0 - 10.0% Iron Skin Cooldown Reduction ・6.0 - 8.0% Challenging Shout Cooldown Reduction |
Defensive | Barbarian Strategy
Barbarian only |
・21 - 30% Earthquake Size
・29 - 42.5% Frenzy Duration ・16 - 25% Stun Duration |
Utility |
Barbarian Innovation
Barbarian only |
・13.5 - 22.5% Rend Effect Size
・21 - 30% Rupture Size ・1 - 2 to Hamstring Passive |
Utility |
Bleed Innovation
Barbarian only |
・251 - 350% Kick Vulnerable Duration
・1 - 2 to Expose Vulnerability Passive ・1 - 2 to Pressure Point Passive |
Utility |
Barbarian Breach
Barbarian only |
・13.5 - 22.5% Hammer of the Ancients Effect Size
・13.5 - 22.5% Upheaval Size ・13.5 - 22.5% Mighty Throw Size |
Utility |
Brute Innovation
Barbarian only |
・26.5 - 40.0% Ground Stomp Size
・31.5 - 45.0% Leap Slam Size ・21.0 - 30.0% Dust Devil Size |
Utility |
Wasteland Innovation
Barbarian only |
・13.0 - 17.5% Wolves Attack Speed
・18.5 - 27.5% Ravens Attack Speed ・13.5 - 22.5% Poison Creeper Duration ・31.5 - 45.0% Ravens Active Size |
Utility | Companion Innovation
Druid only |
・15.5 - 20.0% Cyclone Armor Cooldown Reduction
・8.0 - 10.0% Earthen Bulwark Cooldown Reduction ・15.5 - 20.0% Earthen Bulwark Duration |
Defensive | Nature Magic Wall
Druid only |
・8.0 - 10.0% Blood Howl Cooldown Reduction
・6.0 - 8.0% Debilitating Roar Cooldown Reduction ・10.5 - 15.0% Debilitating Roar Duration ・1 - 2 to Nature's Resolve |
Defensive | Shapeshifting Endurance
Druid only |
・31.5 - 45% Hurricane Size
・29 - 42.5% Hurricane Duration ・31.5 - 45% Cyclone Armor Active Size ・36.5 - 50% Petrify Duration |
Utility |
Nature Magic Innovation
Druid only |
・13.5 - 22.5% Corpse Explosion Size
・26.5 - 40.0% Corpse Tendrils Size ・31.5 - 45.0% Curse Size ・29.0 - 42.5% Curse Duration |
Utility | Profane Innovation
Necromancer only |
・26.5 - 40.0% Blight Chill Potency on the Profane Cage
・29.0 - 42.5% Corpse Tendrils Duration ・1 - 2 to Spiked Armor ・1 - 2 to Crippling Darkness |
Defensive | Profane Cage
Necromancer only |
・16.0 - 25.0% Bone Storm Duration
・26.0 - 35.0% Bone Spirit Explosion Size ・29.0 - 42.5% Bone Prison Duration |
Utility |
Bone Innovation
Necromancer only |
・13.5 - 22.5% Blood Surge Nova Size
・28.5 - 37.5% Hemorrhage explosion size ・29 - 42.5% Blood Lance Duration |
Utility |
Blood Innovation
Necromancer only |
・13.5 - 22.5% Blight Size
・28.5 - 37.5% Decompose Explosion Size ・16.0 - 25.0% Soulrift Duration |
Utility |
Decay Innovation
Necromancer only |
・13.5 - 22.5% Sever Effect Size
・29.0 - 42.5% Reap Effect Duration ・31.5 - 45.0% Skeleton Priest Effect Duration |
Utility |
Execution Innovation
Necromancer only |
・21.0 - 30.0% Damage Reduction for Your Minions
・26.5 - 40.0% Chance for Minion Attacks to Forify You for 3% Maximum Life ・1 - 2 to Drain Vitality ・1 - 2 to Necrotic Carapace |
Defensive |
Necromancer Wall
Necromancer only |
・1 - 2 to Chilling Weight
・1 - 2 to Shadow Crash ・13.5 - 22.5% Flurry Size |
Utility | Alchemist Control
Rogue only |
・8.0 - 10.0% Concealment Cooldown Reduction
・15.5 - 20.0% Concealment Duration ・1 - 2 to Agile |
Defensive | Rogue Cloaking
Rogue only |
・23.5 - 32.5% Flurry Healing
・1 - 2 to Siphoning Strikes ・1 - 2 to Mending Obscurity |
Defensive | Rogue Recovery
Rogue only |
・4.0 - 6.0% Maximum Life While Dark Shroud is Active
・Your Potion Also Grants +0.8 - 1.4% to Maximum Resistances for 5 Seconds ・1 - 2 to Second Wind ・1 - 2 to Aftermath |
Defensive |
Rogue Persistence
Rogue only |
・29.0 - 42.5% Invigorating Strike Duration
・Twisting Blades Returns +21.0 - 30.0% Faster ・29.0 - 42.5% Heartseeker Duration |
Utility |
Rogue Innovation
Rogue only |
・15.5 - 20.0% Frost Nova Cooldown Reduction
・10.5 - 15.0% Ice Armor Duration ・21.0 - 30.0% Chill Slow Potency ・1 - 2 to Cold Front |
Defensive | Frost Cage
Sorcerer only |
・13.5 - 22.5% Immobilize Duration
・16.0 - 25.0% Stun Duration ・16.0 - 25.0% Freeze Duration |
Utility | Sorcerer Control
Sorcerer only |
・26.5 - 40.0% Frost Nova Size
・18.5 - 27.5% Blizzard Size ・36.5 - 50.0% Teleport Nova Size |
Utility |
Sorcerer Innovation
Sorcerer only |
・4.0 - 6.0% Hydra Lucky Hit Chance
・4.0 - 6.0% Ice Blades Lucky Hit Chance ・4.0 - 6.0% Lightning Spear Lucky Hit Chance ・4.0 - 6.0% Familiar Lucky Hit Chance |
Utility |
Conjuration Fortune
Sorcerer only |
・1 - 2 to Snap Freeze
・1 - 2 to Crippling Flames ・1 - 2 to Convulsions |
Utility |
Elemental Control
Sorcerer only |
・21.0 - 30.0% The Protector Barrier Generation
・21.0 - 30.0% Crushing Hand Barrier Generation ・21.0 - 30.0% Concussive Stomp Barrier ・1 - 2 to Auspicious |
Defensive |
Spiritborn Endurance
Spiritborn only |
・15.5 - 20.0% Rock Splitter Block Chance Bonus
・26.5 - 40.0% Armored Hide Active Duration ・1 - 2 to Patient Guard |
Defensive |
Spiritborn Guard
Spiritborn only |
・21.0 - 30.0% Touch of Death Healing Bonus
・1 - 2 to Fueled ・1 - 2 to Resilient |
Defensive |
Spiritborn Recovery
Spiritborn only |
・26.5 - 40.0% Armored Hide Resolve Generation Rate
・2 - 3 Resolve Generated ・2 - 3 Maximum Resolve Stacks |
Defensive |
Spiritborn Resolve
Spiritborn only |
・36.5 - 50.0% Withering Fist Size
・36.5 - 50.0% Stinger Size ・36.5 - 50.0% Scourge Size ・21.0 - 30.0% Touch of Death Swarm Duration |
Utility |
Centipede Innovation
Spiritborn only |
・36.5 - 50.0% Thunderspike Size
・36.5 - 50.0% Vortex Size ・36.5 - 50.0% Soar Size |
Utility |
Eagle Innovation
Spiritborn only |
・36.5 - 50.0% Rock Splitter Size
・36.5 - 50.0% Crushing Hand Size ・36.5 - 50.0% Concussive Stomp Size ・26.5 - 40.0% Armored Hide Active Thorns Bonus |
Utility |
Gorilla Innovation
Spiritborn only |
・36.5 - 50.0% Thrash Size
・36.5 - 50.0% Rake Size ・26.5 - 40.0% Ravager On Kill Duration Extension |
Utility |
Jaguar Innovation
Spiritborn only |
・8.0 - 10.0% Soar Cooldown Reduction
・2 - 3 Rushing Claw Charges ・1 - 2 to Swift |
Mobility |
Spiritborn Motion
Spiritborn only |
These are the possible Affixes that you can add to your gear via Tempering from the Blacksmith. Each gear has a limited number of Tempering count and using a specific manual will allow you to get one of the possible Affixes from the said manual.
Affixes by Armor Type | |||||
---|---|---|---|---|---|
Boots | Pants | Helm | |||
Chest | Gloves | ||||
Affixes by Weapon Type | |||||
Dagger | Staff | Wand | |||
Crossbow | Bow | Focus | |||
Totem | Shield | 1h Mace | |||
1h Sword | 1h Scythe | 1h Axe | |||
2h Polearm | 2h Sword | 2h Axe | |||
2h Mace | 2h Scythe | - | |||
Affixes by Accessory Type | |||||
Ring | Amulet |