List of Helm Affixes


This is a guide that lists all the affixes that Head armor (Helm) pieces can roll in Diablo 4 (D4). Read on to see a full list of possible affix rolls for Head armor.

How to Use the Affix List

Inherent vs Regular Affix Rolls

Diablo 4 - Inherent and Regular affixes

Inherent Affixes are a special type of affix that can only appear in certain pieces of gear. They will always show up near the top of the item tooltip, just underneath the damage or armor counter of the item.

In Diablo 4, Inherent Affixes are treated as separate affix rolls. An item like Rare-tier Pants will have both 1 Inherent Affix and 3 Regular Affixes.

All Diablo 4 Helm Affixes

All Helm Affixes

Weapon Class
+ X Thorns All
+ X Ranks of All Conjuration Skills All
+ X Ranks of Poison Creeper Druid
+ X Maximum Life All
+ X Main Stat All
+ X Resitance to All Elements All
+ X Cold Resistance All
+ X Fire Resistance All
+ X Lightning Resistance All
+ X Poison Resistance All
+ X Shadow Resistance All
+ X Life Per Second All
+ X Ranks of All Curse Skills All
+ X Ranks to Ravens Druid
+ X Ranks to Wolves Druid
+ X Ranks of All Companion Skills Druid
+ X Ranks to Skeletal Mage Mastery Necromancer
+ X Ranks to Skeletal Warrior Mastery Necromancer
+ X Ranks to Golem Mastery Necromancer
+ X Ranks to Curse Skills Necromancer
+ X Ranks of Poison Imbuement Rogue
+ X Ranks of All Imbuement Skills Rogue
+ X% Resource Per Second All
+ X Ranks of Death Blow Barbarian
+ X Strength All
+ X Maximum Life All
+ X Maximum Resource All
+ X% Element Resistance All
+ X% Cooldown Reduction All
+ X% Healing Received All
+ X Willpower All
+ X Dexterity All
+ X Intelligence All
+ X Ranks of Rupture Barbarian
+ X Armor All
+ X Ranks of Iron Maiden Necromancer
Skeletal Mages Inherit + X% of Your Thorns Necromancer
+ X Ranks of Hydra Sorcerer
+ X Ranks of Ice Blades Sorcerer
+ X Ranks of Lightning Spear Sorcerer
+ X Ranks of Shadow Imbuement Rogue
+ X Ranks of Cold Imbuement Rogue
+ X Ranks of Decrepify Necromancer
+ X Ranks of Steel Grasp Barbarian
+ X% Lucky Hit Chance All

These are all the possible Affixes that you can obtain from Helm that you obtain as regular drops or via enchanting from the Occultist. There's also a chance of obtaining a Greater Affix for these affixes which will always be at the highest possible value of that Affix multipled by 150%.

All Legacy Helm Affixes

Weapon Class
+ X All Stats All
+ X Life on Kill All
+ X Life Regeneration While Not Damaged Recently All
+ X% Barrier Generation All
+ X% Basic Skill Attack Speed All
+ X% Damage While Berserking All
+ X% Crowd Control Duration All
+ X% Lucky Hit Chance while You Have a Barrier All
+ X% Total Armor All
+ X Maximum Mana Sorcerer
+ X% Damage for 4 Seconds After Picking Up a Blood Orb Necromancer

These are all the affixes that used to be regular affixes from the gear you obtain in the map. This has been since, overhauled from Season 4's Loot Reborn update and is now only accessible as Legacy content.

Helm Tempering Affixes

Affixes Type Manual
・Steel Grasp Stuns for +1.1 - 1.5 Seconds
・Upheaval Overpowers Stun for +0.9 - 1.3% Seconds
・1 - 2 to Concussion
Utility Barbarian Control
・Lucky Hit: Up to a +13.0 - 17.5% Chance to Daze for 2 Seconds
・15.5 - 20.0% Smoke Grenade Cooldown Reduction
・28.5 - 37.5% Smoke Grenade Duration
Utility Daze Control
・45 - 70 Thorns
・13.0 - 17.5% Crowd Control Duration
・8.0 - 12.5% Barrier Generation
Utility Natural Schemes
・9.0 - 11.0% Thorns while Fortified
・Minions Inherit +8.0 - 12.5% of Your Thorns
・Skeletal Warriors Inherit +10.5 - 15.0% of Your Thorns
・Skeletal Mages Inherit +13.0 - 17.5% of Your Thorns
・Golems Inherit +13.5 - 22.5% of Your Thorns
Utility Thorn Army
・9.0 - 11.0% Thorns while Fortified
・1 - 2 to Outburst
・1 - 2 to Tough as Nails
Utility Thorn Body
・Lucky Hit: Up to a 21.0 - 30.0% Chance to Slow for 2 Seconds
・Lucky Hit: Up to a 13.5 - 22.5% Chance to Immobilize for 2 Seconds
・Lucky Hit: Up to a 13.0 - 17.5% Chance to Stun for 2 Seconds
・Lucky Hit: Up to a 13.0 - 17.5% Chance to Freeze for 2 Seconds
Utility Worldly Fortune
・36.5 - 50.0% Fire Resistance
・36.5 - 50.0% Lightning Resistance
・36.5 - 50.0% Cold Resistance
・36.5 - 50.0% Poison Resistance
・36.5 - 50.0% Shadow Resistance
Defensive Natural Resistance
・353 - 504 Maximum Life
・10.5 - 15.0% Total Armor
・5.0 - 7.0 Dodge Chance
Defensive Worldly Endurance
・52.0 - 70.0% Chance for Hemorrhage to Form Blood Orbs
・21.0 - 30.0% Blood Orb Healing
・10.5 - 15.0% Blood Mist Duration
・6.0 - 8.0% Blood Mist Cooldown Reduction
Defensive Blood Endurance
・Lucky Hit: Up to 15% Chance to Heal +172 - 232 Life
・10.5 - 15.0% Flame Shield
・1 - 2 to Warmth
Defensive Pyromancy Endurance
・1 - 2 to Imposing Presence
・1 - 2 to Martial Vigor
・1 - 2 to Guttural Yell
・1 - 2 to Defensive Stance
Defensive Barbarian Protection (Legacy)
Barbarian only
・41.5 - 55.0% Lunging Strike Healing
・1 - 2 to Raid Leader
・1 - 2 to Invigorating Fury
Defensive Barbarian Recovery
Barbarian only
・15.5 - 20.0% Ground Stomp Cooldown Reduction
・8.0 - 10.0% Iron Skin Cooldown Reduction
・6.0 - 8.0% Challenging Shout Cooldown Reduction
Defensive Barbarian Strategy
Barbarian only
・21 - 30% Earthquake Size
・29 - 42.5% Frenzy Duration
・16 - 25% Stun Duration
Utility Barbarian Innovation
Barbarian only
・13.5 - 22.5% Rend Effect Size
・21 - 30% Rupture Size
・1 - 2 to Hamstring Passive
Utility Bleed Innovation
Barbarian only
・251 - 350% Kick Vulnerable Duration
・1 - 2 to Expose Vulnerability Passive
・1 - 2 to Pressure Point Passive
Utility Barbarian Breach
Barbarian only
・13.5 - 22.5% Hammer of the Ancients Effect Size
・13.5 - 22.5% Upheaval Size
・13.5 - 22.5% Mighty Throw Size
Utility Brute Innovation
Barbarian only
・26.5 - 40.0% Ground Stomp Size
・31.5 - 45.0% Leap Slam Size
・21.0 - 30.0% Dust Devil Size
Utility Wasteland Innovation
Barbarian only
・13.0 - 17.5% Wolves Attack Speed
・18.5 - 27.5% Ravens Attack Speed
・13.5 - 22.5% Poison Creeper Duration
・31.5 - 45.0% Ravens Active Size
Utility Companion Innovation
Druid only
・15.5 - 20.0% Cyclone Armor Cooldown Reduction
・8.0 - 10.0% Earthen Bulwark Cooldown Reduction
・15.5 - 20.0% Earthen Bulwark Duration
Defensive Nature Magic Wall
Druid only
・8.0 - 10.0% Blood Howl Cooldown Reduction
・6.0 - 8.0% Debilitating Roar Cooldown Reduction
・10.5 - 15.0% Debilitating Roar Duration
・1 - 2 to Nature's Resolve
Defensive Shapeshifting Endurance
Druid only
・31.5 - 45% Hurricane Size
・29 - 42.5% Hurricane Duration
・31.5 - 45% Cyclone Armor Active Size
・36.5 - 50% Petrify Duration
Utility Nature Magic Innovation
Druid only
・13.5 - 22.5% Corpse Explosion Size
・26.5 - 40.0% Corpse Tendrils Size
・31.5 - 45.0% Curse Size
・29.0 - 42.5% Curse Duration
Utility Profane Innovation
Necromancer only
・26.5 - 40.0% Blight Chill Potency on the Profane Cage
・29.0 - 42.5% Corpse Tendrils Duration
・1 - 2 to Spiked Armor
・1 - 2 to Crippling Darkness
Defensive Profane Cage
Necromancer only
・16.0 - 25.0% Bone Storm Duration
・26.0 - 35.0% Bone Spirit Explosion Size
・29.0 - 42.5% Bone Prison Duration
Utility Bone Innovation
Necromancer only
・13.5 - 22.5% Blood Surge Nova Size
・28.5 - 37.5% Hemorrhage explosion size
・29 - 42.5% Blood Lance Duration
Utility Blood Innovation
Necromancer only
・13.5 - 22.5% Blight Size
・28.5 - 37.5% Decompose Explosion Size
・16.0 - 25.0% Soulrift Duration
Utility Decay Innovation
Necromancer only
・13.5 - 22.5% Sever Effect Size
・29.0 - 42.5% Reap Effect Duration
・31.5 - 45.0% Skeleton Priest Effect Duration
Utility Execution Innovation
Necromancer only
・21.0 - 30.0% Damage Reduction for Your Minions
・26.5 - 40.0% Chance for Minion Attacks to Forify You for 3% Maximum Life
・1 - 2 to Drain Vitality
・1 - 2 to Necrotic Carapace
Defensive Necromancer Wall
Necromancer only
・1 - 2 to Chilling Weight
・1 - 2 to Shadow Crash
・13.5 - 22.5% Flurry Size
Utility Alchemist Control
Rogue only
・8.0 - 10.0% Concealment Cooldown Reduction
・15.5 - 20.0% Concealment Duration
・1 - 2 to Agile
Defensive Rogue Cloaking
Rogue only
・23.5 - 32.5% Flurry Healing
・1 - 2 to Siphoning Strikes
・1 - 2 to Mending Obscurity
Defensive Rogue Recovery
Rogue only
・4.0 - 6.0% Maximum Life While Dark Shroud is Active
・Your Potion Also Grants +0.8 - 1.4% to Maximum Resistances for 5 Seconds
・1 - 2 to Second Wind
・1 - 2 to Aftermath
Defensive Rogue Persistence
Rogue only
・29.0 - 42.5% Invigorating Strike Duration
・Twisting Blades Returns +21.0 - 30.0% Faster
・29.0 - 42.5% Heartseeker Duration
Utility Rogue Innovation
Rogue only
・15.5 - 20.0% Frost Nova Cooldown Reduction
・10.5 - 15.0% Ice Armor Duration
・21.0 - 30.0% Chill Slow Potency
・1 - 2 to Cold Front
Defensive Frost Cage
Sorcerer only
・13.5 - 22.5% Immobilize Duration
・16.0 - 25.0% Stun Duration
・16.0 - 25.0% Freeze Duration
Utility Sorcerer Control
Sorcerer only
・26.5 - 40.0% Frost Nova Size
・18.5 - 27.5% Blizzard Size
・36.5 - 50.0% Teleport Nova Size
Utility Sorcerer Innovation
Sorcerer only
・4.0 - 6.0% Hydra Lucky Hit Chance
・4.0 - 6.0% Ice Blades Lucky Hit Chance
・4.0 - 6.0% Lightning Spear Lucky Hit Chance
・4.0 - 6.0% Familiar Lucky Hit Chance
Utility Conjuration Fortune
Sorcerer only
・1 - 2 to Snap Freeze
・1 - 2 to Crippling Flames
・1 - 2 to Convulsions
Utility Elemental Control
Sorcerer only
・21.0 - 30.0% The Protector Barrier Generation
・21.0 - 30.0% Crushing Hand Barrier Generation
・21.0 - 30.0% Concussive Stomp Barrier
・1 - 2 to Auspicious
Defensive Spiritborn Endurance
Spiritborn only
・15.5 - 20.0% Rock Splitter Block Chance Bonus
・26.5 - 40.0% Armored Hide Active Duration
・1 - 2 to Patient Guard
Defensive Spiritborn Guard
Spiritborn only
・21.0 - 30.0% Touch of Death Healing Bonus
・1 - 2 to Fueled
・1 - 2 to Resilient
Defensive Spiritborn Recovery
Spiritborn only
・26.5 - 40.0% Armored Hide Resolve Generation Rate
・2 - 3 Resolve Generated
・2 - 3 Maximum Resolve Stacks
Defensive Spiritborn Resolve
Spiritborn only
・36.5 - 50.0% Withering Fist Size
・36.5 - 50.0% Stinger Size
・36.5 - 50.0% Scourge Size
・21.0 - 30.0% Touch of Death Swarm Duration
Utility Centipede Innovation
Spiritborn only
・36.5 - 50.0% Thunderspike Size
・36.5 - 50.0% Vortex Size
・36.5 - 50.0% Soar Size
Utility Eagle Innovation
Spiritborn only
・36.5 - 50.0% Rock Splitter Size
・36.5 - 50.0% Crushing Hand Size
・36.5 - 50.0% Concussive Stomp Size
・26.5 - 40.0% Armored Hide Active Thorns Bonus
Utility Gorilla Innovation
Spiritborn only
・36.5 - 50.0% Thrash Size
・36.5 - 50.0% Rake Size
・26.5 - 40.0% Ravager On Kill Duration Extension
Utility Jaguar Innovation
Spiritborn only
・8.0 - 10.0% Soar Cooldown Reduction
・2 - 3 Rushing Claw Charges
・1 - 2 to Swift
Mobility Spiritborn Motion
Spiritborn only

These are the possible Affixes that you can add to your gear via Tempering from the Blacksmith. Each gear has a limited number of Tempering count and using a specific manual will allow you to get one of the possible Affixes from the said manual.

Diablo 4 Related Guides

Diablo 4 - Affixes

List of All Affixes

All Item Affixes by Type

Affixes by Armor Type
Boots Pants Helm
Chest Gloves
Affixes by Weapon Type
Dagger Staff Wand
Crossbow Bow Focus
Totem Shield 1h Mace
1h Sword 1h Scythe 1h Axe
2h Polearm 2h Sword 2h Axe
2h Mace 2h Scythe -
Affixes by Accessory Type
Ring Amulet
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