This is a list of all the Unique Weapons and Armor in Diablo 4 (D4) as of Season 5. Read on to learn how to unlock Unique Items, a list of Unique Items for all classes in the game, and the new uniques added in Season 5!
Diablo 4 Unique Item Guides | |
---|---|
List of Unique Items | How to Farm Uniques |
List of Contents
Unique | Item Details |
---|---|
Axial Conduit
(Pants) |
Effect: Chain Lightning alternates between orbiting you and seeking up to 3 enemies. When it returns, it drains 6 Mana from you for each active Chain Lightning. After draining 66 total Mana, the bolt explodes for (150% - 600%) Lightning Damage. Chain Lightning expires if you don’t have enough Mana for it to drain Drops: Grigoire |
Crown of Lucion
(Helm) |
Effect: Each time you use a Skill with a Resource Cost, gain 5 - 15% increased damage and Resource Cost is increased by 30% for 4 seconds, stacking up to 5 times. Drops:N/A |
Endurant Faith
(Gloves) |
Effect: When you would be damaged for at least 40% of your Maximum Life at once, it is instead distributed over the next 2 seconds and reduced by 10 - 30%. Drops:N/A |
Locran's Talisman
(Amulet) |
Effect: Your skills gain 0.10 - 0.40% Critical Strike Chance bonus per point of Primary Resource you have, up to 10 - 40%. Each point of Primary Resource above 100 grants 0.2% Critical Strike Damage instead. Drops:N/A |
Mjolnic Ryng
(Ring) |
Effect: While Cataclysm is active, you gain unlimited Spirit and deal 40 - 100% increased damage. Drops: Grigoire |
Path of Trag'Oul
(Boots) |
Effect: Bone Prison traps a larger area and fires 20 - 35 Bone Splinters at enemies trapped within. Increase your Maximum Essence by 2 for 8 seconds each time these Bone Splinters hit an enemy. Drops: Grigoire |
Rakanoth's Wake
(Boots) |
Effect: When you cast a Skill with a Cooldown, you explode, dealing Fire damage. Drops:N/A |
Shard of Verathiel
(1H Sword) |
Effect: Basic Skills deal 50 - 200% increased damage but additionally cost 25 Primary Resource. Drops:N/A |
Shroud of Khanduras
(Chest Armor) |
Effect: Dark Shroud grants Immune for 3 seconds, but your Evade Cooldown is increased by 9 - 3 seconds. Evading while Dark Shroud is active leaves behind an explosion that deals Shadow damage and pulls in enemies. Drops: Grigoire |
The Basilisk
(Staff) |
Effect: When you first hit an enemy when an Earth Skill, Petrify them for 3 seconds. Petrifying an enemy additionally deals 4412 - 26472 Physical Damage. Drops:N/A |
The Mortacrux
(1H Dagger) |
Effect: When consuming a Corpse, there is a 10 - 30% chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. When it dies, it explodes for 5,514 Shadow damage. This effect is treated as a Macabre Skill. Drops:N/A |
The Third Blade
(1H Sword) |
Effect: Your Weapon Mastery Skills are now also Core Skills that have no Cooldowns but cost Fury, dealing 50 - 70% of normal damage. Their Fury costs are reduced by 5 for any additional Charges the Skill would have had. Drops:N/A |
The Umbracrux
(1H Dagger) |
Effect: Your Subterfuge Skills create an attackable Shade Totem for 3 - 8 seconds. Any damage it takes is replicated onto surrounding enemies at 20% effectiveness. You may only have 1 Shade Totem active at a time. This damage counts as a Trap Skill. Drops:N/A |
Unbroken Chain
(Amulet) |
Effect: Casting Steel Grasp reduces Iron Malestrom’s Cooldown by 3.3 - 10.0 seconds. . Enemies damaged by Iron Maelstrom deal 10-30% less damage for 6 seconds Drops:N/A |
Vox Omnium
(Staff) |
Effect: Casting a Core Skill additional fires 2 instances of Fire Bolt, Frost Bolt, or Spark, matching the elements of your last 2 non-Core Skill cats. These projectiles deal 30 - 90% increased damage. Drops:N/A |
Diablo 4 Season 5 (Season of the Infernal Hordes) adds a total of 15 new Unique Items to the game. Each class will have 2 brand new Unique Items, with 5 additional Unique Items usable by all classes.
Season 5 Guide (Infernal Hordes)
Unique Equipment by Class | |||||
---|---|---|---|---|---|
Barbarian | Rogue | Sorcerer | |||
Necromancer | Druid | All Classes |
Unique | Item Details |
---|---|
100,000 Steps
(Boots) WT3+ |
Effect: When activating or refreshing the full Walking Arsenal Key Passive effect, you automatically cast Ground Stomp and gain 50 - 100 Fury. Can only occur once every 10 seconds. Drops: Varshan, Beast in Ice |
Ancients' Oath
(2H Axe) WT3+ |
Effect: Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp take 40 - 60% increased damage from you for 5 seconds. Drops: Grigoire, Beast in Ice |
Arreat's Bearing
(Pants) WT4 |
Effect: Ancients you summon are empowered. Korlic creates an Earthquake that deals 40 - 86 Physical damage over 4 seconds when he leaps. Talic leaves behind Dust Devils that deal 80 - 171 damage while he whirlwinds. Mawdac ignites the ground Burning enemies for an additional 40 - 86 damage over 4 seconds when he upheaves the ground. Drops: Lord Zir |
Azurewrath
(1H Sword) WT3+ |
Effect: Lucky Hit: Up to a 20% chance to Freeze enemies for 3 seconds and deal 6,015-12,030 Cold damage to them. Drops: Duriel, Andariel |
Battle Trance
(Amulet) WT3+ |
Effect: Increase Frenzy's maximum stacks by 2. While at maximum stacks, you deal 15 - 30% increased damage and your other Skills gain 35 - 55% increased Attack Speed. Drops: Grigoire, Beast in Ice |
Fields of Crimson
(2H Sword) WT3+ |
Effect: While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts 13 - 25 Bleeding damage over 6 seconds. Enemies standing in the pool take 30% increased damage. Drops: Varshan, Beast in Ice |
Gohr's Devastating Grips
(Gloves) WT3+ |
Effect: Whirlwind explodes every 2 seconds and after it ends, dealing 40 - 70% of the Base damage dealt to surrounding enemies as Fire damage. Drops: Varshan, Lord Zir |
Hellhammer
(2H Mace) WT3+ |
Effect: Upheaval ignites the ground Burning enemies for an additonal 5,901 - 9,835 damage over 4 seconds increased by 10% for every 100 Strength you have. Drops: Beast in Ice |
Overkill
(2H Mace) WT3+ |
Effect: Death Blow creates a shockwave, dealing (25-45)% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow's Cooldown. Drops: Lord Zir |
Rage of Harrogath
(Chest Armor) WT3+ |
Effect: Lucky Hit: Inflicting Bleeding on an enemy has up to a 20 - 60% chance to reduce the Cooldowns of your Skills by 1 second. Drops: Lord Zir, Grigoire |
Ramaladni's Magnum Opus
(1H Sword) WT3+ |
Effect: Skills using this weapon deal (0.2 - 0.5)% increased damage per point of Fury you have, but you lose 10 Fury every second. Drops: Lord Zir, Grigoire |
Ring of Red Furor
(Ring) |
Effect: After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow within 5 seconds is a guaranteed Critical Strike and deals 10 - 40% bonus Critical Strike Damage. Drops: Varshan |
Ring of the Ravenous
(Ring) |
Effect: Rend’s duration is increased by 4 - 8 seconds. Damaging enemies with your Brawling Skills applies 2 stacks of Rend's Bleed. This can only affect eacj ememy once every 1 second. Drops: Beast in Ice |
The Third Blade
(1H Sword) |
Effect: Your Weapon Mastery Skills are now also Core Skills that have no Cooldowns but cost Fury, dealing 50 - 70% of normal damage. Their Fury costs are reduced by 5 for any additional Charges the Skill would have had. Drops:N/A |
Tuskhelm of Joritz the Mighty
(Helm) WT4 |
Effect: When you gain Berserking while already Berserk, you have a 40 - 60% chance to become more enraged granting 15%x increased damage, 2 Fury per second, and 10% Cooldown Reduction. Drops: Duriel, Andariel |
Twin Strikes
(Gloves) WT3+ |
Effect: After casting Double Swing 4 times, your next Double Swing will hit 2 additional times, each dealing 10 - 40% increased damage. Drops: Grigoire |
Ugly Bastard Helm
(Helm) |
Effect: Explode when activiting Wrath of the Berserker, dealing 100 - 300% Fire damage to enemies. While Berserking, damage you would deal is converted to Fire damage and deal 10 - 30% increased Fire damage. Drops:N/A |
Unbroken Chain
(Amulet) |
Effect: Casting Steel Grasp reduces Iron Malestrom’s Cooldown by 3.3 - 10.0 seconds. . Enemies damaged by Iron Maelstrom deal 10-30% less damage for 6 seconds Drops:N/A |
List of Barbarian Unique Items
Unique Equipment by Class | |||||
---|---|---|---|---|---|
Barbarian | Rogue | Sorcerer | |||
Necromancer | Druid | All Classes |
Unique | Item Details |
---|---|
Asheara's Khanjar
(1H Dagger) WT3+ |
Effect: Hits with this weapon increase your Attack Speed by 4 - 8% for 4 seconds, up to 20 - 40%. Drops: Lord Zir |
Beastfall Boots
(Boots) |
Effect: When you cast an Ultimate skill, your next Core Skill consumes all of your Energy and deals 0.25 - 0.75% increased damage per Energy consumed. Using a Cooldown restores 25 energy. Drops: Beast in Ice |
Condemnation
(1H Dagger) WT3+ |
Effect: Your Core Skills deal 20 - 40% increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points. Drops: Varshan, Beast in Ice |
Cowl of the Nameless
(Helm) WT3+ |
Effect: You gain 20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies. Drops: Duriel, Andariel |
Eaglehorn
(Bow) WT3+ |
Effect: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bounces off walls and deals 50 - 150% more damage. Drops: Beast in Ice |
Eyes in the Dark
(Pants) WT3+ |
Effect: Death Trap deals 50 - 150% increased damage and will rearm itself once after activating. Drops: Varshan, Lord Zir |
Grasp of Shadow
(Gloves) WT3+ |
Effect: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a 24 - 44% chance to summon a Shadow Clone that mimics that Skill. Drops: Lord Zir, Grigoire |
Pitfighter’s Gull
(Ring) |
Effect: Casting Smoke Grenade increases your Critical Strike Damage by 33 for 3 - 6 seconds and leaves behind a cloud of shadows. While within the cloud, you gain Stealth once per second. Drops:N/A |
Saboteur's Signet
(Ring) WT3+ |
Effect: Casting a Core Skill has a 15 - 45% chance to throw Stun Grenades that deal 46 - 72 Physical damage and Stun enemies for 1 second. Your Stun Grenades gain 5% Lucky Hit Chance. Drops: Grigoire |
Scoundrel's Kiss
(Ring) WT4 |
Effect: Rapid Fire now lobs exploding arrows that deal 15 - 35% increased damage. Drops: Lord Zir |
Scoundrel's Leathers
(Chest Armor) WT4 |
Effect: While you have unlimited Energy from Inner Sight, casting a Core Skill has a 60 - 80% chance to spawn Caltrops, Poison Trap, or Death Trap. Drops: Duriel, Andariel |
Shroud of Khanduras
(Chest Armor) |
Effect: Dark Shroud grants Immune for 3 seconds, but your Evade Cooldown is increased by 9 - 3 seconds. Evading while Dark Shroud is active leaves behind an explosion that deals Shadow damage and pulls in enemies. Drops: Grigoire |
Skyhunter
(Bow) WT3+ |
Effect: The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume Precision casting a Skill, that Skill gains 20 - 60% increased Critical Strike Damage and you gain 30 - 60 Energy. Drops: Varshan, Lord Zir |
The Umbracrux
(1H Dagger) |
Effect: Your Subterfuge Skills create an attackable Shade Totem for 3 - 8 seconds. Any damage it takes is replicated onto surrounding enemies at 20% effectiveness. You may only have 1 Shade Totem active at a time. This damage counts as a Trap Skill. Drops:N/A |
Windforce
(Bow) WT3+ |
Effect: Hits of Barrage have a 30 - 50% chance to deal double damage and Knock Down enemies. Drops: Grigoire, Beast in Ice |
Word of Hakan
(Amulet) WT3+ |
Effect: Your Rain of Arrows is always Imbued with all Imbuements and receives your Arrow Storm benefits. Drops: Grigoire, Beast in Ice |
Writhing Band of Trickery
(Ring) |
Effect: Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. After 2 seconds, it explodes, dealing 11,951 - 21,143 Shadow damage. This effect is treated as a Trap Skill and can only spawn one Decoy Trap every 6 seconds. Drops: Varshan |
Unique Equipment by Class | |||||
---|---|---|---|---|---|
Barbarian | Rogue | Sorcerer | |||
Necromancer | Druid | All Classes |
Unique | Item Details |
---|---|
Axial Conduit
(Pants) |
Effect: Chain Lightning alternates between orbiting you and seeking up to 3 enemies. When it returns, it drains 6 Mana from you for each active Chain Lightning. After draining 66 total Mana, the bolt explodes for (150% - 600%) Lightning Damage. Chain Lightning expires if you don’t have enough Mana for it to drain Drops: Grigoire |
Blue Rose
(Ring) WT4 |
Effect: Lucky Hit: Up to a 30% chance to form an exploding Ice Spike, dealing 19 - 37 Cold Damage. Triple this chance if the enemy is Frozen. Drops: Duriel, Andariel |
Esadora's Overflowing Cameo
(Amulet) WT3+ |
Effect: Upon collecting Crackling Energy, there's a 15% chance to release a lightning nova, dealing 42 - 86 Lightning Damage, increased by 60% for every 100 Intelligence you have. Drops: Lord Zir |
Esu's Heirloom
(Boots) WT3+ |
Effect: Your Critical Strike Chance is increased by 20 - 40% of your Movement Speed bonus. Drops: Varshan, Beast in Ice |
Flamescar
(Wand) WT3+ |
Effect: While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing 1,838 - 3,676 Fire damage. Drops: Duriel, Andariel |
Flameweaver
(Gloves) WT3+ |
Effect: Casting Fire Bolt through your Firewall causes it to split into 3 bolts, each dealing 30 - 100% increased damage. Drops: Grigoire |
Fractured Winterglass
(Amulet) W4 |
Effect: Casting Frozen Orb has a 35 - 65% chance to spawn a random Conjuration when it explodes. Lucky Hit: Your Conjurations have up to a 50-90% chance to launch a Frozen Orb at Nearby enemies. Drops: Lord Zir |
Gloves of the Illuminator
(Gloves) WT3+ |
Effect: Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals (30 - 0% less damage. Drops: Grigoire, Beast in Ice |
Iceheart Brais
(Pants) WT3+ |
Effect: Enemies that die while Frozen have a 21 - 40% chance to unleash a Frost Nova. Drops: Lord Zir, Grigoire |
Raiment of the Infinite
(Chest Armor) WT3+ |
Effect: After using Teleport, Close enemies are Pulled to you and Stunned for 2 - 3 seconds, but Teleport's Cooldown is increased by 20%. Drops: Varshan, Lord Zir |
Sidhe's Bindings
(Gloves) |
Effect: Casting Familiar now summons all three elemental variants at once. Familiar's duration is increased by 25 - 50% and its Cooldown is reduced by 2 seconds, but its maximum Charges are reduced by 1. Drops:N/A |
Staff of Endless Rage
(Staff) WT3+ |
Effect: Every 3rd cast of Fireball launches 2 additional projectiles and deals 50 - 90% increased damage. Drops: Varshan, Lord Zir |
Staff of Lam Esen
(Staff) WT3+ |
Effect: Your casts of Charged Bolts have a 40 - 80% chance to be attracted to enemies and last 300% longer. Drops: Grigoire, Beast in Ice |
Starfall Coronet
(Helm) |
Effect: Meteor's Mana cost is replaced with a 10 - 4 second Cooldown and 2 total Charges. Casting Meteor drops 3 additional Meteors around the target. Its Enchantment and Enhancement drop 1 additional Meteor instead. Drops: Beast in Ice |
Tal Rasha's Iridescent Loop
(Ring) |
Effect: For each type of Elemental damage you deal, gain 10 - 20% increased damage for 4 seconds, up to 40 - 80%. Dealing Elemental damage refreshes all bonuses. Drops: Varshan |
The Oculus
(Wand) WT3+ |
Effect: Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location. Drops: Beast in Ice |
Vox Omnium
(Staff) |
Effect: Casting a Core Skill additional fires 2 instances of Fire Bolt, Frost Bolt, or Spark, matching the elements of your last 2 non-Core Skill cats. These projectiles deal 30 - 90% increased damage. Drops:N/A |
Unique Equipment by Class | |||||
---|---|---|---|---|---|
Barbarian | Rogue | Sorcerer | |||
Necromancer | Druid | All Classes |
Unique | Item Details |
---|---|
Black River
(1H Scythe) WT3+ |
Effect: Corpse Explosion consumes up to 4 additional Corpses around the initial Corpse, gaining 120 - 160% damage and 10.5 - 12.5% Size per additional Corpse consumed. Drops: Duriel, Andariel |
Blood Artisan's Cuirass
(Chest Armor) WT3+ |
Effect: When you pick up 10 - 3 Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent. Drops: Lord Zir, Grigoire |
Blood Moon Breeches
(Pants) WT4 |
Effect: Your Minions' attacks have a 3 - 7% chance to randomly inflict Decrepify or Iron Maiden. You deal 100 - 150% increased Overpower damage to enemies affected by your Curses. Drops: Duriel, Andariel |
Bloodless Scream
(2H Scythe) WT3+ |
Effect: Your Darkness Skills Chill enemies for up to 100% and deal 100 - 200% increased damage to Frozen enemies. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate 15 - 25 additional Essence against Frozen targets. Drops: Varshan, Beast in Ice |
Cruor's Embrace
(Gloves) WT4 |
Effect: Casting Blood Surge consumes nearby Corpses to cause mini novas, dealing 6 - 10 damage. This damage is increased by 10% for each enemy drained by your initial cast, up to 50%, as well as by 20% for each Corpse consumed. Drops: Lord Zir |
Deathless Visage
(Helm) WT3+ |
Effect: Bone Spear leaves behind echoes that explode for 20 - 36 Physical damage, increased by 5% for every 30% Critical Strike Damage you have. Drops: Varshan, Lord Zir |
Deathspeaker's Pendant
(Amulet) WT3+ |
Effect: Blood Surge casts a mini nova on your Minions, dealing 11 - 23 damage. Damage is increased by 10% per target drained by the initial cast, up to 50%. Drops: Varshan, Beast in Ice |
Ebonpiercer
(Amulet) WT3+ |
Effect: Blight also shoots 4 smaller projectiles that pierce enemies and deal 79 - 396 Shadow damage over 3 seconds. Drops: Grigoire |
Greaves of the Empty Tomb
(Boots) WT3+ |
Effect: Sever leaves behind Desecrated Ground that deals 79 - 317 Shadow damage over 2 seconds. Drops: Lord Zir, Grigoire |
Howl from Below
(Gloves) WT3+ |
Effect: Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by 30 - 50%. Drops: Grigoire, Beast in Ice |
Lidless Wall
(Shield) WT3+ |
Effect: Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has a 15 - 45% chance to spawn an additonal Bone Storm at their location. Each of your active Sacrifice bonuses increases this chance by 25% and the maximum possible Bone Storms by +1. Drops: Lord Zir |
Mutilator Plate
(Chest Armor) |
Effect: You are Blood Lanced, and when Blood Lance would deal damage to you, it instead Fortifies you for 1 - 4% of your Maximum Life and has a 10% chance to form a Blood Orb. Blood Lance deals 10 - 40% increased damage. Drops: Beast in Ice |
Path of Trag'Oul
(Boots) |
Effect: Bone Prison traps a larger area and fires 20 - 35 Bone Splinters at enemies trapped within. Increase your Maximum Essence by 2 for 8 seconds each time these Bone Splinters hit an enemy. Drops: Grigoire |
Ring of Mendeln
(Ring) WT3+ |
Effect: Every 6th attack from each Minion is empowered, exploding for 206 - 356 Physical damage. Drops: Beast in Ice |
Ring of the Sacrilegious Soul
(Ring) |
Effect: You automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 2 - 1 seconds. Corpse Explosion every 2 - 1 seconds. Corpse Tendrils every 12-6 seconds. Drops: Varshan |
The Mortacrux
(1H Dagger) |
Effect: When consuming a Corpse, there is a 10 - 30% chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. When it dies, it explodes for 5,514 Shadow damage. This effect is treated as a Macabre Skill. Drops:N/A |
The Unmaker
(Helm) |
Effect: Soulrift's duration is increased by 0.5 seconds for every 30 Essence you spend while it is active, up to 8 seconds. Soulrift deals 100 - 200% of its Shadow damage per second to surrounding enemies for every 30 Essence you gain while it is active. Drops:N/A |
List of Necromancer Unique Items
Unique Equipment by Class | |||||
---|---|---|---|---|---|
Barbarian | Rogue | Sorcerer | |||
Necromancer | Druid | All Classes |
Unique | Item Details |
---|---|
Airidah's Inexorable Will
(Ring) |
Effect: When casting an Ultimate Skill and again 5 seconds after, you Pull in Distant enemies and deal 2,298 - 9,193 Physical damage to them. This damage is icreased by 1.0% per 1 point of WIllpower you have. Drops: Varshan |
Dolmen Stone
(Amulet) WT4 |
Effect: Casting Boulder while Hurricane is active causes the Boulder to rotate around you instead. Boulder's damage is increased by 10 - 30% for each one currently rotating. Drops: Andariel, Duriel, Andariel |
Earthbreaker
(Ring) WT3+ |
Effect: Casts of Landslide leave behind Tectonic Spikes that deal 1,215 - 2,430 Physical damage over 2 seconds. Spawning a Landslide pillar within Tectonic Spikes has a 20 - 30% chance to spawn two instead. Drops: Grigoire |
Fleshrender
(1H Mace) WT3+ |
Effect: Casting a Defensive Skill deals 2,025 - 6,075 damage to Nearby Poisoned enemies, increased by 15%x for every 100 Willpower you have. Drops: Lord Zir |
Greatstaff of the Crone
(Staff) WT3+ |
Effect: Claw is now a Storm Skill and also casts Storm Strike at 120 - 200% normal damage. Drops: Varshan, Lord Zir |
Hunter's Zenith
(Ring) WT3+ |
Effect: Gain a bonus when you kill with a Shapeshifting Skill. Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown. Werebear: Your next Werewolf Skill will Heal you for 689 - 3,447 when damage is first dealt. Drops: Grigoire, Beast in Ice |
Insatiable Fury
(Chest Armor) WT3+ |
Effect: Werebear form is now your true form, and you gain 2 - 5 Ranks to all Werebear Skills. Drops: Grigoire, Beast in Ice |
Mad Wolf's Glee
(Chest Armor) WT3+ |
Effect: Werewolf form is now your true form, and you gain 2 - 5 Ranks to all Werewolf Skills. Drops: Varshan, Lord Zir |
Mjolnic Ryng
(Ring) |
Effect: While Cataclysm is active, you gain unlimited Spirit and deal 40 - 100% increased damage. Drops: Grigoire |
Stone of Vehemen
(Totem) |
Effect: While Channeling Stone Burst, and for 2 seconds afterwards, gain 15% Damage Reduction. Stone Burst's final explosion deals 10-15% increased damage, further increased by 10-15% for each size increase. Drops:N/A |
Storm's Companion
(Pants) WT3+ |
Effect: Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability. Drops: Beast in Ice |
Tempest Roar
(Helm) WT3+ |
Effect: Lucky Hit: Storm Skills have up to a 15 - 35% chance to grant 4 Spirit. Your base Storm Skills are now also Werewolf Skills. Drops: Duriel, Andariel |
The Basilisk
(Staff) |
Effect: When you first hit an enemy when an Earth Skill, Petrify them for 3 seconds. Petrifying an enemy additionally deals 4412 - 26472 Physical Damage. Drops:N/A |
Unsung Ascetic's Wraps
(Gloves) |
Effect: Lightning Storm gains 1 additional strike each time it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10 - 40% increased damage. Drops: Beast in Ice |
Vasily's Prayer
(Helm) WT3+ |
Effect: Your Earth Skills are now also Werebear Skills and Fortify you for 2 - 5% of your Maximum Health. Drops: Varshan, Lord Zir |
Waxing Gibbous
(1H Axe) WT3+ |
Effect: Killing an enemy with Shred grants Stealth for 2 seconds. Breaking Stealth with an attack grants guaranteed Critical Strikes for 1 - 4 seconds. Drops: Grigoire, Beast in Ice |
Wildheart Hunger
(Boots) WT4 |
Effect: When you Shapeshift into a Werewolf or a Werebear, you gain Wildheart for 5 seconds. Wildheart grants you 1 - 3% stacking damage every 2 seconds, up to 20 - 60%. Drops: Lord Zir |
Unique Equipment by Class | |||||
---|---|---|---|---|---|
Barbarian | Rogue | Sorcerer | |||
Necromancer | Druid | All Classes |
Unique | Item Details |
---|---|
Ahavarion Spear of Lycander
(Staff) WT3+ |
Effect: Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. Drops: Duriel, Andariel |
Andariel's Visage
(Helm) WT3+ |
Effect: Lucky Hit: Up to a 20% chance to trigger a poison nova that applies 37,740 Poisoning damage over 5 seconds to enemies in the area. Drops: Duriel, Andariel |
Banished Lord's Talisman
(Amulet) WT4 |
Effect: After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal 20-60% increased damage. Drops: Duriel, Andariel |
Crown of Lucion
(Helm) |
Effect: Each time you use a Skill with a Resource Cost, gain 5 - 15% increased damage and Resource Cost is increased by 30% for 4 seconds, stacking up to 5 times. Drops:N/A |
Doombringer
(1H Sword) WT3+ |
Effect: Lucky Hit: Up to a 25% chance to deal 12,030 Shadow damage to surrounding enemies and reduce their damage dealt by 20% for 5 seconds. Drops: Duriel, Andariel |
Endurant Faith
(Gloves) |
Effect: When you would be damaged for at least 40% of your Maximum Life at once, it is instead distributed over the next 2 seconds and reduced by 10 - 30%. Drops:N/A |
Fists of Fate
(Gloves) WT3+ |
Effect: Your attacks randomly deal 1% to (200-300)% of their normal damage. Drops: Beast in Ice |
Flickerstep
(Boots) WT4 |
Effect: Each enemy you Evade through reduces your active Ultimate Cooldown by 2-4 seconds, up to 10 seconds. Drops: Duriel, Andariel |
Frostburn
(Gloves) WT3+ |
Effect: Lucky Hit: Up to a (20-60)% chance to Freeze enemies for 3 seconds. Drops: Varshan, Beast in Ice |
Godslayer Crown
(Helm) WT4 |
Effect: When you Stun, Freeze, or Immobilize an Elite, you Pull In all Nearby enemies and deal 30 - 60% increased damage to them for 3 seconds. Can only occur once every 12 seconds. Drops: Duriel, Andariel |
Harlequin Crest
(Helm) WT3+ |
Effect: Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills. Drops: Duriel, Andariel |
Heir of Perdition
(Helm) |
Effect: Succumb to hatred and earn Mother's Favor, increasing your damage dealt by 60%. Briefly steal Mother's Favor from Nearby allies by slaughtering enemies. Drops:N/A |
Locran's Talisman
(Amulet) |
Effect: Your skills gain 0.10 - 0.40% Critical Strike Chance bonus per point of Primary Resource you have, up to 10 - 40%. Each point of Primary Resource above 100 grants 0.2% Critical Strike Damage instead. Drops:N/A |
Melted Heart of Selig
(Amulet) WT3+ |
Effect: Gain 60 maximum Resource. When taking damage, 75% is drained as 2 Resource for every 1% of Maximum Life you would have lost. Drops: Duriel, Andariel |
Mother's Embrace
(Ring) WT3+ |
Effect: If a Core Skill hits 4 or more enemies, (30-60%) of the Resource cost is refunded. Drops: Varshan, Beast in Ice |
Paingorger's Gauntlets
(Gloves) |
Effect: Damaging enemies with a Non–Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing 100 - 200% increased damage. Drops: Beast in Ice |
Penitent Greaves
(Boots) WT3+ |
Effect: You leave behind a trail of frost that Chills enemies. You deal 12-25% more damage to Chilled enemies. Drops: Lord Zir, Grigoire |
Rakanoth's Wake
(Boots) |
Effect: When you cast a Skill with a Cooldown, you explode, dealing Fire damage. Drops:N/A |
Razorplate
(Chest Armor) WT3+ |
Effect: Thorns has a 10% change to deal 100-200% increased damage. Drops: Lord Zir |
Ring of Misfortune
(Ring) |
Effect: Lucky Hit: Up to a 100% chance to lose all of your Resource. Drops:N/A |
Ring of Starless Skies
(Ring) WT3+ |
Effect: Spending resources reduces your resource costs and increases your damage by 10% for 3 seconds, up to 50%. Drops: Duriel, Andariel |
Shard of Verathiel
(1H Sword) |
Effect: Basic Skills deal 50 - 200% increased damage but additionally cost 25 Primary Resource. Drops:N/A |
Shattered Vow
(Polearm) |
Effect: Execute enemies afflicted by more Damage over Time than remaining Life. Drops:N/A |
Shroud of False Death
(Chest Armor) |
Effect: If you haven't attacked in the last 2 seconds, gain Stealth and 40% Movement Speed. Drops:N/A |
Soulbrand
(Chest Armor) WT4 |
Effect: Your Healing Potion no longer Heals instantly and instead grants a Barrier for 200% of the original healing for 4 seconds. You gain 10 - 30% Damage Reduction while you have a Barrier and may drink your Healing Potion while at full life. Drops: Duriel, Andariel |
Tassets of the Dawning Sky
(Pants) WT4 |
Effect: When you take damage from a Non-Physical damage type, you gain +(8 - 15)% Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time. Drops: Beast in Ice |
Temerity
(Pants) WT3+ |
Effect: Effects that Heal you beyond 100% Life grant you a Barrier up to (40 - 100)% of your Maximum Life that lasts for 8 seconds. You may now drink your Healing Potion while at full Life. Drops: Lord Zir |
The Butcher's Cleaver
(1H Axe) WT3+ |
Effect: Lucky Hit: Critically Striking an enemy has up to a 100% chance to Fear and Slow them by 61-90% for 4 seconds. Drops: Lord Zir, Grigoire |
The Grandfather
(2H Sword) WT3+ |
Effect: Increases your Critical Strike Damage by 100%. The other properties of this weapon can roll higher than normal. Drops: Duriel, Andariel |
Tibault's Will
(Pants) WT4 |
Effect: You deal 10-20% increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource. Drops: Duriel, Andariel |
Tyrael's Might
(Chest Armor) WT4 |
Effect: While at full Life, your Skills unleash a divine barrage dealing damage. Drops: Duriel, Andariel |
X'Fal's Corroded Signet
(Ring) WT4 |
Effect: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing 356-515 damage of the same type to surrounding enemies. Drops: Duriel, Andariel |
Yen's Blessing
(Boots) WT4 |
Effect: Casting a Skill has a 40-60% chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. This effect can only occur once every 8 seconds. Drops: Lord Zir |
List of Non-Class Specific Unique Items
List of Other Uniques | |
---|---|
Mythic Uniques | Malignant Rings |
Mythic Uniques, previously called Uber Uniques, are the rarest unique equipment in the game and can be obtained by defeating Duriel.
As of Season 5, there are 8 of these extremely rare unique items. They have an incredibly low drop rate, but will always drop at 925 Item Power.
Unique | Item Details |
---|---|
Andariel's Visage
(Helm) WT3+ |
Effect: Lucky Hit: Up to a 20% chance to trigger a poison nova that applies 37,740 Poisoning damage over 5 seconds to enemies in the area. Drops: Duriel, Andariel |
Doombringer
(1H Sword) WT3+ |
Effect: Lucky Hit: Up to a 25% chance to deal 12,030 Shadow damage to surrounding enemies and reduce their damage dealt by 20% for 5 seconds. Drops: Duriel, Andariel |
Harlequin Crest
(Helm) WT3+ |
Effect: Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills. Drops: Duriel, Andariel |
Melted Heart of Selig
(Amulet) WT3+ |
Effect: Gain 60 maximum Resource. When taking damage, 75% is drained as 2 Resource for every 1% of Maximum Life you would have lost. Drops: Duriel, Andariel |
Ring of Starless Skies
(Ring) WT3+ |
Effect: Spending resources reduces your resource costs and increases your damage by 10% for 3 seconds, up to 50%. Drops: Duriel, Andariel |
The Grandfather
(2H Sword) WT3+ |
Effect: Increases your Critical Strike Damage by 100%. The other properties of this weapon can roll higher than normal. Drops: Duriel, Andariel |
Ahavarion Spear of Lycander
(Staff) WT3+ |
Effect: Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. Drops: Duriel, Andariel |
5 Malignant Rings, one for each class, are unique items with abilities based on the Malignant Powers from season 1 and can be obtained by defeating Varshan.
Unique | Item Details |
---|---|
Writhing Band of Trickery
(Rogue) |
Effect: Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. After 2 seconds, it explodes, dealing 11,951 - 21,143 Shadow damage. This effect is treated as a Trap Skill and can only spawn one Decoy Trap every 6 seconds. Drops: Varshan |
Tal Rasha's Iridescent Loop
(Sorcerer) |
Effect: For each type of Elemental damage you deal, gain 10 - 20% increased damage for 4 seconds, up to 40 - 80%. Dealing Elemental damage refreshes all bonuses. Drops: Varshan |
Ring of Red Furor
(Barbarian) |
Effect: After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow within 5 seconds is a guaranteed Critical Strike and deals 10 - 40% bonus Critical Strike Damage. Drops: Varshan |
Airidah's Inexorable Will
(Druid) |
Effect: When casting an Ultimate Skill and again 5 seconds after, you Pull in Distant enemies and deal 2,298 - 9,193 Physical damage to them. This damage is icreased by 1.0% per 1 point of WIllpower you have. Drops: Varshan |
Ring of the Sacrilegious Soul
(Necromancer) |
Effect: You automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 2 - 1 seconds. Corpse Explosion every 2 - 1 seconds. Corpse Tendrils every 12-6 seconds. Drops: Varshan |
List of Bosses | ||
---|---|---|
Echo of Varshan | Lord Zir, The Dark Master | Grigoire, The Galvanic Saint |
Duriel, King of Maggots | The Beast in the Ice | Echo of Andariel |
Ladder Bosses and Uber Bosses allow for Target Farming of specific Uniques. Grind the bosses above until you get the drop you want!
All Boss Ladder and Uber Boss Loot Tables
Activities like Nightmare Dungeons, Whisper Caches, Helltide, and World Bosses have a good chance of dropping Uniques items. Try to participate in these events as often as you could to increase your chances of obtaining Uniques.
Players will also get a guaranteed Unique Ring when they beat the last boss of Diablo 4. Try to finish the main questline to reach this boss and get your first Unique item.
Unique Items are stronger and rarer gear than Legendaries. They also have a stronger Unique Affix than the more regular Legendary affixes and can be considered a build defining piece of equipment for your character setup.
Unlike Legendaries (which have random affixes and one Legendary Aspect), Uniques will always have fixed stat affixes and a Unique Effect attached to them.