The question at hand is why there is no cross-savegame wardrobe, as players are forced to unlock all their clothes multiple times, which can be a frustrating experience. This issue has been a major source of annoyance for players, who have to spend hours unlocking clothes in one savegame only to have to do it all over again in another. Fortunately, there are several potential solutions to this problem.
One solution would be to implement a cross-savegame wardrobe system. This would allow players to access their unlocked clothes across all savegames, eliminating the need to unlock clothes multiple times. This would save players time and frustration, and make the game more enjoyable.
Another solution would be to increase the amount of in-game currency or rewards given for unlocking clothes. This would make the process more worthwhile and rewarding for players, and give them a greater sense of accomplishment when they unlock new clothes.
A third solution would be to allow players to purchase additional wardrobe slots with real money. This would give them the freedom to have more unlocked clothes without having to grind for in-game currency. This would be especially useful for players who want to play the game casually and don't have the time or patience to grind for in-game currency.
Finally, developers could consider implementing a wardrobe sharing system. This would allow players to share their unlocked clothes with friends or other players, providing a sense of community and collaboration. This would also give players the opportunity to try out clothes that they might not have otherwise been able to unlock.
In conclusion, there are several potential solutions to the issue of having to unlock all clothes multiple times in different savegames. Implementing a cross-savegame wardrobe system, increasing in-game rewards, allowing players to purchase additional wardrobe slots, and implementing a wardrobe sharing system are all viable options that could greatly improve the player experience.