DESCRIPTION:Increases the amount of credits, ammunition, and resources held by merchants. (2x, 3x, 5x, 10x, 25x, 50x, 10,000x)
ESM built with xEdit.
Note
You'll have to wait 2 days (7 days for ship vendors) for the merchants to restock their inventory to see the changes.
Some vendors are not affected, or are only partially affected, because this mod does not modify the vendors themselves, and some vendors do not use the global leveled lists that Bethesda created specifically for them.
INSTALLATION:[quote]Default game location
Steam: C:\Program Files (x86)\Steam\steamapps\common\Starfield
Game Pass: C:\XboxGames\Starfield\Content[/quote]
Mod Organizer 2.5.0 or higher (Recommended)[spoiler]
Enable
Archive Invalidation.
Download and install
Plugins.txt Enabler.
Install the mod via your mod manager.
Select the
ESMs you want to use from the Plugins tab in the right panel.
[/spoiler]
Vortex[spoiler]
Enable
Archive Invalidation.
Download and install
Plugins.txt Enabler.
Install the mod via your mod manager.
Open Vortex and navigate to
Load Order in the left panel.
Click
Enable Plugin Management (if shown).
Select the
ESMs you want to use.
[/spoiler]
Manual[spoiler]
Enable
Archive Invalidation.
Download and install
Plugins.txt Enabler.
Navigate to your game's
root folder (
the folder containing Starfield.exe).
Extract the
ESM files into your game's
root "
Data" folder.
Navigate to your
%LocalAppData%\Starfield folder.
Open
Plugins.txt with Notepad (if it doesn't exist, create one).
Add a
# (number sign) to the top of
Plugins.txt (do not add another
# if it already exists).
Under
#, copy and paste the name and extension of the plugin you want to use with a
* (asterisk) in front of it into your
Plugins.txt, as shown below.
[quote]#
*Richer Merchants.esm[/quote][/spoiler]
To make it easier to test the mod, type
SetGS iDaysToRespawnVendor 0 (default is 2) in the console and you shouldn't have to wait 2 days in-game, and then type
SetGS iDaysToRespawnVendor 2 again into the console when you're done testing.
MY OTHER MODS