Spiral Abyss Floor 12 is the final floor of the Spiral Abyss domain in Genshin Impact. Check out Spiral Abyss Floor 12 in Version 5.1, the best teams and characters, chamber enemies and guides, and the rewards here!
List of Contents
Ley Line Disorder | ・For this floor only, the ley line flow will be normal. |
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Enemy Level | Lv. 95 - Lv. 100 |
Star Bounty (All 9★) |
Mora
x60,000
Primogem
x200
|
Rewards |
Blessing Effect | |
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After a character uses an Elemental Skill, said character's DEF increases by 60% for 9s. |
|
Blessing Reset | 2024/11/16 04:00 (Server Time) |
Vaporize | |||
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Hydro | Pyro | Any | Any |
Spread/Aggravate | |||
Dendro | Electro | Any | Any |
Mono Hydro | |||
Hydro | Hydro | Any | Any |
The first half is featured as a general DPS check and mostly buffer rounds save for Chamber 1, where the player must fight 2 Consecrated Beasts.
For these chambers, any element is welcome so long as they can dish out huge chunks of damage against the elite opponents present in the first half.
Geo Core | |||
---|---|---|---|
Geo | Geo | Any | Any |
Spread/Aggravate | |||
Dendro | Electro | Any | Any |
Pyro Core | |||
Pyro | Pyro | Any | Any |
The second half has all 3 chambers feature an opponent with a Geo shield, bringing emphasis to the Abyss Blessing and making Geo teams shine here.
An alternative to running full geo teams is to bring out any team such as Quicken with high damage and either has a claymore unit or strikes fast enough to bring down the geo-shielded opponents as quickly as they can.
Sample Teams | |||
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Mualani | Emilie | Xiangling | Dehya |
Neuvillette | Furina | Xilonen | Kazuha |
Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Sample Teams | |||
---|---|---|---|
Navia | Albedo | Bennett | Xiangling |
Alhaitham | Nahida | Yelan | Shinobu |
Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Challenge |
Defeat 2 Opponents Defeat 6 Opponents |
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---|---|---|---|---|---|
Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
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Consecrated Red Vulture x1 | Consecrated Scorpion x1 |
This chamber serves as a general DPS check, so focus down each Consecrated Beast as fast as you can. Be careful for the Red Vulture's overhead dive attack and the Scorpion's burrowed stinger attacks.
You can opt to bring one unit with the same element as the Consecrated Beasts in order to immobilize them quicker once they drop their Energy Blocks.
Primordial Bathysmal Vishap Hatchling - x2 | Large Shatterstone Breacher Primus x2 | ||||
Praetorian Golem x2 |
The hatchlings in this level serve as fodder despite being semi-elite units, and they are meant to buy time and waste the player's resources, so keep them grouped up so you can eliminate them quickly.
As a rule of thumb for the next two enemies, make sure you bring down the Breacher Primus and Praetorian Golem shields before going for a damage rotation, as they will block out a significant portion of your damage otherwise.
Challenge |
Defeat 4 Opponents Defeat 1 Opponent |
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Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
||||
Blazing Axe Mitachurl x1 | Crackling Axe Mitachurl x1 | ||||
Ruin Grader x2 |
The Mitachurls will spawn together and charge at the player. These are not any different from most hilichurls, and should go down easily.
For the Ruin Graders, they will start with their weak spots on their legs exposed. Keep yourself close and immobilize them to prevent them from separating, as that can increase the time it takes to clear the level.
Veteran Arithmetic Enhancer Mek |
The Veteran Arithmetic Enhancer Mek once again returns, and functions the same as the Fontaine Local Legend. It will start with its Geo Shield up, requiring players to break the shield before they can deal any damage.
Take note that the area around the Enhancer Mek is in low gravity, allowing you to spam Plunge Attacks to both deal chip damage to its shield and dodge its attacks while waiting for your cooldowns.
Challenge |
Defeat 2 Opponents Defeat 1 Opponent |
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---|---|---|---|---|---|
Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
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Ruin Drake - Earthguard x2 |
The third chamber spawns two Ruin Drakes side by side and serve as the only opponents here.
Line up both of the Ruin Drakes in a way where one is behind the other so that they remain close to each other, as being in the center of both Ruin Drakes will cause them to back away in two separate directions.
Legatus Golem x1 |
The Legatus Golem is more mobile than the Veteran Arithmetic Enhancer Mek, but allows the player to deal damage to it even while it has its shield up, making this a slightly easier fight.
Once the Golem's shield is broken, it will go into a vulnerable and immobilized state, letting the players chunk down its HP. This process can be repeated around two or three times and the Golem should go down.
Chamber 1 |
Mora
x25,000
Hero's Wit
x2
|
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Chamber 2 |
Mora
x25,000
Hero's Wit
x2
|
Chamber 3 |
Mora
x25,000
Hero's Wit
x2
|
The Chamber's Bounty is the set of rewards you receive simply for clearing a Chamber for the first time. This can only be received once.
3★ |
Mora
x15,000
Primogem
x50
|
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6★ |
Mora
x20,000
Primogem
x50
|
9★ |
Mora
x25,000
Primogem
x100
|
The Star's Bounty can only be received if you clear the star requirements displayed during the challenge. Each Chamber has 3 stars each with 1 prize for every 3 earned. These can also only be received once.
Spiral Abyss Floors | |||
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Floor 1 | Floor 2 | Floor 3 | Floor 4 |
Floor 5 | Floor 6 | Floor 7 | Floor 8 |
Floor 9 | Floor 10 | Floor 11 | Floor 12 |