Weapon Skills are common skills that are normally equipped on regular weapons in Elden Ring. Read on to see a list of all weapon skills in the game, all the unique weapon skills, and which weapons can have these skills!
List of Contents
All lists are currently being updated, stay tuned for more skill updates!
Skill | FP | Effect |
---|---|---|
Assassin's Gambit | 5 | Skill that masks the user's presence at the cost of a self-inflicted wound. Grants near invisibility and silences footsteps. |
Barbaric Roar | 16 | Performs a shout that increases attack power, while active changes normal attacks to savage attacks. |
Barrage | Archery skill using a bow held horizontally. Ready the bow, then fire off a rapid succession of shots faster than the eye can see. | |
Barricade Shield | 8 | Skill made famous by Sir Neidhardt. Focus your energy into the shield, temporarily hardening it to deflect greater blows. |
Beast's Roar | 10 | Unleash a beastly roar, rending the air as a forward-traveling projectile. |
Blood Blade | 3(-/3) | Wound self to coat the armament with blood, then unleash an airborne blood blade that causes hemorrhaging. Can be fired in rapid succession. |
Bloodhound's Step | 5 | Skill that allows the user to become temporarily invisible while dodging at high speed. Moves faster and travels farther than a regular quickstep. This skill can be used to circle around lock-on targets. |
Bloody Slash | 6 | Fires a wave of blade. Consumes HP upon consumption. |
Braggart's Roar | 16 | Declare your presence with a large roar. Raises attack power, defense, and stamina recovery speed. |
Buckler Parry | 0 | Parries attacks when using a buckler. |
Carian Grandeur | 26 | Creates a magical greatsword to strike your enemies. |
Carian Greatsword | 16 | Unleashes a powerful slash that causes high damage. Can be charged up for a more powerful hit. |
Carian Retaliation | 8 | Swing the shield to dispel incoming sorceries and incantations, transforming the magic into retaliatory glintblades. Can also be used in the same way as a regular parry. |
Charge Forth | 16 | Allows you to charge forward using a spear and attack. Holding it down covers a longer distance. |
Chilling Mist | 14 | Coats equipment in frost and spreads it effects by slashing, causes frosbite buildup. |
Determination | 10 | Increases the damage of your next attack. |
Double Slash | 6(-/3) | Skill of superior swordsmen. Perform a crossing slash attack from a low stance. Repeated inputs allow for up to two follow-up attacks. |
Dragon Halberd Spinning Slash | 17(-/11) | Skill favored by dextrous warriors. Slash foes as your body spins. Additional input allows for a follow-up attack. |
Earthshaker | 10(-/5) | Thrust armament into the ground, then gather strength to unleash an earth-shaking shockwave. Follow up with a strong attack to swng the armament in a sweeping strike. |
Endure | 9 | Increases poise and reduces damage taken. |
Eruption | 14 | Skill of the knights who serve at Volcano Manor. Slam armement into the ground, spawning roiling lava which spouts up upon release. |
Firebreather | 8 | Blow into torch flame, spearding flames in a wide frontward arc. The flames in the ground will continue to burn for a short time. |
Flame of the Redmanes | 14 | Flame of the Redmanes: Skill of the Redmanes, who fought alongside General Radahn. Produce a powerful burst of flames in a wide frontward arc. |
Flaming Strike | Unleash flames in an arc in front of you. Follow up with a strong attack for a lunging sweeping slash. Coat's your weapon in fire. | |
Giant Hunt | 16 | Skill developed for confronting gigantic foes. Step forward from a low stance, carrying the momnetum into a sudden upward thrust. |
Glintblade Phalanx | 10 | Summons magic glintblades that can strike your enemies from range. |
Glintstone Pebble | Enables user to unleash a glinstone sorcery attack. | |
Golden Land | 16(-/5) | Thrust armament into the ground, then gather strength to unleash a blast of sacred energy that coalesce into golden darts. Follow up with a strong attack to swing the armament into a sweeping strike. |
Golden Parry | 4 | Perform an erdtree incantation and swing the shield to deflect enemy attacks and break their stance. Effective even at a slight distance. |
Golden Slam | 22 | Skill of the avatars who protect Minor Erdtrees. Jump up high into the air and crash down on the ground ahead. The resulting pratfall sends golden shockwaves in all directions. |
Golden Vow | 40 | Increases users attack and defense. |
Gravitas | 13 | Stab the ground and slightly pull enemies towards you. |
Ground Slam | 14 | Leaps into the air and slams the ground with two feet dealing damage to enemies in the vicinity. |
Hoarah Loux's Earthshaker | 16 | Slam both hands onto the ground to violently shake the earth and unleash a shockwave. Follow up with an additional input to slam the ground again. |
Hoarfrost Stomp | 10 | Storm hard to spread a trail of freezing mist on the ground. The mist applies the frost status effect. |
Holy Ground | 30 | Creates an AoE where you can heal over a certain amount of time. |
Ice Spear | 15 | Skill of the warriors who served Lunar Princess Ranni. Spin armament to release cold magic, then channel it into a piercing spear of ice. |
Impaling Thrust | 14 | Thrusts forward with your weapon dealing high damage to a single target. |
Kick | - | Kicks infront of you, knocking back enemies. High poise damage to blocking targets. |
Lifesteal Fist | 14 | Impales enemies and recover an amount of health, deals high damage to poise. |
Lightning Ram | 5(-/5) | Skill inspired by tumbling rams. Let out a bleat, then tumble forwards, clad in lightning. Tumbles can be repeated in rapid succession. |
Lightning Slash | 10(-/15) | Call down a bolt of lightning into armament, then swing it down to create an explosive shock. The armament retains the lightning enchantment for a while. |
Lion's Claw | 20 | Skill of the Redmanes, who fought alongside general Radahn. Somersault forwards, striking with armament. |
Loretta's Slash | 14 | Imbues the weapon in glinstone and slashes upward into the air to that comes down with a sweeping slash. |
Mighty Shot | Arrows travel at faster velocity and deal higher damage. | |
No Skill | 0 | Removes the armament's skill allowing your main hand to use its skill freely. |
Parry | 0 | Use your shield to parry attacks. |
Phantom Slash | 8(-/8) | Skill inspired by the fond remebances of the Night's Cavalry. Creates an apparition of the knights' former instructor who guides a joint lunging upward swnig. Additional input allows for a follow-up attack. |
Piercing Fang | 16 | Skill used by Yura, the Bloody Finger Hunte. Starting with the blade held horizontally, make a powerful thrust that cannot be blocked. |
Poison Moth Flight | 7 | Slash with a poison-infused blade. If the follow-up strike lands on a poisoned foe, it will deal significant damage. |
Poisonous Mist | 14 | Coats equipment in poison and spreads the toxic mist during attacks. |
Prayerful Strike | 20 | Raise armament aloft in pyay,er then slam it into the ground. This inspired blow restores HP to the self and nearby allies if it successfully hits. |
Prelate's Charge | 7(-/7) | Slam armament into the ground to create a surge of flames, then charge in. Hold to continue the charge. |
Quickstep | 3 | Quickly dash into any direction to dodge attacks or reposition yourself. |
Rain of Arrows | 20 | Archery skill performed from a low stance. Ready the bow, then fire a burst of arrows into the sky to shower the enemy with projectiles. |
Raptor of the Mists | 14 | Duck into a low stance, momentarily vanishing. If an enemy attack connects, avian wings will allow for a quick escape into the air. |
Repeating Thrust | 7 | Perform multiple stabbing attacks to your enemy. |
Royal Knight's Resolve | 15 | Skill of the knights who once served the Elden Lord. Hold the flat of the armament to your face and pledge your resolve, gratly powering up your next attack. |
Sacred Blade | 19 | Imbues weapon in a sacred golden glow, deals increased sacred damage. |
Sacred Order | 18 | Skill of the golden order fundamentalist Knights. Perform a salute and grant the armament holy essence. Highly effective against Those Who Live in Death. |
Sacred Ring of Light | 9(-/9) | Skill used by the commanders of the Cleanrot Knights. Gather a sacred ring of light in the armament, and then fire it forwards. Can be fired in rapid succession. |
Seppuku | 4 | A forbidden technique used by swordsmen from the Land of Reeds. Plunge the blade into your stomach to stain it with blood. Increases attack power and improves ability to inflict blood loss. |
Shared Order | 20 | Skill of the Golden Order fundamentalist knights. Grant the armament and those of nearby allies holy essence, Highly effective against Those Who Live in Death. |
Shield Bash | 10 | Brace behind shield before using bodyweight to ram foes while maintaining guarding stance. Weaker enemies will be shoved backwards and can even be staggered. |
Shield Crash | 12 | Two-hand the shield and charge forwards while maintaining guard. Weaker enemies will be shoved backwards and can even be staggered. Hold to extend the duration of the charge forwards. |
Spectral Lance | 9 | Grants user the ability to throw a phantasmic spear. |
Spinning Chain | 8(8/10) | Spins the striking part of a flail at high speed to attack. Follow up with a normal or strong attack to link the momentum of this skill into a successive attack. |
Spinning Slash | 6(-/12) | Perform a spinning slash attack that damages surrounding enemies. |
Spinning Strikes | 2(10/15) | Polearm skill that performs continuous spinning attacks. Hold to continue the attack. Can be followed up with a normal or strong attack. Nullifies projectiles such as arrows while spinning. |
Spinning Weapon | 12 | Put your weapon infront of you and it'll make a circular motion. Damages any enemy that comes incontact with your weapon. Allows the player to walk while the skill is active. |
Square Off | -(6/8) | Changes your fighting stance and allows you to perform different slash attacks. |
Stamp (Sweep) | 5 | Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for sweeping strike. |
Stamp (Upward Cut) | 5(-/8) | Slashes upward with your weapon. |
Storm Assault | 22 | One of the skills that channel the tempests of Stormveil. Leap forward through surrounding storm winds and thrust armament downward. The attack will produce more storm winds at the point of impact. |
Storm Blade | 10 | Unleash an air-based sword attack that launches a projectile. |
Storm Stomp | 6 | Unleash an AoE attack that pushes back enemies. |
Storm Wall | 3 | Creates a gust of wind that can deflect arrows and other physical projectiles, can also perform a regular parry. |
Stormcaller | 9(11/11) | Summon gusts of wind around you, dealing damage to surrounding enemies. Can be used twice more after the first use for more strikes. |
Sword Dance | 6 | Quickly close in to perform a series of spinning upward slashes. Follow up with an additional input to finish with a downward slash. |
Thops's Barrier | 0 | Erect a magical forcefield while swinging the shield to deflect sorceries and incantations. Can also be used in the same way as a regular parry. |
Through and Through | -(9/9) | Powerful archery skill using a greatbow held in an oblique stance. Ready the greatbow, then twist the bowstring to fire a mighty greatarrow that can penetrate through enemies. |
Thunderbolt | 10 | Launches a ranged lightning attack against enemies. |
Troll's Roar | 22 | Look into the distance and let out an intense roar, generating powerful shockwave that blows back surrounding foes. Follow up with a strong attack to slam the armament down. |
Unsheathe | -(10/15) | Sheathes your weapon at a prepared stance, then unleashes a devastating slash attack. |
Vacuum Slice | 18 | Lost skill of ancient heroes. Hold the armament aloft to surround it with a shearing vacuum, then launch it forwards as a blade-like projectile. |
Vow of the Indomitable | 20 | Grants brief invincibility to shields. |
War Cry | 16 | Gain increased attack power and all while active, all strong attacks change to charging attacks. |
Waves of Darkness | 16(-/5) | Plunge armament into the ground to release three waves of darkness. Follow up with a strong attack to swing the armament in a sweeping strike. |
White Shadow's Lure | 15 | Hold armament in a brief, silent prayer to create a white shadow. The apparition lures in foes of human build who are not in combat, drawing their aggression. Effective on demi-humans even if they are already in a combat state. |
Wild Strikes | 2(10/15) | Unleashes a continuous barrage of attacks, |
Skill | Weapon FP |
Effect |
---|---|---|
Oath of Vengeance |
Grafted Blade Greatsword 20 |
Swear an oath upon the greatsword to avenge the clan, temporarily raising all attributes for a certain duration. While the oath's effects are active, poise will also be increased. |
Hailstorm Sword |
Dragonscale Blade 25 |
Adds Ice and Lightning element to your weapon. |
Ordovis' Vortex |
Ordovis' Greatsword 13 |
Creates a charged AoE attack that deals high damage to multiple enemies. |
Reduvia Blood Blade |
Reduvia 6 |
Enables your weapon to shoot ranged blood projectiles. Adds a Bleeding status effect. |
Torch Attack |
Torch 0 |
Attack using your torch. |
Viper Bite |
Coil Shield 8 |
Lashes out a snake from the Coil Shield to bite targeted enemy. Applies poison to target. |
Bloodhound's Finesse |
Bloodhound's Fang 8(-/12) |
Slash upwards with the Bloodhound's Fang, using the momentum of the strike to perform a backwards somersault and gain some distance from foes. Follow up with a strong attack to perform the Bloodhound's Step attack. |
Transient Moonlight |
Moonveil -(15/20) |
Sheathe blade, holding it at the hip in a composed stance. Follow up with either a normal or strong attack to draw the blade at great speed for an instant slash attack. Both attacks fire off a wave of light. |
I Command Thee, Kneel! |
Axe of Godrick 15(-/15) |
Repeatedly smash the axe of Godrick into the ground, unleashing two earth-shaking shockwaves. Follow up with an additional input to produce a third shockwave. |
Rallying Standard |
Commander's Standard 30 |
Hoist the war banner aloft and give a rallying comand. Raises attack power and defense for self and nearby allies. |
Angel's Wings |
Winged Scythe 17 |
Jump and imbue the wing-blade armament with light, then deliver a slashing attack on the enemy. The white wings impede recovery actions using a flask of tears. |
Unblockable Blade |
Cipher Pata 17 |
Imbue the Cipher with light, then lunge forward with a sudden piercing attack. This attack cannot be blocked. |
Bear Witness! |
Grafted Dragon 20 |
Grant the small dragon a fleeting glimpse of life and thrust it skyward, spewing flames over a wide area. |
Magma Guillotine |
Magma Wyrm's Scalesword 20(-/10) |
Grab the scalesword with both hands, as a wyrm would hold it in its mouth, and leap forwards, smashing it into the ground and triggering a blast of magma. Follow up with an additional input to perform a chopping attack. |
Black Flame Tornado |
Godskin Peeler 30 |
Spin armament overhead and then plung it into the ground to summon a raging vortex of black flames. Hold to creat an initial tornado while spinning the armament. |
Blade of Death |
Black Knife 25 |
Unleash the power of the Rune of Death to fire off a blade-like projectile. In addition to dealing immediate damage, the blade reduces enemy's Maximum HP and continues to wear down HP for a while. |
Nebula |
Bastard's Star 25 |
Imbue the Naturalborn's stars with magic to perform a sweeping strike. This attack leaves a dark cloud of stars in its wake that lingers briefly before exploding. |
Ice Lightning Sword |
Dragonscale Blade 25 |
Call downa bolt of ice lightning into the blade and bring it down upon a foe. The ice lightning effect will persist for a while. |
The Queen's Black Flame |
Godslayer's Greatsword 15(-/15) |
Set the blade ablaze with the god-slaying black flame before delivering a sweeping slash. Additional input allows for a follow up attack. The black flames will continue to wear down HP for a while. |
Night-and-Flame Stance |
Sword of Night and Flame -(19/23) |
Hold the sword level and prepare to cast a sorcery. Follow up with a normal attack to cast the Night Comet's Sorcer, or a strong attack to sweep forward with a burst of flames. |
Bloodblade Dance |
Eleonora's Poleblade 11(-/6) |
Leap at foe to perform a flurry of tornade-like attacks. Follow up with an additional input to perform an attack that ends in an evasive maneuver. |
Corpse Wax Cutter |
Gargoyle's Blackblade 20 |
Lost skill of Ancient Heroes. Lift the sword up high to release the power of corpse wax and launch it forward as a blade-like projectile. |
Ghostflame Ignition |
Death's Poker 15(10/10) |
Thrust out the barbed rod and set its tip alight with ghostflame. Follow up with a normal attack to set the ground ablaze with ghostflame or a strong attack to trigger a massive explosion. |
Dynast's Finesse |
Bloody Helice 5(-/7) |
Nimbly avoid an attack, securing some distance from foes. Follow up with a strong attack to perform a sudden lunge, and press strong attack again to perform a sweeping slice. |
Flowing Form |
Nox Flowing Sword 9 |
Temporarily transforms armament to its liquid form. Swing the armament like a whip to perform a sweeping slice over a wide area. |
Moonlight Greatsword |
Dark Moon Greatsword 40 |
Raise the sword aloft, bathiung it in the light of the dark moon. Temporarily increases magic attack power and imbues blade with frost. Charged attacks release blasts of moonlight. |
Sorcery of the Crozier |
Watchdog's Staff 15 |
Channel magic into the glintstone to activate an ancient sorcery, producing floating magic projectiles that chase enemies automatically. |
Erdtree Slam |
Staff of the Avatar 20 |
Jump up into the air and crash down on the ground ahead. The resulting pratfall sends golden shockwaves in all directions. This is the most powerful of all the Ground Slam skills. |
Spinning Wheel |
Ghiza's Wheel 19 |
Strike the wheel against the ground to set it spinning at top speed. Hold to keep the wheel spinning. Can be used while walking to push the armament into enemies. |
Gravity Bolt |
Fallingstar Beast Jaw 13(-/13) |
Imbue the jaw of fallingstar beast with gravitational lightning, sending a bolt crashing down a short distance away. Can be fired in rapid succession. |
Wave of Destruction |
Ruins Greatsword 25 |
Raise the sword up high, then strike it against the ground to fire off a wave of gravitational force. |
Siluria's Woe |
Siluria's Tree 25 |
Thrust the treespear in a spiraling motion, surrounding it in a vortex of wind. Charged attacks have the power to blow away enemies and can fire the tornado forwards. |
Frenzyflame Thrust |
Vyke's War Spear 22 |
Imbue the spear with the flame of frenzy and leap forwards, plunging it into the ground and setting off a maddening explosion. The skill inflicts both the enemy and user with madness. |
Radahn's Rain |
Lion Greatbow -(32/-) |
Archery skill performed from a low stance. Ready the bow and fire a sudden flurry of arrows up into the sky. The arrows will pour on foes like rain. |
Starcaller Cry |
Starscourge Greatsword 20(-/20) |
Bring the two swords together and roar into the skies, pulling in enemies with gravitational wave. Follow up with an addition input to slam down with gravity-infused swords. |
Rosus' Summons |
Rosus' Axe 15 |
Raise the axe aloft to summon those lost in death. Three skeletons will appear at a distance and attack in tandem before vanishing |
Destined Death |
Maliketh's Black Blade 40 |
Set free the remnants of Destined Death, plunging the greatsword into the ground to summon a myriad of blades. In addition to dealing immediate damage, this attack reduces the enemy's maximum HP and continues to wear down HP for a short time. |
Regal Roar |
Axe of Godfrey 25 |
Let loose a mighty war cry, raising attack power, while sending out a shockwave that cannot be guarded against by stomping the ground. While active, strong attack becomes a lunging slash. |
Wolf's Assault |
Royal Greatsword 20 |
Infuse the greatsword with frost, then perform a forward somersault to plunge it into the ground. Then, pull it out to release a cold blast. |
Blade of Gold |
Blade of Calling 20 |
Leap into the air, charging the armament with golden flames that are then shot at the enemy as a single, blade-like projectile. Inflicts holy damage. |
Bloodboon Ritual |
Mohgwyn's Sacred Spear 20 |
Raise the sacred spear and pierce the body of the Formless Mother. Stab up to three times, creating explosions of blood with each thrust. This skill will coat the armament with bloodflame for a while. |
Soul Stifler |
Winged Greathorn 12 |
Raise the greathorn's wings to summon a soul-sapping miasma. Enemies in the affected area will temporarily suffer from reduced defense. |
Taker's Flames |
Blasphemous Blade 30 |
Raise the sacred sword aloft to set it ablaze with blasphemous flames, then bring it down to fire off a forward blast. The flames steal HP from those they touch. |
Wave of Gold |
Sacred Relic Sword 50 |
Imbue the sword with bygone golden glory, then fire it at foes. A wide, golden wave fans out forwards, sweeping through all enemies caught in its path. |
Last Rites |
Golden Epitaph 3.5 |
Raise the epitaph to grant the effect of Sacred Order to yourself and allies in the vicinity. Particularly effective at laying to rest Those Who Live in Death. |
Gold Breaker |
Marika's Hammer 31 |
Leap up high and, while suspended in midair, imbue the rune shard with light before smashing it down hard onto the ground. The heroic Radagon's signature attack. |
Regal Beastclaw |
Beastclaw Greathammer 20 |
Slam the hammer into the ground, rending the land asunder with the armament's five bestial claws. |
Waterfowl Dance |
Hand of Malenia 12 |
Perform a series of one-footed leaps in the manner of a waterfowl to unleash a swift yet graceful slashing combo. Repeated inputs allow for up to two follow-up attacks |
Golden Tempering |
Ornamental Straight Sword 30 |
Cross the two swords to grant their attacks holy essence. While in effect, strong attack performs a dual-wielding combo attack. |
Eochaid's Dancing Blade |
Regalia of Eochaid 15 |
Infuse the sword with energy, then fling it forwards in a corkscrew attack. The sword continuously deals damage while violently spinning. Charge the attack to increase reach and duration of the spin. |
Contagious Fury |
Jellyfish Shield 9 |
Incite the jellyfish's wrath and allow its fury to flow through you. Raises attack power for a certain duration. |
Corpse Piler |
Rivers of Blood 17(-/9) |
Forms a blade of cursed blood for repeated, interweaving successive attacks. Follow up with an additional input for further successive attacks. |
Zamor Ice Storm |
Zamor Curved Sword 15 |
Plunge the curved sword into the ground, building power before unleashing a freezing storm that batters the surroundings. |
Death Flare |
Eclipse Shotel 16(-/16) |
Set the lusterless sun ablaze with the Prince of Death's flames, inflicting the death ailment upon foes. Follow up with an additional input to bring down the armament, triggering an explosion. |
Glintstone Dart |
Glintstone Kris |
Skill that builds from the Glinstone Pebble sorcery. Charge the skill to upgrade it to Glintstone Dart. Follow up with a strong attack to chain this skill into a lunging thrust. |
Storm Kick |
Veteran's Prosthesis |
Thrust the prosthetic leg blade into the ground, creating a stor. Follow up with a strong attack to perform a lightning-infused jumping attack. |
Great-Serpent Hunt |
Serpent-Hunter 10(-/20) |
Perform a powerful forward lunge and follow up with an upward thrust via additional input. When fighting a great serpent, a long blade of light will appear, revealing the armament's true power. |
Ruinous Ghostflame |
Helphen's Steeple 20 |
Swing the sword to bathe its blade in ghostflame. The ghostflame adds magic damage to attacks, and also has a bitterly cold bite. |
Blood Tax |
Varre's Bouquet |
Blood Oath skill granted by the Lord of Blood. Twist to build power, then unleash a flurry of thrusts that rob the target of both their blood and their HP. |
Knowledge Above All |
Scepter of the All-Knowing 35 |
Raise the scepter to manifest the realm of the All-Knowing. Enemy magic and holy damage negation will be reduced for all entities within the area, including the caster. |
Miquella's Ring of Light |
Halo Scythe 11 |
Summon Miquella's shining halo and fire it forwards. Can be fired in rapid succession. |
Spearcall Ritual |
Death Ritual Spear 20 |
Thrust the spear high, bearing prayers ito the sky to summon a downpour of spectral spears. |
Mists of Slumber |
Sword of St. Trina 20 |
Releases a fiant purple mist that spreads across a wide forntwards area. Thus mist inflicts the sleep ailment upon foes. |
Fires of Slumber |
St. Trina's Torch 15 |
Blow into the candlestick's flame, creating a stream of hazy purple fire to cover the ground ahead. The intoxicating flames inflict the sleep ailment upon foes. |
Surge of Faith |
Cranial Vessel Candlestand 15(-/15) |
Set the flames of Birac's faith ablaze in the cranial vessel, then raise it aloft to rain down fireballs in all directions. Repeated inputs will continue to raise the armament aloft, continuing the attack. |
Flame Dance |
Giant's Red Braid 25 |
Imbue the red braid with the Giants' Flame and lash out in a wide range with a series of agile swings. |
Flame Spit |
One-Eyed Shield 28 |
Ready the shield, then launch a fireball from the barrel. The fireball explodes on impact. |
Thunderstorm |
Stormhawk Axe 19(-/12) |
Imbue the armament's wing-blade with lightning and swing it around to create a tempestuous lightning storm. Follow p with an additional input to perform up to two spinning attacks.The lightning will stay on the blade for a while. |
Cursed-Blood Slice |
Morgott's Cursed Sword 20(-/20) |
Brace, then charge forward to deliver a downward diagonal slice. The bloody trail of the blade is followed by a burst of flame. Additional input allows for a follow-up attack. |
Alabaster Lords' Pull |
Alabaster Lord's Sword 15 |
Thrust the armament into the ground to create a gravity well. In addition to dealing damage, this attack pulls enemies in. Has a greater area of effect than Gravitas. |
Ancient Lightning Spear |
Bolt of Gransax 35 |
Imbue the armament with the ancient dragons' red lightning, then throw it as a spear. Can be charged to increase its power. |
Devourer of Worlds |
Devourer's Scepter 35 |
Charge the scepter with magic and strike it against the ground to seal the HP of all nearby enemies. |
Sea of Magma |
Magma Whip Candlestick 5(-/5) |
Sing a molten whip overhead to temporarily cover the surrounding area in a sea of magma. |
Tongues of Fire |
Visage Shield 5 |
Ready the shield, then spray a violent jets of fire from the tongues protruding from its maw. Hold to continue spraying fire. This skill can be used while walking. |
Shriek of Milos |
Sword of Milos 35 |
Lets out a horrific cursed scream that reduces all damage negation and status resistances for nearby foes. While active, strong attacks will change to a combo attack. |
Magma Shower |
Magma Blade 12(-/12) |
Slash at foes in a twirling motion while scattering magma all around. Additional input allows for a follow-up attack. |
Onyx Lord's Repulsion |
Onyx Lord's Greatsword 27 |
Thrust the armament into the ground to create a gravity well. In addition to dealing damage, this attack sends enemies flying away. |
Familial Rancor |
Family Heads 25 |
Gently rattle the copper heads to summon vengeful spirits that chase down foes. The anguish of a spouse and children invites accursed wrath. |
Establish Order |
Golden Order Greatsword 20(-/20) |
Raise the armament in a salute releasing a golden explosion. Repeated inputs send out waves of golden light. |
Oracular Bubble |
Envoy's Horn 6(-/6) |
Blow on the horn to release a magic bubble. The bubble floats gently through the air towards its target. |
Claw Flick |
Ringed Finger 14 |
Cause the finger to swell, then flex to build up strength before giving enemies an almighty flick. |
Sacred Phalanx |
Cleanrot Spear 12 |
Release the power of a hidden incantation to erect a palisade of golden spears frontwards. |
Bubble Shower |
TBA
16 |
Blow on the horn to release a spume of magic bubbles. The bubbles float gently before raining down on the target. |
Great Oracular Bubble |
Envoy's Greathorn 28 |
Blow on the horn to release a massive magic bubble. The bubble floats gently through the air towards its target. |
Thundercloud Form |
Dragon King's Cragblade 35 |
Temporarily transform into a red thundercloud and fly through the air, then plunge down with a lightning infused blade. Hold to increase the reach of the thundercloud form. |
The skill button allows you to use your currently equipped weapon skill provided you have the necessary FP (if it has an FP cost) to use it.
If you have a shield that's currently equipped on your left-hand, your current active skill will be set to your shield's current skill. There are several shields with the “No Skill” ability equipped. if this is the case, your current active skill will be the one on your right hand weapon.
If you have a good shield you do not wish to replace but want its skill removed. you can use the Ash of War skill of the No Skill ash and equip it to the shield. This will render the shield's ability as gone which will allow you to use your weapon skill much easier.
Weapon Skills are usual default skills that are naturally equipped by weapons. Some range from being regular which is normally equipped by weapons or the same type or unique which makes the skill only exist for specific weapons.
Most weapons can equip Ashes of War which can modify the weapon's attributes and stat scaling. Aside from these, Ashes of War also have skills associated with them and equipping specific ashes of war will replace your current active skill completely. Take note of this when considering which weapons to use!
All Ashes of War Skills and How to Get
Skills by Type | |
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All Weapon Skills | All Ashes of War |
Related Skill Guides | |
All Scarab Locations | How to Remove Skills |