As a game guide author, I have received a question regarding the Arcane Acuity ability in Baldur's Gate 3. Specifically, the question is whether spells and cantrips count towards this ability. After conducting some research, I have found several possible solutions to this question.
The first solution is that spells and cantrips do not count towards Arcane Acuity. This means that wizards who rely heavily on spells and cantrips may not be able to fully benefit from this ability. However, this solution seems unlikely, as it would mean that wizards who use weapons to attack would have a significant advantage over those who rely on spells and cantrips.
The second solution is that spells and cantrips do count towards Arcane Acuity, but the bonus is much lower than that of weapon attacks. This means that wizards who rely on spells and cantrips will still be able to increase their Arcane Acuity, but it may not be as significant as that of a wizard who focuses on weapon attacks. This solution seems the most likely, as it balances the advantages of both types of wizards.
The third solution is that spells and cantrips do count towards Arcane Acuity, but the bonus is only applied when the spell or cantrip is successfully cast. This means that if a wizard fails to cast a spell or cantrip, they will not receive the bonus towards Arcane Acuity. This solution is interesting, as it encourages wizards to be more careful with their spellcasting and adds a layer of strategy to the game.
Finally, it is possible that the game developers simply overlooked the inclusion of spells and cantrips in the Arcane Acuity ability. In this case, it may be worth bringing this issue to the attention of the developers in order to clarify the situation.
In conclusion, there are several possible solutions to the question of whether spells and cantrips count towards Arcane Acuity in Baldur's Gate 3. The most likely solution is that spells and cantrips do count towards this ability, but the bonus is much lower than that of weapon attacks. Regardless of the solution, wizards who rely on spells and cantrips can still increase their Arcane Acuity, albeit possibly to a lesser extent than those who focus on weapon attacks.
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