Have you ever wanted to roleplay as a Great Wizard, but never had the right staff and sword for the job?
Well you've come to the right place, this combo offers a formidable attack as well as gives a few spells and immunities.
By wielding Glamdring in the
main hand, you gain the ability to
Dual Wield.
This way you are able to equip
Glamdring AND the
Walking Stick Together!
Glamdring also now has a passive that deals extra damage to Goblin type enemies!
Level 1Glamdring1d8(Two-Hand) 1d6(One-Hand) Slashing
+1d4 Lightning
Strength Bonus(+2)
Intelligence Bonus(+1)
Lightning Bolt
1d8 Damage
18ft.
Walking Stick
1d6(Two-Hand) 1d4(One-Hand) Bludgeoning
Charisma Bonus(+2)
Intelligence Bonus(+1)
Immune to being
Blinded by Darkness[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/produce_flame_spell_baldursgate3_wiki_guide_150px.png[/img]Produce Flame - Conjuration Cantrip
Until Long RestA flame in your hand sheds a light in a 9m radius and deals 1~8 Fire damage damage when thrown.
Throwing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action.
[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/viciousmockery_spell_bg3_wiki_guide_150px.png[/img]
Vicious Mockery - Enchantment Cantrip
1 turn1d4 Psychic
Insult a creature: it has
Disadvantage on its next
Attack Roll.
Level 2
Glamdring2d8(Two-Hand) 1d12(One-Hand) Slashing
+1d6 Lightning
+1 Weapon Enchantment
Strength Bonus(+2)
Intelligence Bonus(+1)
[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/command_halt_spell_baldursgate3_wiki_guide_150px_2.png[/img]
Command - Level 1 Enchantment Spell
1 turnCommand a creature to flee, move closer, freeze, drop to the ground, or drop its weapon.
Lightning Bolt
1d8 Damage to
3 targets18ft.
Call forth three blasts of lightning that can hit targets in your vicinity.
Walking Stick
1d12(Two-Hand) 1d8(One-Hand) Bludgeoning
+1 Weapon Enchantment
Charisma Bonus(+2)
Intelligence Bonus(+1)
Immune to being
Blinded by Darkness[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/light_spell_baldursgate3_wiki_guide_150px_2.png[/img]
Light - Evocation Cantrip
Until Long Rest Only affects one target at a time.Infuse an object with an aura of light.
Fire Bolt - Evocation Cantrip
2d8 Damage
[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/viciousmockery_spell_bg3_wiki_guide_150px.png[/img]
Vicious Mockery - Enchantment Cantrip
1 turn2d4 Psychic
Insult a creature: it has
Disadvantage on its next
Attack Roll.
[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/bless_spell_baldursgate3_wiki_guide_150px_2.png[/img]
Bless - Level 1 Enchantment Spell
Bless up to 3 creatures. They gain a +1d4 bonus to
Attack Rolls and
Saving Throws
Glamdring2d8(Two-Hand) 1d12(One-Hand) Slashing
+1d8 Lightning
+2 Weapon Enchantment
Strength Bonus(+2)
Intelligence Bonus(+1)
[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/command_halt_spell_baldursgate3_wiki_guide_150px_2.png[/img]
Command - Level 1 Enchantment Spell
1 turnCommand a creature to flee, move closer, freeze, drop to the ground, or drop its weapon.
Lightning Bolt
1d8 Damage to
3 targets18ft.
Call forth three blasts of lightning that can hit targets in your vicinity.
Lightning Streak
6d6 Damage to
everything in it's path30ft. Line
once per combatCall forth a blast of lightning that hits all creatures in the line of the eruption.
Walking Stick
1d12(Two-Hand) 1d8(One-Hand) Bludgeoning
+2 Weapon Enchantment
Charisma Bonus(+2)
Intelligence Bonus(+1)
Immune to being
Blinded by Darkness[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/light_spell_baldursgate3_wiki_guide_150px_2.png[/img]
Light - Evocation Cantrip
Until Long Rest Only affects one target at a time.Infuse an object with an aura of light.
Fire Bolt - Evocation Cantrip
2d8 Damage
Fire Ball - Level 3 Evocation Spell
6d6 Damage in 4ft. radius
18ft.
once per combatShoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity.
[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/viciousmockery_spell_bg3_wiki_guide_150px.png[/img]
Vicious Mockery - Enchantment Cantrip
1 turn2d8 Psychic
Insult a creature: it has
Disadvantage on its next
Attack Roll.
[img width=25,height=25]https://baldursgate3.wiki.fextralife.com/file/Baldurs-Gate-3/bless_spell_baldursgate3_wiki_guide_150px_2.png[/img]
Bless - Level 1 Enchantment Spell
Bless up to 3 creatures. They gain a +1d4 bonus to Attack Rolls and Saving Throws
Detect Thoughts - Level 2 Divination Spell
Focus your mind to read the thoughts of certain creatures while talking to them.
Until Long Rest
Both Sword and Stick can be found in the tutorial chest on the Nautiloid,
for those looking for a slightly faster start.
but also is...
Purchasable throughout the game from these well known vendors.
Arron in the Den (Act 1) - Glamdring + Walking Stick
Quartermaster Talli at the Last Light Inn (Act 2) - Glamdring + Walking Stick + 2 Elvish Magical Concentrate
Lann Tarv in Moonrise Towers (Act 2) - Glamdring + Walking Stick + 2 Elvish Magical Concentrate
Entharl Danthelon in Wyrm's Crossing (Act 3) - Glamdring + Walking Stick + 2 Elvish Magical Concentrate, 2 Perfected Elvish Magical Concentrate
Glamdring and the Walking stick are Unique, after you have them once they will not be purchasable anymore.
The concentrates on the other hand will always be in these locations.
~I hope you enjoy it! Let me know of any issues you have.~
UUID for those wanting to receive the items a different way.da76ebae-b26b-471b-837b-aeb21cea6851 - Walking Stick Level 1
2b85f6e4-ac32-46b1-be50-01f7357f87b0 - Walking Stick Level 2
1c09c851-1046-4ece-b2ef-b63fcebc208b - Walking Stick Level 3
dd40d7ca-db2e-40c3-bc5e-56b6add2e147 - Glamdring Level 1
a88a90df-329b-4546-8ab6-38001fc2febe - Glamdring Level 2
4f9f19fa-796f-48a5-be9e-04b0cf2713fe - Glamdring Level 3
b94a6371-557a-40fd-8589-d4bbbbaab8e9 - Elvish Magical Concentrate
7da8a402-24d8-420f-8a41-d7a0dff4d52a - Perfected Elvish Magical Concentrate
.