This is a guide to the Best Update 2.1 Sandevistan Build for Cyberpunk 2077: Phantom Liberty. Read our guide for details about the build, what attributes to level up, which perks to choose, and what weapons and cyberwares to use.
List of Contents
Sandevistan Build | |
---|---|
Main Attributes | |
Main Weapons / Arm Cyberware | ・Thermal Mantis Blades ・Archangel / Ol' Reliable ・Comrade's Hammer / Pariah ・Byakko |
Operating System | Militech "Apogee" Sandevistan
or Militech "Falcon" Sandevistan |
Wipe out mobs before they even figure out where you are! The Sandevistan playstyle gives you all the time in the world to get your headshots in, dodge enemy bullets, and take them out with ease. You get to be Cyberpunk: Edgerunners' David Martinez without the cyberpsychosis (kinda)!
You'll equip a Sandevistan Operating System here, so quickhacking or acquiring components from access points are not available to you. This build also realizes its full potential with melees and Revolver-type weapons.
Build Attributes | |||||
---|---|---|---|---|---|
Lv. | Body | Reflex | Tech | Int | Cool |
1 | 3 | 6 | 4 | 3 | 6 |
10 | 6 | 9 | 4 | 3 | 9 |
50 | 15 | 18 | 20 | 3 | 15 |
60 | 18 | 20 | 20 | 3 | 20 |
The max level is only up until 50 in the base game. Purchase Phantom Liberty to reach level 60.
It's best to use Blades and/or Revolvers while Sandevistan is active, as this will make closing the gap on enemies easier and headshots more effective. For this reason, focus on putting points in Reflex and Cool in early levels, working your way up to get the Finisher: Bladerunner and Deadeye perks.
Afterwards, invest in the Technical Ability attribute to and work your way up to get the Ticking Time Bomb and Edgerunner perk. These two perks will greatly increase the effectiveness of your Sandevistan mode, wiping out mobs with ease!
Then, for survivability, put points into the Body tree until you get Adrenaline Rush. Along with perks from Technical Ability tree, such as Glutton for War and Health Freak, health recharge items increase their effectiveness and will also give you damage and movement boosts while it's active.
This is the full list of perks that you can get if you achieve the maximum level 60 with the Phantom Liberty DLC. Optional perks are also listed in their own section in case you have not purchased the DLC.
Jump to Each Attribute for Their Perks! | |||
---|---|---|---|
Reflexes | Cool | Technical Ability | Body |
Optional Perks |
Put points into this attribute tree to increase your mobility with Dash and Air Dash and your blade's effectiveness with Lead and Steel and Finisher: Bladerunner.
Main Perk | Secondary Perk(s) |
---|---|
Slippery
(1 pt) |
|
Dash
(2 pt) |
|
Lead and Steel
(2 pt) |
|
Air Dash
(3 pt) |
|
Finisher: Bladerunner
(3 pt) |
Final Perks | |||
---|---|---|---|
Tailwind | Slaughterhouse |
Perk | Requirement |
---|---|
Flash and Thunderclap |
Get this perk when you have specific secondary perks unlocked.
Vehicle Perk | ||
---|---|---|
Stuntjock |
The Cool attribute will increase your Revolver's headshot and weakspot damage. This is especially useful since you'll be hitting easy headshots during Sandevistan mode.
Main Perk | Secondary Perk(s) |
---|---|
Focus
(2 pt) |
|
Deadeye
(3 pt) |
Final Perks | |||
---|---|---|---|
Nerves of Tungsten-Steel |
Vehicle Perk | ||
---|---|---|
Road Warrior |
In this attribute tree, you'll be focusing on putting in points until you reach the Edgerunner and Ticking Time Bomb perks
With Edgerunner equipped, it's important to fill in the slots for your cyberware and exceed your cyberware capacity for boosts in your damage. The Ticking Time Bomb, on the other hand, will allow you release an EMP charge that does AoE damage after using your Sandevistan.
Main Perk | Secondary Perk(s) |
---|---|
Glutton for War
(1 pt) |
|
Health Freak
(2 pt) |
|
All Things Cyber
(2 pt) |
|
Pyromania
(3 pt) |
Main Perk Only |
License to Chrome
(3 pt) |
|
Bolt
(3 pt) |
Final Perks | |||
---|---|---|---|
Edgerunner | Ticking Time Bomb |
Vehicle Perk | ||
---|---|---|
Gearhead |
The Edgerunner sacrifices 0.05% of your Health per exceeded points in your cyberware capacity, so it's important to keep your health up!
The Adrenaline Rush perk helps out by increasing your health and your health item's effectiveness. Its secondary perks also boosts your damage while this is active. Along with the Glutton for War and Health Freak perks from the Technical Ability tree, this attribute will make sure you stay alive to flatline the gonks that dare stand in your way!
Main Perk | Secondary Perk(s) |
---|---|
Painkiller
(1 pt) |
|
Adrenaline Rush
(3 pt) |
Vehicle Perk | ||
---|---|---|
Fury Road |
If you still have not purchased the Phantom Liberty DLC and have no access to the 10 additional perk points that came with it, these perks are optional and can be removed.
Removable Perks (10 pts) | |
---|---|
Priority | Main Skill | → | Branch Skill |
---|---|---|---|
1st | Jailbreak | → | Spatial Mapping |
2nd | Emergency Cloaking | ||
3rd | Vulnerability Analytics |
For the Sandevistan build, take the Jailbreak relic skill first then branch off to Spatial Mapping.
Jailbreak gives the Mantis Blades more options to leap and dismember enemies. While in Sandevistan mode, this makes the Mantis Blades deadly against mobs, especially if you take the Spatial Mapping skill.
When you have enough points, make sure to take Emergency Cloaking next. This improves on your Optical Camo which helps you survive when you get detected by enemies.
The last branch to take here is Vulnerability Analytics. This essentially improves on your other weapons by introducing weakspots on enemies. This is going to increase your damage with Revolvers and Blades.
Please take note that the Phantom Liberty expansion is needed to access the Relic Skill Tree.
Relic Skill Tree Guide and List
Recommended Weapons (Base Game only) |
||
---|---|---|
Archangel | Comrade's Hammer | Byakko |
Recommended Weapons (with Phantom Liberty) |
||
---|---|---|
Ol' Reliable |
Comrade's Hammer
or Pariah |
Byakko |
Jump to Each Cyberware! | |||
---|---|---|---|
Operating System | Arms | Face | Hands |
Circulatory System | Legs | Frontal Cortex | Skeleton |
Nervous System | Integumentary System |
Cyberware | Effect (Tier 5) |
---|---|
Militech "Apogee" Sandevistan |
Press L1 and R1 to activate and deactivate. It can be activated at any charged level. When active: Slows time by 85% (you are not slowed) +10% headshot damage +9% Crit Chance +13% Crit Damage Neutralizing an enemy when active gives: +20% extended duration +22% Stamina Max Duration: 8 sec. Cooldown: 30 sec. |
The Militech "Apogee" Sandevistan has a low cooldown of 25 seconds. Not only that, but everytime you neutralize an enemy, its duration is extended. This is the best Sandevistan for this build.
Cyberware | Effect (Tier 5) |
---|---|
Militech "Falcon" Sandevistan |
When active: Slows time by 70% (you are not slowed), +10% damage, +10% Crit Chance, +5% Crit Damage. Neutralizing an enemy when active gives: +10% extended duration, +5% Health. Max Duration: 9 sec., Cooldown: 35 sec. |
In case you missed the Militech "Apogee" Sandevistan in the Riders on the Storm mission, you can use the Militech "Falcon" Sandevistan as an alternative. This can be bought from Ripperdocs around Night City!
▲ Back to Cyberware Selection ▲
Cyberware | Effect (Tier 5) |
---|---|
Thermal Mantis Blades |
+3.1% Explosion Damage +3.1% Grenade Recharge Speed. |
Go all out with the Thermal Mantis Blades while on Sandevistan mode. This Arms Cyberware deals Thermal damage and has a chance to set enemies on fire, which will help your damage-over-time while fighting mobs.
▲ Back to Cyberware Selection ▲
Cyberware | Effect (Tier 5) |
---|---|
Kiroshi "Clairvoyant" Optics | Effect active when scanning: Highlights enemies within 17.5 m. The effect remains for 60 sec. after scanning. |
The Kiroshi Clairvoyant
Optics is attuned to the Cool attribute, increasing headshot and weakspot damage per attribute point.
▲ Back to Cyberware Selection ▲
Cyberware | Effect (Tier 5) |
---|---|
Shock Absorber | -20% Recoil |
Shock Absorber lowers recoil, so your Revolvers are more accurate and easier to control.
▲ Back to Cyberware Selection ▲
Cyberware | Effect (Tier 5) |
---|---|
Adrenaline Booster | Stamina +23% whenever you use a melee weapon to neutralize an enemy. |
Heal-on-Kill | Health +7% when you neutralize an enemy. |
Microrotors | Increase melee attack speed by 23%. (Melee attack speed cannot exceed 2 attacks per second.) |
Heal-On-Kill helps you survive the onslaught you will bring to your enemies while Adrenaline Booster and Microrotors help your melee attacks become much more effective.
▲ Back to Cyberware Selection ▲
Cyberware | Effect (Tier 5) |
---|---|
Reinforced Tendons | Press Space Bar in midair to perform a double jump. |
Reinforced Tendons enables double jump. This option will allow you to reach enemies on higher levels while also making it harder for them to hit you.
▲ Back to Cyberware Selection ▲
Cyberware | Effect (Tier 5) |
---|---|
Newton Module | -1.25% Cooldown instantly for all cyberware after neutralizing an enemy. |
The Newton Module can lower the cooldown of your cyberware after successfully neutralizing an enemy, making possible to access more Sandevistan modes in a single fight!
▲ Back to Cyberware Selection ▲
Cyberware | Effect (Tier 5) |
---|---|
Dense Marrow |
+24% melee damage +15% melee Stamina cost |
Universal Booster |
Health Items now also give: +10% Armor for 5 sec. -30% all Stamina costs for 5 sec. These effects do not stack. |
Scar Coalescer | +22% Armor when below 50% Health. |
This set of cyberware increases damage while still being tanky enough to power through mobs of enemies.
▲ Back to Cyberware Selection ▲
Cyberware | Effect (Tier 5) |
---|---|
Kerenzikov | Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.5 sec. when you aim a ranged attack during a slide, dodge or Dash. Cooldown 6.5 sec. |
Synaptic Accelerator | Slows time by 50% for 3.5 sec. when enemy detection reaches 50%. Cooldown 60 sec. |
Stabber | +16.75% Crit Chance with Blades and throwable weapons. |
Time slowing down is a great way to start fights. Kerenzikov and Synaptic Accelerator can help you with that! For extra Blade damage, slot in the Stabber cyberware.
▲ Back to Cyberware Selection ▲
Cyberware | Effect (Tier 5) |
---|---|
Subdermal Armor |
+0.5 Armor per Attribute Point. +1.3% Decreased enemy vision +2.6 Health |
Pain Editor |
-7% all incoming damage +0.1% damage reduction per Attribute Point. +0.5% Mitigation Chance +2.1% Damage Over Time Resistance |
Proxishield |
The closer an attacking enemy is, the less damage they deal to you. -20% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m. +0.5 Health per Attribute Point. +2.1% Melee Damage Resistance +2.5% Melee Damage |
While using melees, Proxishield and Subdermal armor will help you mitigate damage as much as possible so you can output your own more effectively. Pain Editor further increases your tankiness.
▲ Back to Cyberware Selection ▲
With Sandevistan mode on, you can easily aim your crosshair on enemy heads or close the gap quickly to slice them with blades. When this is done right, you can even go toe to toe with Adam Smasher!
We recommend Revolvers or Blades as your main weapons while Sandevistan is active. It's quicker to take down mobs of enemies with these two, especially with Militech "Apogee" Sandevistan equipped, which extends the cyberware's duration.